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-rw-r--r--tikzit/src/common/RColor.h50
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diff --git a/tikzit/src/common/RColor.h b/tikzit/src/common/RColor.h
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-/*
- * Copyright 2011 Alex Merry <alex.merry@kdemail.net>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of
- * the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#import <Foundation/Foundation.h>
-
-#ifndef CGFloat
-#define CGFloat float
-#endif
-
-/**
- * A lightweight color structure used by RenderContext
- *
- * This is mainly to avoid the overhead of ColorRGB when
- * rendering things not based on a NodeStyle
- *
- * All values range from 0.0f to 1.0f.
- */
-typedef struct {
- CGFloat red;
- CGFloat green;
- CGFloat blue;
- CGFloat alpha;
-}
-RColor;
-
-/** Solid white */
-static const RColor WhiteRColor __attribute__((unused)) = {1.0, 1.0, 1.0, 1.0};
-/** Solid black */
-static const RColor BlackRColor __attribute__((unused)) = {0.0, 0.0, 0.0, 1.0};
-
-/** Create a color with alpha set to 1.0 */
-RColor MakeSolidRColor (CGFloat red, CGFloat green, CGFloat blue);
-/** Create a color */
-RColor MakeRColor (CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha);
-
-// vi:ft=objc:noet:ts=4:sts=4:sw=4