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authorskachano <skachano@636b058d-ea47-450e-bf9e-a15bfbe3eedb>2015-06-16 09:36:00 +0000
committerskachano <skachano@636b058d-ea47-450e-bf9e-a15bfbe3eedb>2015-06-16 09:36:00 +0000
commitc88e3b93de22be92cc7027f4c14ea4294f8c366f (patch)
tree74212c6a845a4b51a43ab8bf8d70401d9ff78028 /src/Witness_complex/include/gudhi/Relaxed_witness_complex.h
parent36a355eb8756a8eb6bdc3e9cad4283d89da4f7f6 (diff)
Fixed the changing WL matrix bug in witness complex. Added is_witness_complex test
git-svn-id: svn+ssh://scm.gforge.inria.fr/svnroot/gudhi/branches/witness@615 636b058d-ea47-450e-bf9e-a15bfbe3eedb Former-commit-id: 60917e75766b53d08240b510c0508e7d781b56d6
Diffstat (limited to 'src/Witness_complex/include/gudhi/Relaxed_witness_complex.h')
-rw-r--r--src/Witness_complex/include/gudhi/Relaxed_witness_complex.h886
1 files changed, 886 insertions, 0 deletions
diff --git a/src/Witness_complex/include/gudhi/Relaxed_witness_complex.h b/src/Witness_complex/include/gudhi/Relaxed_witness_complex.h
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+++ b/src/Witness_complex/include/gudhi/Relaxed_witness_complex.h
@@ -0,0 +1,886 @@
+/* This file is part of the Gudhi Library. The Gudhi library
+ * (Geometric Understanding in Higher Dimensions) is a generic C++
+ * library for computational topology.
+ *
+ * Author(s): Siargey Kachanovich
+ *
+ * Copyright (C) 2015 INRIA Sophia Antipolis-Méditerranée (France)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef GUDHI_RELAXED_WITNESS_COMPLEX_H_
+#define GUDHI_RELAXED_WITNESS_COMPLEX_H_
+
+#include <boost/container/flat_map.hpp>
+#include <boost/iterator/transform_iterator.hpp>
+#include <algorithm>
+#include <utility>
+#include "gudhi/reader_utils.h"
+#include "gudhi/distance_functions.h"
+#include "gudhi/Simplex_tree.h"
+#include <vector>
+#include <list>
+#include <set>
+#include <queue>
+#include <limits>
+#include <math.h>
+#include <ctime>
+#include <iostream>
+
+// Needed for nearest neighbours
+#include <CGAL/Cartesian_d.h>
+#include <CGAL/Search_traits.h>
+#include <CGAL/Search_traits_adapter.h>
+#include <CGAL/property_map.h>
+#include <CGAL/Epick_d.h>
+#include <CGAL/Orthogonal_k_neighbor_search.h>
+
+#include <boost/tuple/tuple.hpp>
+#include <boost/iterator/zip_iterator.hpp>
+#include <boost/iterator/counting_iterator.hpp>
+#include <boost/range/iterator_range.hpp>
+
+// Needed for the adjacency graph in bad link search
+#include <boost/graph/graph_traits.hpp>
+#include <boost/graph/adjacency_list.hpp>
+#include <boost/graph/connected_components.hpp>
+
+namespace Gudhi {
+
+
+ /** \addtogroup simplex_tree
+ * Witness complex is a simplicial complex defined on two sets of points in \f$\mathbf{R}^D\f$:
+ * \f$W\f$ set of witnesses and \f$L \subseteq W\f$ set of landmarks. The simplices are based on points in \f$L\f$
+ * and a simplex belongs to the witness complex if and only if it is witnessed (there exists a point \f$w \in W\f$ such that
+ * w is closer to the vertices of this simplex than others) and all of its faces are witnessed as well.
+ */
+ template<typename FiltrationValue = double,
+ typename SimplexKey = int,
+ typename VertexHandle = int>
+ class Witness_complex: public Simplex_tree<> {
+
+ private:
+
+ struct Active_witness {
+ int witness_id;
+ int landmark_id;
+ Simplex_handle simplex_handle;
+
+ Active_witness(int witness_id_, int landmark_id_, Simplex_handle simplex_handle_)
+ : witness_id(witness_id_),
+ landmark_id(landmark_id_),
+ simplex_handle(simplex_handle_)
+ {}
+ };
+
+
+
+
+ public:
+
+
+ /** \brief Type for the vertex handle.
