// // RectangleShape.m // TikZiT // // Copyright 2011 Aleks Kissinger. All rights reserved. // // // This file is part of TikZiT. // // TikZiT is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // TikZiT is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with TikZiT. If not, see . // #import "RectangleShape.h" #import "Node.h" #import "Edge.h" @implementation RectangleShape - (id)init { [super init]; Node *n0,*n1,*n2,*n3; float sz = 0.2f; n0 = [Node nodeWithPoint:NSMakePoint(-sz, sz)]; n1 = [Node nodeWithPoint:NSMakePoint( sz, sz)]; n2 = [Node nodeWithPoint:NSMakePoint( sz,-sz)]; n3 = [Node nodeWithPoint:NSMakePoint(-sz,-sz)]; Edge *e0,*e1,*e2,*e3; e0 = [Edge edgeWithSource:n0 andTarget:n1]; e1 = [Edge edgeWithSource:n1 andTarget:n2]; e2 = [Edge edgeWithSource:n2 andTarget:n3]; e3 = [Edge edgeWithSource:n3 andTarget:n0]; paths = [[NSSet alloc] initWithObjects:[NSArray arrayWithObjects:e0,e1,e2,e3,nil],nil]; styleTikz = @"rectangle"; return self; } @end // vi:ft=objc:ts=4:noet:sts=4:sw=4