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authorROUVREAU Vincent <vincent.rouvreau@inria.fr>2020-06-18 07:31:45 +0200
committerROUVREAU Vincent <vincent.rouvreau@inria.fr>2020-06-18 07:31:45 +0200
commitfcd06dde50637028a2028adff84e5bb2b2236178 (patch)
treead49b04f073668d7a4741b932b603042c1b613c2 /src/Collapse/include/gudhi/Flag_complex_edge_collapser.h
parent5cef9998a86f76ef1eb51ba53713cec52443cb19 (diff)
Code review: rename Flag_complex_sparse_matrix as edge_collapser and filtered_edge_collapse method as process_edges
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+/* This file is part of the Gudhi Library - https://gudhi.inria.fr/ - which is released under MIT.
+ * See file LICENSE or go to https://gudhi.inria.fr/licensing/ for full license details.
+ * Author(s): Siddharth Pritam
+ *
+ * Copyright (C) 2020 Inria
+ *
+ * Modification(s):
+ * - 2020/03 Vincent Rouvreau: integration to the gudhi library
+ * - YYYY/MM Author: Description of the modification
+ */
+
+#ifndef FLAG_COMPLEX_EDGE_COLLAPSER_H_
+#define FLAG_COMPLEX_EDGE_COLLAPSER_H_
+
+#include <gudhi/graph_simplicial_complex.h>
+#include <gudhi/Debug_utils.h>
+
+#include <boost/functional/hash.hpp>
+#include <boost/graph/adjacency_list.hpp>
+
+#include <Eigen/Sparse>
+
+#ifdef GUDHI_USE_TBB
+#include <tbb/parallel_sort.h>
+#endif
+
+#include <iostream>
+#include <utility> // for std::pair
+#include <vector>
+#include <unordered_map>
+#include <unordered_set>
+#include <set>
+#include <tuple> // for std::tie
+#include <algorithm> // for std::includes
+#include <iterator> // for std::inserter
+
+namespace Gudhi {
+
+namespace collapse {
+
+/**
+ * \class Flag_complex_edge_collapser
+ * \brief Flag complex sparse matrix data structure.
+ *
+ * \ingroup collapse
+ *
+ * \details
+ * This class stores a <a target="_blank" href="https://en.wikipedia.org/wiki/Clique_complex">Flag complex</a>
+ * in an <a target="_blank" href="https://eigen.tuxfamily.org/dox/group__TutorialSparse.html">Eigen sparse matrix</a>.
+ *
+ * \tparam Vertex type must be a signed integer type. It admits a total order <.
+ * \tparam Filtration type for the value of the filtration function. Must be comparable with <.
+ */
+template<typename Vertex, typename Filtration>
+class Flag_complex_edge_collapser {
+ public:
+ /** \brief Re-define Vertex as Vertex_handle type to ease the interface with compute_proximity_graph. */
+ using Vertex_handle = Vertex;
+ /** \brief Re-define Filtration as Filtration_value type to ease the interface with compute_proximity_graph. */
+ using Filtration_value = Filtration;
+ /** \brief This is an ordered pair, An edge is stored with convention of the first element being the smaller i.e
+ * {2,3} not {3,2}. However this is at the level of row indices on actual vertex lables.
+ */
+ using Edge = std::pair<Vertex_handle, Vertex_handle>;
+
+ private:
+ // internal numbering of vertices and edges
+ using IVertex = std::size_t;
+ using Edge_index = std::size_t;
+ using IEdge = std::pair<IVertex, IVertex>;
+
+ // The sparse matrix data type
+ // (Eigen::SparseMatrix<Edge_index, Eigen::RowMajor> has slow insertions)
+ using Sparse_vector = Eigen::SparseVector<Edge_index>;
+ using Sparse_row_matrix = std::vector<Sparse_vector>;
+
+ // A range of row indices
+ using IVertex_vector = std::vector<IVertex>;
+
+ public:
+ /** \brief Filtered_edge is a type to store an edge with its filtration value. */
+ using Filtered_edge = std::pair<Edge, Filtration_value>;
+ /** \brief Proximity_graph is a type that can be used to construct easily a Flag_complex_edge_collapser. */
+ using Proximity_graph = Gudhi::Proximity_graph<Flag_complex_edge_collapser>;
+
+ private:
+ // Map from row index to its vertex handle
+ std::vector<Vertex_handle> row_to_vertex_;
+
+ // Index of the current edge in the backwards walk. Edges <= current_backward are part of the temporary graph,
+ // while edges > current_backward are removed unless critical_edge_indicator_.