+ *
+ * Must be a signed integer type. It admits a total order <. */
+ typedef VertexHandle Vertex_handle;
+
+ /* Type of node in the simplex tree. */
+ typedef Simplex_tree_node_explicit_storage<Simplex_tree> Node;
+ /* Type of dictionary Vertex_handle -> Node for traversing the simplex tree. */
+ typedef typename boost::container::flat_map<Vertex_handle, Node> Dictionary;
+ typedef typename Dictionary::iterator Simplex_handle;
+
+ typedef std::vector< double > Point_t;
+ typedef std::vector< Point_t > Point_Vector;
+
+ typedef std::vector< Vertex_handle > typeVectorVertex;
+ typedef std::pair< typeVectorVertex, Filtration_value> typeSimplex;
+ typedef std::pair< Simplex_tree<>::Simplex_handle, bool > typePairSimplexBool;
+
+ typedef int Witness_id;
+ typedef int Landmark_id;
+ typedef std::list< Vertex_handle > ActiveWitnessList;
+
+ private:
+ /** Number of landmarks
+ */
+ int nbL;
+ /** Desired density
+ */
+ double density;
+
+ public:
+
+ /** \brief Set number of landmarks to nbL_
+ */
+ void setNbL(int nbL_)
+ {
+ nbL = nbL_;
+ }
+
+ /** \brief Set density to density_
+ */
+ void setDensity(double density_)
+ {
+ density = density_;
+ }
+
+ /**
+ * /brief Iterative construction of the relaxed witness complex basing on a matrix of k nearest neighbours of the form {witnesses}x{landmarks} and (1+epsilon)-limit table {witnesses}*{landmarks} consisting of iterators of k nearest neighbor matrix.
+ * The line lengths can differ, however both matrices have the same corresponding line lengths.
+ */
+
+ template< typename KNearestNeighbours, typename OPELimits >
+ void relaxed_witness_complex(KNearestNeighbours & knn, OPELimits & rl)
+ //void witness_complex(std::vector< std::vector< Vertex_handle > > & knn)
+ {
+ std::cout << "**Start the procedure witness_complex" << std::endl;
+ //Construction of the active witness list
+ int nbW = knn.size();
+ //int nbL = knn.at(0).size();
+ typeVectorVertex vv;
+ //typeSimplex simplex;
+ //typePairSimplexBool returnValue;
+ //int counter = 0;
+ /* The list of still useful witnesses
+ * it will diminuish in the course of iterations
+ */
+ ActiveWitnessList active_w;// = new ActiveWitnessList();
+ for (int i=0; i != nbL; ++i) {
+ // initial fill of 0-dimensional simplices
+ // by doing it we don't assume that landmarks are necessarily witnesses themselves anymore
+ //counter++;
+ vv = {i};
+ insert_simplex(vv, Filtration_value(0.0));
+ /* TODO Error if not inserted : normally no need here though*/
+ }
+ int k=1; /* current dimension in iterative construction */
+ //std::cout << "Successfully added landmarks" << std::endl;
+ // PRINT2
+ //print_sc(root()); std::cout << std::endl;
+ for (int i=0; i != nbW; ++i)
+ active_w.push_back(i);
+ /*
+ int u,v; // two extremities of an edge
+ if (nbL > 1) // if the supposed dimension of the complex is >0
+ {
+ for (int i=0; i != nbW; ++i)
+ {
+ // initial fill of active witnesses list
+ u = knn[i][0];
+ v = knn[i][1];
+ vv = {u,v};
+ this->insert_simplex(vv,Filtration_value(0.0));
+ //print_sc(root()); std::cout << std::endl;
+ //std::cout << "Added edges" << std::endl;
+ }
+ //print_sc(root());
+
+ }
+ */
+ std::cout << "k=0, active witnesses: " << active_w.size() << std::endl;
+ //std::cout << "Successfully added edges" << std::endl;
+ //count_good = {0,0};
+ //count_bad = {0,0};
+ while (!active_w.empty() && k < nbL )
+ {
+ //count_good.push_back(0);
+ //count_bad.push_back(0);
+ //std::cout << "Started the step k=" << k << std::endl;
+ typename ActiveWitnessList::iterator aw_it = active_w.begin();
+ while (aw_it != active_w.end())
+ {
+ std::vector<int> simplex;
+ bool ok = add_all_faces_of_dimension(k, knn[*aw_it].begin(), rl[*aw_it].begin(), simplex, knn[*aw_it].end(), knn[*aw_it].end());
