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authorvrouvrea <vrouvrea@636b058d-ea47-450e-bf9e-a15bfbe3eedb>2015-10-08 21:15:51 +0000
committervrouvrea <vrouvrea@636b058d-ea47-450e-bf9e-a15bfbe3eedb>2015-10-08 21:15:51 +0000
commitcd2e83819689afd2cd1bc76810282111cf5cd59d (patch)
tree8cf97b1f5a8589fa160d03248ca3f429b436b814 /src/GudhUI/view
parent58e633f51ffa06aa219231cd1c08eab59457a12f (diff)
cpplint fixes on GudhUI
git-svn-id: svn+ssh://scm.gforge.inria.fr/svnroot/gudhi/trunk@844 636b058d-ea47-450e-bf9e-a15bfbe3eedb Former-commit-id: 3acf1e789f3e4bded974f324ce3161bc1d1d2433
Diffstat (limited to 'src/GudhUI/view')
-rw-r--r--src/GudhUI/view/Color.h42
-rw-r--r--src/GudhUI/view/FirstCoordProjector.h44
-rw-r--r--src/GudhUI/view/Projector3D.h47
-rw-r--r--src/GudhUI/view/View_parameter.h264
-rw-r--r--src/GudhUI/view/Viewer.cpp303
-rw-r--r--src/GudhUI/view/Viewer.h129
-rw-r--r--src/GudhUI/view/Viewer_instructor.cpp272
-rw-r--r--src/GudhUI/view/Viewer_instructor.h149
8 files changed, 654 insertions, 596 deletions
diff --git a/src/GudhUI/view/Color.h b/src/GudhUI/view/Color.h
index a63456cb..ba0592e1 100644
--- a/src/GudhUI/view/Color.h
+++ b/src/GudhUI/view/Color.h
@@ -1,21 +1,35 @@
-/*
- * Color.h
+/* This file is part of the Gudhi Library. The Gudhi library
+ * (Geometric Understanding in Higher Dimensions) is a generic C++
+ * library for computational topology.
*
- * Created on: Aug 26, 2014
- * Author: dsalinas
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 INRIA Sophia Antipolis-Mediterranee (France)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
*/
-#ifndef COLOR_H_
-#define COLOR_H_
-
+#ifndef VIEW_COLOR_H_
+#define VIEW_COLOR_H_
+struct Color {
+ double r;
+ double g;
+ double b;
-struct Color{
- double r;
- double g;
- double b;
- Color(double r_,double g_,double b_):r(r_),g(g_),b(b_){}
+ Color(double r_, double g_, double b_) : r(r_), g(g_), b(b_) { }
};
-
-#endif /* COLOR_H_ */
+#endif // VIEW_COLOR_H_
diff --git a/src/GudhUI/view/FirstCoordProjector.h b/src/GudhUI/view/FirstCoordProjector.h
index 2659eef1..529d2d42 100644
--- a/src/GudhUI/view/FirstCoordProjector.h
+++ b/src/GudhUI/view/FirstCoordProjector.h
@@ -1,24 +1,40 @@
-/*
- * FirstCoordProjector.h
+/* This file is part of the Gudhi Library. The Gudhi library
+ * (Geometric Understanding in Higher Dimensions) is a generic C++
+ * library for computational topology.
*
- * Created on: Aug 27, 2014
- * Author: dsalinas
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 INRIA Sophia Antipolis-Mediterranee (France)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
*/
-#ifndef FIRSTCOORDPROJECTOR_H_
-#define FIRSTCOORDPROJECTOR_H_
+#ifndef VIEW_FIRSTCOORDPROJECTOR_H_
+#define VIEW_FIRSTCOORDPROJECTOR_H_
#include "utils/UI_utils.h"
#include "Projector3D.h"
-class FirstCoordProjector3D : public Projector3D{
- typedef Projector3D::Point Point;
- typedef Projector3D::Point_3 Point_3;
+class FirstCoordProjector3D : public Projector3D {
+ typedef Projector3D::Point Point;
+ typedef Projector3D::Point_3 Point_3;
- Point_3 operator()(const Point& p) const{
- assert(p.dimension()>=3);
- return Point_3(p.x(),p.y(),p.z());
- }
+ Point_3 operator()(const Point& p) const {
+ assert(p.dimension() >= 3);
+ return Point_3(p.x(), p.y(), p.z());
+ }
};
-#endif /* FIRSTCOORDPROJECTOR_H_ */
+#endif // VIEW_FIRSTCOORDPROJECTOR_H_
diff --git a/src/GudhUI/view/Projector3D.h b/src/GudhUI/view/Projector3D.h
index 503b35c5..2a756541 100644
--- a/src/GudhUI/view/Projector3D.h
+++ b/src/GudhUI/view/Projector3D.h
@@ -1,28 +1,39 @@
-/*
- * Projector.h
+/* This file is part of the Gudhi Library. The Gudhi library
+ * (Geometric Understanding in Higher Dimensions) is a generic C++
+ * library for computational topology.
*
- * Created on: Aug 27, 2014
- * Author: dsalinas
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 INRIA Sophia Antipolis-Mediterranee (France)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
*/
-#ifndef PROJECTOR3D_H_
-#define PROJECTOR3D_H_
+#ifndef VIEW_PROJECTOR3D_H_
+#define VIEW_PROJECTOR3D_H_
#include "model/Complex_typedefs.h"
+class Projector3D {
+ public:
+ typedef Geometry_trait::Point Point;
+ typedef Geometry_trait::Point_3 Point_3;
-class Projector3D{
-public:
- typedef Geometry_trait::Point Point;
- typedef Geometry_trait::Point_3 Point_3;
-
- virtual Point_3 operator()(const Point&) const = 0;
-
- virtual ~Projector3D(){
- }
+ virtual Point_3 operator()(const Point&) const = 0;
+ virtual ~Projector3D() { }
};
-
-
-#endif /* PROJECTOR3D_H_ */
+#endif // VIEW_PROJECTOR3D_H_
diff --git a/src/GudhUI/view/View_parameter.h b/src/GudhUI/view/View_parameter.h
index 39c5d7dd..9805abc2 100644
--- a/src/GudhUI/view/View_parameter.h
+++ b/src/GudhUI/view/View_parameter.h
@@ -1,13 +1,28 @@
-/*
- * View_parameter.h
+/* This file is part of the Gudhi Library. The Gudhi library
+ * (Geometric Understanding in Higher Dimensions) is a generic C++
+ * library for computational topology.
