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/*
* Copyright 2011 Alex Merry <dev@randomguy3.me.uk>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#import "TZFoundation.h"
#import "NodeStyle.h"
#import "RenderContext.h"
#import "Surface.h"
@interface NodeStyle (Render)
- (void) renderToSurface:(id<Surface>)surface withContext:(id<RenderContext>)context at:(NSPoint)p;
- (BOOL) hitByPoint:(NSPoint)p onSurface:(id<Surface>)surface;
@end
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