+ if (!ok)
+ active_w.erase(aw_it++); //First increase the iterator and then erase the previous element
+ else
+ aw_it++;
+ }
+ std::cout << "k=" << k << ", active witnesses: " << active_w.size() << std::endl;
+ k++;
+ }
+ //print_sc(root()); std::cout << std::endl;
+ }
+
+ /* \brief Adds recursively all the faces of a certain dimension dim witnessed by the same witness
+ * Iterator is needed to know until how far we can take landmarks to form simplexes
+ * simplex is the prefix of the simplexes to insert
+ * The output value indicates if the witness rests active or not
+ */
+ bool add_all_faces_of_dimension(int dim, std::vector<int>::iterator curr_l, typename std::vector< std::vector<int>::iterator >::iterator curr_until, std::vector<int>& simplex, std::vector<int>::iterator until, std::vector<int>::iterator end)
+ {
+ /*
+ std::ofstream ofs ("stree_result.txt", std::ofstream::out);
+ st_to_file(ofs);
+ ofs.close();
+ */
+ //print_sc(root());
+ bool will_be_active = false;
+ if (dim > 0)
+ for (std::vector<int>::iterator it = curr_l; it != until && it != end; ++it, ++curr_until)
+ {
+ simplex.push_back(*it);
+ if (find(simplex) != null_simplex())
+ will_be_active = will_be_active || add_all_faces_of_dimension(dim-1, it+1, curr_until+1, simplex, until, end);
+ simplex.pop_back();
+ if (until == end)
+ until = *curr_until;
+ }
+ else if (dim == 0)
+ for (std::vector<int>::iterator it = curr_l; it != until && it != end; ++it, ++curr_until)
+ {
+ simplex.push_back(*it);
+ if (all_faces_in(simplex))
+ {
+ will_be_active = true;
+ insert_simplex(simplex, 0.0);
+ }
+ simplex.pop_back();
+ if (until == end)
+ until = *curr_until;
+ }
+ return will_be_active;
+ }
+
+ /** \brief Construction of witness complex from points given explicitly
+ * nbL must be set to the right value of landmarks for strategies
+ * FURTHEST_POINT_STRATEGY and RANDOM_POINT_STRATEGY and
+ * density must be set to the right value for DENSITY_STRATEGY
+ */
+ // void witness_complex_from_points(Point_Vector point_vector)
+ // {
+ // std::vector<std::vector< int > > WL;
+ // landmark_choice_by_random_points(point_vector, point_vector.size(), WL);
+ // witness_complex(WL);
+ // }
+
+private:
+
+ /** \brief Print functions
+ */
+ void print_sc(Siblings * sibl)
+ {
+ if (sibl == NULL)
+ std::cout << "&";
+ else
+ print_children(sibl->members_);
+ }
+
+ void print_children(Dictionary map)
+ {
+ std::cout << "(";
+ if (!map.empty())
+ {
+ std::cout << map.begin()->first;
+ if (has_children(map.begin()))
+ print_sc(map.begin()->second.children());
+ typename Dictionary::iterator it;
+ for (it = map.begin()+1; it != map.end(); ++it)
+ {
+ std::cout << "," << it->first;
+ if (has_children(it))
+ print_sc(it->second.children());
+ }
+ }
+ std::cout << ")";
+ }
+
+ public:
+ /** \brief Print functions
+ */
+
+ void st_to_file(std::ofstream& out_file)
+ {
+ sc_to_file(out_file, root());
+ }
+
+ private:
+ void sc_to_file(std::ofstream& out_file, Siblings * sibl)
+ {
+ assert(sibl);
+ children_to_file(out_file, sibl->members_);
+ }
+
+ void children_to_file(std::ofstream& out_file, Dictionary& map)
+ {
+ out_file << "(" << std::flush;
+ if (!map.empty())
+ {
+ out_file << map.begin()->first << std::flush;
+ if (has_children(map.begin()))
+ sc_to_file(out_file, map.begin()->second.children());
+ typename Dictionary::iterator it;
+ for (it = map.begin()+1; it != map.end(); ++it)
+ {
+ out_file << "," << it->first << std::flush;
+ if (has_children(it))
+ sc_to_file(out_file, it->second.children());
+ }
+ }
+ out_file << ")" << std::flush;
+ }
+
+
+ /** \brief Check if the facets of the k-dimensional simplex witnessed
+ * by witness witness_id are already in the complex.
