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+//
+// TikzGraphAssembler.h
+// TikZiT
+//
+// Copyright 2010 Aleks Kissinger. All rights reserved.
+//
+//
+// This file is part of TikZiT.
+//
+// TikZiT is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// TikZiT is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with TikZiT. If not, see <http://www.gnu.org/licenses/>.
+//
+
+#import <Foundation/Foundation.h>
+#import "Graph.h"
+
+/**
+ * Parses (a subset of) tikz code and produces the corresponding Graph
+ *
+ * A note on errors:
+ * If parsing fails and a non-NULL error argument is given, it will be
+ * populated with an error with domain TZErrorDomain and code TZ_ERR_PARSE
+ * (see NSError+Tikzit.h).
+ *
+ * This will have a description set, typically something like
+ * "syntax error, unexpected [, expecting ("
+ * It may also have the following keys (it will have all or none of these),
+ * where numbers are stored using NSNumber:
+ * - startLine: the line (starting at 1) containing the first character
+ * of the bad token
+ * - startColumn: the column (starting at 1; tabs count for 1) of the first
+ * character of the bad token
+ * - endLine: the line (starting at 1) containing the last character
+ * of the bad token
+ * - endColumn: the column (starting at 1; tabs count for 1) of the last
+ * character of the bad token
+ * - syntaxString: an excerpt of the input string (typically the contents
+ * from startLine to endLine) providing some context
+ * - tokenOffset: the character offset (starting at 0) of the bad token
+ * within syntaxString
+ * - tokenLength: the character length (including newlines) of the bad token
+ * within syntaxString
+ */
+@interface TikzGraphAssembler : NSObject {
+ const char *tikzStr;
+ Graph *graph;
+ void *scanner;
+ NSMutableDictionary *nodeMap;
+ NSError *lastError;
+}
+
+/**
+ * Parse tikz and place the result in gr
+ *
+ * Note that the graph must be empty; this might be used from an init
+ * method, for example, although don't forget that you can return a
+ * different object in init methods, providing you get the allocation
+ * right.
+ *
+ * @param tikz the tikz string to parse
+ * @param gr the graph to store the result in (must be empty, non-nil)
+ * @param e a location to store an error if parsing fails (may be NULL)
+ * @return YES if parsing succeeded, NO otherwise
+ */
++ (BOOL) parseTikz:(NSString*)tikz forGraph:(Graph*)gr error:(NSError**)e;
+/**
+ * Overload for -[parseTikz:forGraph:error:] with the error set to NULL
+ */
++ (BOOL) parseTikz:(NSString*)tikz forGraph:(Graph*)gr;
+/**
+ * Parse tikz
+ *
+ * @param tikz the tikz string to parse
+ * @param e a location to store an error if parsing fails (may be NULL)
+ * @return a Graph object if parsing succeeded, nil otherwise
+ */
++ (Graph*) parseTikz:(NSString*)tikz error:(NSError**)e;
+/**
+ * Overload for -[parseTikz:error:] with the error set to NULL
+ */
++ (Graph*) parseTikz:(NSString*)tikz;
+/**
+ * Validate a property string or value
+ *
+ * Wraps the string in "{" and "}" and checks it lexes completely; in other
+ * words, makes sure that "{" and "}" are balanced (ignoring escaped versions).
+ * @param tikz the string to validate
+ * @return YES if the string can be used as a property name or value, NO
+ * otherwise
+ */
++ (BOOL)validateTikzPropertyNameOrValue:(NSString*)tikz;
+
+/**
+ * Validate an edge anchor
+ *
+ * Checks that the given string will successfully lex if used as an anchor for
+ * and edge
+ * @param tikz the string to validate
+ * @return YES if the string can be used as an edge anchor, NO otherwise
+ */
++ (BOOL)validateTikzEdgeAnchor:(NSString*)tikz;
+
+@end
+
+// vi:ft=objc:noet:ts=4:sts=4:sw=4