1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
|
//
// color.m
// TikZiT
//
// Copyright 2010 Aleks Kissinger. All rights reserved.
//
//
// This file is part of TikZiT.
//
// TikZiT is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// TikZiT is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with TikZiT. If not, see <http://www.gnu.org/licenses/>.
//
#import "test/test.h"
#import "ColorRGB.h"
#ifdef STAND_ALONE
void runTests() {
#else
void testColor() {
#endif
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
startTestBlock(@"color");
ColorRGB *red = [ColorRGB colorWithRed:255 green:0 blue:0];
ColorRGB *lime = [ColorRGB colorWithRed:0 green:255 blue:0];
ColorRGB *green = [ColorRGB colorWithRed:0 green:128 blue:0];
TEST(@"Recognised red",
[red name] != nil &&
[[red name] isEqualToString:@"Red"]);
TEST(@"Recognised lime",
[lime name] != nil &&
[[lime name] isEqualToString:@"Lime"]);
TEST(@"Recognised green",
[green name] != nil &&
[[green name] isEqualToString:@"Green"]);
ColorRGB *floatRed = [ColorRGB colorWithFloatRed:1.0f green:0.0f blue:0.0f];
ColorRGB *floatLime = [ColorRGB colorWithFloatRed:0.0f green:1.0f blue:0.0f];
ColorRGB *floatGreen = [ColorRGB colorWithFloatRed:0.0f green:0.5f blue:0.0f];
TEST(@"Float red equal to int red", [floatRed isEqual:red]);
TEST(@"Float lime equal to int lime", [floatLime isEqual:lime]);
TEST(@"Float green equal to int green", [floatGreen isEqual:green]);
TEST(@"Recognised float red",
[floatRed name] != nil &&
[[floatRed name] isEqualToString:@"Red"]);
TEST(@"Recognised float lime",
[floatLime name] != nil &&
[[floatLime name] isEqualToString:@"Lime"]);
TEST(@"Recognised float green",
[floatGreen name] != nil &&
[[floatGreen name] isEqualToString:@"Green"]);
[floatRed setRedFloat:0.99f];
TEST(@"Nudged red, not recognised now", [floatRed name] == nil);
[floatRed setToClosestHashed];
TEST(@"Set to closest hashed, reconised again",
[floatRed name] != nil &&
[[floatRed name] isEqualToString:@"Red"]);
TEST(@"Red has correct hex (ff0000)", [[red hexName] isEqualToString:@"hexcolor0xff0000"]);
TEST(@"Lime has correct hex (00ff00)", [[lime hexName] isEqualToString:@"hexcolor0x00ff00"]);
TEST(@"Green has correct hex (008000)", [[green hexName] isEqualToString:@"hexcolor0x008000"]);
endTestBlock(@"color");
[pool drain];
}
|