+ * inserted_vertex is the handle of the (k+1)-th vertex witnessed by witness_id
+ */
+ bool all_faces_in(std::vector<int>& simplex)
+ {
+ //std::cout << "All face in with the landmark " << inserted_vertex << std::endl;
+ std::vector< VertexHandle > facet;
+ //VertexHandle curr_vh = curr_sh->first;
+ // CHECK ALL THE FACETS
+ for (std::vector<int>::iterator not_it = simplex.begin(); not_it != simplex.end(); ++not_it)
+ {
+ facet.clear();
+ //facet = {};
+ for (std::vector<int>::iterator it = simplex.begin(); it != simplex.end(); ++it)
+ if (it != not_it)
+ facet.push_back(*it);
+ if (find(facet) == null_simplex())
+ return false;
+ } //endfor
+ return true;
+ }
+
+ template <typename T>
+ void print_vector(std::vector<T> v)
+ {
+ std::cout << "[";
+ if (!v.empty())
+ {
+ std::cout << *(v.begin());
+ for (auto it = v.begin()+1; it != v.end(); ++it)
+ {
+ std::cout << ",";
+ std::cout << *it;
+ }
+ }
+ std::cout << "]";
+ }
+
+ template <typename T>
+ void print_vvector(std::vector< std::vector <T> > vv)
+ {
+ std::cout << "[";
+ if (!vv.empty())
+ {
+ print_vector(*(vv.begin()));
+ for (auto it = vv.begin()+1; it != vv.end(); ++it)
+ {
+ std::cout << ",";
+ print_vector(*it);
+ }
+ }
+ std::cout << "]\n";
+ }
+
+ public:
+/**
+ * \brief Landmark choice strategy by iteratively adding the landmark the furthest from the
+ * current landmark set
+ * \arg W is the vector of points which will be the witnesses
+ * \arg nbP is the number of witnesses
+ * \arg nbL is the number of landmarks
+ * \arg WL is the matrix of the nearest landmarks with respect to witnesses (output)
+ */
+
+ template <typename KNearestNeighbours>
+ void landmark_choice_by_furthest_points(Point_Vector &W, int nbP, KNearestNeighbours &WL)
+ {
+ //std::cout << "Enter landmark_choice_by_furthest_points "<< std::endl;
+ //std::cout << "W="; print_vvector(W);
+ //double density = 5.;
+ Point_Vector wit_land_dist(nbP,std::vector<double>()); // distance matrix witness x landmarks
+ typeVectorVertex chosen_landmarks; // landmark list
+
+ WL = KNearestNeighbours(nbP,std::vector<int>());
+ int current_number_of_landmarks=0; // counter for landmarks
+ double curr_max_dist = 0; // used for defining the furhest point from L
+ double curr_dist; // used to stock the distance from the current point to L
+ double infty = std::numeric_limits<double>::infinity(); // infinity (see next entry)
+ std::vector< double > dist_to_L(nbP,infty); // vector of current distances to L from points
+ // double mindist = infty;
+ int curr_max_w=0; // the point currently furthest from L
+ int j;
+ int temp_swap_int;
+ double temp_swap_double;
+
+ //CHOICE OF THE FIRST LANDMARK
+ std::cout << "Enter the first landmark stage\n";
+ srand(354698);
+ int rand_int = rand()% nbP;
+ curr_max_w = rand_int; //For testing purposes a pseudo-random number is used here
+
+ for (current_number_of_landmarks = 0; current_number_of_landmarks != nbL; current_number_of_landmarks++)
+ {
+ //curr_max_w at this point is the next landmark
+ chosen_landmarks.push_back(curr_max_w);
+ //std::cout << "**********Entered loop with current number of landmarks = " << current_number_of_landmarks << std::endl;
+ //std::cout << "WL="; print_vvector(WL);
+ //std::cout << "WLD="; print_vvector(wit_land_dist);
+ //std::cout << "landmarks="; print_vector(chosen_landmarks); std::cout << std::endl;
+ for (auto v: WL)
+ v.push_back(current_number_of_landmarks);
+ for (int i = 0; i < nbP; ++i)
+ {
+ // iteration on points in W. update of distance vectors
+
+ //std::cout << "In the loop with i=" << i << " and landmark=" << chosen_landmarks[current_number_of_landmarks] << std::endl;
+ //std::cout << "W[i]="; print_vector(W[i]); std::cout << " W[landmark]="; print_vector(W[chosen_landmarks[current_number_of_landmarks]]); std::cout << std::endl;
+ curr_dist = euclidean_distance(W[i],W[chosen_landmarks[current_number_of_landmarks]]);
+ //std::cout << "The problem is not in distance function\n";