*
- * Created on: Mar 10, 2014
- * Author: David Salinas
- * Copyright 2013 INRIA. All rights reserved
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 INRIA Sophia Antipolis-Mediterranee (France)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
*/
-#ifndef VIEW_PARAMETER_H_
-#define VIEW_PARAMETER_H_
+#ifndef VIEW_VIEW_PARAMETER_H_
+#define VIEW_VIEW_PARAMETER_H_
#include <iostream>
@@ -15,123 +30,122 @@
* Different parameters for the view such as the camera angle,
* the light, options for vertices/edges/triangles.
*/
-class View_parameter{
-public:
- bool light;
- bool relative_light;
-
- double size_vertices;
- double size_edges;
- double light_edges; // in 0-1
- double light_triangles;// in 0-1
-
- /**
- * light angle
- */
- double theta;
- double phi;
-
- enum VERTEX_MODE{ V_NONE,V_SIMPLE,V_COUNT};
- enum EDGE_MODE{ E_NONE,E_SIMPLE,E_COUNT};
- enum TRIANGLE_MODE{ T_NONE,T_SIMPLE,T_COUNT};
-
-
-
-
- VERTEX_MODE vertex_mode;
- EDGE_MODE edge_mode;
- TRIANGLE_MODE triangle_mode;
-
- void change_vertex_mode(){
- int current_value = vertex_mode;
- vertex_mode = static_cast<VERTEX_MODE>(++current_value % V_COUNT);
- std::cout<<"Vertex mode : ";
- switch (vertex_mode) {
- case V_NONE:
- std::cout<<"empty\n";
- break;
- case V_SIMPLE:
- std::cout<<"simple\n";
- break;
- default:
- break;
- }
- }
-
- void change_vertex_mode(int new_mode){
- vertex_mode = static_cast<VERTEX_MODE>(new_mode % V_COUNT);
- }
-
- void change_edge_mode(){
- int current_value = edge_mode;
- edge_mode = static_cast<EDGE_MODE>(++current_value % E_COUNT);
- }
-
- void change_edge_mode(int new_mode){
- edge_mode = static_cast<EDGE_MODE>(new_mode % E_COUNT);
- }
-
-
- void change_triangle_mode(){
- int current_value = triangle_mode;
- triangle_mode = static_cast<TRIANGLE_MODE>(++current_value % T_COUNT);
- }
-
-
-
-
-
- View_parameter(){
- light = true;
- relative_light = true;
- vertex_mode = V_SIMPLE;
- edge_mode = E_SIMPLE;
- triangle_mode = T_NONE;
-
- size_vertices = 3;
- size_edges = 2;
-
- light_edges = 0.3;
- light_triangles = 0.85;
- theta = 0;
- phi = 0;
- }
-
- friend std::ostream& operator<<(std::ostream& stream, const View_parameter& param){
- stream << param.light<< " ";
- stream << param.relative_light<< " ";
- stream << param.vertex_mode<< " ";
- stream << param.edge_mode<< " ";
- stream << param.triangle_mode<< " ";
- stream << param.size_vertices<< " ";
- stream << param.size_edges<< " ";
- stream << param.light_edges<< " ";
- stream << param.light_triangles<< " ";
- stream << param.theta<< " ";
- stream << param.phi<< " ";
- return stream;
- }
-
- friend std::istream& operator>>(std::istream& stream, View_parameter& param){
- stream >> param.light;
- stream >> param.relative_light;
- int a;
- stream>>a;
- param.vertex_mode = static_cast<VERTEX_MODE>(a % V_COUNT);
- stream>>a;
- param.edge_mode = static_cast<EDGE_MODE>(a % E_COUNT);
- stream>>a;
- param.triangle_mode = static_cast<TRIANGLE_MODE>(a % T_COUNT);
- stream>>a;
- stream >> param.size_vertices;
- stream >> param.size_edges;
- stream >> param.light_edges;
- stream >> param.light_triangles;
- stream >> param.theta;
- stream >> param.phi;
- return stream;
- }
-
+class View_parameter {
+ public:
+ bool light;
+ bool relative_light;
+
+ double size_vertices;
+ double size_edges;
+ double light_edges; // in 0-1
+ double light_triangles; // in 0-1
+
+ /**
+ * light angle
+ */
+ double theta;
+ double phi;
+
+ enum VERTEX_MODE {
+ V_NONE, V_SIMPLE, V_COUNT
+ };
+
+ enum EDGE_MODE {
+ E_NONE, E_SIMPLE, E_COUNT
+ };
+
+ enum TRIANGLE_MODE {
+ T_NONE, T_SIMPLE, T_COUNT
+ };
+
+ VERTEX_MODE vertex_mode;
+ EDGE_MODE edge_mode;
+ TRIANGLE_MODE triangle_mode;
+
+ void change_vertex_mode() {
+ int current_value = vertex_mode;
+ vertex_mode = static_cast<VERTEX_MODE> (++current_value % V_COUNT);
+ std::cout << "Vertex mode : ";
+ switch (vertex_mode) {
+ case V_NONE:
+ std::cout << "empty\n";
+ break;
+ case V_SIMPLE:
+ std::cout << "simple\n";
+ break;
+ default:
+ break;
+ }
+ }
+
+ void change_vertex_mode(int new_mode) {
+ vertex_mode = static_cast<VERTEX_MODE> (new_mode % V_COUNT);
+ }
+
+ void change_edge_mode() {
+ int current_value = edge_mode;
+ edge_mode = static_cast<EDGE_MODE> (++current_value % E_COUNT);
+ }
+
+ void change_edge_mode(int new_mode) {
+ edge_mode = static_cast<EDGE_MODE> (new_mode % E_COUNT);
+ }
+
+ void change_triangle_mode() {
+ int current_value = triangle_mode;
+ triangle_mode = static_cast<TRIANGLE_MODE> (++current_value % T_COUNT);
+ }
+
+ View_parameter() {
+ light = true;
+ relative_light = true;
+ vertex_mode = V_SIMPLE;
+ edge_mode = E_SIMPLE;
+ triangle_mode = T_NONE;
+
+ size_vertices = 3;
+ size_edges = 2;
+
+ light_edges = 0.3;
+ light_triangles = 0.85;
+ theta = 0;
+ phi = 0;
+ }
+
