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authorvrouvrea <vrouvrea@636b058d-ea47-450e-bf9e-a15bfbe3eedb>2015-03-25 09:45:49 +0000
committervrouvrea <vrouvrea@636b058d-ea47-450e-bf9e-a15bfbe3eedb>2015-03-25 09:45:49 +0000
commit31dc60d25fa260a14154eca8cab6e15c00d47804 (patch)
tree5bd26c4873c0554aa1325acb1b424a56acfb724e /src/Skeleton_blocker
parentf867ea24653ebeeb9ea9778fc5d216d793789bcf (diff)
Fix of cpplint defaults
git-svn-id: svn+ssh://scm.gforge.inria.fr/svnroot/gudhi/trunk@503 636b058d-ea47-450e-bf9e-a15bfbe3eedb Former-commit-id: 08c5b926a1cde6c41d59f9c143a74dbbd1b1fb5f
Diffstat (limited to 'src/Skeleton_blocker')
-rw-r--r--src/Skeleton_blocker/include/gudhi/Skeleton_blocker/Skeleton_blocker_off_io.h287
-rw-r--r--src/Skeleton_blocker/include/gudhi/Skeleton_blocker_complex.h2917
-rw-r--r--src/Skeleton_blocker/include/gudhi/Skeleton_blocker_geometric_complex.h365
-rw-r--r--src/Skeleton_blocker/include/gudhi/Skeleton_blocker_simplifiable_complex.h798
4 files changed, 2051 insertions, 2316 deletions
diff --git a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/Skeleton_blocker_off_io.h b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/Skeleton_blocker_off_io.h
index c98b0b45..aaaab8b0 100644
--- a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/Skeleton_blocker_off_io.h
+++ b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/Skeleton_blocker_off_io.h
@@ -24,6 +24,7 @@
#include <string>
#include <vector>
+#include <map>
#include "gudhi/Off_reader.h"
@@ -36,38 +37,36 @@ namespace skbl {
*/
template<typename Complex>
class Skeleton_blocker_off_flag_visitor_reader {
- Complex& complex_;
- typedef typename Complex::Vertex_handle Vertex_handle;
- typedef typename Complex::Point Point;
-
- const bool load_only_points_;
-
-public:
- explicit Skeleton_blocker_off_flag_visitor_reader(Complex& complex, bool load_only_points = false):
- complex_(complex),
- load_only_points_(load_only_points) {}
-
-
- void init(int dim, int num_vertices, int num_faces, int num_edges) {
- // todo do an assert to check that this number are correctly read
- // todo reserve size for vector points
- }
-
-
- void point(const std::vector<double>& point) {
- complex_.add_vertex(Point(point.begin(),point.end()));
- }
-
- void maximal_face(const std::vector<int>& face) {
- if (!load_only_points_) {
- for (size_t i = 0; i < face.size(); ++i)
- for (size_t j = i+1; j < face.size(); ++j) {
- complex_.add_edge(Vertex_handle(face[i]), Vertex_handle(face[j]));
- }
- }
- }
-
- void done() {}
+ Complex& complex_;
+ typedef typename Complex::Vertex_handle Vertex_handle;
+ typedef typename Complex::Point Point;
+
+ const bool load_only_points_;
+
+ public:
+ explicit Skeleton_blocker_off_flag_visitor_reader(Complex& complex, bool load_only_points = false) :
+ complex_(complex),
+ load_only_points_(load_only_points) { }
+
+ void init(int dim, int num_vertices, int num_faces, int num_edges) {
+ // todo do an assert to check that this number are correctly read
+ // todo reserve size for vector points
+ }
+
+ void point(const std::vector<double>& point) {
+ complex_.add_vertex(Point(point.begin(), point.end()));
+ }
+
+ void maximal_face(const std::vector<int>& face) {
+ if (!load_only_points_) {
+ for (size_t i = 0; i < face.size(); ++i)
+ for (size_t j = i + 1; j < face.size(); ++j) {
+ complex_.add_edge(Vertex_handle(face[i]), Vertex_handle(face[j]));
+ }
+ }
+ }
+
+ void done() { }
};
/**
@@ -75,137 +74,127 @@ public:
*/
template<typename Complex>
class Skeleton_blocker_off_visitor_reader {
- Complex& complex_;
- typedef typename Complex::Vertex_handle Vertex_handle;
- typedef typename Complex::Simplex_handle Simplex_handle;
- typedef typename Complex::Point Point;
-
- const bool load_only_points_;
- std::vector<Point> points_;
- std::vector<Simplex_handle> maximal_faces_;
-
-public:
- explicit Skeleton_blocker_off_visitor_reader(Complex& complex, bool load_only_points = false):
- complex_(complex),
- load_only_points_(load_only_points) {}
-
-
- void init(int dim, int num_vertices, int num_faces, int num_edges){
- maximal_faces_.reserve(num_faces);
- points_.reserve(num_vertices);
- }
-
-
- void point(const std::vector<double>& point) {
- points_.emplace_back(point.begin(),point.end());
- }
-
- void maximal_face(const std::vector<int>& face) {
- if (!load_only_points_) {
- Simplex_handle s;
- for(auto x : face)
- s.add_vertex(Vertex_handle(x));
- maximal_faces_.emplace_back(s);
- }
- }
-
- void done() {
- complex_ = make_complex_from_top_faces(
- maximal_faces_.begin(),
- maximal_faces_.end(),
- points_.begin(),
- points_.end()
- );
- }
+ Complex& complex_;
+ typedef typename Complex::Vertex_handle Vertex_handle;
+ typedef typename Complex::Simplex_handle Simplex_handle;
+ typedef typename Complex::Point Point;
+
+ const bool load_only_points_;
+ std::vector<Point> points_;
+ std::vector<Simplex_handle> maximal_faces_;
+
+ public:
+ explicit Skeleton_blocker_off_visitor_reader(Complex& complex, bool load_only_points = false) :
+ complex_(complex),
+ load_only_points_(load_only_points) { }
+
+ void init(int dim, int num_vertices, int num_faces, int num_edges) {
+ maximal_faces_.reserve(num_faces);
+ points_.reserve(num_vertices);
+ }
+
+ void point(const std::vector<double>& point) {
+ points_.emplace_back(point.begin(), point.end());
+ }
+
+ void maximal_face(const std::vector<int>& face) {
+ if (!load_only_points_) {
+ Simplex_handle s;
+ for (auto x : face)
+ s.add_vertex(Vertex_handle(x));
+ maximal_faces_.emplace_back(s);
+ }
+ }
+
+ void done() {
+ complex_ = make_complex_from_top_faces(maximal_faces_.begin(), maximal_faces_.end(),
+ points_.begin(), points_.end() );
+ }
};
-
/**
*@brief Class that allows to load a Skeleton_blocker_complex from an off file.
*/
template<typename Complex>
class Skeleton_blocker_off_reader {
-public:
- /**
- * name_file : file to read
- * read_complex : complex that will receive the file content
- * read_only_points : specify true if only the points must be read
- */
- Skeleton_blocker_off_reader(const std::string & name_file, Complex& read_complex, bool read_only_points = false,bool is_flag = false):valid_(false) {
- std::ifstream stream(name_file);
- if (stream.is_open()) {
- if(is_flag || read_only_points){
- Skeleton_blocker_off_flag_visitor_reader<Complex> off_visitor(read_complex, read_only_points);
- Off_reader off_reader(stream);
- valid_ = off_reader.read(off_visitor);
- }
- else{
- Skeleton_blocker_off_visitor_reader<Complex> off_visitor(read_complex, read_only_points);
- Off_reader off_reader(stream);
- valid_ = off_reader.read(off_visitor);
- }
- }
- }
-
- /**
- * return true iff reading did not meet problems.
- */
- bool is_valid() const {
- return valid_;
- }
-
-private:
- bool valid_;
+ public:
+ /**
+ * name_file : file to read
+ * read_complex : complex that will receive the file content
+ * read_only_points : specify true if only the points must be read
+ */
+ Skeleton_blocker_off_reader(const std::string & name_file, Complex& read_complex,
+ bool read_only_points = false, bool is_flag = false) : valid_(false) {
+ std::ifstream stream(name_file);
+ if (stream.is_open()) {
+ if (is_flag || read_only_points) {
+ Skeleton_blocker_off_flag_visitor_reader<Complex> off_visitor(read_complex, read_only_points);
+ Off_reader off_reader(stream);
+ valid_ = off_reader.read(off_visitor);
+ } else {
+ Skeleton_blocker_off_visitor_reader<Complex> off_visitor(read_complex, read_only_points);
+ Off_reader off_reader(stream);
+ valid_ = off_reader.read(off_visitor);
+ }
+ }
+ }
+
+ /**
+ * return true iff reading did not meet problems.
+ */
+ bool is_valid() const {
+ return valid_;
+ }
+
+ private:
+ bool valid_;
};
-
template<typename Complex>
-class Skeleton_blocker_off_writer{
-public:
- /**
- * name_file : file where the off will be written
- * save_complex : complex that be outputted in the file
- * for now only save triangles.
- */
- Skeleton_blocker_off_writer(const std::string & name_file, const Complex& save_complex){
- typedef typename Complex::Vertex_handle Vertex_handle;
-
- std::ofstream stream(name_file);
- if (stream.is_open()) {
- stream<<"OFF\n";
- size_t num_triangles = std::distance(save_complex.triangle_range().begin(),save_complex.triangle_range().end());
- stream<<save_complex.num_vertices()<<" "<<num_triangles<< " 0 \n";
-
- //in case the complex has deactivated some vertices, eg only has vertices 0 2 5 7 for instance
- //we compute a map from 0 2 5 7 to 0 1 2 3
- std::map<Vertex_handle,size_t> vertex_num;
- size_t current_vertex=0;
-
- for(auto v : save_complex.vertex_range()){
- vertex_num[v]=current_vertex++;
- const auto& pt(save_complex.point(v));
- for(auto x : pt)
- stream<<x<<" ";
- stream<<std::endl;
- }
-
- for(const auto & t : save_complex.triangle_range()){
- stream<<"3 ";
- for(auto x : t)
- stream<<vertex_num[x]<<" ";
- stream<<std::endl;
- }
- stream.close();
- } else std::cerr<<"could not open file "<<name_file<<std::endl;
- }
-
+class Skeleton_blocker_off_writer {
+ public:
+ /**
+ * name_file : file where the off will be written
+ * save_complex : complex that be outputted in the file
+ * for now only save triangles.
+ */
+ Skeleton_blocker_off_writer(const std::string & name_file, const Complex& save_complex) {
+ typedef typename Complex::Vertex_handle Vertex_handle;
+
+ std::ofstream stream(name_file);
+ if (stream.is_open()) {
+ stream << "OFF\n";
+ size_t num_triangles = std::distance(save_complex.triangle_range().begin(), save_complex.triangle_range().end());
+ stream << save_complex.num_vertices() << " " << num_triangles << " 0 \n";
+
+ // in case the complex has deactivated some vertices, eg only has vertices 0 2 5 7 for instance
+ // we compute a map from 0 2 5 7 to 0 1 2 3
+ std::map<Vertex_handle, size_t> vertex_num;
+ size_t current_vertex = 0;
+
+ for (auto v : save_complex.vertex_range()) {
+ vertex_num[v] = current_vertex++;
+ const auto& pt(save_complex.point(v));
+ for (auto x : pt)
+ stream << x << " ";
+ stream << std::endl;
+ }
+
+ for (const auto & t : save_complex.triangle_range()) {
+ stream << "3 ";
+ for (auto x : t)
+ stream << vertex_num[x] << " ";
+ stream << std::endl;
+ }
+ stream.close();
+ } else {
+ std::cerr << "could not open file " << name_file << std::endl;
+ }
+ }
};
-
} // namespace skbl
-
} // namespace Gudhi
-
#endif // SRC_SKELETON_BLOCKER_INCLUDE_GUDHI_SKELETON_BLOCKER_SKELETON_BLOCKER_OFF_IO_H_
diff --git a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_complex.h b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_complex.h
index 5b2c1f27..700830f2 100644
--- a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_complex.h
+++ b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_complex.h
@@ -63,1479 +63,1466 @@ namespace skbl {
*/
template<class SkeletonBlockerDS>
class Skeleton_blocker_complex {
- template<class ComplexType> friend class Vertex_iterator;
- template<class ComplexType> friend class Neighbors_vertices_iterator;
- template<class ComplexType> friend class Edge_iterator;
- template<class ComplexType> friend class Edge_around_vertex_iterator;
-
- template<class ComplexType> friend class Skeleton_blocker_link_complex;
- template<class ComplexType> friend class Skeleton_blocker_link_superior;
- template<class ComplexType> friend class Skeleton_blocker_sub_complex;
-
-public:
- /**
- * @brief The type of stored vertex node, specified by the template SkeletonBlockerDS
- */
- typedef typename SkeletonBlockerDS::Graph_vertex Graph_vertex;
-
- /**
- * @brief The type of stored edge node, specified by the template SkeletonBlockerDS
- */
- typedef typename SkeletonBlockerDS::Graph_edge Graph_edge;
-
- typedef typename SkeletonBlockerDS::Root_vertex_handle Root_vertex_handle;
-
- /**
- * @brief The type of an handle to a vertex of the complex.
