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-rw-r--r--src/common/RegularPolyShape.m69
1 files changed, 69 insertions, 0 deletions
diff --git a/src/common/RegularPolyShape.m b/src/common/RegularPolyShape.m
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+//
+// RegularPolyShape.m
+// TikZiT
+//
+// Copyright 2011 Aleks Kissinger. All rights reserved.
+//
+//
+// This file is part of TikZiT.
+//
+// TikZiT is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// TikZiT is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with TikZiT. If not, see <http://www.gnu.org/licenses/>.
+//
+
+#import "RegularPolyShape.h"
+#import "Node.h"
+#import "Edge.h"
+
+@implementation RegularPolyShape
+
+- (id)initWithSides:(int)sides rotation:(float)rotation {
+ [super init];
+
+ float rad = 0.25f;
+
+ NSMutableArray *nodes = [NSMutableArray arrayWithCapacity:sides];
+ NSMutableArray *edges = [NSMutableArray arrayWithCapacity:sides];
+
+ float dtheta = (M_PI * 2.0f) / ((float)sides);
+ float theta = rotation;
+ int i;
+ float maxY=0.0f, minY=0.0f;
+ NSPoint p;
+ for (i = 0; i < sides; ++i) {
+ p.x = rad * cos(theta);
+ p.y = rad * sin(theta);
+ if (p.y<minY) minY = p.y;
+ if (p.y>maxY) maxY = p.y;
+
+ [nodes addObject:[Node nodeWithPoint:p]];
+ theta += dtheta;
+ }
+
+ float dy = (minY + maxY) / 2.0f;
+
+ for (i = 0; i < sides; ++i) {
+ p = [[nodes objectAtIndex:i] point];
+ p.y -= dy;
+ [[nodes objectAtIndex:i] setPoint:p];
+ [edges addObject:[Edge edgeWithSource:[nodes objectAtIndex:i]
+ andTarget:[nodes objectAtIndex:(i+1)%sides]]];
+ }
+
+ paths = [[NSSet alloc] initWithObjects:edges,nil];
+ return self;
+}
+
+@end
+
+// vi:ft=objc:ts=4:noet:sts=4:sw=4