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-rw-r--r--src/Witness_complex/include/gudhi/Landmark_choice_by_furthest_point.h105
-rw-r--r--src/Witness_complex/include/gudhi/Landmark_choice_by_random_point.h96
-rw-r--r--src/Witness_complex/include/gudhi/Witness_complex.h265
3 files changed, 466 insertions, 0 deletions
diff --git a/src/Witness_complex/include/gudhi/Landmark_choice_by_furthest_point.h b/src/Witness_complex/include/gudhi/Landmark_choice_by_furthest_point.h
new file mode 100644
index 00000000..df93155b
--- /dev/null
+++ b/src/Witness_complex/include/gudhi/Landmark_choice_by_furthest_point.h
@@ -0,0 +1,105 @@
+/* This file is part of the Gudhi Library. The Gudhi library
+ * (Geometric Understanding in Higher Dimensions) is a generic C++
+ * library for computational topology.
+ *
+ * Author(s): Siargey Kachanovich
+ *
+ * Copyright (C) 2015 INRIA Sophia Antipolis-Méditerranée (France)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef LANDMARK_CHOICE_BY_FURTHEST_POINT_H_
+#define LANDMARK_CHOICE_BY_FURTHEST_POINT_H_
+
+#include <boost/range/size.hpp>
+
+#include <limits> // for numeric_limits<>
+#include <iterator>
+#include <algorithm> // for sort
+#include <vector>
+
+namespace Gudhi {
+
+namespace witness_complex {
+
+ typedef std::vector<int> typeVectorVertex;
+
+ /**
+ * \ingroup witness_complex
+ * \brief Landmark choice strategy by iteratively adding the furthest witness from the
+ * current landmark set as the new landmark.
+ * \details It chooses nbL landmarks from a random access range `points` and
+ * writes {witness}*{closest landmarks} matrix in `knn`.
+ *
+ * The type KNearestNeighbors can be seen as
+ * Witness_range<Closest_landmark_range<Vertex_handle>>, where
+ * Witness_range and Closest_landmark_range are random access ranges
+ *
+ */
+
+ template <typename KNearestNeighbours,
+ typename Point_random_access_range>
+ void landmark_choice_by_furthest_point(Point_random_access_range const &points,
+ int nbL,
+ KNearestNeighbours &knn) {
+ int nb_points = boost::size(points);
+ assert(nb_points >= nbL);
+ // distance matrix witness x landmarks
+ std::vector<std::vector<double>> wit_land_dist(nb_points, std::vector<double>());
+ // landmark list
+ typeVectorVertex chosen_landmarks;
+
+ knn = KNearestNeighbours(nb_points, std::vector<int>());
+ int current_number_of_landmarks = 0; // counter for landmarks
+ double curr_max_dist = 0; // used for defining the furhest point from L
+ const double infty = std::numeric_limits<double>::infinity(); // infinity (see next entry)
+ std::vector< double > dist_to_L(nb_points, infty); // vector of current distances to L from points
+
+ // TODO(SK) Consider using rand_r(...) instead of rand(...) for improved thread safety
+ // or better yet std::uniform_int_distribution
+ int rand_int = rand() % nb_points;
+ int curr_max_w = rand_int; // For testing purposes a pseudo-random number is used here
+
+ for (current_number_of_landmarks = 0; current_number_of_landmarks != nbL; current_number_of_landmarks++) {
+ // curr_max_w at this point is the next landmark
+ chosen_landmarks.push_back(curr_max_w);
+ unsigned i = 0;
+ for (auto& p : points) {
+ double curr_dist = euclidean_distance(p, *(std::begin(points) + chosen_landmarks[current_number_of_landmarks]));
+ wit_land_dist[i].push_back(curr_dist);
+ knn[i].push_back(current_number_of_landmarks);
+ if (curr_dist < dist_to_L[i])
+ dist_to_L[i] = curr_dist;
+ ++i;
+ }
+ curr_max_dist = 0;
+ for (i = 0; i < dist_to_L.size(); i++)
+ if (dist_to_L[i] > curr_max_dist) {
+ curr_max_dist = dist_to_L[i];
+ curr_max_w = i;
+ }
+ }
+ for (int i = 0; i < nb_points; ++i)
+ std::sort(std::begin(knn[i]),
+ std::end(knn[i]),
+ [&wit_land_dist, i](int a, int b) {
+ return wit_land_dist[i][a] < wit_land_dist[i][b]; });
+ }
+
+} // namespace witness_complex
+
+} // namespace Gudhi
+
+#endif // LANDMARK_CHOICE_BY_FURTHEST_POINT_H_
diff --git a/src/Witness_complex/include/gudhi/Landmark_choice_by_random_point.h b/src/Witness_complex/include/gudhi/Landmark_choice_by_random_point.h
new file mode 100644
index 00000000..ebf6aad1
--- /dev/null
+++ b/src/Witness_complex/include/gudhi/Landmark_choice_by_random_point.h
@@ -0,0 +1,96 @@
+/* This file is part of the Gudhi Library. The Gudhi library
+ * (Geometric Understanding in Higher Dimensions) is a generic C++
+ * library for computational topology.
