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+/* This file is part of the Gudhi Library. The Gudhi library
+ * (Geometric Understanding in Higher Dimensions) is a generic C++
+ * library for computational topology.
+ *
+ * Author(s): Francois Godi
+ *
+ * Copyright (C) 2015 INRIA Saclay (France)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SRC_BOTTLENECK_INCLUDE_GUDHI_LAYERED_NEIGHBORS_FINDER_H_
+#define SRC_BOTTLENECK_INCLUDE_GUDHI_LAYERED_NEIGHBORS_FINDER_H_
+
+#include <vector>
+
+#include "Neighbors_finder.h"
+
+// Layered_neighbors_finder is a data structure used to find if a query point from U has neighbors in V in a given
+// vlayer of the vlayered persistence diagrams graph. V's points have to be added manually using their index.
+// A neighbor returned is automatically removed.
+
+namespace Gudhi {
+
+namespace bottleneck {
+
+class Layered_neighbors_finder {
+ public:
+ Layered_neighbors_finder(const Persistence_diagrams_graph& g, double r);
+ void add(int v_point_index, int vlayer);
+ int pull_near(int u_point_index, int vlayer);
+ int vlayers_number() const;
+
+ private:
+ const Persistence_diagrams_graph& g;
+ const double r;
+ std::vector<Neighbors_finder> neighbors_finder;
+};
+
+Layered_neighbors_finder::Layered_neighbors_finder(const Persistence_diagrams_graph& g, double r) :
+ g(g), r(r), neighbors_finder() { }
+
+inline void Layered_neighbors_finder::add(int v_point_index, int vlayer) {
+ for (int l = neighbors_finder.size(); l <= vlayer; l++)
+ neighbors_finder.emplace_back(Neighbors_finder(g, r));
+ neighbors_finder.at(vlayer).add(v_point_index);
+}
+
+inline int Layered_neighbors_finder::pull_near(int u_point_index, int vlayer) {
+ if (static_cast<int> (neighbors_finder.size()) <= vlayer)
+ return null_point_index();
+ return neighbors_finder.at(vlayer).pull_near(u_point_index);
+}
+
+inline int Layered_neighbors_finder::vlayers_number() const {
+ return neighbors_finder.size();
+}
+
+} // namespace bottleneck
+
+} // namespace Gudhi
+
+#endif // SRC_BOTTLENECK_INCLUDE_GUDHI_LAYERED_NEIGHBORS_FINDER_H_