From 39fba06ef758483bc237b9375413974c3bbc16e4 Mon Sep 17 00:00:00 2001 From: ROUVREAU Vincent Date: Fri, 31 Jul 2020 17:34:47 +0200 Subject: code review: collapse edges should copy the 0-skeleton. A test was added --- src/python/include/Simplex_tree_interface.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/python/include') diff --git a/src/python/include/Simplex_tree_interface.h b/src/python/include/Simplex_tree_interface.h index ad0f9a28..f786ad6e 100644 --- a/src/python/include/Simplex_tree_interface.h +++ b/src/python/include/Simplex_tree_interface.h @@ -176,9 +176,12 @@ class Simplex_tree_interface : public Simplex_tree { edges = Gudhi::collapse::flag_complex_collapse_edges(edges); } Simplex_tree_interface* collapsed_stree_ptr = new Simplex_tree_interface(); + // Copy the original 0-skeleton + for (Simplex_handle sh : Base::skeleton_simplex_range(0)) { + collapsed_stree_ptr->insert({*(Base::simplex_vertex_range(sh).begin())}, Base::filtration(sh)); + } + // Insert remaining edges for (auto remaining_edge : edges) { - collapsed_stree_ptr->insert({std::get<0>(remaining_edge)}, 0.); - collapsed_stree_ptr->insert({std::get<1>(remaining_edge)}, 0.); collapsed_stree_ptr->insert({std::get<0>(remaining_edge), std::get<1>(remaining_edge)}, std::get<2>(remaining_edge)); } return collapsed_stree_ptr; -- cgit v1.2.3