+ *
+ * Author(s): Siargey Kachanovich
+ *
+ * Copyright (C) 2015 INRIA Sophia Antipolis-Méditerranée (France)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef LANDMARK_CHOICE_BY_RANDOM_POINT_H_
+#define LANDMARK_CHOICE_BY_RANDOM_POINT_H_
+
+#include <boost/range/size.hpp>
+
+#include <queue> // for priority_queue<>
+#include <utility> // for pair<>
+#include <iterator>
+#include <vector>
+#include <set>
+
+namespace Gudhi {
+
+namespace witness_complex {
+
+ /**
+ * \ingroup witness_complex
+ * \brief Landmark choice strategy by taking random vertices for landmarks.
+ * \details It chooses nbL distinct landmarks from a random access range `points`
+ * and outputs a matrix {witness}*{closest landmarks} in knn.
+ *
+ * The type KNearestNeighbors can be seen as
+ * Witness_range<Closest_landmark_range<Vertex_handle>>, where
+ * Witness_range and Closest_landmark_range are random access ranges and
+ * Vertex_handle is the label type of a vertex in a simplicial complex.
+ * Closest_landmark_range needs to have push_back operation.
+ */
+
+ template <typename KNearestNeighbours,
+ typename Point_random_access_range>
+ void landmark_choice_by_random_point(Point_random_access_range const &points,
+ int nbL,
+ KNearestNeighbours &knn) {
+ int nbP = boost::size(points);
+ assert(nbP >= nbL);
+ std::set<int> landmarks;
+ int current_number_of_landmarks = 0; // counter for landmarks
+
+ // TODO(SK) Consider using rand_r(...) instead of rand(...) for improved thread safety
+ int chosen_landmark = rand() % nbP;
+ for (current_number_of_landmarks = 0; current_number_of_landmarks != nbL; current_number_of_landmarks++) {
+ while (landmarks.find(chosen_landmark) != landmarks.end())
+ chosen_landmark = rand() % nbP;
+ landmarks.insert(chosen_landmark);
+ }
+
+ int dim = boost::size(*std::begin(points));
+ typedef std::pair<double, int> dist_i;
+ typedef bool (*comp)(dist_i, dist_i);
+ knn = KNearestNeighbours(nbP);
+ for (int points_i = 0; points_i < nbP; points_i++) {
+ std::priority_queue<dist_i, std::vector<dist_i>, comp> l_heap([](dist_i j1, dist_i j2) {
+ return j1.first > j2.first;
+ });
+ std::set<int>::iterator landmarks_it;
+ int landmarks_i = 0;
+ for (landmarks_it = landmarks.begin(), landmarks_i = 0; landmarks_it != landmarks.end();
+ ++landmarks_it, landmarks_i++) {
+ dist_i dist = std::make_pair(euclidean_distance(points[points_i], points[*landmarks_it]), landmarks_i);
+ l_heap.push(dist);
+ }
+ for (int i = 0; i < dim + 1; i++) {
+ dist_i dist = l_heap.top();
+ knn[points_i].push_back(dist.second);
+ l_heap.pop();
+ }
+ }
+ }
+
+} // namespace witness_complex
+
+} // namespace Gudhi
+
+#endif // LANDMARK_CHOICE_BY_RANDOM_POINT_H_
diff --git a/src/Witness_complex/include/gudhi/Witness_complex.h b/src/Witness_complex/include/gudhi/Witness_complex.h
new file mode 100644
index 00000000..489cdf11
--- /dev/null
+++ b/src/Witness_complex/include/gudhi/Witness_complex.h
@@ -0,0 +1,265 @@
+/* This file is part of the Gudhi Library. The Gudhi library
+ * (Geometric Understanding in Higher Dimensions) is a generic C++
+ * library for computational topology.
