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// #ifdef _DEBUG
// # define TBB_USE_THREADING_TOOL
// #endif
#include <gudhi/Landmark_choice_by_random_point.h>
#include <gudhi/Landmark_choice_by_farthest_point.h>
#include <vector>
#include <iterator>
#include <CGAL/Epick_d.h>
int main() {
typedef CGAL::Epick_d<CGAL::Dynamic_dimension_tag> K;
typedef typename K::FT FT;
typedef typename K::Point_d Point_d;
std::vector<Point_d> vect;
vect.push_back(Point_d(std::vector<FT>({0,0,0,0})));
vect.push_back(Point_d(std::vector<FT>({0,0,0,1})));
vect.push_back(Point_d(std::vector<FT>({0,0,1,0})));
vect.push_back(Point_d(std::vector<FT>({0,0,1,1})));
vect.push_back(Point_d(std::vector<FT>({0,1,0,0})));
vect.push_back(Point_d(std::vector<FT>({0,1,0,1})));
vect.push_back(Point_d(std::vector<FT>({0,1,1,0})));
vect.push_back(Point_d(std::vector<FT>({0,1,1,1})));
vect.push_back(Point_d(std::vector<FT>({1,0,0,0})));
vect.push_back(Point_d(std::vector<FT>({1,0,0,1})));
vect.push_back(Point_d(std::vector<FT>({1,0,1,0})));
vect.push_back(Point_d(std::vector<FT>({1,0,1,1})));
vect.push_back(Point_d(std::vector<FT>({1,1,0,0})));
vect.push_back(Point_d(std::vector<FT>({1,1,0,1})));
vect.push_back(Point_d(std::vector<FT>({1,1,1,0})));
vect.push_back(Point_d(std::vector<FT>({1,1,1,1})));
std::vector<Point_d> landmarks;
Gudhi::landmark_choice_by_random_point(vect, 5, std::back_inserter(landmarks));
std::cout << "landmark vector contains: ";
for (auto l: landmarks)
std::cout << l << "\n";
landmarks.clear();
K k;
Gudhi::landmark_choice_by_farthest_point(k, vect, 16, std::back_inserter(landmarks));
}
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