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-rw-r--r--src/common/NodeStyle.m176
1 files changed, 176 insertions, 0 deletions
diff --git a/src/common/NodeStyle.m b/src/common/NodeStyle.m
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+++ b/src/common/NodeStyle.m
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+//
+// NodeStyle.m
+// TikZiT
+//
+// Copyright 2010 Aleks Kissinger. All rights reserved.
+//
+//
+// This file is part of TikZiT.
+//
+// TikZiT is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// TikZiT is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with TikZiT. If not, see <http://www.gnu.org/licenses/>.
+//
+
+#import "NodeStyle.h"
+#import "ShapeNames.h"
+
+@implementation NodeStyle
+
+
+- (id)init {
+ self = [super initWithNotificationName:@"NodeStylePropertyChanged"];
+ if (self != nil) {
+ strokeThickness = 1;
+ scale = 1.0f;
+ strokeColorRGB = [[ColorRGB alloc] initWithRed:0 green:0 blue:0];
+ fillColorRGB = [[ColorRGB alloc] initWithRed:255 green:255 blue:255];
+
+ name = @"new";
+ category = nil;
+ shapeName = SHAPE_CIRCLE;
+ }
+ return self;
+}
+
+- (id)initWithName:(NSString*)nm {
+ self = [self init];
+ if (self != nil) {
+ [self setName:nm];
+ }
+ return self;
+}
+
++ (NodeStyle*)defaultNodeStyleWithName:(NSString*)nm {
+ return [[[NodeStyle alloc] initWithName:nm] autorelease];
+}
+
+- (NSString*)name {
+ return name;
+}
+
+- (void)setName:(NSString *)s {
+ if (name != s) {
+ NSString *oldValue = name;
+ name = [s copy];
+ [self postPropertyChanged:@"name" oldValue:oldValue];
+ [oldValue release];
+ }
+}
+
+- (NSString*)shapeName {
+ return shapeName;
+}
+
+- (void)setShapeName:(NSString *)s {
+ if (shapeName != s) {
+ NSString *oldValue = shapeName;
+ shapeName = [s copy];
+ [self postPropertyChanged:@"shapeName" oldValue:oldValue];
+ [oldValue release];
+ }
+}
+
+- (NSString*)category {
+ return category;
+}
+
+- (void)setCategory:(NSString *)s {
+ if (category != s) {
+ NSString *oldValue = category;
+ category = [s copy];
+ [self postPropertyChanged:@"category" oldValue:oldValue];
+ [oldValue release];
+ }
+}
+
+- (int)strokeThickness { return strokeThickness; }
+- (void)setStrokeThickness:(int)i {
+ int oldValue = strokeThickness;
+ strokeThickness = i;
+ [self postPropertyChanged:@"strokeThickness" oldValue:[NSNumber numberWithInt:oldValue]];
+}
+
+- (float)scale { return scale; }
+- (void)setScale:(float)s {
+ float oldValue = scale;
+ scale = s;
+ [self postPropertyChanged:@"scale" oldValue:[NSNumber numberWithFloat:oldValue]];
+}
+
+- (ColorRGB*)strokeColorRGB {
+ return strokeColorRGB;
+}
+
+- (void)setStrokeColorRGB:(ColorRGB*)c {
+ if (strokeColorRGB != c) {
+ ColorRGB *oldValue = strokeColorRGB;
+ strokeColorRGB = [c copy];
+ [self postPropertyChanged:@"strokeColorRGB" oldValue:oldValue];
+ [oldValue release];
+ }
+}
+
+- (ColorRGB*)fillColorRGB {
+ return fillColorRGB;
+}
+
+- (void)setFillColorRGB:(ColorRGB*)c {
+ if (fillColorRGB != c) {
+ ColorRGB *oldValue = fillColorRGB;
+ fillColorRGB = [c copy];
+ [self postPropertyChanged:@"fillColorRGB" oldValue:oldValue];
+ [oldValue release];
+ }
+}
+
+- (NSString*)tikz {
+ NSString *fillName, *strokeName;
+
+ NSMutableString *buf = [NSMutableString string];
+
+ fillName = [fillColorRGB name];
+ strokeName = [strokeColorRGB name];
+
+ // If the colors are unknown, fall back on hexnames. These should be defined as colors
+ // in the Preambles class.
+ if (fillName == nil) fillName = [fillColorRGB hexName];
+ if (strokeName == nil) strokeName = [strokeColorRGB hexName];
+
+ [buf appendFormat:@"\\tikzstyle{%@}=[%@,fill=%@,draw=%@%@]\n",
+ name,
+ shapeName,
+ fillName,
+ strokeName,
+ (strokeThickness != 1) ?
+ [NSString stringWithFormat:@",line width=%@ pt",
+ [NSNumber numberWithFloat:(float)strokeThickness * 0.4f]] : @""];
+
+ return buf;
+}
+
+- (BOOL)strokeColorIsKnown {
+ return ([strokeColorRGB name] != nil);
+}
+
+- (BOOL)fillColorIsKnown {
+ return ([fillColorRGB name] != nil);
+}
+
+- (void)dealloc {
+ [self setName:nil];
+ [super dealloc];
+}
+
+@end
+
+// vi:ft=objc:ts=4:noet:sts=4:sw=4