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/**
* Various utility functions, mostly for mathematical calculation.
*/
#ifndef UTIL_H
#define UTIL_H
#include <QPoint>
#include <cmath>
// interpolate on a cubic bezier curve
float bezierInterpolate(float dist, float c0, float c1, float c2, float c3);
QPointF bezierInterpolateFull (float dist, QPointF c0, QPointF c1, QPointF c2, QPointF c3);
// rounding
float roundToNearest(float stepSize, float val);
float radiansToDegrees (float radians);
// angles
float degreesToRadians(float degrees);
int normaliseAngleDeg (int degrees);
float normaliseAngleRad (float rads);
#endif // UTIL_H
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