+ Edge_index current_backward = -1;
+
+ // Map from IEdge to its index
+ std::unordered_map<IEdge, Edge_index, boost::hash<IEdge>> iedge_to_index_map_;
+
+ // Boolean vector to indicate if the edge is critical.
+ std::vector<bool> critical_edge_indicator_;
+
+ // Map from vertex handle to its row index
+ std::unordered_map<Vertex_handle, IVertex> vertex_to_row_;
+
+ // Stores the Sparse matrix of Filtration values representing the original graph.
+ // The matrix rows and columns are indexed by IVertex.
+ Sparse_row_matrix sparse_row_adjacency_matrix_;
+
+ // The input, a vector of filtered edges.
+ std::vector<Filtered_edge> f_edge_vector_;
+
+ // Edge e is the actual edge (u,v), with Vertex_handle u and v, not IVertex.
+ bool edge_is_dominated(const Edge& edge) const
+ {
+ Vertex_handle u = std::get<0>(edge);
+ Vertex_handle v = std::get<1>(edge);
+
+ const IVertex rw_u = vertex_to_row_.at(u);
+ const IVertex rw_v = vertex_to_row_.at(v);
+#ifdef DEBUG_TRACES
+ std::cout << "The edge {" << u << ", " << v << "} is going for domination check." << std::endl;
+#endif // DEBUG_TRACES
+ auto common_neighbours = open_common_neighbours_row_index(rw_u, rw_v);
+#ifdef DEBUG_TRACES
+ std::cout << "And its common neighbours are." << std::endl;
+ for (auto neighbour : common_neighbours) {
+ std::cout << row_to_vertex_[neighbour] << ", " ;
+ }
+ std::cout<< std::endl;
+#endif // DEBUG_TRACES
+ if (common_neighbours.size() == 1)
+ return true;
+ else
+ for (auto rw_c : common_neighbours) {
+ auto neighbours_c = neighbours_row_index(rw_c, true);
+ // If neighbours_c contains the common neighbours.
+ if (std::includes(neighbours_c.begin(), neighbours_c.end(),
+ common_neighbours.begin(), common_neighbours.end()))
+ return true;
+ }
+ return false;
+ }
+
+ // Returns the edges connecting u and v (extremities of crit) to their common neighbors (not themselves)
+ std::set<Edge_index> three_clique_indices(Edge_index crit) {
+ std::set<Edge_index> edge_indices;
+
+ Edge edge = std::get<0>(f_edge_vector_[crit]);
+ Vertex_handle u = std::get<0>(edge);
+ Vertex_handle v = std::get<1>(edge);
+
+#ifdef DEBUG_TRACES
+ std::cout << "The current critical edge to re-check criticality with filt value is : f {" << u << "," << v
+ << "} = " << std::get<1>(f_edge_vector_[crit]) << std::endl;
+#endif // DEBUG_TRACES
+ auto rw_u = vertex_to_row_[u];
+ auto rw_v = vertex_to_row_[v];
+
+ IVertex_vector common_neighbours = open_common_neighbours_row_index(rw_u, rw_v);
+
+ for (auto rw_c : common_neighbours) {
+ IEdge e_with_new_nbhr_v = std::minmax(rw_u, rw_c);
+ IEdge e_with_new_nbhr_u = std::minmax(rw_v, rw_c);
+ edge_indices.emplace(iedge_to_index_map_[e_with_new_nbhr_v]);
+ edge_indices.emplace(iedge_to_index_map_[e_with_new_nbhr_u]);
+ }
+ return edge_indices;
+ }
+
+ // Detect and set all edges that are becoming critical
+ template<typename FilteredEdgeOutput>
+ void set_edge_critical(Edge_index indx, Filtration_value filt, FilteredEdgeOutput filtered_edge_output) {
+#ifdef DEBUG_TRACES
+ std::cout << "The curent index with filtration value " << indx << ", " << filt << " is primary critical" <<
+ std::endl;
+#endif // DEBUG_TRACES
+ std::set<Edge_index> effected_indices = three_clique_indices(indx);
+ // Cannot use boost::adaptors::reverse in such dynamic cases apparently
+ for (auto it = effected_indices.rbegin(); it != effected_indices.rend(); ++it) {
+ current_backward = *it;
+ Edge edge = std::get<0>(f_edge_vector_[current_backward]);
+ Vertex_handle u = std::get<0>(edge);
+ Vertex_handle v = std::get<1>(edge);
+ // If current_backward is not critical so it should be processed, otherwise it stays in the graph
+ if (!critical_edge_indicator_[current_backward]) {
+ if (!edge_is_dominated(edge)) {
+#ifdef DEBUG_TRACES
+ std::cout << "The curent index became critical " << current_backward << std::endl;
+#endif // DEBUG_TRACES
+ critical_edge_indicator_[current_backward] = true;
+ filtered_edge_output({u, v}, filt);
+ std::set<Edge_index> inner_effected_indcs = three_clique_indices(current_backward);
+ for (auto inr_idx : inner_effected_indcs) {
+ if(inr_idx < current_backward) // && !critical_edge_indicator_[inr_idx]
+ effected_indices.emplace(inr_idx);
+ }
+#ifdef DEBUG_TRACES
+ std::cout << "The following edge is critical with filt value: {" << u << "," << v << "}; "
+ << filt << std::endl;
+#endif // DEBUG_TRACES
+ }
+ }
+ }
+ // Clear the implicit "removed from graph" data structure
+ current_backward = -1;
+ }
+
+ // Returns list of neighbors of a particular vertex.