- */
- typedef typename SkeletonBlockerDS::Vertex_handle Vertex_handle;
- typedef typename Root_vertex_handle::boost_vertex_handle boost_vertex_handle;
-
- /**
- * @brief A ordered set of integers that represents a simplex.
- */
- typedef Skeleton_blocker_simplex<Vertex_handle> Simplex_handle;
- typedef Skeleton_blocker_simplex<Root_vertex_handle> Root_simplex_handle;
-
- /**
- * @brief Handle to a blocker of the complex.
- */
- typedef Simplex_handle* Blocker_handle;
-
- typedef typename Root_simplex_handle::Simplex_vertex_const_iterator Root_simplex_iterator;
- typedef typename Simplex_handle::Simplex_vertex_const_iterator Simplex_handle_iterator;
-
-protected:
- typedef typename boost::adjacency_list<boost::setS, // edges
- boost::vecS, // vertices
- boost::undirectedS, Graph_vertex, Graph_edge> Graph;
- // todo/remark : edges are not sorted, it heavily penalizes computation for SuperiorLink
- // (eg Link with greater vertices)
- // that burdens simplex iteration / complex initialization via list of simplices.
- // to avoid that, one should modify the graph by storing two lists of adjacency for every
- // vertex, the one with superior and the one with lower vertices, that way there is
- // no more extra cost for computation of SuperiorLink
- typedef typename boost::graph_traits<Graph>::vertex_iterator boost_vertex_iterator;
- typedef typename boost::graph_traits<Graph>::edge_iterator boost_edge_iterator;
-
-protected:
- typedef typename boost::graph_traits<Graph>::adjacency_iterator boost_adjacency_iterator;
-
-public:
- /**
- * @brief Handle to an edge of the complex.
- */
- typedef typename boost::graph_traits<Graph>::edge_descriptor Edge_handle;
-
-protected:
- typedef std::multimap<Vertex_handle, Simplex_handle *> BlockerMap;
- typedef typename std::multimap<Vertex_handle, Simplex_handle *>::value_type BlockerPair;
- typedef typename std::multimap<Vertex_handle, Simplex_handle *>::iterator BlockerMapIterator;
- typedef typename std::multimap<Vertex_handle, Simplex_handle *>::const_iterator BlockerMapConstIterator;
-
-protected:
- int num_vertices_;
- int num_blockers_;
-
- typedef Skeleton_blocker_complex_visitor<Vertex_handle> Visitor;
- // typedef Visitor* Visitor_ptr;
- Visitor* visitor;
-
- /**
- * @details If 'x' is a Vertex_handle of a vertex in the complex then degree[x] = d is its degree.
- *
- * This quantity is updated when adding/removing edge.
- *
- * This is useful because the operation
- * list.size() is done in linear time.
- */
- std::vector<boost_vertex_handle> degree_;
- Graph skeleton; /** 1-skeleton of the simplicial complex. */
-
- /** Each vertex can access to the blockers passing through it. */
- BlockerMap blocker_map_;
-
-public:
- /////////////////////////////////////////////////////////////////////////////
- /** @name Constructors, Destructors
- */
- //@{
-
- /**
- *@brief constructs a simplicial complex with a given number of vertices and a visitor.
- */
- explicit Skeleton_blocker_complex(int num_vertices_ = 0, Visitor* visitor_ = NULL)
- : visitor(visitor_) {
- clear();
- for (int i = 0; i < num_vertices_; ++i) {
- add_vertex();
- }
- }
-
-private:
- // typedef Trie<Skeleton_blocker_complex<SkeletonBlockerDS>> STrie;
- typedef Trie<Simplex_handle> STrie;
-
-public:
- /**
- * @brief Constructor with a list of simplices.
- * @details is_flag_complex indicates if the complex is a flag complex or not (to know if blockers have to be computed or not).
- */
- template<typename SimpleHandleOutputIterator>
- Skeleton_blocker_complex(SimpleHandleOutputIterator simplex_begin, SimpleHandleOutputIterator simplex_end, bool is_flag_complex = false, Visitor* visitor_ = NULL)
- : num_vertices_(0),
- num_blockers_(0),
- visitor(visitor_) {
- add_vertex_and_edges(simplex_begin,simplex_end);
-
- if (!is_flag_complex)
- // need to compute blockers
- add_blockers(simplex_begin,simplex_end);
- }
-
-private:
- template<typename SimpleHandleOutputIterator>
- void add_vertex_and_edges(SimpleHandleOutputIterator simplex_begin, SimpleHandleOutputIterator simplex_end){
- std::vector<std::pair<Vertex_handle, Vertex_handle>> edges;
- // first pass to add vertices and edges
- int num_vertex = -1;
- for (auto s_it = simplex_begin; s_it != simplex_end; ++s_it) {
- if (s_it->dimension() == 0) num_vertex = (std::max)(num_vertex, s_it->first_vertex().vertex);
- if (s_it->dimension() == 1) edges.emplace_back(s_it->first_vertex(), s_it->last_vertex());
- }
- while (num_vertex-- >= 0) add_vertex();
-
- for (const auto& e : edges)
- add_edge(e.first, e.second);
- }
-
- template<typename SimpleHandleOutputIterator>
- void add_blockers(SimpleHandleOutputIterator simplex_begin, SimpleHandleOutputIterator simplex_end){
- Tries<Simplex_handle> tries(num_vertices(),simplex_begin,simplex_end);
- tries.init_next_dimension();
- auto simplices(tries.next_dimension_simplices());
-
- while(!simplices.empty()){
- simplices = tries.next_dimension_simplices();
- for(auto& sigma : simplices){
- //common_positive_neighbors is the set of vertices u such that
- //for all s in sigma, us is an edge and u>s
- Simplex_handle common_positive_neighbors(tries.positive_neighbors(sigma.last_vertex()));
- for(auto sigma_it = sigma.rbegin(); sigma_it != sigma.rend(); ++sigma_it/**/)
- if(sigma_it != sigma.rbegin())
- common_positive_neighbors.intersection(tries.positive_neighbors(*sigma_it));
-
- for(auto x : common_positive_neighbors){
- //first test that all edges sx are here for all s in sigma
- bool all_edges_here = true;
- for(auto s : sigma)
- if(!contains_edge(x,s)){
- all_edges_here = false;
- break;
- }
- if(!all_edges_here) continue;
-
- // all edges of sigma \cup x are here
- //we have a blocker if all proper faces of sigma \cup x
- // are in the complex and if sigma \cup x is not in the complex
- //the first is equivalent at checking if blocks(sigma \cup x) is true
- //as all blockers of lower dimension have already been computed
- sigma.add_vertex(x);
- if(!tries.contains(sigma)&&!blocks(sigma))
- add_blocker(sigma);
- sigma.remove_vertex(x);
- }
-
- }
- }
- }
-
-
-public:
-
-
- // We cannot use the default copy constructor since we need
- // to make a copy of each of the blockers
-
- Skeleton_blocker_complex(const Skeleton_blocker_complex& copy) {
- visitor = NULL;
- degree_ = copy.degree_;
- skeleton = Graph(copy.skeleton);
- num_vertices_ = copy.num_vertices_;
-
- num_blockers_ = 0;
- // we copy the blockers
- for (auto blocker : copy.const_blocker_range()) {
- add_blocker(*blocker);
- }
- }
-
- /**
- */
- Skeleton_blocker_complex& operator=(const Skeleton_blocker_complex& copy) {
- clear();
- visitor = NULL;
- degree_ = copy.degree_;
- skeleton = Graph(copy.skeleton);
- num_vertices_ = copy.num_vertices_;
-
- num_blockers_ = 0;
- // we copy the blockers
- for (auto blocker : copy.const_blocker_range())
- add_blocker(*blocker);
- return *this;
- }
-
-
- /**
- * return true if both complexes have the same simplices.
- */
- bool operator==(const Skeleton_blocker_complex& other) const{
- if(other.num_vertices() != num_vertices()) return false;
- if(other.num_edges() != num_edges()) return false;
- if(other.num_blockers() != num_blockers()) return false;
-
- for(auto v : vertex_range())
- if(!other.contains_vertex(v)) return false;
-
- for(auto e : edge_range())
- if(!other.contains_edge(first_vertex(e),second_vertex(e))) return false;
-
- for(const auto b : const_blocker_range())
- if(!other.contains_blocker(*b)) return false;
-
- return true;
- }
-
- bool operator!=(const Skeleton_blocker_complex& other) const{
- return !(*this == other);
- }
-
- /**
- * The destructor delete all blockers allocated.
- */
- virtual ~Skeleton_blocker_complex() {
- clear();
- }
-
- /**
- * @details Clears the simplicial complex. After a call to this function,
- * blockers are destroyed. The 1-skeleton and the set of blockers
- * are both empty.
- */
- virtual void clear() {
- // xxx for now the responsabilty of freeing the visitor is for
- // the user
- visitor = NULL;
-
- degree_.clear();
- num_vertices_ = 0;
-
- remove_blockers();
-
- skeleton.clear();
- }
-
- /**
- *@brief allows to change the visitor.
- */
- void set_visitor(Visitor* other_visitor) {
- visitor = other_visitor;
- }
-
- //@}
-
- /////////////////////////////////////////////////////////////////////////////
- /** @name Vertices operations
- */
- //@{
-public:
- /**
- * @brief Return a local Vertex_handle of a vertex given a global one.
- * @remark Assume that the vertex is present in the complex.
- */
- Vertex_handle operator[](Root_vertex_handle global) const {
- auto local(get_address(global));
- assert(local);
- return *local;
- }
-
- /**
- * @brief Return the vertex node associated to local Vertex_handle.
- * @remark Assume that the vertex is present in the complex.
- */
- Graph_vertex& operator[](Vertex_handle address) {
- assert(
- 0 <= address.vertex && address.vertex < boost::num_vertices(skeleton));
- return skeleton[address.vertex];
- }
-
- /**
- * @brief Return the vertex node associated to local Vertex_handle.
- * @remark Assume that the vertex is present in the complex.
- */
- const Graph_vertex& operator[](Vertex_handle address) const {
- assert(
- 0 <= address.vertex && address.vertex < boost::num_vertices(skeleton));
- return skeleton[address.vertex];
- }
-
- /**
- * @brief Adds a vertex to the simplicial complex and returns its Vertex_handle.
- */
- Vertex_handle add_vertex() {
- Vertex_handle address(boost::add_vertex(skeleton));
- num_vertices_++;
- (*this)[address].activate();
- // safe since we now that we are in the root complex and the field 'address' and 'id'
- // are identical for every vertices
- (*this)[address].set_id(Root_vertex_handle(address.vertex));
- degree_.push_back(0);
- if (visitor)
- visitor->on_add_vertex(address);
- return address;
- }
-
- /**
- * @brief Remove a vertex from the simplicial complex
- * @remark It just deactivates the vertex with a boolean flag but does not
- * remove it from vertices from complexity issues.
- */
- void remove_vertex(Vertex_handle address) {
- assert(contains_vertex(address));
- // We remove b
- boost::clear_vertex(address.vertex, skeleton);
- (*this)[address].deactivate();
- num_vertices_--;
- degree_[address.vertex] = -1;
- if (visitor)
- visitor->on_remove_vertex(address);
- }
-
- /**
- */
- bool contains_vertex(Vertex_handle u) const {
- if (u.vertex < 0 || u.vertex >= boost::num_vertices(skeleton))
- return false;
- return (*this)[u].is_active();
- }
-
- /**
- */
- bool contains_vertex(Root_vertex_handle u) const {
- boost::optional<Vertex_handle> address = get_address(u);
- return address && (*this)[*address].is_active();
- }
-
- /**
- * @return true iff the simplicial complex contains all vertices
- * of simplex sigma
- */
- bool contains_vertices(const Simplex_handle & sigma) const {
- for (auto vertex : sigma)
- if (!contains_vertex(vertex))
- return false;
- return true;
- }
-
- /**
- * @brief Given an Id return the address of the vertex having this Id in the complex.
- * @remark For a simplicial complex, the address is the id but it may not be the case for a SubComplex.
- */
- virtual boost::optional<Vertex_handle> get_address(
- Root_vertex_handle id) const {
- boost::optional<Vertex_handle> res;
- if (id.vertex < boost::num_vertices(skeleton))
- res = Vertex_handle(id.vertex); // xxx
- return res;
- }
-
- /**
- * return the id of a vertex of adress local present in the graph
- */
- Root_vertex_handle get_id(Vertex_handle local) const {
- assert(0 <= local.vertex && local.vertex < boost::num_vertices(skeleton));
- return (*this)[local].get_id();
- }
-
- /**
- * @brief Convert an address of a vertex of a complex to the address in
- * the current complex.
