// // Copyright(c) 2016 spdlog // Distributed under the MIT License (http://opensource.org/licenses/MIT) // #pragma once #ifndef SPDLOG_H #include "spdlog/spdlog.h" #endif #include "spdlog/common.h" #include "spdlog/details/console_globals.h" #include "spdlog/details/null_mutex.h" #include "spdlog/sinks/sink.h" #include #include #include #include #include namespace spdlog { namespace sinks { /* * Windows color console sink. Uses WriteConsoleA to write to the console with * colors */ template class wincolor_sink : public sink { public: const WORD BOLD = FOREGROUND_INTENSITY; const WORD RED = FOREGROUND_RED; const WORD GREEN = FOREGROUND_GREEN; const WORD CYAN = FOREGROUND_GREEN | FOREGROUND_BLUE; const WORD WHITE = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE; const WORD YELLOW = FOREGROUND_RED | FOREGROUND_GREEN; wincolor_sink() : out_handle_(OutHandle::handle()) , mutex_(ConsoleMutex::mutex()) { colors_[level::trace] = WHITE; colors_[level::debug] = CYAN; colors_[level::info] = GREEN; colors_[level::warn] = YELLOW | BOLD; colors_[level::err] = RED | BOLD; // red bold colors_[level::critical] = BACKGROUND_RED | WHITE | BOLD; // white bold on red background colors_[level::off] = 0; } ~wincolor_sink() override { this->flush(); } wincolor_sink(const wincolor_sink &other) = delete; wincolor_sink &operator=(const wincolor_sink &other) = delete; // change the color for the given level void set_color(level::level_enum level, WORD color) { std::lock_guard lock(mutex_); colors_[level] = color; } void log(const details::log_msg &msg) final override { std::lock_guard lock(mutex_); fmt::memory_buffer formatted; formatter_->format(msg, formatted); if (msg.color_range_end > msg.color_range_start) { // before color range print_range_(formatted, 0, msg.color_range_start); // in color range auto orig_attribs = set_console_attribs(colors_[msg.level]); print_range_(formatted, msg.color_range_start, msg.color_range_end); ::SetConsoleTextAttribute(out_handle_, orig_attribs); // reset to orig colors // after color range print_range_(formatted, msg.color_range_end, formatted.size()); } else // print without colors if color range is invalid { print_range_(formatted, 0, formatted.size()); } } void flush() final override { // windows console always flushed? } void set_pattern(const std::string &pattern) override final { std::lock_guard lock(mutex_); formatter_ = std::unique_ptr(new pattern_formatter(pattern)); } void set_formatter(std::unique_ptr sink_formatter) override final { std::lock_guard lock(mutex_); formatter_ = std::move(sink_formatter); } private: using mutex_t = typename ConsoleMutex::mutex_t; // set color and return the orig console attributes (for resetting later) WORD set_console_attribs(WORD attribs) { CONSOLE_SCREEN_BUFFER_INFO orig_buffer_info; ::GetConsoleScreenBufferInfo(out_handle_, &orig_buffer_info); WORD back_color = orig_buffer_info.wAttributes; // retrieve the current background color back_color &= static_cast(~(FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY)); // keep the background color unchanged ::SetConsoleTextAttribute(out_handle_, attribs | back_color); return orig_buffer_info.wAttributes; // return orig attribs } // print a range of formatted message to console void print_range_(const fmt::memory_buffer &formatted, size_t start, size_t end) { auto size = static_cast(end - start); ::WriteConsoleA(out_handle_, formatted.data() + start, size, nullptr, nullptr); } HANDLE out_handle_; mutex_t &mutex_; std::unordered_map colors_; }; using wincolor_stdout_sink_mt = wincolor_sink; using wincolor_stdout_sink_st = wincolor_sink; using wincolor_stderr_sink_mt = wincolor_sink; using wincolor_stderr_sink_st = wincolor_sink; } // namespace sinks } // namespace spdlog