+ *
+ * Author(s): Siargey Kachanovich
+ *
+ * Copyright (C) 2015 INRIA Sophia Antipolis-Méditerranée (France)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef WITNESS_COMPLEX_H_
+#define WITNESS_COMPLEX_H_
+
+// Needed for the adjacency graph in bad link search
+#include <boost/graph/graph_traits.hpp>
+#include <boost/graph/adjacency_list.hpp>
+#include <boost/graph/connected_components.hpp>
+
+#include <boost/range/size.hpp>
+
+#include <gudhi/distance_functions.h>
+
+#include <algorithm>
+#include <utility>
+#include <vector>
+#include <list>
+#include <set>
+#include <queue>
+#include <limits>
+#include <ctime>
+#include <iostream>
+
+namespace Gudhi {
+
+namespace witness_complex {
+
+// /*
+// * \private
+// \class Witness_complex
+// \brief Constructs the witness complex for the given set of witnesses and landmarks.
+// \ingroup witness_complex
+// */
+template< class SimplicialComplex>
+class Witness_complex {
+ private:
+ struct Active_witness {
+ int witness_id;
+ int landmark_id;
+
+ Active_witness(int witness_id_, int landmark_id_)
+ : witness_id(witness_id_),
+ landmark_id(landmark_id_) { }
+ };
+
+ private:
+ typedef typename SimplicialComplex::Simplex_handle Simplex_handle;
+ typedef typename SimplicialComplex::Vertex_handle Vertex_handle;
+
+ typedef std::vector< double > Point_t;
+ typedef std::vector< Point_t > Point_Vector;
+
+ typedef std::vector< Vertex_handle > typeVectorVertex;
+ typedef std::pair< typeVectorVertex, Filtration_value> typeSimplex;
+ typedef std::pair< Simplex_handle, bool > typePairSimplexBool;
+
+ typedef int Witness_id;
+ typedef int Landmark_id;
+ typedef std::list< Vertex_handle > ActiveWitnessList;
+
+ private:
+ int nbL_; // Number of landmarks
+ SimplicialComplex& sc_; // Simplicial complex
+
+ public:
+ /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ /* @name Constructor
+ */
+
+ //@{
+
+ // Witness_range<Closest_landmark_range<Vertex_handle>>
+
+ /*
+ * \brief Iterative construction of the witness complex.
+ * \details The witness complex is written in sc_ basing on a matrix knn of
+ * nearest neighbours of the form {witnesses}x{landmarks}.
+ *
+ * The type KNearestNeighbors can be seen as
+ * Witness_range<Closest_landmark_range<Vertex_handle>>, where
+ * Witness_range and Closest_landmark_range are random access ranges.
+ *
+ * Constructor takes into account at most (dim+1)
+ * first landmarks from each landmark range to construct simplices.
+ *
+ * Landmarks are supposed to be in [0,nbL_-1]
+ */
+ template< typename KNearestNeighbors >
+ Witness_complex(KNearestNeighbors const & knn,
+ int nbL,
+ int dim,
+ SimplicialComplex & sc) : nbL_(nbL), sc_(sc) {
+ // Construction of the active witness list
+ int nbW = boost::size(knn);
+ typeVectorVertex vv;
+ int counter = 0;
+ /* The list of still useful witnesses
+ * it will diminuish in the course of iterations
+ */
+ ActiveWitnessList active_w; // = new ActiveWitnessList();
+ for (Vertex_handle i = 0; i != nbL_; ++i) {
+ // initial fill of 0-dimensional simplices
+ // by doing it we don't assume that landmarks are necessarily witnesses themselves anymore
+ counter++;
+ vv = {i};
+ sc_.insert_simplex(vv);
+ // TODO(SK) Error if not inserted : normally no need here though
+ }
+ int k = 1; /* current dimension in iterative construction */
+ for (int i = 0; i != nbW; ++i)
+ active_w.push_back(i);
+ while (!active_w.empty() && k < dim) {
+ typename ActiveWitnessList::iterator it = active_w.begin();
+ while (it != active_w.end()) {
+ typeVectorVertex simplex_vector;
+ /* THE INSERTION: Checking if all the subfaces are in the simplex tree*/
+ bool ok = all_faces_in(knn, *it, k);
+ if (ok) {
+ for (int i = 0; i != k + 1; ++i)
+ simplex_vector.push_back(knn[*it][i]);
+ sc_.insert_simplex(simplex_vector);
+ // TODO(SK) Error if not inserted : normally no need here though
+ ++it;
+ } else {
+ active_w.erase(it++); // First increase the iterator and then erase the previous element
+ }
+ }
+ k++;
+ }
+ }
+
+ //@}
+
+ private:
+ /* \brief Check if the facets of the k-dimensional simplex witnessed
+ * by witness witness_id are already in the complex.