- * @details
- * If the current complex is a sub (or sup) complex of 'other', it converts
- * the address of a vertex v expressed in 'other' to the address of the vertex
- * v in the current one.
- * @remark this methods uses Root_vertex_handle to identify the vertex and
- * assumes the vertex is present in the current complex.
- */
- Vertex_handle convert_handle_from_another_complex(
- const Skeleton_blocker_complex& other, Vertex_handle vh_in_other) const {
- auto vh_in_current_complex = get_address(other.get_id(vh_in_other));
- assert(vh_in_current_complex);
- return *vh_in_current_complex;
- }
-
- /**
- * @brief return the graph degree of a vertex.
- */
- int degree(Vertex_handle local) const {
- assert(0 <= local.vertex && local.vertex < boost::num_vertices(skeleton));
- return degree_[local.vertex];
- }
-
- //@}
-
- /////////////////////////////////////////////////////////////////////////////
- /** @name Edges operations
- */
- //@{
-public:
- /**
- * @brief return an edge handle if the two vertices forms
- * an edge in the complex
- */
- boost::optional<Edge_handle> operator[](
- const std::pair<Vertex_handle, Vertex_handle>& ab) const {
- boost::optional<Edge_handle> res;
- std::pair<Edge_handle, bool> edge_pair(
- boost::edge(ab.first.vertex, ab.second.vertex, skeleton));
- if (edge_pair.second)
- res = edge_pair.first;
- return res;
- }
-
- /**
- * @brief returns the stored node associated to an edge
- */
- Graph_edge& operator[](Edge_handle edge_handle) {
- return skeleton[edge_handle];
- }
-
- /**
- * @brief returns the stored node associated to an edge
- */
- const Graph_edge& operator[](Edge_handle edge_handle) const {
- return skeleton[edge_handle];
- }
-
- /**
- * @brief returns the first vertex of an edge
- * @details it assumes that the edge is present in the complex
- */
- Vertex_handle first_vertex(Edge_handle edge_handle) const {
- return static_cast<Vertex_handle> (source(edge_handle, skeleton));
- }
-
- /**
- * @brief returns the first vertex of an edge
- * @details it assumes that the edge is present in the complex
- */
- Vertex_handle second_vertex(Edge_handle edge_handle) const {
- return static_cast<Vertex_handle> (target(edge_handle, skeleton));
- }
-
- /**
- * @brief returns the simplex made with the two vertices of the edge
- * @details it assumes that the edge is present in the complex
-
- */
- Simplex_handle get_vertices(Edge_handle edge_handle) const {
- auto edge((*this)[edge_handle]);
- return Simplex_handle((*this)[edge.first()], (*this)[edge.second()]);
- }
-
- /**
- * @brief Adds an edge between vertices a and b and all its cofaces.
- */
- Edge_handle add_edge(Vertex_handle a, Vertex_handle b) {
- assert(contains_vertex(a) && contains_vertex(b));
- assert(a != b);
-
- auto edge_handle((*this)[std::make_pair(a, b)]);
- // std::pair<Edge_handle,bool> pair_descr_bool = (*this)[std::make_pair(a,b)];
- // Edge_handle edge_descr;
- // bool edge_present = pair_descr_bool.second;
- if (!edge_handle) {
- edge_handle = boost::add_edge(a.vertex, b.vertex, skeleton).first;
- (*this)[*edge_handle].setId(get_id(a), get_id(b));
- degree_[a.vertex]++;
- degree_[b.vertex]++;
- if (visitor)
- visitor->on_add_edge(a, b);
- }
- return *edge_handle;
- }
-
- /**
- * @brief Adds all edges and their cofaces of a simplex to the simplicial complex.
- */
- void add_edges(const Simplex_handle & sigma) {
- Simplex_handle_iterator i, j;
- for (i = sigma.begin(); i != sigma.end(); ++i)
- for (j = i, j++; j != sigma.end(); ++j)
- add_edge(*i, *j);
- }
-
- /**
- * @brief Removes an edge from the simplicial complex and all its cofaces.
- * @details returns the former Edge_handle representing the edge
- */
- virtual Edge_handle remove_edge(Vertex_handle a, Vertex_handle b) {
- bool found;
- Edge_handle edge;
- tie(edge, found) = boost::edge(a.vertex, b.vertex, skeleton);
- if (found) {
- if (visitor)
- visitor->on_remove_edge(a, b);
- boost::remove_edge(a.vertex, b.vertex, skeleton);
- degree_[a.vertex]--;
- degree_[b.vertex]--;
- }
- return edge;
- }
-
- /**
- * @brief Removes edge and its cofaces from the simplicial complex.
- */
- void remove_edge(Edge_handle edge) {
- assert(contains_vertex(first_vertex(edge)));
- assert(contains_vertex(second_vertex(edge)));
- remove_edge(first_vertex(edge), second_vertex(edge));
- }
-
- /**
- * @brief The complex is reduced to its set of vertices.
- * All the edges and blockers are removed.
- */
- void keep_only_vertices() {
- remove_blockers();
-
- for (auto u : vertex_range()) {
- while (this->degree(u) > 0) {
- Vertex_handle v(*(adjacent_vertices(u.vertex, this->skeleton).first));
- this->remove_edge(u, v);
- }
- }
- }
-
- /**
- * @return true iff the simplicial complex contains an edge between
- * vertices a and b
- */
- bool contains_edge(Vertex_handle a, Vertex_handle b) const {
- // if (a.vertex<0 || b.vertex <0) return false;
- return boost::edge(a.vertex, b.vertex, skeleton).second;
- }
-
- /**
- * @return true iff the simplicial complex contains all vertices
- * and all edges of simplex sigma
- */
- bool contains_edges(const Simplex_handle & sigma) const {
- for (auto i = sigma.begin(); i != sigma.end(); ++i) {
- if (!contains_vertex(*i))
- return false;
- for (auto j = i; ++j != sigma.end();) {
- if (!contains_edge(*i, *j))
- return false;
- }
- }
- return true;
- }
- //@}
-
- /////////////////////////////////////////////////////////////////////////////
- /** @name Blockers operations
- */
- //@{
-
- /**
- * @brief Adds the simplex to the set of blockers and
- * returns a Blocker_handle toward it if was not present before and 0 otherwise.
- */
- Blocker_handle add_blocker(const Simplex_handle& blocker) {
- assert(blocker.dimension() > 1);
- if (contains_blocker(blocker)) {
- // std::cerr << "ATTEMPT TO ADD A BLOCKER ALREADY THERE ---> BLOCKER IGNORED" << endl;
- return 0;
- } else {
- if (visitor)
- visitor->on_add_blocker(blocker);
- Blocker_handle blocker_pt = new Simplex_handle(blocker);
- num_blockers_++;
- auto vertex = blocker_pt->begin();
- while (vertex != blocker_pt->end()) {
- blocker_map_.insert(BlockerPair(*vertex, blocker_pt));
- ++vertex;
- }
- return blocker_pt;
- }
- }
-
-protected:
- /**
- * @brief Adds the simplex to the set of blockers
- */
- void add_blocker(Blocker_handle blocker) {
- if (contains_blocker(*blocker)) {
- // std::cerr << "ATTEMPT TO ADD A BLOCKER ALREADY THERE ---> BLOCKER IGNORED" << endl;
- return;
- } else {
- if (visitor)
- visitor->on_add_blocker(*blocker);
- num_blockers_++;
- auto vertex = blocker->begin();
- while (vertex != blocker->end()) {
- blocker_map_.insert(BlockerPair(*vertex, blocker));
- ++vertex;
- }
- }
- }
-
-protected:
- /**
- * Removes sigma from the blocker map of vertex v
- */
- void remove_blocker(const Blocker_handle sigma, Vertex_handle v) {
- Complex_blocker_around_vertex_iterator blocker;
- for (blocker = blocker_range(v).begin(); blocker != blocker_range(v).end();
- ++blocker) {
- if (*blocker == sigma)
- break;
- }
- if (*blocker != sigma) {
- std::cerr
- << "bug ((*blocker).second == sigma) ie try to remove a blocker not present\n";
- assert(false);
- } else {
- blocker_map_.erase(blocker.current_position());
- }
- }
-
-public:
- /**
- * @brief Removes the simplex from the set of blockers.
- * @remark sigma has to belongs to the set of blockers
- */
- void remove_blocker(const Blocker_handle sigma) {
- for (auto vertex : *sigma)
- remove_blocker(sigma, vertex);
- num_blockers_--;
- }
-
- /**
- * @brief Remove all blockers, in other words, it expand the simplicial
- * complex to the smallest flag complex that contains it.
- */
- void remove_blockers() {
- // Desallocate the blockers
- while (!blocker_map_.empty()) {
- delete_blocker(blocker_map_.begin()->second);
- }
- num_blockers_ = 0;
- blocker_map_.clear();
- }
-
-protected:
- /**
- * Removes the simplex sigma from the set of blockers.
- * sigma has to belongs to the set of blockers
- *
- * @remark contrarily to delete_blockers does not call the destructor
- */
- void remove_blocker(const Simplex_handle& sigma) {
- assert(contains_blocker(sigma));
- for (auto vertex : sigma)
- remove_blocker(sigma, vertex);
- num_blockers_--;
- }
-
-public:
- /**
- * Removes the simplex s from the set of blockers
- * and desallocate s.
- */
- void delete_blocker(Blocker_handle sigma) {
- if (visitor)
- visitor->on_delete_blocker(sigma);
- remove_blocker(sigma);
- delete sigma;
- }
-
- /**
- * @return true iff s is a blocker of the simplicial complex
- */
- bool contains_blocker(const Blocker_handle s) const {
- if (s->dimension() < 2)
- return false;
-
- Vertex_handle a = s->first_vertex();
-
- for (const auto blocker : const_blocker_range(a)) {
- if (s == *blocker)
- return true;
- }
- return false;
- }
-
- /**
- * @return true iff s is a blocker of the simplicial complex
- */
- bool contains_blocker(const Simplex_handle & s) const {
- if (s.dimension() < 2)
- return false;
-
- Vertex_handle a = s.first_vertex();
-
- for (auto blocker : const_blocker_range(a)) {
- if (s == *blocker)
- return true;
- }
- return false;
- }
-
-private:
- /**
- * @return true iff a blocker of the simplicial complex
- * is a face of sigma.
- */
- bool blocks(const Simplex_handle & sigma) const {
- for(auto s : sigma)
- for (auto blocker : const_blocker_range(s))
- if (sigma.contains(*blocker))
- return true;
- return false;
-
- }
-
- //@}
-
-protected:
- /**
- * @details Adds to simplex the neighbours of v e.g. \f$ n \leftarrow n \cup N(v) \f$.
- * If keep_only_superior is true then only vertices that are greater than v are added.
- */
- virtual void add_neighbours(Vertex_handle v, Simplex_handle & n,
- bool keep_only_superior = false) const {
- boost_adjacency_iterator ai, ai_end;
- for (tie(ai, ai_end) = adjacent_vertices(v.vertex, skeleton); ai != ai_end;
- ++ai) {
- if (keep_only_superior) {
- if (*ai > v.vertex) {
- n.add_vertex(Vertex_handle(*ai));
- }
- } else {
- n.add_vertex(Vertex_handle(*ai));
- }
- }
- }
-
- /**
- * @details Add to simplex res all vertices which are
- * neighbours of alpha: ie \f$ res \leftarrow res \cup N(alpha) \f$.
- *
- * If 'keep_only_superior' is true then only vertices that are greater than alpha are added.
- * todo revoir
- *
- */
- virtual void add_neighbours(const Simplex_handle &alpha, Simplex_handle & res,
- bool keep_only_superior = false) const {
- res.clear();
- auto alpha_vertex = alpha.begin();
- add_neighbours(*alpha_vertex, res, keep_only_superior);
- for (alpha_vertex = (alpha.begin())++; alpha_vertex != alpha.end();
- ++alpha_vertex)
- keep_neighbours(*alpha_vertex, res, keep_only_superior);
- }
-
- /**
- * @details Remove from simplex n all vertices which are
- * not neighbours of v e.g. \f$ res \leftarrow res \cap N(v) \f$.
- * If 'keep_only_superior' is true then only vertices that are greater than v are keeped.
- */
- virtual void keep_neighbours(Vertex_handle v, Simplex_handle& res,
- bool keep_only_superior = false) const {
- Simplex_handle nv;
- add_neighbours(v, nv, keep_only_superior);
- res.intersection(nv);
- }
-
- /**
- * @details Remove from simplex all vertices which are
- * neighbours of v eg \f$ res \leftarrow res \setminus N(v) \f$.
- * If 'keep_only_superior' is true then only vertices that are greater than v are added.
- */
- virtual void remove_neighbours(Vertex_handle v, Simplex_handle & res,
- bool keep_only_superior = false) const {
- Simplex_handle nv;
- add_neighbours(v, nv, keep_only_superior);
- res.difference(nv);
- }
-
-public:
- typedef Skeleton_blocker_link_complex<Skeleton_blocker_complex> Link_complex;
-
- /**
- * Constructs the link of 'simplex' with points coordinates.
