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authorvrouvrea <vrouvrea@636b058d-ea47-450e-bf9e-a15bfbe3eedb>2016-09-15 14:00:35 +0000
committervrouvrea <vrouvrea@636b058d-ea47-450e-bf9e-a15bfbe3eedb>2016-09-15 14:00:35 +0000
commitbef66102e0ab999724dbb6c1ad9733ee2a5d6813 (patch)
tree8aeeb2c511cd23582edcee9982d2cabc168ce7d8 /src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_triangles_iterators.h
parente1ff3c879a19e060c0dbb45290639067310736da (diff)
Fix cpplint and warnings
git-svn-id: svn+ssh://scm.gforge.inria.fr/svnroot/gudhi/branches/warning_fix@1502 636b058d-ea47-450e-bf9e-a15bfbe3eedb Former-commit-id: afc7d137b66225954ebfe37a823f1f0b6bcfe7a5
Diffstat (limited to 'src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_triangles_iterators.h')
-rw-r--r--src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_triangles_iterators.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_triangles_iterators.h b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_triangles_iterators.h
index b2dd9a21..4e0dbb74 100644
--- a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_triangles_iterators.h
+++ b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_triangles_iterators.h
@@ -4,7 +4,7 @@
*
* Author(s): David Salinas
*
- * Copyright (C) 2014 INRIA Sophia Antipolis-Mediterranee (France)
+ * Copyright (C) 2014 INRIA
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -19,6 +19,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+
#ifndef SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_TRIANGLES_ITERATORS_H_
#define SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_TRIANGLES_ITERATORS_H_
@@ -135,7 +136,7 @@ typename SkeletonBlockerComplex::Simplex const
Triangle_iterator(const SkeletonBlockerComplex* complex) :
complex_(complex),
current_vertex_(complex->vertex_range().begin()),
- current_triangle_(complex, *current_vertex_), // xxx this line is problematic is the complex is empty
+ current_triangle_(complex, *current_vertex_), // xxx this line is problematic is the complex is empty
is_end_(false) {
assert(!complex->empty());
gotoFirstTriangle();
@@ -172,7 +173,8 @@ typename SkeletonBlockerComplex::Simplex const
bool both_arent_finished = !is_finished() && !other.is_finished();
// if the two iterators are not finished, they must have the same state
return (complex_ == other.complex_) && (both_are_finished || ((both_arent_finished) &&
- current_vertex_ == other.current_vertex_ && current_triangle_ == other.current_triangle_));
+ current_vertex_ == other.current_vertex_ &&
+ current_triangle_ == other.current_triangle_));
}
Simplex dereference() const {
@@ -183,8 +185,8 @@ typename SkeletonBlockerComplex::Simplex const
// goto the next vertex that has a triangle pending or the
// end vertex iterator if none exists
void goto_next_vertex() {
- assert(current_triangle_.finished()); // we mush have consume all triangles passing through the vertex
- assert(!is_finished()); // we must not be done
+ assert(current_triangle_.finished()); // we mush have consume all triangles passing through the vertex
+ assert(!is_finished()); // we must not be done
++current_vertex_;