+ friend std::ostream& operator<<(std::ostream& stream, const View_parameter& param) {
+ stream << param.light << " ";
+ stream << param.relative_light << " ";
+ stream << param.vertex_mode << " ";
+ stream << param.edge_mode << " ";
+ stream << param.triangle_mode << " ";
+ stream << param.size_vertices << " ";
+ stream << param.size_edges << " ";
+ stream << param.light_edges << " ";
+ stream << param.light_triangles << " ";
+ stream << param.theta << " ";
+ stream << param.phi << " ";
+ return stream;
+ }
+
+ friend std::istream& operator>>(std::istream& stream, View_parameter& param) {
+ stream >> param.light;
+ stream >> param.relative_light;
+ int a;
+ stream >> a;
+ param.vertex_mode = static_cast<VERTEX_MODE> (a % V_COUNT);
+ stream >> a;
+ param.edge_mode = static_cast<EDGE_MODE> (a % E_COUNT);
+ stream >> a;
+ param.triangle_mode = static_cast<TRIANGLE_MODE> (a % T_COUNT);
+ stream >> a;
+ stream >> param.size_vertices;
+ stream >> param.size_edges;
+ stream >> param.light_edges;
+ stream >> param.light_triangles;
+ stream >> param.theta;
+ stream >> param.phi;
+ return stream;
+ }
};
-#endif /* VIEW_PARAMETER_H_ */
+#endif // VIEW_VIEW_PARAMETER_H_
diff --git a/src/GudhUI/view/Viewer.cpp b/src/GudhUI/view/Viewer.cpp
index d8a35faf..c6c2b345 100644
--- a/src/GudhUI/view/Viewer.cpp
+++ b/src/GudhUI/view/Viewer.cpp
@@ -1,197 +1,186 @@
-/*
- * Viewer.cpp
+/* This file is part of the Gudhi Library. The Gudhi library
+ * (Geometric Understanding in Higher Dimensions) is a generic C++
+ * library for computational topology.
*
- * Created on: Aug 26, 2014
- * Author: dsalinas
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 INRIA Sophia Antipolis-Mediterranee (France)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
*/
#include "Viewer.h"
#include "utils/UI_utils.h"
-Viewer::Viewer(QWidget* parent): QGLViewer(QGLFormat(QGL::SampleBuffers),parent),instructor(0),theta(0),phi(0){
-}
+Viewer::Viewer(QWidget* parent) : QGLViewer(QGLFormat(QGL::SampleBuffers), parent), instructor(0), theta(0), phi(0) { }
-void
-Viewer::set_instructor(Viewer_instructor* instructor_){
- instructor = instructor_;
+void Viewer::set_instructor(Viewer_instructor* instructor_) {
+ instructor = instructor_;
}
-void
-Viewer::show_entire_scene(){
- this->showEntireScene();
+void Viewer::show_entire_scene() {
+ this->showEntireScene();
}
-void
-Viewer::draw(){
- instructor->give_instructions();
+void Viewer::draw() {
+ instructor->give_instructions();
}
-
-void
-Viewer::set_bounding_box(const Point_3 & lower_left,const Point_3 & upper_right){
- this->camera()->setSceneBoundingBox(
- qglviewer::Vec(lower_left[0], lower_left[1], lower_left[2]),
- qglviewer::Vec(upper_right[0], upper_right[1], upper_right[2])
- );
+void Viewer::set_bounding_box(const Point_3 & lower_left, const Point_3 & upper_right) {
+ this->camera()->setSceneBoundingBox(qglviewer::Vec(lower_left[0], lower_left[1], lower_left[2]),
+ qglviewer::Vec(upper_right[0], upper_right[1], upper_right[2]));
}
-void
-Viewer::update_GL(){
- this->updateGL();
-
+void Viewer::update_GL() {
+ this->updateGL();
}
-void
-Viewer::init_scene(){
- this->setBackgroundColor(Qt::white);
- ::glEnable(GL_LINE_SMOOTH);
- init_light();
+void Viewer::init_scene() {
+ this->setBackgroundColor(Qt::white);
+ ::glEnable(GL_LINE_SMOOTH);
+ init_light();
}
-void
-Viewer::init_light(){
- ::glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
+void Viewer::init_light() {
+ ::glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
}
-void
-Viewer::set_light(){
- if(theta>=0 && phi >=0){
- const GLfloat pos[4] = {(float)(sin(phi)*cos(theta)),(float)(sin(phi)*sin(theta)),(float)(cos(phi)),0.};
- glLightfv(GL_LIGHT0, GL_POSITION, pos);
- }
+void Viewer::set_light() {
+ if (theta >= 0 && phi >= 0) {
+ const GLfloat pos[4] = {static_cast<float> (sin(phi) * cos(theta)),
+ static_cast<float> (sin(phi) * sin(theta)),
+ static_cast<float> (cos(phi)), 0.};
+ glLightfv(GL_LIGHT0, GL_POSITION, pos);
+ }
}
-void
-Viewer::set_light_direction(double theta_,double phi_){
- theta = theta_;
- phi = phi_;
+void Viewer::set_light_direction(double theta_, double phi_) {
+ theta = theta_;
+ phi = phi_;
}
/**
* set the light in the direction of the observer
*/
-void
-Viewer::set_light_direction(){
- theta = -1;
- phi = -1;
+void Viewer::set_light_direction() {
+ theta = -1;
+ phi = -1;
}
+void Viewer::postSelection(const QPoint& point) {
+ bool found;
-void
-Viewer::postSelection(const QPoint& point){
- bool found;
+ auto vec = this->camera()->pointUnderPixel(point, found);
- auto vec = this->camera()->pointUnderPixel(point,found);
-
- if(found){
- Point_3 position(vec[0],vec[1],vec[2]);
- emit(click(position));
- }
+ if (found) {
+ Point_3 position(vec[0], vec[1], vec[2]);
+ emit(click(position));
+ }
}
////////////////////////