- */
- Link_complex link(Vertex_handle v) const {
- return Link_complex(*this, Simplex_handle(v));
- }
-
- /**
- * Constructs the link of 'simplex' with points coordinates.
- */
- Link_complex link(Edge_handle edge) const {
- return Link_complex(*this, edge);
- }
-
- /**
- * Constructs the link of 'simplex' with points coordinates.
- */
- Link_complex link(const Simplex_handle& simplex) const {
- return Link_complex(*this, simplex);
- }
-
- /**
- * @brief Compute the local vertices of 's' in the current complex
- * If one of them is not present in the complex then the return value is uninitialized.
- *
- *
- */
- // xxx rename get_address et place un using dans sub_complex
-
- boost::optional<Simplex_handle> get_simplex_address(
- const Root_simplex_handle& s) const {
- boost::optional<Simplex_handle> res;
-
- Simplex_handle s_address;
- // Root_simplex_const_iterator i;
- for (auto i = s.begin(); i != s.end(); ++i) {
- boost::optional<Vertex_handle> address = get_address(*i);
- if (!address)
- return res;
- else
- s_address.add_vertex(*address);
- }
- res = s_address;
- return res;
- }
-
- /**
- * @brief returns a simplex with vertices which are the id of vertices of the
- * argument.
- */
- Root_simplex_handle get_id(const Simplex_handle& local_simplex) const {
- Root_simplex_handle global_simplex;
- for (auto x = local_simplex.begin(); x != local_simplex.end(); ++x) {
- global_simplex.add_vertex(get_id(*x));
- }
- return global_simplex;
- }
-
- /**
- * @brief returns true iff the simplex s belongs to the simplicial
- * complex.
- */
- virtual bool contains(const Simplex_handle & s) const {
- if (s.dimension() == -1) {
- return false;
- } else if (s.dimension() == 0) {
- return contains_vertex(s.first_vertex());
- } else {
- return (contains_edges(s) && !blocks(s));
- }
- }
-
- /*
- * @brief returnrs true iff the complex is empty.
- */
- bool empty() const {
- return num_vertices() == 0;
- }
-
- /*
- * @brief returns the number of vertices in the complex.
- */
- int num_vertices() const {
- // remark boost::num_vertices(skeleton) counts deactivated vertices
- return num_vertices_;
- }
-
- /*
- * @brief returns the number of edges in the complex.
- * @details currently in O(n)
- */
- // todo cache the value
-
- int num_edges() const {
- return boost::num_edges(skeleton);
- }
-
- int num_triangles() const{
- auto triangles = triangle_range();
- return std::distance(triangles.begin(),triangles.end());
- }
- /*
- * @brief returns the number of blockers in the complex.
- */
- int num_blockers() const {
- return num_blockers_;
- }
-
- /*
- * @brief returns true iff the graph of the 1-skeleton of the complex is complete.
- */
- bool complete() const {
- return (num_vertices() * (num_vertices() - 1)) / 2 == num_edges();
- }
-
- /**
- * @brief returns the number of connected components in the graph of the 1-skeleton.
- */
- int num_connected_components() const {
- int num_vert_collapsed = skeleton.vertex_set().size() - num_vertices();
- std::vector<int> component(skeleton.vertex_set().size());
- return boost::connected_components(this->skeleton, &component[0])
- - num_vert_collapsed;
- }
-
- /**
- * @brief %Test if the complex is a cone.
- * @details Runs in O(n) where n is the number of vertices.
- */
- bool is_cone() const {
- if (num_vertices() == 0)
- return false;
- if (num_vertices() == 1)
- return true;
- for (auto vi : vertex_range()) {
- // xxx todo faire une methode bool is_in_blocker(Vertex_handle)
- if (blocker_map_.find(vi) == blocker_map_.end()) {
- // no blocker passes through the vertex, we just need to
- // check if the current vertex is linked to all others vertices of the complex
- if (degree_[vi.vertex] == num_vertices() - 1)
- return true;
- }
- }
- return false;
- }
-
- //@}
- /** @Simplification operations
- */
- //@{
-
- /**
- * Returns true iff the blocker 'sigma' is popable.
- * To define popable, let us call 'L' the complex that
- * consists in the current complex without the blocker 'sigma'.
- * A blocker 'sigma' is then "popable" if the link of 'sigma'
- * in L is reducible.
- *
- */
- bool is_popable_blocker(Blocker_handle sigma) const;
-
- /**
- * Removes all the popable blockers of the complex and delete them.
- * @returns the number of popable blockers deleted
- */
- void remove_popable_blockers();
-
- /**
- * Removes all the popable blockers of the complex passing through v and delete them.
- */
- void remove_popable_blockers(Vertex_handle v);
-
- /**
- * @brief Removes all the popable blockers of the complex passing through v and delete them.
- * Also remove popable blockers in the neighborhood if they became popable.
- *
- */
- void remove_all_popable_blockers(Vertex_handle v);
-
- /**
- * Remove the star of the vertex 'v'
- */
- void remove_star(Vertex_handle v) ;
-
-private:
- /**
- * after removing the star of a simplex, blockers sigma that contains this simplex must be removed.
- * Furthermore, all simplices tau of the form sigma \setminus simplex_to_be_removed must be added
- * whenever the dimension of tau is at least 2.
- */
- void update_blockers_after_remove_star_of_vertex_or_edge(const Simplex_handle& simplex_to_be_removed);
-
-public:
- /**
- * Remove the star of the edge connecting vertices a and b.
- * @returns the number of blocker that have been removed
- */
- void remove_star(Vertex_handle a, Vertex_handle b) ;
-
- /**
- * Remove the star of the edge 'e'.
- */
- void remove_star(Edge_handle e) ;
-
- /**
- * Remove the star of the simplex 'sigma' which needs to belong to the complex
- */
- void remove_star(const Simplex_handle& sigma);
-
- /**
- * @brief add a maximal simplex plus all its cofaces.
- * @details the simplex must have dimension greater than one (otherwise use add_vertex or add_edge).
- */
- void add_simplex(const Simplex_handle& sigma);
-
-private:
- /**
- * remove all blockers that contains sigma
- */
- void remove_blocker_containing_simplex(const Simplex_handle& sigma) ;
-
- /**
- * remove all blockers that contains sigma
- */
- void remove_blocker_include_in_simplex(const Simplex_handle& sigma);
-
-public:
- enum simplifiable_status {
- NOT_HOMOTOPY_EQ, MAYBE_HOMOTOPY_EQ, HOMOTOPY_EQ
- };
-
- simplifiable_status is_remove_star_homotopy_preserving(const Simplex_handle& simplex) {
- // todo write a virtual method 'link' in Skeleton_blocker_complex which will be overloaded by the current one of Skeleton_blocker_geometric_complex
- // then call it there to build the link and return the value of link.is_contractible()
- return MAYBE_HOMOTOPY_EQ;
- }
-
- enum contractible_status {
- NOT_CONTRACTIBLE, MAYBE_CONTRACTIBLE, CONTRACTIBLE
- };
-
- /**
- * @brief %Test if the complex is reducible using a strategy defined in the class
- * (by default it tests if the complex is a cone)
- * @details Note that NO could be returned if some invariant ensures that the complex
- * is not a point (for instance if the euler characteristic is different from 1).
- * This function will surely have to return MAYBE in some case because the
- * associated problem is undecidable but it in practice, it can often
- * be solved with the help of geometry.
- */
- virtual contractible_status is_contractible() const {
- if (this->is_cone()) {
- return CONTRACTIBLE;
- } else {
- return MAYBE_CONTRACTIBLE;
- }
- }
- //@}
-
- /** @Edge contraction operations
- */
- //@{
-
- /**
- * @return If ignore_popable_blockers is true
- * then the result is true iff the link condition at edge ab is satisfied
- * or equivalently iff no blocker contains ab.
- * If ignore_popable_blockers is false then the
- * result is true iff all blocker containing ab are popable.
- */
- bool link_condition(Vertex_handle a, Vertex_handle b, bool ignore_popable_blockers = false) const{
- for (auto blocker : this->const_blocker_range(a))
- if (blocker->contains(b)) {
- // false if ignore_popable_blockers is false
- // otherwise the blocker has to be popable
- return ignore_popable_blockers && is_popable_blocker(blocker);
- }
- return true;
-
- }
-
- /**
- * @return If ignore_popable_blockers is true
- * then the result is true iff the link condition at edge ab is satisfied
- * or equivalently iff no blocker contains ab.
- * If ignore_popable_blockers is false then the
- * result is true iff all blocker containing ab are popable.
- */
- bool link_condition(Edge_handle e, bool ignore_popable_blockers = false) const {
- const Graph_edge& edge = (*this)[e];
- assert(this->get_address(edge.first()));
- assert(this->get_address(edge.second()));
- Vertex_handle a(*this->get_address(edge.first()));
- Vertex_handle b(*this->get_address(edge.second()));
- return link_condition(a, b, ignore_popable_blockers);
- }
-
-protected:
- /**
- * Compute simplices beta such that a.beta is an order 0 blocker
- * that may be used to construct a new blocker after contracting ab.
- * It requires that the link condition is satisfied.
- */
- void tip_blockers(Vertex_handle a, Vertex_handle b, std::vector<Simplex_handle> & buffer) const;
-
-private:
- /**
- * @brief "Replace" the edge 'bx' by the edge 'ax'.
- * Assume that the edge 'bx' was present whereas 'ax' was not.
- * Precisely, it does not replace edges, but remove 'bx' and then add 'ax'.
- * The visitor 'on_swaped_edge' is called just after edge 'ax' had been added
- * and just before edge 'bx' had been removed. That way, it can
- * eventually access to information of 'ax'.
- */
- void swap_edge(Vertex_handle a, Vertex_handle b, Vertex_handle x);
-
-private:
- /**
- * @brief removes all blockers passing through the edge 'ab'
- */
- void delete_blockers_around_vertex(Vertex_handle v);
-
- /**
- * @brief removes all blockers passing through the edge 'ab'
- */
- void delete_blockers_around_edge(Vertex_handle a, Vertex_handle b);
-
-public:
- /**
- * Contracts the edge.
- * @remark If the link condition Link(ab) = Link(a) inter Link(b) is not satisfied,
- * it removes first all blockers passing through 'ab'
- */
- void contract_edge(Edge_handle edge) {
- contract_edge(this->first_vertex(edge), this->second_vertex(edge));
- }
-
- /**
- * Contracts the edge connecting vertices a and b.
- * @remark If the link condition Link(ab) = Link(a) inter Link(b) is not satisfied,
- * it removes first all blockers passing through 'ab'
- */
- void contract_edge(Vertex_handle a, Vertex_handle b);
-
-private:
- void get_blockers_to_be_added_after_contraction(Vertex_handle a, Vertex_handle b, std::set<Simplex_handle>& blockers_to_add);
-
- /**
- * delete all blockers that passes through a or b
- */
- void delete_blockers_around_vertices(Vertex_handle a, Vertex_handle b);
- void update_edges_after_contraction(Vertex_handle a, Vertex_handle b) ;
-
- void notify_changed_edges(Vertex_handle a) ;
- //@}
-
-public:
- /////////////////////////////////////////////////////////////////////////////
- /** @name Vertex iterators
- */
- //@{
- typedef Vertex_iterator<Skeleton_blocker_complex> Complex_vertex_iterator;
-
- //
- // Range over the vertices of the simplicial complex.
- // Methods .begin() and .end() return a Complex_vertex_iterator.
- //
- typedef boost::iterator_range<Complex_vertex_iterator> Complex_vertex_range;
-
- /**
- * @brief Returns a Complex_vertex_range over all vertices of the complex
- */
- Complex_vertex_range vertex_range() const {
- auto begin = Complex_vertex_iterator(this);
- auto end = Complex_vertex_iterator(this, 0);
- return Complex_vertex_range(begin, end);
- }
-
- typedef Neighbors_vertices_iterator<Skeleton_blocker_complex> Complex_neighbors_vertices_iterator;
-
-
- typedef boost::iterator_range<Complex_neighbors_vertices_iterator> Complex_neighbors_vertices_range;
-
- /**
- * @brief Returns a Complex_edge_range over all edges of the simplicial complex that passes trough v
- */
- Complex_neighbors_vertices_range vertex_range(Vertex_handle v) const {
- auto begin = Complex_neighbors_vertices_iterator(this, v);
- auto end = Complex_neighbors_vertices_iterator(this, v, 0);
- return Complex_neighbors_vertices_range(begin, end);
- }
-
- //@}
-
- /** @name Edge iterators
- */
- //@{
-
- typedef Edge_iterator<Skeleton_blocker_complex> Complex_edge_iterator;
-
-
- typedef boost::iterator_range<Complex_edge_iterator> Complex_edge_range;
-
- /**
- * @brief Returns a Complex_edge_range over all edges of the simplicial complex
- */
- Complex_edge_range edge_range() const {
- auto begin = Complex_edge_iterator(this);
- auto end = Complex_edge_iterator(this, 0);
- return Complex_edge_range(begin, end);
- }
-
-
- typedef Edge_around_vertex_iterator<Skeleton_blocker_complex> Complex_edge_around_vertex_iterator;
-
-
- typedef boost::iterator_range <Complex_edge_around_vertex_iterator> Complex_edge_around_vertex_range;
-
- /**
- * @brief Returns a Complex_edge_range over all edges of the simplicial complex that passes
- * through 'v'
- */
- Complex_edge_around_vertex_range edge_range(Vertex_handle v) const {
- auto begin = Complex_edge_around_vertex_iterator(this, v);
- auto end = Complex_edge_around_vertex_iterator(this, v, 0);
- return Complex_edge_around_vertex_range(begin, end);
- }
-
- //@}
-
- /** @name Triangles iterators
- */
- //@{
-private:
- typedef Skeleton_blocker_link_complex<Skeleton_blocker_complex<SkeletonBlockerDS> > Link;
- typedef Skeleton_blocker_link_superior<Skeleton_blocker_complex<SkeletonBlockerDS> > Superior_link;
-
-public:
- typedef Triangle_around_vertex_iterator<Skeleton_blocker_complex, Superior_link> Superior_triangle_around_vertex_iterator;
-
- typedef boost::iterator_range < Triangle_around_vertex_iterator<Skeleton_blocker_complex, Link> > Complex_triangle_around_vertex_range;
-
- /**
- * @brief Range over triangles around a vertex of the simplicial complex.
