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diff --git a/src/common/Grid.m b/src/common/Grid.m
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+++ b/src/common/Grid.m
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+/*
+ * Copyright 2011 Alex Merry <dev@randomguy3.me.uk>
+ * Copyright 2010 Chris Heunen
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#import "Grid.h"
+#import "util.h"
+
+@implementation Grid
+
++ (Grid*) gridWithSpacing:(float)sp subdivisions:(int)subs transformer:(Transformer*)t {
+ return [[[self alloc] initWithSpacing:sp subdivisions:subs transformer:t] autorelease];
+}
+
+- (id) initWithSpacing:(float)sp subdivisions:(int)subs transformer:(Transformer*)t {
+ self = [super init];
+
+ if (self) {
+ transformer = [t retain];
+ spacing = sp;
+ cellSubdivisions = subs;
+ }
+
+ return self;
+}
+
+- (int) cellSubdivisions {
+ return cellSubdivisions;
+}
+
+- (void) setCellSubdivisions:(int)count {
+ cellSubdivisions = count;
+}
+
+- (float) cellSpacing {
+ return spacing;
+}
+
+- (void) setCellSpacing:(float)sp {
+ spacing = sp;
+}
+
+- (NSPoint) snapScreenPoint:(NSPoint)point {
+ NSPoint gridPoint = [transformer fromScreen:point];
+ return [transformer toScreen:[self snapPoint:gridPoint]];
+}
+
+- (NSPoint) snapPoint:(NSPoint)p {
+ const float snapDistance = spacing/(float)cellSubdivisions;
+ p.x = roundToNearest (snapDistance, p.x);
+ p.y = roundToNearest (snapDistance, p.y);
+ return p;
+}
+
+- (void) _setupLinesForContext:(id<RenderContext>)context withSpacing:(float)offset omittingEvery:(int)omitEvery origin:(NSPoint)origin {
+ NSRect clip = [context clipBoundingBox];
+ float clipx1 = clip.origin.x;
+ float clipx2 = clipx1 + clip.size.width;
+ float clipy1 = clip.origin.y;
+ float clipy2 = clipy1 + clip.size.height;
+
+ // left of the Y axis, moving outwards
+ unsigned int count = 1;
+ float x = origin.x - offset;
+ while (x >= clipx1) {
+ if (omitEvery == 0 || (count % omitEvery != 0)) {
+ [context moveTo:NSMakePoint(x, clipy1)];
+ [context lineTo:NSMakePoint(x, clipy2)];
+ }
+
+ x -= offset;
+ ++count;
+ }
+ // right of the Y axis, moving outwards
+ count = 1;
+ x = origin.x + offset;
+ while (x <= clipx2) {
+ if (omitEvery == 0 || (count % omitEvery != 0)) {
+ [context moveTo:NSMakePoint(x, clipy1)];
+ [context lineTo:NSMakePoint(x, clipy2)];
+ }
+
+ x += offset;
+ ++count;
+ }
+
+ // above the Y axis, moving outwards
+ count = 1;
+ float y = origin.y - offset;
+ while (y >= clipy1) {
+ if (omitEvery == 0 || (count % omitEvery != 0)) {
+ [context moveTo:NSMakePoint(clipx1, y)];
+ [context lineTo:NSMakePoint(clipx2, y)];
+ }
+
+ y -= offset;
+ ++count;
+ }
+ // below the Y axis, moving outwards
+ count = 1;
+ y = origin.y + offset;
+ while (y <= clipy2) {
+ if (omitEvery == 0 || (count % omitEvery != 0)) {
+ [context moveTo:NSMakePoint(clipx1, y)];
+ [context lineTo:NSMakePoint(clipx2, y)];
+ }
+
+ y += offset;
+ ++count;
+ }
+}
+
+- (void) _renderSubdivisionsWithContext:(id<RenderContext>)context origin:(NSPoint)origin cellSize:(float)cellSize {
+ const float offset = cellSize / cellSubdivisions;
+
+ [self _setupLinesForContext:context withSpacing:offset omittingEvery:cellSubdivisions origin:origin];
+
+ [context strokePathWithColor:MakeSolidRColor (0.9, 0.9, 1.0)];
+}
+
+- (void) _renderCellsWithContext:(id<RenderContext>)context origin:(NSPoint)origin cellSize:(float)cellSize {
+ [self _setupLinesForContext:context withSpacing:cellSize omittingEvery:0 origin:origin];
+
+ [context strokePathWithColor:MakeSolidRColor (0.8, 0.8, 0.9)];
+}
+
+- (void) _renderAxesWithContext:(id<RenderContext>)context origin:(NSPoint)origin {
+ NSRect clip = [context clipBoundingBox];
+
+ [context moveTo:NSMakePoint(origin.x, clip.origin.y)];
+ [context lineTo:NSMakePoint(origin.x, clip.origin.y + clip.size.height)];
+ [context moveTo:NSMakePoint(clip.origin.x, origin.y)];
+ [context lineTo:NSMakePoint(clip.origin.x + clip.size.width, origin.y)];
+
+ [context strokePathWithColor:MakeSolidRColor (0.6, 0.6, 0.7)];
+}
+
+- (void) renderGridInContext:(id<RenderContext>)cr {
+ [self renderGridInContext:cr transformer:transformer];
+}
+
+- (void) renderGridInContext:(id<RenderContext>)context transformer:(Transformer*)t {
+ const NSPoint origin = [t toScreen:NSZeroPoint];
+ const float cellSize = [t scaleToScreen:spacing];
+
+ [context saveState];
+
+ // common line settings
+ [context setLineWidth:1.0];
+ [context setAntialiasMode:AntialiasDisabled];
+
+ [self _renderSubdivisionsWithContext:context origin:origin cellSize:cellSize];
+ [self _renderCellsWithContext:context origin:origin cellSize:cellSize];
+ [self _renderAxesWithContext:context origin:origin];
+
+ [context restoreState];
+}
+
+- (void) dealloc {
+ [transformer release];
+ [super dealloc];
+}
+
+@end
+
+// vi:ft=objc:ts=4:noet:sts=4:sw=4