diff options
Diffstat (limited to 'src/Bottleneck/include/gudhi/Graph_matching.h')
-rw-r--r-- | src/Bottleneck/include/gudhi/Graph_matching.h | 126 |
1 files changed, 60 insertions, 66 deletions
diff --git a/src/Bottleneck/include/gudhi/Graph_matching.h b/src/Bottleneck/include/gudhi/Graph_matching.h index 9f36e936..17412e6c 100644 --- a/src/Bottleneck/include/gudhi/Graph_matching.h +++ b/src/Bottleneck/include/gudhi/Graph_matching.h @@ -22,7 +22,7 @@ #ifndef SRC_BOTTLENECK_INCLUDE_GUDHI_GRAPH_MATCHING_H_ #define SRC_BOTTLENECK_INCLUDE_GUDHI_GRAPH_MATCHING_H_ -//#define DEBUG + #include <deque> #include <list> #include <vector> @@ -33,31 +33,50 @@ namespace Gudhi { namespace bottleneck { +/** \brief Function to use in order to compute the Bottleneck distance between two persistence diagrams. + * + * + * + * \ingroup bottleneck_distance + */ template<typename Persistence_diagram1, typename Persistence_diagram2> double bottleneck_distance(const Persistence_diagram1& diag1, const Persistence_diagram2& diag2, double e = 0.); +/** \internal \brief Structure representing a graph matching. The graph is a Persistence_diagrams_graph. + * + * \ingroup bottleneck_distance + */ class Graph_matching { public: - explicit Graph_matching(const Persistence_diagrams_graph& g); + /** \internal \brief Constructor constructing an empty matching. */ + explicit Graph_matching(); + /** \internal \brief Copy operator. */ Graph_matching& operator=(const Graph_matching& m); + /** \internal \brief Is the matching perfect ? */ bool perfect() const; + /** \internal \brief Augments the matching with a maximal set of edge-disjoint shortest augmenting paths. */ bool multi_augment(); + /** \internal \brief Sets the maximum length of the edges allowed to be added in the matching, 0 initially. */ void set_r(double r); private: - const Persistence_diagrams_graph& g; double r; + /** \internal \brief Given a point from V, provides its matched point in U, null_point_index() if there isn't. */ std::vector<int> v_to_u; + /** \internal \brief All the unmatched points in U. */ std::list<int> unmatched_in_u; + /** \internal \brief Provides a Layered_neighbors_finder dividing the graph in layers. Basically a BFS. */ std::unique_ptr<Layered_neighbors_finder> layering() const; + /** \internal \brief Augments the matching with a simple path no longer than max_depth. Basically a DFS. */ bool augment(Layered_neighbors_finder & layered_nf, int u_start_index, int max_depth); + /** \internal \brief Update the matching with the simple augmenting path given as parameter. */ void update(std::deque<int> & path); }; -Graph_matching::Graph_matching(const Persistence_diagrams_graph& g) - : g(g), r(0), v_to_u(g.size(), null_point_index()), unmatched_in_u() { - for (int u_point_index = 0; u_point_index < g.size(); ++u_point_index) +Graph_matching::Graph_matching() + : r(0.), v_to_u(G::size(), null_point_index()), unmatched_in_u() { + for (int u_point_index = 0; u_point_index < G::size(); ++u_point_index) unmatched_in_u.emplace_back(u_point_index); } @@ -68,56 +87,36 @@ Graph_matching& Graph_matching::operator=(const Graph_matching& m) { return *this; } -/* inline */ bool Graph_matching::perfect() const { -#ifdef DEBUG - std::cout << " perfect? unmatched_in_u.size = " << unmatched_in_u.size() << std::endl << std::flush; -#endif +inline bool Graph_matching::perfect() const { return unmatched_in_u.empty(); } -/* inline */ bool Graph_matching::multi_augment() { +inline bool Graph_matching::multi_augment() { if (perfect()) return false; -#ifdef DEBUG - std::cout << " multi augment" << std::endl << std::flush; -#endif Layered_neighbors_finder layered_nf = *layering(); - double rn = sqrt(g.size()); int max_depth = layered_nf.vlayers_number()*2 - 1; -#ifdef DEBUG - std::cout<< " nb_max_layer = " << max_depth << std::endl << std::flush; -#endif - // verification of a necessary criterion + double rn = sqrt(G::size()); + // verification of a necessary criterion in order to shortcut if possible if (max_depth <0 || (unmatched_in_u.size() > rn && max_depth >= rn)) return false; bool successful = false; std::list<int> tries(unmatched_in_u); - for (auto it = tries.cbegin(); it != tries.cend(); it++){ - const bool tmp = augment(layered_nf, *it, max_depth); //force augment evaluation even if successful is already true - successful = successful || tmp; - } + for (auto it = tries.cbegin(); it != tries.cend(); it++) + // 'augment' has side-effects which have to be always executed, don't change order + successful = augment(layered_nf, *it, max_depth) || successful; return successful; } -/* inline */ void Graph_matching::set_r(double r) { +inline void Graph_matching::set_r(double r) { this->r = r; } -bool Graph_matching::augment(Layered_neighbors_finder & layered_nf, int u_start_index, int