- * Methods .begin() and .end() return a Triangle_around_vertex_iterator.
- *
- */
- Complex_triangle_around_vertex_range triangle_range(Vertex_handle v) const {
- auto begin = Triangle_around_vertex_iterator<Skeleton_blocker_complex, Link>(this, v);
- auto end = Triangle_around_vertex_iterator<Skeleton_blocker_complex, Link>(this, v, 0);
- return Complex_triangle_around_vertex_range(begin, end);
- }
-
- typedef boost::iterator_range<Triangle_iterator<Skeleton_blocker_complex> > Complex_triangle_range;
-
-
- typedef Triangle_iterator<Skeleton_blocker_complex> Complex_triangle_iterator;
-
-
- /**
- * @brief Range over triangles of the simplicial complex.
- * Methods .begin() and .end() return a Triangle_around_vertex_iterator.
- *
- */
- Complex_triangle_range triangle_range() const {
- auto end = Triangle_iterator<Skeleton_blocker_complex>(this, 0);
- if (empty()) {
- return Complex_triangle_range(end, end);
- } else {
- auto begin = Triangle_iterator<Skeleton_blocker_complex>(this);
- return Complex_triangle_range(begin, end);
- }
- }
-
- //@}
-
- /** @name Simplices iterators
- */
- //@{
- typedef Simplex_around_vertex_iterator<Skeleton_blocker_complex, Link> Complex_simplex_around_vertex_iterator;
-
- /**
- * @brief Range over the simplices of the simplicial complex around a vertex.
- * Methods .begin() and .end() return a Complex_simplex_around_vertex_iterator.
- */
- typedef boost::iterator_range < Complex_simplex_around_vertex_iterator > Complex_simplex_around_vertex_range;
-
- /**
- * @brief Returns a Complex_simplex_around_vertex_range over all the simplices around a vertex of the complex
- */
- Complex_simplex_around_vertex_range simplex_range(Vertex_handle v) const {
- assert(contains_vertex(v));
- return Complex_simplex_around_vertex_range(
- Complex_simplex_around_vertex_iterator(this, v),
- Complex_simplex_around_vertex_iterator(this, v, true));
- }
-
- // typedef Simplex_iterator<Skeleton_blocker_complex,Superior_link> Complex_simplex_iterator;
- typedef Simplex_iterator<Skeleton_blocker_complex> Complex_simplex_iterator;
-
- typedef boost::iterator_range < Complex_simplex_iterator > Complex_simplex_range;
-
- /**
- * @brief Returns a Complex_simplex_range over all the simplices of the complex
- */
- Complex_simplex_range simplex_range() const {
- Complex_simplex_iterator end(this, true);
- if (empty()) {
- return Complex_simplex_range(end, end);
- } else {
- Complex_simplex_iterator begin(this);
- return Complex_simplex_range(begin, end);
- }
- }
-
- //@}
-
- /** @name Blockers iterators
- */
- //@{
-private:
- /**
- * @brief Iterator over the blockers adjacent to a vertex
- */
- typedef Blocker_iterator_around_vertex_internal<
- typename std::multimap<Vertex_handle, Simplex_handle *>::iterator,
- Blocker_handle>
- Complex_blocker_around_vertex_iterator;
-
- /**
- * @brief Iterator over (constant) blockers adjacent to a vertex
- */
- typedef Blocker_iterator_around_vertex_internal<
- typename std::multimap<Vertex_handle, Simplex_handle *>::const_iterator,
- const Blocker_handle>
- Const_complex_blocker_around_vertex_iterator;
-
- typedef boost::iterator_range <Complex_blocker_around_vertex_iterator> Complex_blocker_around_vertex_range;
- typedef boost::iterator_range <Const_complex_blocker_around_vertex_iterator> Const_complex_blocker_around_vertex_range;
-
-public:
- /**
- * @brief Returns a range of the blockers of the complex passing through a vertex
- */
- Complex_blocker_around_vertex_range blocker_range(Vertex_handle v) {
- auto begin = Complex_blocker_around_vertex_iterator(blocker_map_.lower_bound(v));
- auto end = Complex_blocker_around_vertex_iterator(blocker_map_.upper_bound(v));
- return Complex_blocker_around_vertex_range(begin, end);
- }
-
- /**
- * @brief Returns a range of the blockers of the complex passing through a vertex
- */
- Const_complex_blocker_around_vertex_range const_blocker_range(Vertex_handle v) const {
- auto begin = Const_complex_blocker_around_vertex_iterator(blocker_map_.lower_bound(v));
- auto end = Const_complex_blocker_around_vertex_iterator(blocker_map_.upper_bound(v));
- return Const_complex_blocker_around_vertex_range(begin, end);
- }
-
-private:
- /**
- * @brief Iterator over the blockers.
- */
- typedef Blocker_iterator_internal<
- typename std::multimap<Vertex_handle, Simplex_handle *>::iterator,
- Blocker_handle>
- Complex_blocker_iterator;
-
- /**
- * @brief Iterator over the (constant) blockers.
- */
- typedef Blocker_iterator_internal<
- typename std::multimap<Vertex_handle, Simplex_handle *>::const_iterator,
- const Blocker_handle>
- Const_complex_blocker_iterator;
-
- typedef boost::iterator_range <Complex_blocker_iterator> Complex_blocker_range;
- typedef boost::iterator_range <Const_complex_blocker_iterator> Const_complex_blocker_range;
-
-public:
- /**
- * @brief Returns a range of the blockers of the complex
- */
- Complex_blocker_range blocker_range() {
- auto begin = Complex_blocker_iterator(blocker_map_.begin(), blocker_map_.end());
- auto end = Complex_blocker_iterator(blocker_map_.end(), blocker_map_.end());
- return Complex_blocker_range(begin, end);
- }
-
- /**
- * @brief Returns a range of the blockers of the complex
- */
- Const_complex_blocker_range const_blocker_range() const {
- auto begin = Const_complex_blocker_iterator(blocker_map_.begin(), blocker_map_.end());
- auto end = Const_complex_blocker_iterator(blocker_map_.end(), blocker_map_.end());
- return Const_complex_blocker_range(begin, end);
- }
-
- //@}
-
- /////////////////////////////////////////////////////////////////////////////
- /** @name Print and IO methods
- */
- //@{
-public:
- std::string to_string() const {
- std::ostringstream stream;
- stream << num_vertices() << " vertices:\n" << vertices_to_string() << std::endl;
- stream << num_edges() << " edges:\n" << edges_to_string() << std::endl;
- stream << num_blockers() << " blockers:\n" << blockers_to_string() << std::endl;
- return stream.str();
- }
-
- std::string vertices_to_string() const {
- std::ostringstream stream;
- for (auto vertex : vertex_range()) {
- stream << "{" << (*this)[vertex].get_id() << "} ";
- }
- stream << std::endl;
- return stream.str();
- }
-
- std::string edges_to_string() const {
- std::ostringstream stream;
- for (auto edge : edge_range())
- stream << "{" << (*this)[edge].first() << "," << (*this)[edge].second() << "} ";
- stream << std::endl;
- return stream.str();
- }
-
- std::string blockers_to_string() const {
- std::ostringstream stream;
-
- for (auto b : const_blocker_range())
- stream << *b << std::endl;
- return stream.str();
- }
- //@}
-
-
-
-
-
+ template<class ComplexType> friend class Vertex_iterator;
+ template<class ComplexType> friend class Neighbors_vertices_iterator;
+ template<class ComplexType> friend class Edge_iterator;
+ template<class ComplexType> friend class Edge_around_vertex_iterator;
+
+ template<class ComplexType> friend class Skeleton_blocker_link_complex;
+ template<class ComplexType> friend class Skeleton_blocker_link_superior;
+ template<class ComplexType> friend class Skeleton_blocker_sub_complex;
+
+ public:
+ /**
+ * @brief The type of stored vertex node, specified by the template SkeletonBlockerDS
+ */
+ typedef typename SkeletonBlockerDS::Graph_vertex Graph_vertex;
+
+ /**
+ * @brief The type of stored edge node, specified by the template SkeletonBlockerDS
+ */
+ typedef typename SkeletonBlockerDS::Graph_edge Graph_edge;
+
+ typedef typename SkeletonBlockerDS::Root_vertex_handle Root_vertex_handle;
+
+ /**
+ * @brief The type of an handle to a vertex of the complex.
+ */
+ typedef typename SkeletonBlockerDS::Vertex_handle Vertex_handle;
+ typedef typename Root_vertex_handle::boost_vertex_handle boost_vertex_handle;
+
+ /**
+ * @brief A ordered set of integers that represents a simplex.
+ */
+ typedef Skeleton_blocker_simplex<Vertex_handle> Simplex_handle;
+ typedef Skeleton_blocker_simplex<Root_vertex_handle> Root_simplex_handle;
+
+ /**
+ * @brief Handle to a blocker of the complex.
+ */
+ typedef Simplex_handle* Blocker_handle;
+
+ typedef typename Root_simplex_handle::Simplex_vertex_const_iterator Root_simplex_iterator;
+ typedef typename Simplex_handle::Simplex_vertex_const_iterator Simplex_handle_iterator;
+
+ protected:
+ typedef typename boost::adjacency_list<boost::setS, // edges
+ boost::vecS, // vertices
+ boost::undirectedS, Graph_vertex, Graph_edge> Graph;
+ // todo/remark : edges are not sorted, it heavily penalizes computation for SuperiorLink
+ // (eg Link with greater vertices)
+ // that burdens simplex iteration / complex initialization via list of simplices.
+ // to avoid that, one should modify the graph by storing two lists of adjacency for every
+ // vertex, the one with superior and the one with lower vertices, that way there is
+ // no more extra cost for computation of SuperiorLink
+ typedef typename boost::graph_traits<Graph>::vertex_iterator boost_vertex_iterator;
+ typedef typename boost::graph_traits<Graph>::edge_iterator boost_edge_iterator;
+
+ protected:
+ typedef typename boost::graph_traits<Graph>::adjacency_iterator boost_adjacency_iterator;
+
+ public:
+ /**
+ * @brief Handle to an edge of the complex.
+ */
+ typedef typename boost::graph_traits<Graph>::edge_descriptor Edge_handle;
+
+ protected:
+ typedef std::multimap<Vertex_handle, Simplex_handle *> BlockerMap;
+ typedef typename std::multimap<Vertex_handle, Simplex_handle *>::value_type BlockerPair;
+ typedef typename std::multimap<Vertex_handle, Simplex_handle *>::iterator BlockerMapIterator;
+ typedef typename std::multimap<Vertex_handle, Simplex_handle *>::const_iterator BlockerMapConstIterator;
+
+ protected:
+ int num_vertices_;
+ int num_blockers_;
+
+ typedef Skeleton_blocker_complex_visitor<Vertex_handle> Visitor;
+ // typedef Visitor* Visitor_ptr;
+ Visitor* visitor;
+
+ /**
+ * @details If 'x' is a Vertex_handle of a vertex in the complex then degree[x] = d is its degree.
+ *
+ * This quantity is updated when adding/removing edge.
+ *
+ * This is useful because the operation
+ * list.size() is done in linear time.
+ */
+ std::vector<boost_vertex_handle> degree_;
+ Graph skeleton; /** 1-skeleton of the simplicial complex. */
+
+ /** Each vertex can access to the blockers passing through it. */
+ BlockerMap blocker_map_;
+
+ public:
+ /////////////////////////////////////////////////////////////////////////////
+ /** @name Constructors, Destructors
+ */
+ //@{
+
+ /**
+ *@brief constructs a simplicial complex with a given number of vertices and a visitor.
