summaryrefslogtreecommitdiff
path: root/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_complex.h
diff options
context:
space:
mode:
authoralbert-github <albert.tests@gmail.com>2022-05-22 17:58:57 +0200
committeralbert-github <albert.tests@gmail.com>2022-05-22 17:58:57 +0200
commita00ce1990b112aa34f72e5504ae0cfe14f11e292 (patch)
tree73e3677a69d086b67d68d522ab69d068f74ee236 /src/Skeleton_blocker/include/gudhi/Skeleton_blocker_complex.h
parenta163623da4e350f2e9de01144d74edfab1c28f78 (diff)
Spelling corrections
A number of spelling corrections as reported by the codespell (see: https://github.com/codespell-project/codespell) program and lists. Some remarks: - not considered are grammatical errors - not considered are names in the code although there are a number that could be improved (like `childs` -> `children`) - in the documentation it could be made clearer what are variables and what is running text (e.g. by placing variables in running text between backticks) - some comments are in the French language, I think it would be better to have them in the English (United States version).
Diffstat (limited to 'src/Skeleton_blocker/include/gudhi/Skeleton_blocker_complex.h')
-rw-r--r--src/Skeleton_blocker/include/gudhi/Skeleton_blocker_complex.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_complex.h b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_complex.h
index 031bcb9c..8ceaa480 100644
--- a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_complex.h
+++ b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_complex.h
@@ -438,7 +438,7 @@ class Skeleton_blocker_complex {
}
/**
- * return the id of a vertex of adress local present in the graph
+ * return the id of a vertex of address local present in the graph
*/
Root_vertex_handle get_id(Vertex_handle local) const {
assert(0 <= local.vertex && local.vertex < boost::num_vertices(skeleton));
@@ -740,7 +740,7 @@ class Skeleton_blocker_complex {
* complex to the smallest flag complex that contains it.
*/
void remove_blockers() {
- // Desallocate the blockers
+ // Deallocate the blockers
while (!blocker_map_.empty()) {
delete_blocker(blocker_map_.begin()->second);
}
@@ -764,8 +764,8 @@ class Skeleton_blocker_complex {
public:
/**
- * Removes the simplex s from the set of blockers
- * and desallocate s.
+ * Removes the simplex sigma from the set of blockers
+ * and deallocate sigma.
*/
void delete_blocker(Blocker_handle sigma) {
if (visitor)
@@ -960,7 +960,7 @@ class Skeleton_blocker_complex {
}
/*
- * @brief returnrs true iff the complex is empty.
+ * @brief returns true iff the complex is empty.
*/
bool empty() const {
return num_vertices() == 0;
@@ -1043,7 +1043,7 @@ class Skeleton_blocker_complex {
if (num_vertices() == 1)
return true;
for (auto vi : vertex_range()) {
- // xxx todo faire une methode bool is_in_blocker(Vertex_handle)
+ // xxx todo create a method: bool is_in_blocker(Vertex_handle)
if (blocker_map_.find(vi) == blocker_map_.end()) {
// no blocker passes through the vertex, we just need to
// check if the current vertex is linked to all others vertices of the complex