From 23de2539173b2ebcd01e2420b3ed1e0d5d4bc2f5 Mon Sep 17 00:00:00 2001 From: Aleks Kissinger Date: Mon, 9 Apr 2018 12:07:09 +0200 Subject: flex/bison instructions --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index 09835a7..c42fdf7 100644 --- a/README.md +++ b/README.md @@ -11,6 +11,9 @@ To build with Qt Creator, simply click 'Open Project' and navigate to the `.pro` To install Qt VS Tools in Visual Studio 2017, go to `Tools > Extensions and Updates`, then click "Online" in the sidebar and search for Qt. Configure your Qt install under `Qt VS Tools > Qt Options`. If you installed Qt using the Windows package above, the path to Qt is probably something like `C:\Qt\5.XXX\msvc2017_64`. Once that is done, open the `.pro` file in the TikZiT repo via `Qt VS Tools > Open Qt Project File`. +The only dependency besides Qt itself is flex/bison, which is used to build the TikZ parser. The simplest way to install this is to download WinFlexBison, then rename or copy `win_flex.exe` and `win_bison.exe` to `flex.exe` and `bison.exe` respectively, and make sure both are in your `%PATH%` so the build tools can find them. + + ## Building on Linux This should be buildable in Linux using a "standard" dev setup (gcc, flex, bison, make). You will also need to configure Qt (instructions for Ubuntu are here). After that, building is: -- cgit v1.2.3