#include "node.h" #include Node::Node(QObject *parent) : QObject(parent) { qDebug() << "Node()"; } Node::~Node() { qDebug() << "~Node()"; } QPointF Node::pos() const { return _pos; } void Node::setPos(const QPointF &pos) { _pos = pos; } QString Node::name() const { return _name; } void Node::setName(const QString &name) { _name = name; } QString Node::label() const { return _label; } void Node::setLabel(const QString &label) { _label = label; }