+ */
+ explicit Skeleton_blocker_complex(int num_vertices_ = 0, Visitor* visitor_ = NULL)
+ : visitor(visitor_) {
+ clear();
+ for (int i = 0; i < num_vertices_; ++i) {
+ add_vertex();
+ }
+ }
+
+ private:
+ // typedef Trie<Skeleton_blocker_complex<SkeletonBlockerDS>> STrie;
+ typedef Trie<Simplex_handle> STrie;
+
+ public:
+ /**
+ * @brief Constructor with a list of simplices.
+ * @details is_flag_complex indicates if the complex is a flag complex or not (to know if blockers have to be computed or not).
+ */
+ template<typename SimpleHandleOutputIterator>
+ Skeleton_blocker_complex(SimpleHandleOutputIterator simplex_begin, SimpleHandleOutputIterator simplex_end,
+ bool is_flag_complex = false, Visitor* visitor_ = NULL)
+ : num_vertices_(0),
+ num_blockers_(0),
+ visitor(visitor_) {
+ add_vertex_and_edges(simplex_begin, simplex_end);
+
+ if (!is_flag_complex)
+ // need to compute blockers
+ add_blockers(simplex_begin, simplex_end);
+ }
+
+ private:
+ template<typename SimpleHandleOutputIterator>
+ void add_vertex_and_edges(SimpleHandleOutputIterator simplex_begin, SimpleHandleOutputIterator simplex_end) {
+ std::vector<std::pair<Vertex_handle, Vertex_handle>> edges;
+ // first pass to add vertices and edges
+ int num_vertex = -1;
+ for (auto s_it = simplex_begin; s_it != simplex_end; ++s_it) {
+ if (s_it->dimension() == 0) num_vertex = (std::max)(num_vertex, s_it->first_vertex().vertex);
+ if (s_it->dimension() == 1) edges.emplace_back(s_it->first_vertex(), s_it->last_vertex());
+ }
+ while (num_vertex-- >= 0) add_vertex();
+
+ for (const auto& e : edges)
+ add_edge(e.first, e.second);
+ }
+
+ template<typename SimpleHandleOutputIterator>
+ void add_blockers(SimpleHandleOutputIterator simplex_begin, SimpleHandleOutputIterator simplex_end) {
+ Tries<Simplex_handle> tries(num_vertices(), simplex_begin, simplex_end);
+ tries.init_next_dimension();
+ auto simplices(tries.next_dimension_simplices());
+
+ while (!simplices.empty()) {
+ simplices = tries.next_dimension_simplices();
+ for (auto& sigma : simplices) {
+ // common_positive_neighbors is the set of vertices u such that
+ // for all s in sigma, us is an edge and u>s
+ Simplex_handle common_positive_neighbors(tries.positive_neighbors(sigma.last_vertex()));
+ for (auto sigma_it = sigma.rbegin(); sigma_it != sigma.rend(); ++sigma_it)
+ if (sigma_it != sigma.rbegin())
+ common_positive_neighbors.intersection(tries.positive_neighbors(*sigma_it));
+
+ for (auto x : common_positive_neighbors) {
+ // first test that all edges sx are here for all s in sigma
+ bool all_edges_here = true;
+ for (auto s : sigma)
+ if (!contains_edge(x, s)) {
+ all_edges_here = false;
+ break;
+ }
+ if (!all_edges_here) continue;
+
+ // all edges of sigma \cup x are here
+ // we have a blocker if all proper faces of sigma \cup x
+ // are in the complex and if sigma \cup x is not in the complex
+ // the first is equivalent at checking if blocks(sigma \cup x) is true
+ // as all blockers of lower dimension have already been computed
+ sigma.add_vertex(x);
+ if (!tries.contains(sigma) && !blocks(sigma))
+ add_blocker(sigma);
+ sigma.remove_vertex(x);
+ }
+ }
+ }
+ }
+
+ public:
+ // We cannot use the default copy constructor since we need
+ // to make a copy of each of the blockers
+
+ Skeleton_blocker_complex(const Skeleton_blocker_complex& copy) {
+ visitor = NULL;
+ degree_ = copy.degree_;
+ skeleton = Graph(copy.skeleton);
+ num_vertices_ = copy.num_vertices_;
+
+ num_blockers_ = 0;
+ // we copy the blockers
+ for (auto blocker : copy.const_blocker_range()) {
+ add_blocker(*blocker);
+ }
+ }
+
+ /**
+ */
+ Skeleton_blocker_complex& operator=(const Skeleton_blocker_complex& copy) {
+ clear();
+ visitor = NULL;
+ degree_ = copy.degree_;
+ skeleton = Graph(copy.skeleton);
+ num_vertices_ = copy.num_vertices_;
+
+ num_blockers_ = 0;
+ // we copy the blockers
+ for (auto blocker : copy.const_blocker_range())
+ add_blocker(*blocker);
+ return *this;
+ }
+
+ /**
+ * return true if both complexes have the same simplices.
+ */
+ bool operator==(const Skeleton_blocker_complex& other) const {
+ if (other.num_vertices() != num_vertices()) return false;
+ if (other.num_edges() != num_edges()) return false;
+ if (other.num_blockers() != num_blockers()) return false;
+
+ for (auto v : vertex_range())
+ if (!other.contains_vertex(v)) return false;
+
+ for (auto e : edge_range())
+ if (!other.contains_edge(first_vertex(e), second_vertex(e))) return false;
+
+ for (const auto b : const_blocker_range())
+ if (!other.contains_blocker(*b)) return false;
+
+ return true;
+ }
+
+ bool operator!=(const Skeleton_blocker_complex& other) const {
+ return !(*this == other);
+ }
+
+ /**
+ * The destructor delete all blockers allocated.
+ */
+ virtual ~Skeleton_blocker_complex() {
+ clear();
+ }
+
+ /**
+ * @details Clears the simplicial complex. After a call to this function,
+ * blockers are destroyed. The 1-skeleton and the set of blockers
+ * are both empty.
+ */
+ virtual void clear() {
+ // xxx for now the responsabilty of freeing the visitor is for
+ // the user
+ visitor = NULL;
+
+ degree_.clear();
+ num_vertices_ = 0;
+
+ remove_blockers();
+
+ skeleton.clear();
+ }
+
+ /**
+ *@brief allows to change the visitor.
+ */
+ void set_visitor(Visitor* other_visitor) {
+ visitor = other_visitor;
+ }
+
+ //@}
+
+ /////////////////////////////////////////////////////////////////////////////
+ /** @name Vertices operations
+ */
+ //@{
+ public:
+ /**
+ * @brief Return a local Vertex_handle of a vertex given a global one.
+ * @remark Assume that the vertex is present in the complex.
+ */
+ Vertex_handle operator[](Root_vertex_handle global) const {
+ auto local(get_address(global));
+ assert(local);
+ return *local;
+ }
+
+ /**
+ * @brief Return the vertex node associated to local Vertex_handle.
+ * @remark Assume that the vertex is present in the complex.
+ */
+ Graph_vertex& operator[](Vertex_handle address) {
+ assert(
+ 0 <= address.vertex && address.vertex < boost::num_vertices(skeleton));
+ return skeleton[address.vertex];
+ }
+
+ /**
+ * @brief Return the vertex node associated to local Vertex_handle.
+ * @remark Assume that the vertex is present in the complex.
+ */
+ const Graph_vertex& operator[](Vertex_handle address) const {
+ assert(
+ 0 <= address.vertex && address.vertex < boost::num_vertices(skeleton));
+ return skeleton[address.vertex];
+ }
+
+ /**
+ * @brief Adds a vertex to the simplicial complex and returns its Vertex_handle.
+ */
+ Vertex_handle add_vertex() {
+ Vertex_handle address(boost::add_vertex(skeleton));
+ num_vertices_++;
+ (*this)[address].activate();
+ // safe since we now that we are in the root complex and the field 'address' and 'id'
+ // are identical for every vertices
+ (*this)[address].set_id(Root_vertex_handle(address.vertex));
+ degree_.push_back(0);
+ if (visitor)
+ visitor->on_add_vertex(address);
+ return address;
+ }
+
+ /**
+ * @brief Remove a vertex from the simplicial complex
+ * @remark It just deactivates the vertex with a boolean flag but does not
+ * remove it from vertices from complexity issues.
+ */
+ void remove_vertex(Vertex_handle address) {
+ assert(contains_vertex(address));
+ // We remove b
+ boost::clear_vertex(address.vertex, skeleton);
+ (*this)[address].deactivate();
+ num_vertices_--;
+ degree_[address.vertex] = -1;
+ if (visitor)
+ visitor->on_remove_vertex(address);
+ }
+
+ /**
+ */
+ bool contains_vertex(Vertex_handle u) const {
+ if (u.vertex < 0 || u.vertex >= boost::num_vertices(skeleton))
+ return false;
+ return (*this)[u].is_active();
+ }
+
+ /**
+ */
+ bool contains_vertex(Root_vertex_handle u) const {
+ boost::optional<Vertex_handle> address = get_address(u);
+ return address && (*this)[*address].is_active();
+ }
+
+ /**
+ * @return true iff the simplicial complex contains all vertices
+ * of simplex sigma
+ */
+ bool contains_vertices(const Simplex_handle & sigma) const {
+ for (auto vertex : sigma)
+ if (!contains_vertex(vertex))
+ return false;
+ return true;
+ }
+
+ /**
+ * @brief Given an Id return the address of the vertex having this Id in the complex.
+ * @remark For a simplicial complex, the address is the id but it may not be the case for a SubComplex.
+ */
+ virtual boost::optional<Vertex_handle> get_address(
+ Root_vertex_handle id) const {
+ boost::optional<Vertex_handle> res;
+ if (id.vertex < boost::num_vertices(skeleton))
+ res = Vertex_handle(id.vertex); // xxx
+ return res;
+ }
+
+ /**
+ * return the id of a vertex of adress local present in the graph
+ */
+ Root_vertex_handle get_id(Vertex_handle local) const {
+ assert(0 <= local.vertex && local.vertex < boost::num_vertices(skeleton));
+ return (*this)[local].get_id();
+ }
+
+ /**
+ * @brief Convert an address of a vertex of a complex to the address in
+ * the current complex.
+ * @details
+ * If the current complex is a sub (or sup) complex of 'other', it converts
+ * the address of a vertex v expressed in 'other' to the address of the vertex
+ * v in the current one.
+ * @remark this methods uses Root_vertex_handle to identify the vertex and
+ * assumes the vertex is present in the current complex.
+ */
+ Vertex_handle convert_handle_from_another_complex(const Skeleton_blocker_complex& other,
+ Vertex_handle vh_in_other) const {
+ auto vh_in_current_complex = get_address(other.get_id(vh_in_other));
+ assert(vh_in_current_complex);
+ return *vh_in_current_complex;
+ }
+
+ /**
+ * @brief return the graph degree of a vertex.
+ */
+ int degree(Vertex_handle local) const {
+ assert(0 <= local.vertex && local.vertex < boost::num_vertices(skeleton));
+ return degree_[local.vertex];
+ }
+
+ //@}
+
+ /////////////////////////////////////////////////////////////////////////////
+ /** @name Edges operations
+ */
+ //@{
+ public:
+ /**
+ * @brief return an edge handle if the two vertices forms
+ * an edge in the complex
+ */
+ boost::optional<Edge_handle> operator[](
+ const std::pair<Vertex_handle, Vertex_handle>& ab) const {
+ boost::optional<Edge_handle> res;
+ std::pair<Edge_handle, bool> edge_pair(
+ boost::edge(ab.first.vertex, ab.second.vertex, skeleton));
+ if (edge_pair.second)
+ res = edge_pair.first;
+ return res;
+ }
+
+ /**
+ * @brief returns the stored node associated to an edge
+ */
+ Graph_edge& operator[](Edge_handle edge_handle) {
+ return skeleton[edge_handle];
+ }
+
+ /**
+ * @brief returns the stored node associated to an edge
+ */
+ const Graph_edge& operator[](Edge_handle edge_handle) const {
+ return skeleton[edge_handle];
+ }
+
+ /**
+ * @brief returns the first vertex of an edge
+ * @details it assumes that the edge is present in the complex
+ */
+ Vertex_handle first_vertex(Edge_handle edge_handle) const {
+ return static_cast<Vertex_handle> (source(edge_handle, skeleton));
+ }
+
+ /**
+ * @brief returns the first vertex of an edge
+ * @details it assumes that the edge is present in the complex
+ */
+ Vertex_handle second_vertex(Edge_handle edge_handle) const {
+ return static_cast<Vertex_handle> (target(edge_handle, skeleton));
+ }
+
+ /**
+ * @brief returns the simplex made with the two vertices of the edge
+ * @details it assumes that the edge is present in the complex
+
+ */
+ Simplex_handle get_vertices(Edge_handle edge_handle) const {
+ auto edge((*this)[edge_handle]);
+ return Simplex_handle((*this)[edge.first()], (*this)[edge.second()]);
+ }
+
+ /**
+ * @brief Adds an edge between vertices a and b and all its cofaces.