+ wit_land_dist[i].push_back(curr_dist);
+ WL[i].push_back(current_number_of_landmarks);
+ //std::cout << "Push't back\n";
+ if (curr_dist < dist_to_L[i])
+ dist_to_L[i] = curr_dist;
+ j = current_number_of_landmarks;
+ //std::cout << "First half complete\n";
+ while (j > 0 && wit_land_dist[i][j-1] > wit_land_dist[i][j])
+ {
+ // sort the closest landmark vector for every witness
+ temp_swap_int = WL[i][j];
+ WL[i][j] = WL[i][j-1];
+ WL[i][j-1] = temp_swap_int;
+ temp_swap_double = wit_land_dist[i][j];
+ wit_land_dist[i][j] = wit_land_dist[i][j-1];
+ wit_land_dist[i][j-1] = temp_swap_double;
+ --j;
+ }
+ //std::cout << "result WL="; print_vvector(WL);
+ //std::cout << "result WLD="; print_vvector(wit_land_dist);
+ //std::cout << "result distL="; print_vector(dist_to_L); std::cout << std::endl;
+ //std::cout << "End loop\n";
+ }
+ //std::cout << "Distance to landmarks="; print_vector(dist_to_L); std::cout << std::endl;
+ curr_max_dist = 0;
+ for (int i = 0; i < nbP; ++i) {
+ if (dist_to_L[i] > curr_max_dist)
+ {
+ curr_max_dist = dist_to_L[i];
+ curr_max_w = i;
+ }
+ }
+ //std::cout << "Chose " << curr_max_w << " as new landmark\n";
+ }
+ //std::cout << endl;
+ }
+
+ /** \brief Landmark choice strategy by taking random vertices for landmarks.
+ *
+ */
+
+ // template <typename KNearestNeighbours>
+ // void landmark_choice_by_random_points(Point_Vector &W, int nbP, KNearestNeighbours &WL)
+ // {
+ // std::cout << "Enter landmark_choice_by_random_points "<< std::endl;
+ // //std::cout << "W="; print_vvector(W);
+ // std::unordered_set< int > chosen_landmarks; // landmark set
+
+ // Point_Vector wit_land_dist(nbP,std::vector<double>()); // distance matrix witness x landmarks
+
+ // WL = KNearestNeighbours(nbP,std::vector<int>());
+ // int current_number_of_landmarks=0; // counter for landmarks
+
+ // srand(24660);
+ // int chosen_landmark = rand()%nbP;
+ // double curr_dist;
+
+ // //int j;
+ // //int temp_swap_int;
+ // //double temp_swap_double;
+
+
+ // for (current_number_of_landmarks = 0; current_number_of_landmarks != nbL; current_number_of_landmarks++)
+ // {
+ // while (chosen_landmarks.find(chosen_landmark) != chosen_landmarks.end())
+ // {
+ // srand((int)clock());
+ // chosen_landmark = rand()% nbP;
+ // //std::cout << chosen_landmark << "\n";
+ // }
+ // chosen_landmarks.insert(chosen_landmark);
+ // //std::cout << "**********Entered loop with current number of landmarks = " << current_number_of_landmarks << std::endl;
+ // //std::cout << "WL="; print_vvector(WL);
+ // //std::cout << "WLD="; print_vvector(wit_land_dist);
+ // //std::cout << "landmarks="; print_vector(chosen_landmarks); std::cout << std::endl;
+ // for (auto v: WL)
+ // v.push_back(current_number_of_landmarks);
+ // for (int i = 0; i < nbP; ++i)
+ // {
+ // // iteration on points in W. update of distance vectors
+
+ // //std::cout << "In the loop with i=" << i << " and landmark=" << chosen_landmarks[current_number_of_landmarks] << std::endl;
+ // //std::cout << "W[i]="; print_vector(W[i]); std::cout << " W[landmark]="; print_vector(W[chosen_landmarks[current_number_of_landmarks]]); std::cout << std::endl;
+ // curr_dist = euclidean_distance(W[i],W[chosen_landmark]);
+ // //std::cout << "The problem is not in distance function\n";
+ // wit_land_dist[i].push_back(curr_dist);
+ // WL[i].push_back(current_number_of_landmarks);
+ // //std::cout << "Push't back\n";
+ // //j = current_number_of_landmarks;
+ // //std::cout << "First half complete\n";
+ // //std::cout << "result WL="; print_vvector(WL);
+ // //std::cout << "result WLD="; print_vvector(wit_land_dist);
+ // //std::cout << "End loop\n";
+ // }
+ // }
+ // for (int i = 0; i < nbP; i++)
+ // {
+ // sort(WL[i].begin(), WL[i].end(), [&](int j1, int j2){return wit_land_dist[i][j1] < wit_land_dist[i][j2];});
+ // }
+ // //std::cout << endl;
+ // }
+
+ /** \brief Landmark choice strategy by taking random vertices for landmarks.