// draw
////////////////////////
-void
-Viewer::set_size_point(double size_points){
- ::glPointSize(size_points);
-}
-
-void
-Viewer::draw_point(const Point_3& p,const Color& color,double size_points){
- ::glColor3f(color.r,color.g,color.b);
- ::glDisable(GL_LIGHTING);
- ::glEnable(GL_POINT_SMOOTH);
- ::glPointSize(size_points);
- ::glBegin(GL_POINTS);
- ::glVertex3d(p.x(), p.y(), p.z());
- ::glEnd();
- ::glDisable(GL_POINT_SMOOTH);
-}
-
-void
-Viewer::begin_draw_points(double size,bool light){
- light?glEnable(GL_LIGHTING):glDisable(GL_LIGHTING);
- ::glEnable(GL_POINT_SMOOTH);
- ::glPointSize(size);
- ::glBegin(GL_POINTS);
-}
-
-void
-Viewer::set_color(const Color& color){
- ::glColor3f(color.r,color.g,color.b);
-}
-
-void
-Viewer::draw_points(const Point_3 & point){
- ::glVertex3d(point.x(),point.y(),point.z());
-}
-
-void
-Viewer::end_draw_points(){
- ::glEnd();
- ::glDisable(GL_POINT_SMOOTH);
-}
-
-void
-Viewer::draw_edge(const Point_3 &a,const Point_3 &b,const Color& color,double size){
- ::glColor3f(color.r,color.g,color.b);
- ::glPointSize(3.0);
- ::glLineWidth(size);
- ::glBegin(GL_LINES);
- ::glVertex3f(a.x(),a.y(),a.z());
- ::glVertex3f(b.x(),b.y(),b.z());
- ::glEnd();
-}
-
-void
-Viewer::begin_draw_edges(double size,bool light){
- ::glLineWidth(size);
- ::glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
- ::glEnable(GL_POLYGON_OFFSET_LINE);
- ::glPolygonOffset(3.0f,-3.0f);
- light?glEnable(GL_LIGHTING):glDisable(GL_LIGHTING);
- ::glBegin(GL_LINES);
-}
-
-void
-Viewer::draw_edges(const Point_3 &a,const Point_3 &b){
- ::glVertex3f(a.x(),a.y(),a.z());
- ::glVertex3f(b.x(),b.y(),b.z());
-}
-
-void
-Viewer::end_draw_edges(){
- ::glEnd();
-}
-
-void
-Viewer::begin_draw_triangles(double size,bool light,bool transparent){
- if(transparent){
- ::glEnable (GL_BLEND);
- ::glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- }
- ::glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
- ::glEnable(GL_POLYGON_OFFSET_FILL);
- ::glPolygonOffset(3.0f,-3.0f);
- light?glEnable(GL_LIGHTING):glDisable(GL_LIGHTING);
- ::glBegin(GL_TRIANGLES);
-}
-
-void
-Viewer::draw_triangles(const Point_3& p1,const Point_3& p2,const Point_3& p3){
- if(!CGAL::collinear(p1,p2,p3)){
- auto triangle_normal = CGAL::unit_normal(p1,p2,p3);
- ::glNormal3d(triangle_normal.x(),triangle_normal.y(),triangle_normal.z());
- ::glVertex3d(p1.x(),p1.y(),p1.z());
- ::glVertex3d(p2.x(),p2.y(),p2.z());
- ::glVertex3d(p3.x(),p3.y(),p3.z());
- }
-}
-
-void
-Viewer::end_draw_triangles(){
- ::glEnd();
+
+void Viewer::set_size_point(double size_points) {
+ ::glPointSize(size_points);
+}
+
+void Viewer::draw_point(const Point_3& p, const Color& color, double size_points) {
+ ::glColor3f(color.r, color.g, color.b);
+ ::glDisable(GL_LIGHTING);
+ ::glEnable(GL_POINT_SMOOTH);
+ ::glPointSize(size_points);
+ ::glBegin(GL_POINTS);
+ ::glVertex3d(p.x(), p.y(), p.z());
+ ::glEnd();
+ ::glDisable(GL_POINT_SMOOTH);
+}
+
+void Viewer::begin_draw_points(double size, bool light) {
+ light ? glEnable(GL_LIGHTING) : glDisable(GL_LIGHTING);
+ ::glEnable(GL_POINT_SMOOTH);
+ ::glPointSize(size);
+ ::glBegin(GL_POINTS);
+}
+
+void Viewer::set_color(const Color& color) {
+ ::glColor3f(color.r, color.g, color.b);
+}
+
+void Viewer::draw_points(const Point_3 & point) {
+ ::glVertex3d(point.x(), point.y(), point.z());
+}
+
+void Viewer::end_draw_points() {
+ ::glEnd();
+ ::glDisable(GL_POINT_SMOOTH);
+}
+
+void Viewer::draw_edge(const Point_3 &a, const Point_3 &b, const Color& color, double size) {
+ ::glColor3f(color.r, color.g, color.b);
+ ::glPointSize(3.0);
+ ::glLineWidth(size);
+ ::glBegin(GL_LINES);
+ ::glVertex3f(a.x(), a.y(), a.z());
+ ::glVertex3f(b.x(), b.y(), b.z());
+ ::glEnd();
+}
+
+void Viewer::begin_draw_edges(double size, bool light) {
+ ::glLineWidth(size);
+ ::glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ ::glEnable(GL_POLYGON_OFFSET_LINE);
+ ::glPolygonOffset(3.0f, -3.0f);
+ light ? glEnable(GL_LIGHTING) : glDisable(GL_LIGHTING);
+ ::glBegin(GL_LINES);
+}
+
+void Viewer::draw_edges(const Point_3 &a, const Point_3 &b) {
+ ::glVertex3f(a.x(), a.y(), a.z());
+ ::glVertex3f(b.x(), b.y(), b.z());
+}
+
+void Viewer::end_draw_edges() {
+ ::glEnd();
+}
+
+void Viewer::begin_draw_triangles(double size, bool light, bool transparent) {
+ if (transparent) {
+ ::glEnable(GL_BLEND);
+ ::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ }
+ ::glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ ::glEnable(GL_POLYGON_OFFSET_FILL);
+ ::glPolygonOffset(3.0f, -3.0f);
+ light ? glEnable(GL_LIGHTING) : glDisable(GL_LIGHTING);
+ ::glBegin(GL_TRIANGLES);
+}
+
+void Viewer::draw_triangles(const Point_3& p1, const Point_3& p2, const Point_3& p3) {
+ if (!CGAL::collinear(p1, p2, p3)) {
+ auto triangle_normal = CGAL::unit_normal(p1, p2, p3);
