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+//
+// Transformer.h
+// TikZiT
+//
+// Copyright 2010 Aleks Kissinger. All rights reserved.
+//
+//
+// This file is part of TikZiT.
+//
+// TikZiT is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// TikZiT is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with TikZiT. If not, see <http://www.gnu.org/licenses/>.
+//
+
+
+#import <Foundation/Foundation.h>
+
+extern float const PIXELS_PER_UNIT;
+
+/*!
+ @class Transformer
+ @brief Do affine coordinate transforms between an abstract co-ordinate
+ space (such as the graph's) and the screen's.
+
+ This currently allows zooming and panning.
+ */
+@interface Transformer : NSObject <NSCopying> {
+ NSPoint origin;
+ float x_scale;
+ float y_scale;
+}
+
+/*!
+ @brief The screen co-ordinate of the abstract space origin.
+ */
+@property (assign) NSPoint origin;
+
+/*!
+ @brief The scale (from abstract space to screen space)
+ @detail This is the size of a single unit (a distance of 1.0)
+ of the abstract space on the screen.
+
+ Around 50 is a reasonable value.
+ */
+@property (assign) float scale;
+
+/*!
+ @brief Whether co-ordinates are flipped about the X axis
+ @detail TikZ considers X co-ordinates to run left to right,
+ which is not necessarily how the screen views
+ them.
+ */
+@property (assign,getter=isFlippedAboutXAxis) BOOL flippedAboutXAxis;
+
+/*!
+ @brief Whether co-ordinates are flipped about the Y axis
+ @detail TikZ considers Y co-ordinates to run up the page,
+ which is not necessarily how the screen views
+ them.
+ */
+@property (assign,getter=isFlippedAboutYAxis) BOOL flippedAboutYAxis;
+
+/*!
+ @brief Transform a point from screen space to abstract space.
+ @param p a point in screen space.
+ @result A point in abstract space.
+ */
+- (NSPoint)fromScreen:(NSPoint)p;
+
+/*!
+ @brief Transform a point from abstract space to screen space.
+ @param p a point in abstract space.
+ @result A point in screen space.
+ */
+- (NSPoint)toScreen:(NSPoint)p;
+
+/*!
+ @brief Scale a distance from screen space to abstract space.
+ @param dist a distance in screen space.
+ @result A distance in abstract space.
+ */
+- (float)scaleFromScreen:(float)dist;
+
+/*!
+ @brief Scale a distance from abstract space to screen space.
+ @param dist a distance in abstract space.
+ @result A distance in screen space.
+ */
+- (float)scaleToScreen:(float)dist;
+
+/*!
+ @brief Scale a rectangle from screen space to abstract space.
+ @param r a rectangle in screen space.
+ @result A rectangle in abstract space.
+ */
+- (NSRect)rectFromScreen:(NSRect)r;
+
+/*!
+ @brief Scale a rectangle from abstract space to screen space.
+ @param r a rectangle in abstract space.
+ @result A rectangle in screen space.
+ */
+- (NSRect)rectToScreen:(NSRect)r;
+
+/*!
+ @brief Factory method to get an identity transformer.
+ @result A transformer.
+ */
++ (Transformer*)transformer;
+
+/*!
+ @brief Factory method to get a transformer identical to another
+ @result A transformer.
+ */
++ (Transformer*)transformerWithTransformer:(Transformer*)t;
+
+/*!
+ @brief Factory method to get a transformer.
+ @param o The screen co-ordinate of the abstract space origin
+ @param scale The scale (from abstract space to screen space)
+ @result A transformer.
+ */
++ (Transformer*)transformerWithOrigin:(NSPoint)o andScale:(float)scale;
+
+/*!
+ @brief Get a global 'actual size' transformer.
+ @result A transformer.
+ */
++ (Transformer*)defaultTransformer;
+
+/*!
+ @brief A transformer set up from two bounding rects.
+
+ graphRect is made as large as possible while still fitting into screenRect.
+ @result A transformer.
+ */
++ (Transformer*)transformerToFit:(NSRect)graphRect intoScreenRect:(NSRect)screenRect flippedAboutXAxis:(BOOL)flipX flippedAboutYAxis:(BOOL)flipY;
+
++ (Transformer*)transformerToFit:(NSRect)graphRect intoScreenRect:(NSRect)screenRect flippedAboutXAxis:(BOOL)flipX;
++ (Transformer*)transformerToFit:(NSRect)graphRect intoScreenRect:(NSRect)screenRect flippedAboutYAxis:(BOOL)flipY;
++ (Transformer*)transformerToFit:(NSRect)graphRect intoScreenRect:(NSRect)screenRect;
+
+@end
+
+// vi:ft=objc:noet:ts=4:sts=4:sw=4