+ *
+ */
+
+ // template <typename KNearestNeighbours>
+ void landmark_choice_by_random_points(Point_Vector &W, int nbP, std::set<int> &L)
+ {
+ std::cout << "Enter landmark_choice_by_random_points "<< std::endl;
+ //std::cout << "W="; print_vvector(W);
+ //std::unordered_set< int > chosen_landmarks; // landmark set
+
+ //Point_Vector wit_land_dist(nbP,std::vector<double>()); // distance matrix witness x landmarks
+
+ //WL = KNearestNeighbours(nbP,std::vector<int>());
+ int current_number_of_landmarks=0; // counter for landmarks
+
+ srand(24660);
+ int chosen_landmark = rand()%nbP;
+ //double curr_dist;
+ //int j;
+ //int temp_swap_int;
+ //double temp_swap_double;
+ for (current_number_of_landmarks = 0; current_number_of_landmarks != nbL; current_number_of_landmarks++)
+ {
+ while (L.find(chosen_landmark) != L.end())
+ {
+ srand((int)clock());
+ chosen_landmark = rand()% nbP;
+ //std::cout << chosen_landmark << "\n";
+ }
+ L.insert(chosen_landmark);
+ //std::cout << "**********Entered loop with current number of landmarks = " << current_number_of_landmarks << std::endl;
+ //std::cout << "WL="; print_vvector(WL);
+ //std::cout << "WLD="; print_vvector(wit_land_dist);
+ //std::cout << "landmarks="; print_vector(chosen_landmarks); std::cout << std::endl;
+ // for (auto v: WL)
+ // v.push_back(current_number_of_landmarks);
+ // for (int i = 0; i < nbP; ++i)
+ // {
+ // // iteration on points in W. update of distance vectors
+
+ // //std::cout << "In the loop with i=" << i << " and landmark=" << chosen_landmarks[current_number_of_landmarks] << std::endl;
+ // //std::cout << "W[i]="; print_vector(W[i]); std::cout << " W[landmark]="; print_vector(W[chosen_landmarks[current_number_of_landmarks]]); std::cout << std::endl;
+ // curr_dist = euclidean_distance(W[i],W[chosen_landmark]);
+ // //std::cout << "The problem is not in distance function\n";
+ // wit_land_dist[i].push_back(curr_dist);
+ // WL[i].push_back(current_number_of_landmarks);
+ // //std::cout << "Push't back\n";
+ // //j = current_number_of_landmarks;
+ // //std::cout << "First half complete\n";
+ // //std::cout << "result WL="; print_vvector(WL);
+ // //std::cout << "result WLD="; print_vvector(wit_land_dist);
+ // //std::cout << "End loop\n";
+ // }
+ }
+ // for (int i = 0; i < nbP; i++)
+ // {
+ // sort(WL[i].begin(), WL[i].end(), [&](int j1, int j2){return wit_land_dist[i][j1] < wit_land_dist[i][j2];});
+ // }
+ //std::cout << endl;
+ }
+
+
+ /** \brief Construct the matrix |W|x(D+1) of D+1 closest landmarks
+ * where W is the set of witnesses and D is the ambient dimension
+ */
+ template <typename KNearestNeighbours>
+ void nearest_landmarks(Point_Vector &W, std::set<int> &L, KNearestNeighbours &WL)
+ {
+ int D = W[0].size();
+ int nbP = W.size();
+ WL = KNearestNeighbours(nbP,std::vector<int>());
+ typedef std::pair<double,int> dist_i;
+ typedef bool (*comp)(dist_i,dist_i);
+ for (int W_i = 0; W_i < nbP; W_i++)
+ {
+ //std::cout << "<<<<<<<<<<<<<<" << W_i <<"\n";
+ std::priority_queue<dist_i, std::vector<dist_i>, comp> l_heap([&](dist_i j1, dist_i j2){return j1.first > j2.first;});
+ std::set<int>::iterator L_it;
+ int L_i;
+ for (L_it = L.begin(), L_i=0; L_it != L.end(); L_it++, L_i++)
+ {
+ dist_i dist = std::make_pair(euclidean_distance(W[W_i],W[*L_it]), L_i);
+ l_heap.push(dist);
+ }
+ for (int i = 0; i < D+1; i++)
+ {
+ dist_i dist = l_heap.top();
+ WL[W_i].push_back(dist.second);
+ //WL[W_i].insert(WL[W_i].begin(),dist.second);
