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authorAleks Kissinger <aleks0@gmail.com>2018-01-04 16:00:52 +0100
committerAleks Kissinger <aleks0@gmail.com>2018-01-04 16:00:52 +0100
commit738ecbd5fad2b46836bfd6a94aeebf165ae2bbca (patch)
treedf04709807cc9ec8481a3ebc7d80ac25e5b2f457 /src/util.cpp
parent0421a96749743868554d44585050b1b3d04864d2 (diff)
relocated source code to the root
Diffstat (limited to 'src/util.cpp')
-rw-r--r--src/util.cpp48
1 files changed, 48 insertions, 0 deletions
diff --git a/src/util.cpp b/src/util.cpp
new file mode 100644
index 0000000..64716d2
--- /dev/null
+++ b/src/util.cpp
@@ -0,0 +1,48 @@
+#include "util.h"
+
+float bezierInterpolate(float dist, float c0, float c1, float c2, float c3) {
+ float distp = 1 - dist;
+ return (distp*distp*distp) * c0 +
+ 3 * (distp*distp) * dist * c1 +
+ 3 * (dist*dist) * distp * c2 +
+ (dist*dist*dist) * c3;
+}
+
+QPointF bezierInterpolateFull (float dist, QPointF c0, QPointF c1, QPointF c2, QPointF c3) {
+ return QPointF(bezierInterpolate (dist, c0.x(), c1.x(), c2.x(), c3.x()),
+ bezierInterpolate (dist, c0.y(), c1.y(), c2.y(), c3.y()));
+}
+
+
+float roundToNearest(float stepSize, float val) {
+ if (stepSize==0.0f) return val;
+ else return round(val/stepSize)*stepSize;
+}
+
+float radiansToDegrees (float radians) {
+ return (radians * 180.0f) / M_PI;
+}
+
+float degreesToRadians(float degrees) {
+ return (degrees * M_PI) / 180.0f;
+}
+
+int normaliseAngleDeg (int degrees) {
+ while (degrees > 180) {
+ degrees -= 360;
+ }
+ while (degrees <= -180) {
+ degrees += 360;
+ }
+ return degrees;
+}
+
+float normaliseAngleRad (float rads) {
+ while (rads > M_PI) {
+ rads -= 2 * M_PI;
+ }
+ while (rads <= -M_PI) {
+ rads += 2 * M_PI;
+ }
+ return rads;
+}