+ ::glNormal3d(triangle_normal.x(), triangle_normal.y(), triangle_normal.z());
+ ::glVertex3d(p1.x(), p1.y(), p1.z());
+ ::glVertex3d(p2.x(), p2.y(), p2.z());
+ ::glVertex3d(p3.x(), p3.y(), p3.z());
+ }
+}
+
+void Viewer::end_draw_triangles() {
+ ::glEnd();
}
#include "Viewer.moc"
diff --git a/src/GudhUI/view/Viewer.h b/src/GudhUI/view/Viewer.h
index 00f9b245..99bd63e4 100644
--- a/src/GudhUI/view/Viewer.h
+++ b/src/GudhUI/view/Viewer.h
@@ -1,10 +1,36 @@
-#ifndef VIEWER_H
-#define VIEWER_H
+/* This file is part of the Gudhi Library. The Gudhi library
+ * (Geometric Understanding in Higher Dimensions) is a generic C++
+ * library for computational topology.
+ *
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 INRIA Sophia Antipolis-Mediterranee (France)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef VIEW_VIEWER_H
+#define VIEW_VIEWER_H
// Workaround for moc-qt4 not parsing boost headers
#include <CGAL/config.h>
#include <QGLViewer/qglviewer.h>
+
+#include <vector>
+
#include "View_parameter.h"
#include "model/Complex_typedefs.h"
#include "Color.h"
@@ -13,87 +39,82 @@
class Viewer_instructor;
class Viewer : public QGLViewer {
- Q_OBJECT
-
- Viewer_instructor * instructor;
-
- /**
- * light angles
- */
- double theta,phi;
- typedef Complex::GT Gudhi_kernel;
- typedef Gudhi_kernel::Point_3 Point_3;
-public:
- Viewer(QWidget* parent);
+ Q_OBJECT
- void set_instructor(Viewer_instructor* instructor_);
+ Viewer_instructor * instructor;
- void show_entire_scene();
+ /**
+ * light angles
+ */
+ double theta, phi;
+ typedef Complex::GT Gudhi_kernel;
+ typedef Gudhi_kernel::Point_3 Point_3;
- void draw();
+ public:
+ Viewer(QWidget* parent);
+ void set_instructor(Viewer_instructor* instructor_);
- void set_bounding_box(const Point_3 & lower_left,const Point_3 & upper_right);
+ void show_entire_scene();
- void update_GL();
+ void draw();
- void init_scene();
+ void set_bounding_box(const Point_3 & lower_left, const Point_3 & upper_right);
- void init_light();
+ void update_GL();
- void set_light();
+ void init_scene();
- void set_light_direction(double theta,double phi);
+ void init_light();
- /**
- * set the light in the direction of the observer
- */
- void set_light_direction();
+ void set_light();
+ void set_light_direction(double theta, double phi);
-protected:
- virtual void postSelection(const QPoint& point);
+ /**
+ * set the light in the direction of the observer
+ */
+ void set_light_direction();
+ protected:
+ virtual void postSelection(const QPoint& point);
-public:
+ public:
+ ////////////////////////
+ // draw
+ ////////////////////////
+ void set_size_point(double size_points);
- ////////////////////////
- // draw
- ////////////////////////
- void set_size_point(double size_points);
+ void set_color(const Color& color);
- void set_color(const Color& color);
+ void draw_point(const Point_3& p, const Color& color, double size_points);
- void draw_point(const Point_3& p,const Color& color,double size_points);
+ void begin_draw_points(double size, bool light = false);
- void begin_draw_points(double size,bool light=false);
+ void draw_points(const Point_3 & point);
- void draw_points(const Point_3 & point);
+ void end_draw_points();
- void end_draw_points();
+ void draw_edge(const Point_3 &a, const Point_3 &b, const Color& color, double size);
- void draw_edge(const Point_3 &a,const Point_3 &b,const Color& color,double size);
+ void begin_draw_edges(double size, bool light = false);
- void begin_draw_edges(double size,bool light=false);
+ void draw_edges(const Point_3 &a, const Point_3 &b);
- void draw_edges(const Point_3 &a,const Point_3 &b);
+ void end_draw_edges();
- void end_draw_edges();
+ void begin_draw_triangles(double size, bool light, bool transparent = false);
- void begin_draw_triangles(double size,bool light,bool transparent = false);
+ void draw_triangles(const Point_3& p1, const Point_3& p2, const Point_3& p3);
- void draw_triangles(const Point_3& p1,const Point_3& p2,const Point_3& p3);
+ // todo remove
+ void draw_triangles(const std::vector<Point_3*>& points);
- //todo remove
- void draw_triangles(const std::vector<Point_3*>& points);
+ void end_draw_triangles();
- void end_draw_triangles();
-
- signals:
- void click(const Point_3& position);
+ signals:
+ void click(const Point_3& position);
};
-
-
-#endif
+#endif // VIEW_VIEWER_H
diff --git a/src/GudhUI/view/Viewer_instructor.cpp b/src/GudhUI/view/Viewer_instructor.cpp
index 3cb8f152..4446d209 100644
--- a/src/GudhUI/view/Viewer_instructor.cpp
+++ b/src/GudhUI/view/Viewer_instructor.cpp
@@ -1,206 +1,192 @@
-/*
- * Viewer_instructor.cpp
+/* This file is part of the Gudhi Library. The Gudhi library
+ * (Geometric Understanding in Higher Dimensions) is a generic C++
+ * library for computational topology.