+ //std::cout << dist.first << " " << dist.second << std::endl;
+ l_heap.pop();
+ }
+ }
+ }
+
+ /** \brief Search and output links around vertices that are not pseudomanifolds
+ *
+ */
+ void write_bad_links(std::ofstream& out_file)
+ {
+ out_file << "Bad links list\n";
+ std::cout << "Entered write_bad_links\n";
+ //typeVectorVertex testv = {9,15,17};
+ //int count = 0;
+ for (auto v: complex_vertex_range())
+ {
+ //std::cout << "Vertex " << v << ":\n";
+ std::vector< Vertex_handle > link_vertices;
+ // Fill link_vertices
+ for (auto u: complex_vertex_range())
+ {
+ typeVectorVertex edge = {u,v};
+ if (u != v && find(edge) != null_simplex())
+ link_vertices.push_back(u);
+ }
+ /*
+ print_vector(link_vertices);
+ std::cout << "\n";
+ */
+ // Find the dimension
+ typeVectorVertex empty_simplex = {};
+ int d = link_dim(link_vertices, link_vertices.begin(),-1, empty_simplex);
+ //std::cout << " dim " << d << "\n";
+ //Siblings* curr_sibl = root();
+ if (link_is_pseudomanifold(link_vertices,d))
+ count_good[d]++;
+ //out_file << "Bad link at " << v << "\n";
+ }
+ //out_file << "Number of bad links: " << count << "/" << root()->size();
+ //std::cout << "Number of bad links: " << count << "/" << root()->size() << std::endl;
+ nc = nbL;
+ for (unsigned int i = 0; i != count_good.size(); i++)
+ {
+ out_file << "count_good[" << i << "] = " << count_good[i] << std::endl;
+ nc -= count_good[i];
+ if (count_good[i] != 0)
+ std::cout << "count_good[" << i << "] = " << count_good[i] << std::endl;
+ }
+ for (unsigned int i = 0; i != count_bad.size(); i++)
+ {
+ out_file << "count_bad[" << i << "] = " << count_bad[i] << std::endl;
+ nc -= count_bad[i];
+ if (count_bad[i] != 0)
+ std::cout << "count_bad[" << i << "] = " << count_bad[i] << std::endl;
+ }
+ std::cout << "not_connected = " << nc << std::endl;
+ }
+
+ private:
+
+ std::vector<int> count_good;
+ std::vector<int> count_bad;
+ int nc;
+
+ int link_dim(std::vector< Vertex_handle >& link_vertices,
+ typename std::vector< Vertex_handle >::iterator curr_v,
+ int curr_d,
+ typeVectorVertex& curr_simplex)
+ {
+ //std::cout << "Entered link_dim for " << *(curr_v-1) << "\n";
+ Simplex_handle sh;
+ int final_d = curr_d;
+ typename std::vector< Vertex_handle >::iterator it;
+ for (it = curr_v; it != link_vertices.end(); ++it)
+ {
+ curr_simplex.push_back(*it);
+ /*
+ std::cout << "Searching for ";
+ print_vector(curr_simplex);
+ std::cout << " curr_dim " << curr_d << " final_dim " << final_d;
+ */
+ sh = find(curr_simplex);
+ if (sh != null_simplex())
+ {
+ //std::cout << " -> " << *it << "\n";
+ int d = link_dim(link_vertices, it+1, curr_d+1, curr_simplex);
+ if (d > final_d)
+ final_d = d;
+ }
+ /*
+ else
+ std::cout << "\n";
+ */
+ curr_simplex.pop_back();
+ }
+ return final_d;
+ }
+
+ // color is false is a (d-1)-dim face, true is a d-dim face
+ //typedef bool Color;
+ // graph is an adjacency list
+ typedef typename boost::adjacency_list<boost::vecS, boost::vecS, boost::undirectedS> Adj_graph;
+ // map that gives to a certain simplex its node in graph and its dimension
+ //typedef std::pair<boost::vecS,Color> Reference;
+ typedef boost::graph_traits<Adj_graph>::vertex_descriptor Vertex_t;
+ typedef boost::graph_traits<Adj_graph>::edge_descriptor Edge_t;
+
+ typedef boost::container::flat_map<Simplex_handle, Vertex_t> Graph_map;
+
+ /* \brief Verifies if the simplices formed by vertices given by link_vertices
+ * form a pseudomanifold.