+ IVertex_vector neighbours_row_index(IVertex rw_u, bool closed) const
+ {
+ IVertex_vector neighbors;
+ neighbors.reserve(sparse_row_adjacency_matrix_[rw_u].nonZeros()); // too much, but who cares
+#ifdef DEBUG_TRACES
+ std::cout << "The neighbours of the vertex: " << row_to_vertex_[rw_u] << " are. " << std::endl;
+#endif // DEBUG_TRACES
+ // Iterate over the neighbors
+ for (typename Sparse_vector::InnerIterator it(sparse_row_adjacency_matrix_[rw_u]); it; ++it) {
+ IVertex rw_v = it.index();
+ if (!closed && rw_u == rw_v) continue;
+ Edge_index ei;
+ // If the vertex v is not dominated and the edge {u,v} is still in the matrix
+ if ((closed && rw_u == rw_v) ||
+ (ei = it.value()) <= current_backward ||
+ critical_edge_indicator_[ei]) {
+ neighbors.push_back(rw_v);
+#ifdef DEBUG_TRACES
+ std::cout << row_to_vertex_[rw_v] << ", " ;
+#endif // DEBUG_TRACES
+ }
+ }
+#ifdef DEBUG_TRACES
+ std::cout << std::endl;
+#endif // DEBUG_TRACES
+ return neighbors;
+ }
+
+ // Returns the list of open neighbours of the edge :{u,v}.
+ IVertex_vector open_common_neighbours_row_index(IVertex rw_u, IVertex rw_v) const
+ {
+ IVertex_vector non_zero_indices_u = neighbours_row_index(rw_u, false);
+ IVertex_vector non_zero_indices_v = neighbours_row_index(rw_v, false);
+ IVertex_vector common;
+ common.reserve(std::min(non_zero_indices_u.size(), non_zero_indices_v.size()));
+ std::set_intersection(non_zero_indices_u.begin(), non_zero_indices_u.end(), non_zero_indices_v.begin(),
+ non_zero_indices_v.end(), std::back_inserter(common));
+
+ return common;
+ }
+
+ // Insert a vertex in the data structure
+ IVertex insert_vertex(Vertex_handle vertex) {
+ auto n = row_to_vertex_.size();
+ auto result = vertex_to_row_.emplace(vertex, n);
+ // If it was not already inserted - Value won't be updated by emplace if it is already present
+ if (result.second) {
+ // Expand the matrix. The size of rows is irrelevant.
+ sparse_row_adjacency_matrix_.emplace_back((std::numeric_limits<Eigen::Index>::max)());
+ // Initializing the diagonal element of the adjency matrix corresponding to rw_b.
+ sparse_row_adjacency_matrix_[n].insert(n) = -1; // not an edge
+ // Must be done after reading its size()
+ row_to_vertex_.push_back(vertex);
+ }
+ return result.first->second;
+ }
+
+ // Insert an edge in the data structure
+ // @exception std::invalid_argument In debug mode, if u == v
+ IEdge insert_new_edge(Vertex_handle u, Vertex_handle v, Edge_index idx)
+ {
+ GUDHI_CHECK((u != v), std::invalid_argument("Flag_complex_edge_collapser::insert_new_edge with u == v"));
+ // The edge must not be added before, it should be a new edge.
