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-rw-r--r--tikzit-old/src/common/Transformer.m231
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diff --git a/tikzit-old/src/common/Transformer.m b/tikzit-old/src/common/Transformer.m
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--- a/tikzit-old/src/common/Transformer.m
+++ /dev/null
@@ -1,231 +0,0 @@
-//
-// Transformer.m
-// TikZiT
-//
-// Copyright 2010 Aleks Kissinger. All rights reserved.
-//
-//
-// This file is part of TikZiT.
-//
-// TikZiT is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// TikZiT is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with TikZiT. If not, see <http://www.gnu.org/licenses/>.
-//
-
-#import "Transformer.h"
-
-float const PIXELS_PER_UNIT = 50;
-
-@implementation Transformer
-
-+ (Transformer*)transformer {
-#if __has_feature(objc_arc)
- return [[Transformer alloc] init];
-#else
- return [[[Transformer alloc] init] autorelease];
-#endif
-}
-
-+ (Transformer*)transformerWithTransformer:(Transformer*)t {
-#if __has_feature(objc_arc)
- return [t copy];
-#else
- return [[t copy] autorelease];
-#endif
-}
-
-+ (Transformer*)transformerWithOrigin:(NSPoint)o andScale:(float)scale {
- Transformer *trans = [self transformer];
- [trans setOrigin:o];
- [trans setScale:scale];
- return trans;
-}
-
-+ (Transformer*)transformerToFit:(NSRect)graphRect
- intoScreenRect:(NSRect)screenRect {
- return [self transformerToFit:graphRect
- intoScreenRect:screenRect
- flippedAboutXAxis:NO
- flippedAboutYAxis:NO];
-}
-
-+ (Transformer*)transformerToFit:(NSRect)graphRect
- intoScreenRect:(NSRect)screenRect
- flippedAboutXAxis:(BOOL)flipX {
- return [self transformerToFit:graphRect
- intoScreenRect:screenRect
- flippedAboutXAxis:flipX
- flippedAboutYAxis:NO];
-}
-
-+ (Transformer*)transformerToFit:(NSRect)graphRect
- intoScreenRect:(NSRect)screenRect
- flippedAboutYAxis:(BOOL)flipY {
- return [self transformerToFit:graphRect
- intoScreenRect:screenRect
- flippedAboutXAxis:NO
- flippedAboutYAxis:flipY];
-}
-
-+ (Transformer*)transformerToFit:(NSRect)graphRect
- intoScreenRect:(NSRect)screenRect
- flippedAboutXAxis:(BOOL)flipAboutXAxis
- flippedAboutYAxis:(BOOL)flipAboutYAxis {
-
- const float wscale = screenRect.size.width / graphRect.size.width;
- const float hscale = screenRect.size.height / graphRect.size.height;
- const float scale = (wscale < hscale) ? wscale : hscale;
- const float xpad = (screenRect.size.width - (graphRect.size.width * scale)) / 2.0;
- const float ypad = (screenRect.size.height - (graphRect.size.height * scale)) / 2.0;
-
- // if we are flipping, we need to calculate the origin from the opposite edge
- const float gx = flipAboutYAxis ? -(graphRect.size.width + graphRect.origin.x)
- : graphRect.origin.x;
- const float gy = flipAboutXAxis ? -(graphRect.size.height + graphRect.origin.y)
- : graphRect.origin.y;
- const float origin_x = screenRect.origin.x - (gx * scale) + xpad;
- const float origin_y = screenRect.origin.y - (gy * scale) + ypad;
-
- Transformer *trans = [self transformer];
- [trans setOrigin:NSMakePoint(origin_x, origin_y)];
- [trans setScale:scale];
- [trans setFlippedAboutXAxis:flipAboutXAxis];
- [trans setFlippedAboutYAxis:flipAboutYAxis];
- return trans;
-}
-
-- (id) init {
- self = [super init];
-
- if (self) {
- origin = NSZeroPoint;
- x_scale = 1.0f;
- y_scale = 1.0f;
- }
-
- return self;
-}
-
-- (id)copyWithZone:(NSZone *)zone {
- Transformer *cp = [[[self class] allocWithZone:zone] init];
- if (cp) {
- cp->origin = origin;
- cp->x_scale = x_scale;
- cp->y_scale = y_scale;
- }
- return cp;
-}
-
-- (NSPoint)origin { return origin; }
-- (void)setOrigin:(NSPoint)o {
- origin = o;
-}
-
-- (float)scale { return ABS(x_scale); }
-- (void)setScale:(float)s {
- x_scale = (x_scale < 0.0) ? -s : s;
- y_scale = (y_scale < 0.0) ? -s : s;
-}
-
-- (BOOL)isFlippedAboutXAxis {
- return y_scale < 0.0;
-}
-
-- (void)setFlippedAboutXAxis:(BOOL)flip {
- if (flip != [self isFlippedAboutXAxis]) {
- y_scale *= -1;
- }
-}
-
-- (BOOL)isFlippedAboutYAxis {
- return x_scale < 0.0;
-}
-
-- (void)setFlippedAboutYAxis:(BOOL)flip {
- if (flip != [self isFlippedAboutYAxis]) {
- x_scale *= -1;
- }
-}
-
-- (NSPoint)fromScreen:(NSPoint)p {
- NSPoint trans;
- trans.x = (p.x - origin.x) / x_scale;
- trans.y = (p.y - origin.y) / y_scale;
- return trans;
-}
-
-- (NSPoint)toScreen:(NSPoint)p {
- NSPoint trans;
- trans.x = (p.x * x_scale) + origin.x;
- trans.y = (p.y * y_scale) + origin.y;
- return trans;
-}
-
-- (float)scaleFromScreen:(float)dist {
- return dist / ABS(x_scale);
-}
-
-- (float)scaleToScreen:(float)dist {
- return dist * ABS(x_scale);
-}
-
-- (NSRect)rectFromScreen:(NSRect)r {
- NSRect r1;
- r1.origin = [self fromScreen:r.origin];
- r1.size.width = [self scaleFromScreen:r.size.width];
- r1.size.height = [self scaleFromScreen:r.size.height];
- // if we're flipped, the origin will be at a different corner
- if ([self isFlippedAboutYAxis]) {
- r1.origin.x -= r1.size.width;
- }
- if ([self isFlippedAboutXAxis]) {
- r1.origin.y -= r1.size.height;
- }
- return r1;
-}
-
-- (NSRect)rectToScreen:(NSRect)r {
- NSPoint o = r.origin;
- // if we're flipped, the origin will be at a different corner
- if ([self isFlippedAboutYAxis]) {
- o.x = NSMaxX(r);
- }
- if ([self isFlippedAboutXAxis]) {
- o.y = NSMaxY(r);
- }
- NSRect r1;
- r1.origin = [self toScreen:o];
- r1.size.width = [self scaleToScreen:r.size.width];
- r1.size.height = [self scaleToScreen:r.size.height];
- return r1;
-}
-
-- (BOOL)isEqual:(id)object {
- Transformer *t = (Transformer*)object;
- return ([t origin].x == [self origin].x &&
- [t origin].y == [self origin].y &&
- [t scale] == [self scale]);
-}
-
-Transformer *defaultTransformer = nil;
-
-+ (Transformer*)defaultTransformer {
- if (defaultTransformer == nil) {
- defaultTransformer = [[Transformer alloc] init];
- [defaultTransformer setScale:PIXELS_PER_UNIT];
- }
- return defaultTransformer;
-}
-
-@end
-
-// vi:ft=objc:ts=4:noet:sts=4:sw=4