blob: deb683e085410841e9be117a333db46ee5bb12eb (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
|
/**
* Tikzit is the top-level class which maintains the global application state. For convenience,
* it also inherits the main menu.
*/
#ifndef TIKZIT_H
#define TIKZIT_H
#include "mainwindow.h"
#include "mainmenu.h"
#include "ui_mainmenu.h"
#include "toolpalette.h"
#include "propertypalette.h"
#include "nodestyle.h"
#include <QObject>
#include <QVector>
#include <QPointF>
#include <QMenuBar>
#include <QMainWindow>
#include <QFont>
// Number of pixels between (0,0) and (1,0) at 100% zoom level. This should be
// divisible by 8 to avoid rounding errors with e.g. grid-snapping.
#define GLOBAL_SCALE 80
#define GLOBAL_SCALEF 80.0f
inline QPointF toScreen(QPointF src)
{ src.setY(-src.y()); src *= GLOBAL_SCALEF; return src; }
inline QPointF fromScreen(QPointF src)
{ src.setY(-src.y()); src /= GLOBAL_SCALEF; return src; }
class Tikzit : public QObject {
Q_OBJECT
public:
Tikzit();
ToolPalette *toolPalette() const;
PropertyPalette *propertyPalette() const;
MainWindow *activeWindow() const;
void setActiveWindow(MainWindow *activeWindow);
void removeWindow(MainWindow *w);
NodeStyle *nodeStyle(QString name);
static QFont LABEL_FONT;
// Ui::MainMenu *_mainMenuUi;
// QMenuBar *_mainMenu;
void newDoc();
void open();
private:
// void createMenu();
void loadStyles();
MainMenu *_mainMenu;
ToolPalette *_toolPalette;
PropertyPalette *_propertyPalette;
QVector<MainWindow*> _windows;
MainWindow *_activeWindow;
QVector<NodeStyle*> _nodeStyles;
};
extern Tikzit *tikzit;
#endif // TIKZIT_H
|