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-rw-r--r--src/common/RenderContext.h156
1 files changed, 0 insertions, 156 deletions
diff --git a/src/common/RenderContext.h b/src/common/RenderContext.h
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--- a/src/common/RenderContext.h
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@@ -1,156 +0,0 @@
-/*
- * Copyright 2011 Alex Merry <alex.merry@kdemail.net>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of
- * the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#import <Foundation/Foundation.h>
-#import "RColor.h"
-
-typedef enum {
- AntialiasDisabled,
- AntialiasDefault
-} AntialiasMode;
-
-// encapsulates a CTLine on OSX and
-// a PangoLayout in GTK+
-@protocol TextLayout
-@property (readonly) NSSize size;
-@property (readonly) NSString *text;
-- (void) showTextAt:(NSPoint)topLeft withColor:(RColor)color;
-@end
-
-@protocol RenderContext
-- (void) saveState;
-- (void) restoreState;
-
-- (NSRect) clipBoundingBox;
-- (BOOL) strokeIncludesPoint:(NSPoint)p;
-- (BOOL) fillIncludesPoint:(NSPoint)p;
-- (id<TextLayout>) layoutText:(NSString*)text withSize:(CGFloat)fontSize;
-
-// this may not affect text rendering
-- (void) setAntialiasMode:(AntialiasMode)mode;
-- (void) setLineWidth:(CGFloat)width;
-// setting to 0 will unset the dash
-- (void) setLineDash:(CGFloat)dashLength;
-
-/**
- * Clear the current path, including all subpaths
- */
-- (void) startPath;
-/**
- * Close the current subpath
- */
-- (void) closeSubPath;
-/**
- * Start a new subpath, and set the current point.
- *
- * The point will be the current point and the starting point
- * for the subpath.
- */
-- (void) moveTo:(NSPoint)p;
-/**
- * Add a cubic bezier curve to the current subpath.
- *
- * The curve will start at the current point, terminate at end and
- * be defined by cp1 and cp2.
- */
-- (void) curveTo:(NSPoint)end withCp1:(NSPoint)cp1 andCp2:(NSPoint)cp2;
-/**
- * Add a straight line to the current subpath.
- *
- * The line will start at the current point, and terminate at end.
- */
-- (void) lineTo:(NSPoint)end;
-/**
- * Add a new rectangular subpath.
- *
- * The current point is undefined after this call.
- */
-- (void) rect:(NSRect)rect;
-/**
- * Add a new circular subpath.
- *
- * The current point is undefined after this call.
- */
-- (void) circleAt:(NSPoint)c withRadius:(CGFloat)r;
-
-/**
- * Paint along the current path.
- *
- * The current line width and dash style will be used,
- * and the colour is given by color.
- *
- * The path will be cleared by this call, as though
- * startPath had been called.
- */
-- (void) strokePathWithColor:(RColor)color;
-/**
- * Paint inside the current path.
- *
- * The fill colour is given by color.
- *
- * The path will be cleared by this call, as though
- * startPath had been called.
- */
-- (void) fillPathWithColor:(RColor)color;
-/**
- * Paint along and inside the current path.
- *
- * The current line width and dash style will be used,
- * and the colour is given by color.
- *
- * The path will be cleared by this call, as though
- * startPath had been called.
- *
- * Note that the fill and stroke may overlap, although
- * the stroke is always painted on top, so this is only
- * relevant when the stroke colour has an alpha channel
- * other than 1.0f.
- */
-- (void) strokePathWithColor:(RColor)scolor
- andFillWithColor:(RColor)fcolor;
-/**
- * Paint along and inside the current path using an alpha channel.
- *
- * The current line width and dash style will be used,
- * and the colour is given by color.
- *
- * The path will be cleared by this call, as though
- * startPath had been called.
- *
- * Note that the fill and stroke may overlap, although
- * the stroke is always painted on top, so this is only
- * relevant when the stroke colour has an alpha channel
- * other than 1.0f.
- */
-- (void) strokePathWithColor:(RColor)scolor
- andFillWithColor:(RColor)fcolor
- usingAlpha:(CGFloat)alpha;
-/**
- * Set the clip to the current path.
- *
- * The path will be cleared by this call, as though
- * startPath had been called.
- */
-- (void) clipToPath;
-
-/**
- * Paint everywhere within the clip.
- */
-- (void) paintWithColor:(RColor)color;
-@end
-
-// vi:ft=objc:noet:ts=4:sts=4:sw=4