max_depth) { -#ifdef DEBUG - std::cout << " augment" << std::endl << std::flush; -#endif -#ifdef DEBUG - std::cout << " u_start_index = " << u_start_index << std::endl << std::flush; -#endif +inline bool Graph_matching::augment(Layered_neighbors_finder & layered_nf, int u_start_index, int max_depth) { + //V vertices have at most one successor, thus when we backtrack from U we can directly pop_back 2 vertices. std::deque<int> path; path.emplace_back(u_start_index); - // u_start is a point from U do { -#ifdef DEBUG - std::cout << " do" << std::endl << std::flush; - std::cout << " path.size = " << static_cast<int>(path.size()) << std::endl << std::flush; -#endif if (static_cast<int>(path.size()) > max_depth) { path.pop_back(); path.pop_back(); @@ -134,28 +133,22 @@ bool Graph_matching::augment(Layered_neighbors_finder & layered_nf, int u_start_ path.emplace_back(layered_nf.pull_near(path.back(), path.size() / 2)); } path.emplace_back(v_to_u.at(path.back())); -#ifdef DEBUG - std::cout << " v_to_u = " << path.back() << std::endl << std::flush; -#endif } while (path.back() != null_point_index()); + //if v_to_u.at(path.back()) has no successor, path.back() is an exposed vertex path.pop_back(); update(path); return true; } -std::unique_ptr<Layered_neighbors_finder> Graph_matching::layering() const { -#ifdef DEBUG - std::cout << " layering" << std::endl << std::flush; -#endif - bool end = false; - int layer = 0; +inline std::unique_ptr<Layered_neighbors_finder> Graph_matching::layering() const { std::list<int> u_vertices(unmatched_in_u); std::list<int> v_vertices; - Neighbors_finder nf(g, r); - for (int v_point_index = 0; v_point_index < g.size(); ++v_point_index) + Neighbors_finder nf(r); + for (int v_point_index = 0; v_point_index < G::size(); ++v_point_index) nf.add(v_point_index); - std::unique_ptr<Layered_neighbors_finder> layered_nf(new Layered_neighbors_finder(g, r)); - while (!u_vertices.empty()) { + std::unique_ptr<Layered_neighbors_finder> layered_nf(new Layered_neighbors_finder(r)); + for(int layer = 0; !u_vertices.empty(); layer++) { + // one layer is one step in the BFS for (auto it = u_vertices.cbegin(); it != u_vertices.cend(); ++it) { std::unique_ptr< std::list<int> > u_succ = std::move(nf.pull_all_near(*it)); for (auto it = u_succ->cbegin(); it != u_succ->cend(); ++it) { @@ -163,27 +156,27 @@ std::unique_ptr<Layered_neighbors_finder> Graph_matching::layering() const { v_vertices.emplace_back(*it); } } + // When the above for finishes, we have progress of one half-step (from U to V) in the BFS u_vertices.clear(); - for (auto it = v_vertices.cbegin(); it != v_vertices.cend(); it++) { + bool end = false; + for (auto it = v_vertices.cbegin(); it != v_vertices.cend(); it++) if (v_to_u.at(*it) == null_point_index()) + // we stop when a nearest exposed V vertex (from U exposed vertices) has been found end = true; else u_vertices.emplace_back(v_to_u.at(*it)); - } + // When the above for finishes, we have progress of one half-step (from V to U) in the BFS if (end) return layered_nf; v_vertices.clear(); - layer++; } return layered_nf; } -void Graph_matching::update(std::deque<int>& path) { -#ifdef DEBUG - std::cout << " update" << std::endl << std::flush; -#endif +inline void Graph_matching::update(std::deque<int>& path) { unmatched_in_u.remove(path.front()); for (auto it = path.cbegin(); it != path.cend(); ++it) { + // Be careful, the iterator is incremented twice each time int tmp = *it; ++it; v_to_u[*it] = tmp; @@ -192,27 +185,28 @@ void Graph_matching::update(std::deque<int>& path) { template<typename Persistence_diagram1, typename Persistence_diagram2> double bottleneck_distance(const Persistence_diagram1 &diag1, const Persistence_diagram2 &diag2, double e) { - Persistence_diagrams_graph g(diag1, diag2, e); - std::unique_ptr< std::vector<double> > sd = std::move(g.sorted_distances()); + G::initialize(diag1, diag2, e); + std::unique_ptr< std::vector<double> > sd = std::move(G::sorted_distances()); int idmin = 0; int idmax = sd->size() - 1; + // alpha can be modified, this will change the complexity double alpha = pow(sd->size(), 0.25); - Graph_matching m(g); - Graph_matching biggest_unperfect(g); + Graph_matching m; + Graph_matching biggest_unperfect; while (idmin != idmax) { - int pas = static_cast<int>((idmax - idmin) / alpha); - m.set_r(sd->at(idmin + pas)); + int step = static_cast<int>((idmax - idmin) / alpha); + m.set_r(sd->at(idmin + step)); while (m.multi_augment()); + // The above while compute a maximum matching (according to the r setted before) if (m.perfect()) { - idmax = idmin + pas; + idmax = idmin + step; m = biggest_unperfect; } else { biggest_unperfect = m; - idmin = idmin + pas + 1; + idmin = idmin + step + 1; } } - double b = sd->at(idmin); - return b; + return sd->at(idmin); } } // namespace bottleneck |