+ * The idea is to make a bipartite graph, where vertices are the d- and (d-1)-dimensional
+ * faces and edges represent adjacency between them.
+ */
+ bool link_is_pseudomanifold(std::vector< Vertex_handle >& link_vertices,
+ int dimension)
+ {
+ Adj_graph adj_graph;
+ Graph_map d_map, f_map; // d_map = map for d-dimensional simplices
+ // f_map = map for its facets
+ typeVectorVertex empty_vector = {};
+ add_vertices(link_vertices,
+ link_vertices.begin(),
+ adj_graph,
+ d_map,
+ f_map,
+ empty_vector,
+ 0, dimension);
+ //std::cout << "DMAP_SIZE: " << d_map.size() << "\n";
+ //std::cout << "FMAP_SIZE: " << f_map.size() << "\n";
+ add_edges(adj_graph, d_map, f_map);
+ for (auto f_map_it : f_map)
+ {
+ //std::cout << "Degree of " << f_map_it.first->first << " is " << boost::out_degree(f_map_it.second, adj_graph) << "\n";
+ if (boost::out_degree(f_map_it.second, adj_graph) != 2)
+ {
+ count_bad[dimension]++;
+ return false;
+ }
+ }
+ // At this point I know that all (d-1)-simplices are adjacent to exactly 2 d-simplices
+ // What is left is to check the connexity
+ std::vector<int> components(boost::num_vertices(adj_graph));
+ return (boost::connected_components(adj_graph, &components[0]) == 1);
+ }
+
+ void add_vertices(typeVectorVertex& link_vertices,
+ typename typeVectorVertex::iterator curr_v,
+ Adj_graph& adj_graph,
+ Graph_map& d_map,
+ Graph_map& f_map,
+ typeVectorVertex& curr_simplex,
+ int curr_d,
+ int dimension)
+ {
+ Simplex_handle sh;
+ Vertex_t vert;
+ typename typeVectorVertex::iterator it;
+ std::pair<typename Graph_map::iterator,bool> resPair;
+ //typename Graph_map::iterator resPair;
+ //Add vertices
+ //std::cout << "Entered add vertices\n";
+ for (it = curr_v; it != link_vertices.end(); ++it)
+ {
+ curr_simplex.push_back(*it);
+ /*
+ std::cout << "Searching for ";
+ print_vector(curr_simplex);
+ std::cout << " curr_dim " << curr_d << " d " << dimension << "";
+ */
+ sh = find(curr_simplex);
+ if (sh != null_simplex())
+ {
+ //std::cout << " added\n";
+ if (curr_d == dimension)
+ {
+ vert = boost::add_vertex(adj_graph);
+ resPair = d_map.emplace(sh,vert);
+ }
+ else
+ {
+ if (curr_d == dimension-1)
+ {
+ vert = boost::add_vertex(adj_graph);
+ resPair = f_map.emplace(sh,vert);
+ }
+ add_vertices(link_vertices,
+ it+1,
+ adj_graph,
+ d_map,
+ f_map,
+ curr_simplex,
+ curr_d+1, dimension);
+ }
+ }
+ /*
+ else
+ std::cout << "\n";
+ */
+ curr_simplex.pop_back();
+ }
+ }
+
+ void add_edges(Adj_graph& adj_graph,
+ Graph_map& d_map,
+ Graph_map& f_map)
+ {
+ Simplex_handle sh;
+ // Add edges
+ //std::cout << "Entered add edges:\n";
+ typename Graph_map::iterator map_it;
+ for (auto d_map_pair : d_map)
+ {
+ //std::cout << "*";
+ sh = d_map_pair.first;
+ Vertex_t d_vert = d_map_pair.second;
+ for (auto facet_sh : boundary_simplex_range(sh))
+ //for (auto f_map_it : f_map)
+ {
+ //std::cout << "'";
+ map_it = f_map.find(facet_sh);
+ //We must have all the facets in the graph at this point
+ assert(map_it != f_map.end());
+ Vertex_t f_vert = map_it->second;
+ //std::cout << "Added edge " << sh->first << "-" << map_it->first->first << "\n";
+ boost::add_edge(d_vert,f_vert,adj_graph);
+ }
+ }
+ }
+
+ //////////////////////////////////////////////////////////////////////////////////////////////////
+ //***********COLLAPSES**************************************************************************//
+ //////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+
+
+
+
+
+}; //class Witness_complex
+
+
+
+} // namespace Guhdi
+
+#endif