+ IVertex rw_u = insert_vertex(u);
+ IVertex rw_v = insert_vertex(v);
+#ifdef DEBUG_TRACES
+ std::cout << "Inserting the edge " << u <<", " << v << std::endl;
+#endif // DEBUG_TRACES
+ sparse_row_adjacency_matrix_[rw_u].insert(rw_v) = idx;
+ sparse_row_adjacency_matrix_[rw_v].insert(rw_u) = idx;
+ return std::minmax(rw_u, rw_v);
+ }
+
+ public:
+ /** \brief Flag_complex_edge_collapser constructor from a range of filtered edges.
+ *
+ * @param[in] filtered_edge_range Range of filtered edges. Filtered edges must be in
+ * `Flag_complex_edge_collapser::Filtered_edge`.
+ *
+ * There is no need the range to be sorted, as it will be performed in
+ * `Flag_complex_edge_collapser::process_edges`.
+ */
+ template<typename Filtered_edge_range>
+ Flag_complex_edge_collapser(const Filtered_edge_range& filtered_edge_range)
+ : f_edge_vector_(filtered_edge_range.begin(), filtered_edge_range.end()) { }
+
+ /** \brief Flag_complex_edge_collapser constructor from a proximity graph, cf. `Gudhi::compute_proximity_graph`.
+ *
+ * @param[in] one_skeleton_graph The one skeleton graph. The graph must be in
+ * `Flag_complex_edge_collapser::Proximity_graph`.
+ *
+ * The constructor is computing and filling a vector of `Flag_complex_edge_collapser::Filtered_edge`
+ */
+ Flag_complex_edge_collapser(const Proximity_graph& one_skeleton_graph) {
+ // Insert all edges
+ for (auto edge_it = boost::edges(one_skeleton_graph);
+ edge_it.first != edge_it.second; ++edge_it.first) {
+ auto edge = *(edge_it.first);
+ Vertex_handle u = source(edge, one_skeleton_graph);
+ Vertex_handle v = target(edge, one_skeleton_graph);
+ f_edge_vector_.push_back({{u, v}, boost::get(Gudhi::edge_filtration_t(), one_skeleton_graph, edge)});
+ }
+ }
+
+ /** \brief Performs edge collapse in a increasing sequence of the filtration value.
+ *
+ * \tparam FilteredEdgeOutput is a functor that furnishes `({Vertex_handle u, Vertex_handle v}, Filtration_value f)`
+ * that will get called on the output edges, in non-decreasing order of filtration.
+ */
+ template<typename FilteredEdgeOutput>
+ void process_edges(FilteredEdgeOutput filtered_edge_output) {
+ // Sort edges
+ auto sort_by_filtration = [](const Filtered_edge& edge_a, const Filtered_edge& edge_b) -> bool
+ {
+ return (get<1>(edge_a) < get<1>(edge_b));
+ };
+
+#ifdef GUDHI_USE_TBB
+ tbb::parallel_sort(f_edge_vector_.begin(), f_edge_vector_.end(), sort_by_filtration);
+#else
+ std::sort(f_edge_vector_.begin(), f_edge_vector_.end(), sort_by_filtration);
+#endif
+
+ for (Edge_index endIdx = 0; endIdx < f_edge_vector_.size(); endIdx++) {
+ Filtered_edge fec = f_edge_vector_[endIdx];
+ Edge edge = std::get<0>(fec);
+ Vertex_handle u = std::get<0>(edge);
+ Vertex_handle v = std::get<1>(edge);
+ Filtration_value filt = std::get<1>(fec);
+
+ // Inserts the edge in the sparse matrix to update the graph (G_i)
+ IEdge ie = insert_new_edge(u, v, endIdx);
+
+ iedge_to_index_map_.emplace(ie, endIdx);
+ critical_edge_indicator_.push_back(false);
+
+ if (!edge_is_dominated(edge)) {
+ critical_edge_indicator_[endIdx] = true;
+ filtered_edge_output({u, v}, filt);
+ if (endIdx > 1)
+ set_edge_critical(endIdx, filt, filtered_edge_output);
+ }
+ }
+ }
+
+};
+
+} // namespace collapse
+
+} // namespace Gudhi
+
+#endif // FLAG_COMPLEX_EDGE_COLLAPSER_H_