*
- * Created on: Aug 26, 2014
- * Author: dsalinas
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 INRIA Sophia Antipolis-Mediterranee (France)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
*/
#include <utility>
+
#include "Viewer_instructor.h"
#include "utils/UI_utils.h"
#include "FirstCoordProjector.h"
-
Viewer_instructor::Viewer_instructor(QWidget* parent,
- Viewer* viewer,
- const Complex& mesh
-):viewer_(viewer),mesh_(mesh),projector_(new FirstCoordProjector3D()){
- viewer_->set_instructor(this);
+ Viewer* viewer,
+ const Complex& mesh
+ )
+ : viewer_(viewer), mesh_(mesh), projector_(new FirstCoordProjector3D()) {
+ viewer_->set_instructor(this);
+}
+
+void Viewer_instructor::initialize_bounding_box() {
+ auto pair_bounding_box = compute_bounding_box_corners();
+ viewer_->set_bounding_box(proj(pair_bounding_box.first), proj(pair_bounding_box.second));
+ viewer_->init_scene();
}
+std::pair<Complex::Point, Complex::Point> Viewer_instructor::compute_bounding_box_corners() {
+ if (mesh_.empty()) {
+ return std::make_pair(Point(-1, -1, -1, 1), Point(1, 1, 1, 1));
+ } else {
+ double x_min = 1e10;
+ double y_min = 1e10;
+ double z_min = 1e10;
+ double x_max = -1e10;
+ double y_max = -1e10;
+ double z_max = -1e10;
+ for (auto vi : mesh_.vertex_range()) {
+ auto pt = proj(mesh_.point(vi));
+ x_min = (std::min)(x_min, pt.x());
+ y_min = (std::min)(y_min, pt.y());
+ z_min = (std::min)(z_min, pt.z());
-void
-Viewer_instructor::initialize_bounding_box(){
- auto pair_bounding_box = compute_bounding_box_corners();
- viewer_->set_bounding_box(proj(pair_bounding_box.first),proj(pair_bounding_box.second));
- viewer_->init_scene();
-}
-
-std::pair<Complex::Point,Complex::Point>
-Viewer_instructor::compute_bounding_box_corners(){
- if(mesh_.empty()){
- return std::make_pair(Point(-1,-1,-1,1),Point(1,1,1,1));
- }
- else{
- double x_min = 1e10;
- double y_min = 1e10;
- double z_min = 1e10;
- double x_max = -1e10;
- double y_max = -1e10;
- double z_max = -1e10;
- for( auto vi : mesh_.vertex_range())
- {
- auto pt = proj(mesh_.point(vi));
- x_min = (std::min)(x_min,pt.x());
- y_min = (std::min)(y_min,pt.y());
- z_min = (std::min)(z_min,pt.z());
-
- x_max = (std::max)(x_max,pt.x());
- y_max = (std::max)(y_max,pt.y());
- z_max = (std::max)(z_max,pt.z());
-
- }
- return std::make_pair(
- Point(x_min,y_min,z_min,1.),
- Point(x_max,y_max,z_max,1.)