+ * inserted_vertex is the handle of the (k+1)-th vertex witnessed by witness_id
+ */
+ template <typename KNearestNeighbors>
+ bool all_faces_in(KNearestNeighbors const &knn, int witness_id, int k) {
+ std::vector< Vertex_handle > facet;
+ // CHECK ALL THE FACETS
+ for (int i = 0; i != k + 1; ++i) {
+ facet = {};
+ for (int j = 0; j != k + 1; ++j) {
+ if (j != i) {
+ facet.push_back(knn[witness_id][j]);
+ }
+ } // endfor
+ if (sc_.find(facet) == sc_.null_simplex())
+ return false;
+ } // endfor
+ return true;
+ }
+
+ template <typename T>
+ static void print_vector(const std::vector<T>& v) {
+ std::cout << "[";
+ if (!v.empty()) {
+ std::cout << *(v.begin());
+ for (auto it = v.begin() + 1; it != v.end(); ++it) {
+ std::cout << ",";
+ std::cout << *it;
+ }
+ }
+ std::cout << "]";
+ }
+
+ public:
+ // /*
+ // * \brief Verification if every simplex in the complex is witnessed by witnesses in knn.
+ // * \param print_output =true will print the witnesses for each simplex
+ // * \remark Added for debugging purposes.
+ // */
+ template< class KNearestNeighbors >
+ bool is_witness_complex(KNearestNeighbors const & knn, bool print_output) {
+ for (Simplex_handle sh : sc_.complex_simplex_range()) {
+ bool is_witnessed = false;
+ typeVectorVertex simplex;
+ int nbV = 0; // number of verticed in the simplex
+ for (Vertex_handle v : sc_.simplex_vertex_range(sh))
+ simplex.push_back(v);
+ nbV = simplex.size();
+ for (typeVectorVertex w : knn) {
+ bool has_vertices = true;
+ for (Vertex_handle v : simplex)
+ if (std::find(w.begin(), w.begin() + nbV, v) == w.begin() + nbV) {
+ has_vertices = false;
+ }
+ if (has_vertices) {
+ is_witnessed = true;
+ if (print_output) {
+ std::cout << "The simplex ";
+ print_vector(simplex);
+ std::cout << " is witnessed by the witness ";
+ print_vector(w);
+ std::cout << std::endl;
+ }
+ break;
+ }
+ }
+ if (!is_witnessed) {
+ if (print_output) {
+ std::cout << "The following simplex is not witnessed ";
+ print_vector(simplex);
+ std::cout << std::endl;
+ }
+ assert(is_witnessed);
+ return false;
+ }
+ }
+ return true;
+ }
+};
+
+ /**
+ * \ingroup witness_complex
+ * \brief Iterative construction of the witness complex.
+ * \details The witness complex is written in simplicial complex sc_
+ * basing on a matrix knn of
+ * nearest neighbours of the form {witnesses}x{landmarks}.
+ *
+ * The type KNearestNeighbors can be seen as
+ * Witness_range<Closest_landmark_range<Vertex_handle>>, where
+ * Witness_range and Closest_landmark_range are random access ranges.
+ *
+ * Procedure takes into account at most (dim+1)
+ * first landmarks from each landmark range to construct simplices.
+ *
+ * Landmarks are supposed to be in [0,nbL_-1]
+ */
+ template <class KNearestNeighbors, class SimplicialComplexForWitness>
+ void witness_complex(KNearestNeighbors const & knn,
+ int nbL,
+ int dim,
+ SimplicialComplexForWitness & sc) {
+ Witness_complex<SimplicialComplexForWitness>(knn, nbL, dim, sc);
+ }
+
+} // namespace witness_complex
+
+} // namespace Gudhi
+
+#endif // WITNESS_COMPLEX_H_