+ */
+ Edge_handle add_edge(Vertex_handle a, Vertex_handle b) {
+ assert(contains_vertex(a) && contains_vertex(b));
+ assert(a != b);
+
+ auto edge_handle((*this)[std::make_pair(a, b)]);
+ // std::pair<Edge_handle,bool> pair_descr_bool = (*this)[std::make_pair(a,b)];
+ // Edge_handle edge_descr;
+ // bool edge_present = pair_descr_bool.second;
+ if (!edge_handle) {
+ edge_handle = boost::add_edge(a.vertex, b.vertex, skeleton).first;
+ (*this)[*edge_handle].setId(get_id(a), get_id(b));
+ degree_[a.vertex]++;
+ degree_[b.vertex]++;
+ if (visitor)
+ visitor->on_add_edge(a, b);
+ }
+ return *edge_handle;
+ }
+
+ /**
+ * @brief Adds all edges and their cofaces of a simplex to the simplicial complex.
+ */
+ void add_edges(const Simplex_handle & sigma) {
+ Simplex_handle_iterator i, j;
+ for (i = sigma.begin(); i != sigma.end(); ++i)
+ for (j = i, j++; j != sigma.end(); ++j)
+ add_edge(*i, *j);
+ }
+
+ /**
+ * @brief Removes an edge from the simplicial complex and all its cofaces.
+ * @details returns the former Edge_handle representing the edge
+ */
+ virtual Edge_handle remove_edge(Vertex_handle a, Vertex_handle b) {
+ bool found;
+ Edge_handle edge;
+ tie(edge, found) = boost::edge(a.vertex, b.vertex, skeleton);
+ if (found) {
+ if (visitor)
+ visitor->on_remove_edge(a, b);
+ boost::remove_edge(a.vertex, b.vertex, skeleton);
+ degree_[a.vertex]--;
+ degree_[b.vertex]--;
+ }
+ return edge;
+ }
+
+ /**
+ * @brief Removes edge and its cofaces from the simplicial complex.
+ */
+ void remove_edge(Edge_handle edge) {
+ assert(contains_vertex(first_vertex(edge)));
+ assert(contains_vertex(second_vertex(edge)));
+ remove_edge(first_vertex(edge), second_vertex(edge));
+ }
+
+ /**
+ * @brief The complex is reduced to its set of vertices.
+ * All the edges and blockers are removed.
+ */
+ void keep_only_vertices() {
+ remove_blockers();
+
+ for (auto u : vertex_range()) {
+ while (this->degree(u) > 0) {
+ Vertex_handle v(*(adjacent_vertices(u.vertex, this->skeleton).first));
+ this->remove_edge(u, v);
+ }
+ }
+ }
+
+ /**
+ * @return true iff the simplicial complex contains an edge between
+ * vertices a and b
+ */
+ bool contains_edge(Vertex_handle a, Vertex_handle b) const {
+ // if (a.vertex<0 || b.vertex <0) return false;
+ return boost::edge(a.vertex, b.vertex, skeleton).second;
+ }
+
+ /**
+ * @return true iff the simplicial complex contains all vertices
+ * and all edges of simplex sigma
+ */
+ bool contains_edges(const Simplex_handle & sigma) const {
+ for (auto i = sigma.begin(); i != sigma.end(); ++i) {
+ if (!contains_vertex(*i))
+ return false;
+ for (auto j = i; ++j != sigma.end();) {
+ if (!contains_edge(*i, *j))
+ return false;
+ }
+ }
+ return true;
+ }
+ //@}
+
+ /////////////////////////////////////////////////////////////////////////////
+ /** @name Blockers operations
+ */
+ //@{
+
+ /**
+ * @brief Adds the simplex to the set of blockers and
+ * returns a Blocker_handle toward it if was not present before and 0 otherwise.
+ */
+ Blocker_handle add_blocker(const Simplex_handle& blocker) {
+ assert(blocker.dimension() > 1);
+ if (contains_blocker(blocker)) {
+ // std::cerr << "ATTEMPT TO ADD A BLOCKER ALREADY THERE ---> BLOCKER IGNORED" << endl;
+ return 0;
+ } else {
+ if (visitor)
+ visitor->on_add_blocker(blocker);
+ Blocker_handle blocker_pt = new Simplex_handle(blocker);
+ num_blockers_++;
+ auto vertex = blocker_pt->begin();
+ while (vertex != blocker_pt->end()) {
+ blocker_map_.insert(BlockerPair(*vertex, blocker_pt));
+ ++vertex;
+ }
+ return blocker_pt;
+ }
+ }
+
+ protected:
+ /**
+ * @brief Adds the simplex to the set of blockers
+ */
+ void add_blocker(Blocker_handle blocker) {
+ if (contains_blocker(*blocker)) {
+ // std::cerr << "ATTEMPT TO ADD A BLOCKER ALREADY THERE ---> BLOCKER IGNORED" << endl;
+ return;
+ } else {
+ if (visitor)
+ visitor->on_add_blocker(*blocker);
+ num_blockers_++;
+ auto vertex = blocker->begin();
+ while (vertex != blocker->end()) {
+ blocker_map_.insert(BlockerPair(*vertex, blocker));
+ ++vertex;
+ }
+ }
+ }
+
+ protected:
+ /**
+ * Removes sigma from the blocker map of vertex v
+ */
+ void remove_blocker(const Blocker_handle sigma, Vertex_handle v) {
+ Complex_blocker_around_vertex_iterator blocker;
+ for (blocker = blocker_range(v).begin(); blocker != blocker_range(v).end();
+ ++blocker) {
+ if (*blocker == sigma)
+ break;
+ }
+ if (*blocker != sigma) {
+ std::cerr
+ << "bug ((*blocker).second == sigma) ie try to remove a blocker not present\n";
+ assert(false);
+ } else {
+ blocker_map_.erase(blocker.current_position());
+ }
+ }
+
+ public:
+ /**
+ * @brief Removes the simplex from the set of blockers.
+ * @remark sigma has to belongs to the set of blockers
+ */
+ void remove_blocker(const Blocker_handle sigma) {
+ for (auto vertex : *sigma)
+ remove_blocker(sigma, vertex);
+ num_blockers_--;
+ }
+
+ /**
+ * @brief Remove all blockers, in other words, it expand the simplicial
+ * complex to the smallest flag complex that contains it.
+ */
+ void remove_blockers() {
+ // Desallocate the blockers
+ while (!blocker_map_.empty()) {
+ delete_blocker(blocker_map_.begin()->second);
+ }
+ num_blockers_ = 0;
+ blocker_map_.clear();
+ }
+
+ protected:
+ /**
+ * Removes the simplex sigma from the set of blockers.
+ * sigma has to belongs to the set of blockers
+ *
+ * @remark contrarily to delete_blockers does not call the destructor
+ */
+ void remove_blocker(const Simplex_handle& sigma) {
+ assert(contains_blocker(sigma));
+ for (auto vertex : sigma)
+ remove_blocker(sigma, vertex);
+ num_blockers_--;
+ }
+
+ public:
+ /**
+ * Removes the simplex s from the set of blockers
+ * and desallocate s.
+ */
+ void delete_blocker(Blocker_handle sigma) {
+ if (visitor)
+ visitor->on_delete_blocker(sigma);
+ remove_blocker(sigma);
+ delete sigma;
+ }
+
+ /**
+ * @return true iff s is a blocker of the simplicial complex
+ */
+ bool contains_blocker(const Blocker_handle s) const {
+ if (s->dimension() < 2)
+ return false;
+
+ Vertex_handle a = s->first_vertex();
+
+ for (const auto blocker : const_blocker_range(a)) {
+ if (s == *blocker)
+ return true;
+ }
+ return false;
+ }
+
+ /**
+ * @return true iff s is a blocker of the simplicial complex
+ */
+ bool contains_blocker(const Simplex_handle & s) const {
+ if (s.dimension() < 2)
+ return false;
+
+ Vertex_handle a = s.first_vertex();
+
+ for (auto blocker : const_blocker_range(a)) {
+ if (s == *blocker)
+ return true;
+ }
+ return false;
+ }
+
+ private:
+ /**
+ * @return true iff a blocker of the simplicial complex
+ * is a face of sigma.
+ */
+ bool blocks(const Simplex_handle & sigma) const {
+ for (auto s : sigma)
+ for (auto blocker : const_blocker_range(s))
+ if (sigma.contains(*blocker))
+ return true;
+ return false;
+ }
+
+ //@}
+
+ protected:
+ /**
+ * @details Adds to simplex the neighbours of v e.g. \f$ n \leftarrow n \cup N(v) \f$.
+ * If keep_only_superior is true then only vertices that are greater than v are added.
+ */
+ virtual void add_neighbours(Vertex_handle v, Simplex_handle & n,
+ bool keep_only_superior = false) const {
+ boost_adjacency_iterator ai, ai_end;
+ for (tie(ai, ai_end) = adjacent_vertices(v.vertex, skeleton); ai != ai_end;
+ ++ai) {
+ if (keep_only_superior) {
+ if (*ai > v.vertex) {
+ n.add_vertex(Vertex_handle(*ai));
+ }
+ } else {
+ n.add_vertex(Vertex_handle(*ai));
+ }
+ }
+ }
+
+ /**
+ * @details Add to simplex res all vertices which are
+ * neighbours of alpha: ie \f$ res \leftarrow res \cup N(alpha) \f$.
+ *
+ * If 'keep_only_superior' is true then only vertices that are greater than alpha are added.
+ * todo revoir
+ *
+ */
+ virtual void add_neighbours(const Simplex_handle &alpha, Simplex_handle & res,
+ bool keep_only_superior = false) const {
+ res.clear();
+ auto alpha_vertex = alpha.begin();
+ add_neighbours(*alpha_vertex, res, keep_only_superior);
+ for (alpha_vertex = (alpha.begin())++; alpha_vertex != alpha.end();
+ ++alpha_vertex)
+ keep_neighbours(*alpha_vertex, res, keep_only_superior);
+ }
+
+ /**
+ * @details Remove from simplex n all vertices which are
+ * not neighbours of v e.g. \f$ res \leftarrow res \cap N(v) \f$.
+ * If 'keep_only_superior' is true then only vertices that are greater than v are keeped.
+ */
+ virtual void keep_neighbours(Vertex_handle v, Simplex_handle& res,
+ bool keep_only_superior = false) const {
+ Simplex_handle nv;
+ add_neighbours(v, nv, keep_only_superior);
+ res.intersection(nv);
+ }
+
+ /**
+ * @details Remove from simplex all vertices which are
+ * neighbours of v eg \f$ res \leftarrow res \setminus N(v) \f$.
+ * If 'keep_only_superior' is true then only vertices that are greater than v are added.
+ */
+ virtual void remove_neighbours(Vertex_handle v, Simplex_handle & res,
+ bool keep_only_superior = false) const {
+ Simplex_handle nv;
+ add_neighbours(v, nv, keep_only_superior);
+ res.difference(nv);
+ }
+
+ public:
+ typedef Skeleton_blocker_link_complex<Skeleton_blocker_complex> Link_complex;
+
+ /**
+ * Constructs the link of 'simplex' with points coordinates.
+ */
+ Link_complex link(Vertex_handle v) const {
+ return Link_complex(*this, Simplex_handle(v));
+ }
+
+ /**
+ * Constructs the link of 'simplex' with points coordinates.
+ */
+ Link_complex link(Edge_handle edge) const {
+ return Link_complex(*this, edge);
+ }
+
+ /**
+ * Constructs the link of 'simplex' with points coordinates.
+ */
+ Link_complex link(const Simplex_handle& simplex) const {
+ return Link_complex(*this, simplex);
+ }
+
+ /**
+ * @brief Compute the local vertices of 's' in the current complex
+ * If one of them is not present in the complex then the return value is uninitialized.
+ *
+ *
+ */
+ // xxx rename get_address et place un using dans sub_complex
+
+ boost::optional<Simplex_handle> get_simplex_address(
+ const Root_simplex_handle& s) const {
+ boost::optional<Simplex_handle> res;
+
+ Simplex_handle s_address;
+ // Root_simplex_const_iterator i;
+ for (auto i = s.begin(); i != s.end(); ++i) {
+ boost::optional<Vertex_handle> address = get_address(*i);
+ if (!address)
+ return res;
+ else
+ s_address.add_vertex(*address);
+ }
+ res = s_address;
+ return res;
+ }
+
+ /**
+ * @brief returns a simplex with vertices which are the id of vertices of the
+ * argument.
+ */
+ Root_simplex_handle get_id(const Simplex_handle& local_simplex) const {
+ Root_simplex_handle global_simplex;
+ for (auto x = local_simplex.begin(); x != local_simplex.end(); ++x) {
+ global_simplex.add_vertex(get_id(*x));
+ }
+ return global_simplex;
+ }
+
+ /**
+ * @brief returns true iff the simplex s belongs to the simplicial
+ * complex.
