summaryrefslogtreecommitdiff
path: root/tikzit/src/gui/undocommands.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'tikzit/src/gui/undocommands.cpp')
-rw-r--r--tikzit/src/gui/undocommands.cpp162
1 files changed, 0 insertions, 162 deletions
diff --git a/tikzit/src/gui/undocommands.cpp b/tikzit/src/gui/undocommands.cpp
deleted file mode 100644
index 736c258..0000000
--- a/tikzit/src/gui/undocommands.cpp
+++ /dev/null
@@ -1,162 +0,0 @@
-#include "undocommands.h"
-#include "nodeitem.h"
-#include "edgeitem.h"
-
-#include <QGraphicsView>
-
-MoveCommand::MoveCommand(TikzScene *scene,
- QMap<Node*, QPointF> oldNodePositions,
- QMap<Node*, QPointF> newNodePositions,
- QUndoCommand *parent) :
- QUndoCommand(parent),
- _scene(scene),
- _oldNodePositions(oldNodePositions),
- _newNodePositions(newNodePositions)
-{}
-
-
-void MoveCommand::undo()
-{
- foreach (NodeItem *ni, _scene->nodeItems()) {
- if (_oldNodePositions.contains(ni->node())) {
- ni->node()->setPoint(_oldNodePositions.value(ni->node()));
- ni->readPos();
- }
- }
-
- _scene->refreshAdjacentEdges(_oldNodePositions.keys());
-}
-
-void MoveCommand::redo()
-{
- foreach (NodeItem *ni, _scene->nodeItems()) {
- if (_newNodePositions.contains(ni->node())) {
- ni->node()->setPoint(_newNodePositions.value(ni->node()));
- ni->readPos();
- }
- }
-
- _scene->refreshAdjacentEdges(_newNodePositions.keys());
-}
-
-EdgeBendCommand::EdgeBendCommand(TikzScene *scene, Edge *edge,
- float oldWeight, int oldBend,
- int oldInAngle, int oldOutAngle) :
- _scene(scene), _edge(edge),
- _oldWeight(oldWeight), _oldBend(oldBend),
- _oldInAngle(oldInAngle), _oldOutAngle(oldOutAngle)
-{
- _newWeight = edge->weight();
- _newBend = edge->bend();
- _newInAngle = edge->inAngle();
- _newOutAngle = edge->outAngle();
-}
-
-void EdgeBendCommand::undo()
-{
- _edge->setWeight(_oldWeight);
- _edge->setBend(_oldBend);
- _edge->setInAngle(_oldInAngle);
- _edge->setOutAngle(_oldOutAngle);
-
- foreach(EdgeItem *ei, _scene->edgeItems()) {
- if (ei->edge() == _edge) {
- ei->readPos();
- break;
- }
- }
-}
-
-void EdgeBendCommand::redo()
-{
- _edge->setWeight(_newWeight);
- _edge->setBend(_newBend);
- _edge->setInAngle(_newInAngle);
- _edge->setOutAngle(_newOutAngle);
-
- foreach(EdgeItem *ei, _scene->edgeItems()) {
- if (ei->edge() == _edge) {
- ei->readPos();
- break;
- }
- }
-}
-
-DeleteCommand::DeleteCommand(TikzScene *scene,
- QMap<int, Node *> deleteNodes,
- QMap<int, Edge *> deleteEdges,
- QSet<Edge *> selEdges) :
- _scene(scene), _deleteNodes(deleteNodes),
- _deleteEdges(deleteEdges), _selEdges(selEdges)
-{}
-
-void DeleteCommand::undo()
-{
- for (auto it = _deleteNodes.begin(); it != _deleteNodes.end(); ++it) {
- Node *n = it.value();
- _scene->graph()->addNode(n, it.key());
- NodeItem *ni = new NodeItem(n);
- _scene->nodeItems().insert(n, ni);
- _scene->addItem(ni);
- ni->setSelected(true);
- }
-
- for (auto it = _deleteEdges.begin(); it != _deleteEdges.end(); ++it) {
- Edge *e = it.value();
- _scene->graph()->addEdge(e, it.key());
- EdgeItem *ei = new EdgeItem(e);
- _scene->edgeItems().insert(e, ei);
- _scene->addItem(ei);
-
- if (_selEdges.contains(e)) ei->setSelected(true);
- }
-}
-
-void DeleteCommand::redo()
-{
- foreach (Edge *e, _deleteEdges.values()) {
- EdgeItem *ei = _scene->edgeItems()[e];
- _scene->edgeItems().remove(e);
- _scene->removeItem(ei);
- delete ei;
-
- _scene->graph()->removeEdge(e);
- }
-
- foreach (Node *n, _deleteNodes.values()) {
- NodeItem *ni = _scene->nodeItems()[n];
- _scene->nodeItems().remove(n);
- _scene->removeItem(ni);
- delete ni;
-
- _scene->graph()->removeNode(n);
- }
-}
-
-AddNodeCommand::AddNodeCommand(TikzScene *scene, Node *node, QRectF newBounds) :
- _scene(scene), _node(node), _oldBounds(_scene->sceneRect()), _newBounds(newBounds)
-{
-}
-
-void AddNodeCommand::undo()
-{
- NodeItem *ni = _scene->nodeItems()[_node];
- _scene->removeItem(ni);
- _scene->nodeItems().remove(_node);
- delete ni;
-
- _scene->graph()->removeNode(_node);
-
- _scene->setBounds(_oldBounds);
-}
-
-void AddNodeCommand::redo()
-{
- // TODO: get the current style
- _scene->graph()->addNode(_node);
- NodeItem *ni = new NodeItem(_node);
- _scene->nodeItems().insert(_node, ni);
- _scene->addItem(ni);
-
- _scene->setBounds(_newBounds);
-}