- );
- }
+ x_max = (std::max)(x_max, pt.x());
+ y_max = (std::max)(y_max, pt.y());
+ z_max = (std::max)(z_max, pt.z());
+ }
+ return std::make_pair(Point(x_min, y_min, z_min, 1.),
+ Point(x_max, y_max, z_max, 1.));
+ }
}
-void
-Viewer_instructor::show_entire_scene(){
- viewer_->show_entire_scene();
+void Viewer_instructor::show_entire_scene() {
+ viewer_->show_entire_scene();
}
-const qglviewer::Camera*
-Viewer_instructor::camera() const{
- return viewer_->camera();
+const qglviewer::Camera* Viewer_instructor::camera() const {
+ return viewer_->camera();
}
int
-Viewer_instructor::width() const{
- return viewer_->width();
+Viewer_instructor::width() const {
+ return viewer_->width();
}
+
int
-Viewer_instructor::height() const{
- return viewer_->height();
+Viewer_instructor::height() const {
+ return viewer_->height();
}
/**
* to change display parameters
*/
-View_parameter&
-Viewer_instructor::view_params(){
- return view_params_;
+View_parameter& Viewer_instructor::view_params() {
+ return view_params_;
}
-
void
-Viewer_instructor::give_instructions(){
- if(view_params_.relative_light)
- viewer_->set_light_direction();
- else
- viewer_->set_light_direction(view_params_.theta,view_params_.phi);
- viewer_->set_light();
-
- if (view_params_.edge_mode) draw_edges();
- if (view_params_.triangle_mode) draw_triangles();
- if (view_params_.vertex_mode) draw_points();
+Viewer_instructor::give_instructions() {
+ if (view_params_.relative_light)
+ viewer_->set_light_direction();
+ else
+ viewer_->set_light_direction(view_params_.theta, view_params_.phi);
+ viewer_->set_light();
+ if (view_params_.edge_mode) draw_edges();
+ if (view_params_.triangle_mode) draw_triangles();
+ if (view_params_.vertex_mode) draw_points();
}
-void
-Viewer_instructor::draw_edges(){
- viewer_->begin_draw_edges(view_params_.size_edges,false);
+void Viewer_instructor::draw_edges() {
+ viewer_->begin_draw_edges(view_params_.size_edges, false);
- for(auto edge : mesh_.edge_range()){
- set_color_edge(edge);
- const Point& a = mesh_.point(mesh_.first_vertex(edge));
- const Point& b = mesh_.point(mesh_.second_vertex(edge)) ;
- viewer_->draw_edges(proj(a),proj(b));
- }
+ for (auto edge : mesh_.edge_range()) {
+ set_color_edge(edge);
+ const Point& a = mesh_.point(mesh_.first_vertex(edge));
+ const Point& b = mesh_.point(mesh_.second_vertex(edge));
+ viewer_->draw_edges(proj(a), proj(b));
+ }
- viewer_->end_draw_edges();
+ viewer_->end_draw_edges();
}
-void
-Viewer_instructor::draw_triangles(){
- const double size_triangles = 1.0;
- viewer_->begin_draw_triangles(size_triangles,view_params_.light);
-
- for(const auto& fit : mesh_.triangle_range()) {
- set_color_triangle(fit);
- if(view_params_.triangle_mode){
- auto fit_it = fit.begin();
- const Point& p1 = mesh_.point(*fit_it);
- const Point& p2 = mesh_.point(*(++fit_it));
- const Point& p3 = mesh_.point(*(++fit_it));
- viewer_->draw_triangles(proj(p1),proj(p2),proj(p3));
- }
- }
- viewer_->end_draw_triangles();
-}
+void Viewer_instructor::draw_triangles() {
+ const double size_triangles = 1.0;
+ viewer_->begin_draw_triangles(size_triangles, view_params_.light);
-void
-Viewer_instructor::draw_points(){
- viewer_->begin_draw_points( view_params_.size_vertices);
- for( auto vi : mesh_.vertex_range())
- {
- viewer_->set_size_point(view_params_.size_vertices);
- set_color_vertex(vi);
- viewer_->draw_points(proj(mesh_.point(vi)));
- }
- viewer_->end_draw_points();
+ for (const auto& fit : mesh_.triangle_range()) {
+ set_color_triangle(fit);
+ if (view_params_.triangle_mode) {
+ auto fit_it = fit.begin();
+ const Point& p1 = mesh_.point(*fit_it);
+ const Point& p2 = mesh_.point(*(++fit_it));
+ const Point& p3 = mesh_.point(*(++fit_it));
+ viewer_->draw_triangles(proj(p1), proj(p2), proj(p3));
+ }
+ }
+ viewer_->end_draw_triangles();
}
-
-void
-Viewer_instructor::draw_edge(const Point&,const Point&){
-
+void Viewer_instructor::draw_points() {
+ viewer_->begin_draw_points(view_params_.size_vertices);
+ for (auto vi : mesh_.vertex_range()) {
+ viewer_->set_size_point(view_params_.size_vertices);
+ set_color_vertex(vi);
+ viewer_->draw_points(proj(mesh_.point(vi)));
+ }
+ viewer_->end_draw_points();
}
-void
-Viewer_instructor::draw_point(const Point&){
-
-}
+void Viewer_instructor::draw_edge(const Point&, const Point&) { }
+void Viewer_instructor::draw_point(const Point&) { }
/**
* set the right color of vertex/edge/triangle considering the view_params choice
*/
-void
-Viewer_instructor::set_color_vertex(Vertex_handle vh){
- viewer_->set_color(Color(view_params_.light_edges,view_params_.light_edges,view_params_.light_edges));
+void Viewer_instructor::set_color_vertex(Vertex_handle vh) {
+ viewer_->set_color(Color(view_params_.light_edges, view_params_.light_edges, view_params_.light_edges));
}
-void
-Viewer_instructor::set_color_edge(Edge_handle eh) {
- viewer_->set_color(Color(view_params_.light_edges,view_params_.light_edges,view_params_.light_edges));
+void Viewer_instructor::set_color_edge(Edge_handle eh) {
+ viewer_->set_color(Color(view_params_.light_edges, view_params_.light_edges, view_params_.light_edges));
}
-void
-Viewer_instructor::set_color_triangle(const Simplex_handle& triangle){
- viewer_->set_color(Color(view_params_.light_triangles,view_params_.light_triangles,view_params_.light_triangles));
+void Viewer_instructor::set_color_triangle(const Simplex_handle& triangle) {
+ viewer_->set_color(Color(view_params_.light_triangles, view_params_.light_triangles, view_params_.light_triangles));
}
-
Viewer_instructor::Point_3
-Viewer_instructor::proj(const Point& p) const{
- return (*projector_)(p);
+Viewer_instructor::proj(const Point& p) const {
+ return (*projector_)(p);
}
-
-void
-Viewer_instructor::sceneChanged(){
- UIDBG("sceneChanged");
- viewer_->update_GL();
+void Viewer_instructor::sceneChanged() {
+ UIDBG("sceneChanged");
+ viewer_->update_GL();
}
-void
-Viewer_instructor::change_draw_vertices(){
- view_params_.change_vertex_mode();
+void Viewer_instructor::change_draw_vertices() {
+ view_params_.change_vertex_mode();
}
-void
-Viewer_instructor::change_draw_edges(){
- view_params_.change_edge_mode();
+
+void Viewer_instructor::change_draw_edges() {
+ view_params_.change_edge_mode();
}
-void
-Viewer_instructor::change_draw_triangles(){
- view_params_.change_triangle_mode();
+
+void Viewer_instructor::change_draw_triangles() {
+ view_params_.change_triangle_mode();
}
-void
-Viewer_instructor::change_light(){
- view_params_.light =! view_params_.light ;
+
+void Viewer_instructor::change_light() {
+ view_params_.light = !view_params_.light;
}
#include "Viewer_instructor.moc"
diff --git a/src/GudhUI/view/Viewer_instructor.h b/src/GudhUI/view/Viewer_instructor.h
index 62b3755e..e1c6af8b 100644
--- a/src/GudhUI/view/Viewer_instructor.h
+++ b/src/GudhUI/view/Viewer_instructor.h
@@ -1,17 +1,40 @@
-#ifndef VIEWER_INSTRUCTOR_H
-#define VIEWER_INSTRUCTOR_H
+/* This file is part of the Gudhi Library. The Gudhi library
+ * (Geometric Understanding in Higher Dimensions) is a generic C++
+ * library for computational topology.
