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#include "pathitem.h"
#include "tikzit.h"
PathItem::PathItem(Path *path)
{
_path = path;
readPos();
}
void PathItem::readPos()
{
QPainterPath painterPath;
foreach (Edge *e, _path->edges()) {
e->updateControls();
if (e == _path->edges().first())
painterPath.moveTo (toScreen(e->tail()));
if (e->bend() != 0 || !e->basicBendMode()) {
painterPath.cubicTo(toScreen(e->cp1()),
toScreen(e->cp2()),
toScreen(e->head()));
} else {
painterPath.lineTo(toScreen(e->head()));
}
}
setPainterPath(painterPath);
}
void PathItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
{
Style *st = _path->edges().first()->style();
QPen pen = st->pen();
painter->setPen(st->pen());
painter->setBrush(st->brush());
painter->drawPath(painterPath());
}
Path *PathItem::path() const
{
return _path;
}
QPainterPath PathItem::painterPath() const
{
return _painterPath;
}
void PathItem::setPainterPath(const QPainterPath &painterPath)
{
prepareGeometryChange();
_painterPath = painterPath;
float r = GLOBAL_SCALEF * 0.1;
_boundingRect = _painterPath.boundingRect().adjusted(-r,-r,r,r);
update();
}
QRectF PathItem::boundingRect() const
{
return _boundingRect;
}
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