+ *
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 INRIA Sophia Antipolis-Mediterranee (France)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef VIEW_VIEWER_INSTRUCTOR_H
+#define VIEW_VIEWER_INSTRUCTOR_H
// todo do a viewer instructor that have directely a pointer to a QGLviewer and buffer ot not triangles
// Workaround for moc-qt4 not parsing boost headers
#include <CGAL/config.h>
-#include <memory>
-
#include <QFileDialog>
#include <QKeyEvent>
#include <QGLViewer/camera.h>
+#include <memory>
+#include <utility> // for pair<>
#include "model/Complex_typedefs.h"
@@ -22,89 +45,73 @@
class Viewer;
class Viewer_parameter;
-class Viewer_instructor : public QWidget{
- Q_OBJECT
-
- typedef Geometry_trait::Point_3 Point_3;
- typedef Complex::Point Point;
- typedef Complex::Vertex_handle Vertex_handle;
- typedef Complex::Edge_handle Edge_handle;
- typedef Complex::Simplex_handle Simplex_handle;
-
-
- Viewer* viewer_;
- View_parameter view_params_;
- const Complex& mesh_;
- std::unique_ptr<Projector3D> projector_;
-
-
-public:
-
- Viewer_instructor(QWidget* parent,
- Viewer* viewer,
- const Complex& mesh
- );
-
-
- void initialize_bounding_box();
-
- std::pair<Point,Point> compute_bounding_box_corners();
-
- void show_entire_scene();
-
- const qglviewer::Camera* camera() const;
-
- int width() const;
- int height() const;
-
- /**
- * to change display parameters
- */
- View_parameter& view_params();
+class Viewer_instructor : public QWidget {
+ Q_OBJECT
+ typedef Geometry_trait::Point_3 Point_3;
+ typedef Complex::Point Point;
+ typedef Complex::Vertex_handle Vertex_handle;
+ typedef Complex::Edge_handle Edge_handle;
+ typedef Complex::Simplex_handle Simplex_handle;
-public:
+ Viewer* viewer_;
+ View_parameter view_params_;
+ const Complex& mesh_;
+ std::unique_ptr<Projector3D> projector_;
- /**
- * gives instructions to the viewer
- */
- void give_instructions();
+ public:
+ Viewer_instructor(QWidget* parent, Viewer* viewer, const Complex& mesh);
- void draw_edges();
- void draw_triangles();
- void draw_points();
+ void initialize_bounding_box();
+ std::pair<Point, Point> compute_bounding_box_corners();
- void draw_edge(const Point&,const Point&);
+ void show_entire_scene();
- void draw_point(const Point&);
+ const qglviewer::Camera* camera() const;
+ int width() const;
+ int height() const;
- /**
- * set the right color of vertex/edge/triangle considering the view_params choice
- */
- void set_color_vertex(Vertex_handle vh);
- void set_color_edge(Edge_handle eh);
+ /**
+ * to change display parameters
+ */
+ View_parameter& view_params();
- void set_color_triangle(const Simplex_handle& triangle);
+ public:
+ /**
+ * gives instructions to the viewer
+ */
+ void give_instructions();
-private:
- /**
- * Projection to 3D needed for the viewer.
- */
- Point_3 proj(const Point& p) const;
+ void draw_edges();
+ void draw_triangles();
+ void draw_points();
- public slots :
+ void draw_edge(const Point&, const Point&);
- void sceneChanged();
+ void draw_point(const Point&);
- void change_draw_vertices();
- void change_draw_edges();
- void change_draw_triangles();
- void change_light();
+ /**
+ * set the right color of vertex/edge/triangle considering the view_params choice
+ */
+ void set_color_vertex(Vertex_handle vh);
+ void set_color_edge(Edge_handle eh);
+ void set_color_triangle(const Simplex_handle& triangle);
+ private:
+ /**
+ * Projection to 3D needed for the viewer.
+ */
+ Point_3 proj(const Point& p) const;
+ public slots:
+ void sceneChanged();
+ void change_draw_vertices();
+ void change_draw_edges();
+ void change_draw_triangles();
+ void change_light();
};
-#endif //VIEWER_INSTRUCTOR_H
+#endif // VIEW_VIEWER_INSTRUCTOR_H