+ */
+ virtual bool contains(const Simplex_handle & s) const {
+ if (s.dimension() == -1) {
+ return false;
+ } else if (s.dimension() == 0) {
+ return contains_vertex(s.first_vertex());
+ } else {
+ return (contains_edges(s) && !blocks(s));
+ }
+ }
+
+ /*
+ * @brief returnrs true iff the complex is empty.
+ */
+ bool empty() const {
+ return num_vertices() == 0;
+ }
+
+ /*
+ * @brief returns the number of vertices in the complex.
+ */
+ int num_vertices() const {
+ // remark boost::num_vertices(skeleton) counts deactivated vertices
+ return num_vertices_;
+ }
+
+ /*
+ * @brief returns the number of edges in the complex.
+ * @details currently in O(n)
+ */
+ // todo cache the value
+
+ int num_edges() const {
+ return boost::num_edges(skeleton);
+ }
+
+ int num_triangles() const {
+ auto triangles = triangle_range();
+ return std::distance(triangles.begin(), triangles.end());
+ }
+
+ /*
+ * @brief returns the number of blockers in the complex.
+ */
+ int num_blockers() const {
+ return num_blockers_;
+ }
+
+ /*
+ * @brief returns true iff the graph of the 1-skeleton of the complex is complete.
+ */
+ bool complete() const {
+ return (num_vertices() * (num_vertices() - 1)) / 2 == num_edges();
+ }
+
+ /**
+ * @brief returns the number of connected components in the graph of the 1-skeleton.
+ */
+ int num_connected_components() const {
+ int num_vert_collapsed = skeleton.vertex_set().size() - num_vertices();
+ std::vector<int> component(skeleton.vertex_set().size());
+ return boost::connected_components(this->skeleton, &component[0])
+ - num_vert_collapsed;
+ }
+
+ /**
+ * @brief %Test if the complex is a cone.
+ * @details Runs in O(n) where n is the number of vertices.
+ */
+ bool is_cone() const {
+ if (num_vertices() == 0)
+ return false;
+ if (num_vertices() == 1)
+ return true;
+ for (auto vi : vertex_range()) {
+ // xxx todo faire une methode bool is_in_blocker(Vertex_handle)
+ if (blocker_map_.find(vi) == blocker_map_.end()) {
+ // no blocker passes through the vertex, we just need to
+ // check if the current vertex is linked to all others vertices of the complex
+ if (degree_[vi.vertex] == num_vertices() - 1)
+ return true;
+ }
+ }
+ return false;
+ }
+
+ //@}
+ /** @Simplification operations
+ */
+ //@{
+
+ /**
+ * Returns true iff the blocker 'sigma' is popable.
+ * To define popable, let us call 'L' the complex that
+ * consists in the current complex without the blocker 'sigma'.
+ * A blocker 'sigma' is then "popable" if the link of 'sigma'
+ * in L is reducible.
+ *
+ */
+ bool is_popable_blocker(Blocker_handle sigma) const;
+
+ /**
+ * Removes all the popable blockers of the complex and delete them.
+ * @returns the number of popable blockers deleted
+ */
+ void remove_popable_blockers();
+
+ /**
+ * Removes all the popable blockers of the complex passing through v and delete them.
+ */
+ void remove_popable_blockers(Vertex_handle v);
+
+ /**
+ * @brief Removes all the popable blockers of the complex passing through v and delete them.
+ * Also remove popable blockers in the neighborhood if they became popable.
+ *
+ */
+ void remove_all_popable_blockers(Vertex_handle v);
+
+ /**
+ * Remove the star of the vertex 'v'
+ */
+ void remove_star(Vertex_handle v);
+
+ private:
+ /**
+ * after removing the star of a simplex, blockers sigma that contains this simplex must be removed.
+ * Furthermore, all simplices tau of the form sigma \setminus simplex_to_be_removed must be added
+ * whenever the dimension of tau is at least 2.
+ */
+ void update_blockers_after_remove_star_of_vertex_or_edge(const Simplex_handle& simplex_to_be_removed);
+
+ public:
+ /**
+ * Remove the star of the edge connecting vertices a and b.
+ * @returns the number of blocker that have been removed
+ */
+ void remove_star(Vertex_handle a, Vertex_handle b);
+
+ /**
+ * Remove the star of the edge 'e'.
+ */
+ void remove_star(Edge_handle e);
+
+ /**
+ * Remove the star of the simplex 'sigma' which needs to belong to the complex
+ */
+ void remove_star(const Simplex_handle& sigma);
+
+ /**
+ * @brief add a maximal simplex plus all its cofaces.
+ * @details the simplex must have dimension greater than one (otherwise use add_vertex or add_edge).
+ */
+ void add_simplex(const Simplex_handle& sigma);
+
+ private:
+ /**
+ * remove all blockers that contains sigma
+ */
+ void remove_blocker_containing_simplex(const Simplex_handle& sigma);
+
+ /**
+ * remove all blockers that contains sigma
+ */
+ void remove_blocker_include_in_simplex(const Simplex_handle& sigma);
+
+ public:
+ enum simplifiable_status {
+ NOT_HOMOTOPY_EQ, MAYBE_HOMOTOPY_EQ, HOMOTOPY_EQ
+ };
+
+ simplifiable_status is_remove_star_homotopy_preserving(const Simplex_handle& simplex) {
+ // todo write a virtual method 'link' in Skeleton_blocker_complex which will be overloaded by the current one of
+ // Skeleton_blocker_geometric_complex
+ // then call it there to build the link and return the value of link.is_contractible()
+ return MAYBE_HOMOTOPY_EQ;
+ }
+
+ enum contractible_status {
+ NOT_CONTRACTIBLE, MAYBE_CONTRACTIBLE, CONTRACTIBLE
+ };
+
+ /**
+ * @brief %Test if the complex is reducible using a strategy defined in the class
+ * (by default it tests if the complex is a cone)
+ * @details Note that NO could be returned if some invariant ensures that the complex
+ * is not a point (for instance if the euler characteristic is different from 1).
+ * This function will surely have to return MAYBE in some case because the
+ * associated problem is undecidable but it in practice, it can often
+ * be solved with the help of geometry.
+ */
+ virtual contractible_status is_contractible() const {
+ if (this->is_cone()) {
+ return CONTRACTIBLE;
+ } else {
+ return MAYBE_CONTRACTIBLE;
+ }
+ }
+ //@}
+
+ /** @Edge contraction operations
+ */
+ //@{
+
+ /**
+ * @return If ignore_popable_blockers is true
+ * then the result is true iff the link condition at edge ab is satisfied
+ * or equivalently iff no blocker contains ab.
+ * If ignore_popable_blockers is false then the
+ * result is true iff all blocker containing ab are popable.
+ */
+ bool link_condition(Vertex_handle a, Vertex_handle b, bool ignore_popable_blockers = false) const {
+ for (auto blocker : this->const_blocker_range(a))
+ if (blocker->contains(b)) {
+ // false if ignore_popable_blockers is false
+ // otherwise the blocker has to be popable
+ return ignore_popable_blockers && is_popable_blocker(blocker);
+ }
+ return true;
+ }
+
+ /**
+ * @return If ignore_popable_blockers is true
+ * then the result is true iff the link condition at edge ab is satisfied
+ * or equivalently iff no blocker contains ab.
+ * If ignore_popable_blockers is false then the
+ * result is true iff all blocker containing ab are popable.
+ */
+ bool link_condition(Edge_handle e, bool ignore_popable_blockers = false) const {
+ const Graph_edge& edge = (*this)[e];
+ assert(this->get_address(edge.first()));
+ assert(this->get_address(edge.second()));
+ Vertex_handle a(*this->get_address(edge.first()));
+ Vertex_handle b(*this->get_address(edge.second()));
+ return link_condition(a, b, ignore_popable_blockers);
+ }
+
+ protected:
+ /**
+ * Compute simplices beta such that a.beta is an order 0 blocker
+ * that may be used to construct a new blocker after contracting ab.
+ * It requires that the link condition is satisfied.
+ */
+ void tip_blockers(Vertex_handle a, Vertex_handle b, std::vector<Simplex_handle> & buffer) const;
+
+ private:
+ /**
+ * @brief "Replace" the edge 'bx' by the edge 'ax'.
+ * Assume that the edge 'bx' was present whereas 'ax' was not.
+ * Precisely, it does not replace edges, but remove 'bx' and then add 'ax'.
+ * The visitor 'on_swaped_edge' is called just after edge 'ax' had been added
+ * and just before edge 'bx' had been removed. That way, it can
+ * eventually access to information of 'ax'.
+ */
+ void swap_edge(Vertex_handle a, Vertex_handle b, Vertex_handle x);
+
+ private:
+ /**
+ * @brief removes all blockers passing through the edge 'ab'
+ */
+ void delete_blockers_around_vertex(Vertex_handle v);
+
+ /**
+ * @brief removes all blockers passing through the edge 'ab'
+ */
+ void delete_blockers_around_edge(Vertex_handle a, Vertex_handle b);
+
+ public:
+ /**
+ * Contracts the edge.
+ * @remark If the link condition Link(ab) = Link(a) inter Link(b) is not satisfied,
+ * it removes first all blockers passing through 'ab'
+ */
+ void contract_edge(Edge_handle edge) {
+ contract_edge(this->first_vertex(edge), this->second_vertex(edge));
+ }
+
+ /**
+ * Contracts the edge connecting vertices a and b.
+ * @remark If the link condition Link(ab) = Link(a) inter Link(b) is not satisfied,
+ * it removes first all blockers passing through 'ab'
+ */
+ void contract_edge(Vertex_handle a, Vertex_handle b);
+
+ private:
+ void get_blockers_to_be_added_after_contraction(Vertex_handle a, Vertex_handle b,
+ std::set<Simplex_handle>& blockers_to_add);
+ /**
+ * delete all blockers that passes through a or b
+ */
+ void delete_blockers_around_vertices(Vertex_handle a, Vertex_handle b);
+ void update_edges_after_contraction(Vertex_handle a, Vertex_handle b);
+ void notify_changed_edges(Vertex_handle a);
+ //@}
+
+ public:
+ /////////////////////////////////////////////////////////////////////////////
+ /** @name Vertex iterators
+ */
+ //@{
+ typedef Vertex_iterator<Skeleton_blocker_complex> Complex_vertex_iterator;
+
+ //
+ // Range over the vertices of the simplicial complex.
+ // Methods .begin() and .end() return a Complex_vertex_iterator.
+ //
+ typedef boost::iterator_range<Complex_vertex_iterator> Complex_vertex_range;
+
+ /**
+ * @brief Returns a Complex_vertex_range over all vertices of the complex
+ */
+ Complex_vertex_range vertex_range() const {
+ auto begin = Complex_vertex_iterator(this);
+ auto end = Complex_vertex_iterator(this, 0);
+ return Complex_vertex_range(begin, end);
+ }
+
+ typedef Neighbors_vertices_iterator<Skeleton_blocker_complex> Complex_neighbors_vertices_iterator;
+
+
+ typedef boost::iterator_range<Complex_neighbors_vertices_iterator> Complex_neighbors_vertices_range;
+
+ /**
+ * @brief Returns a Complex_edge_range over all edges of the simplicial complex that passes trough v
+ */
+ Complex_neighbors_vertices_range vertex_range(Vertex_handle v) const {
+ auto begin = Complex_neighbors_vertices_iterator(this, v);
+ auto end = Complex_neighbors_vertices_iterator(this, v, 0);
+ return Complex_neighbors_vertices_range(begin, end);
+ }
+
+ //@}
+
+ /** @name Edge iterators
+ */
+ //@{
+
+ typedef Edge_iterator<Skeleton_blocker_complex> Complex_edge_iterator;
+
+
+ typedef boost::iterator_range<Complex_edge_iterator> Complex_edge_range;
+
+ /**
+ * @brief Returns a Complex_edge_range over all edges of the simplicial complex
+ */
+ Complex_edge_range edge_range() const {
+ auto begin = Complex_edge_iterator(this);
+ auto end = Complex_edge_iterator(this, 0);
+ return Complex_edge_range(begin, end);
+ }
+
+
+ typedef Edge_around_vertex_iterator<Skeleton_blocker_complex> Complex_edge_around_vertex_iterator;
+
+
+ typedef boost::iterator_range <Complex_edge_around_vertex_iterator> Complex_edge_around_vertex_range;
+
+ /**
+ * @brief Returns a Complex_edge_range over all edges of the simplicial complex that passes
+ * through 'v'
+ */
+ Complex_edge_around_vertex_range edge_range(Vertex_handle v) const {
+ auto begin = Complex_edge_around_vertex_iterator(this, v);
+ auto end = Complex_edge_around_vertex_iterator(this, v, 0);
+ return Complex_edge_around_vertex_range(begin, end);
+ }
+
+ //@}
+
+ /** @name Triangles iterators
+ */
+ //@{
+ private:
+ typedef Skeleton_blocker_link_complex<Skeleton_blocker_complex<SkeletonBlockerDS> > Link;
+ typedef Skeleton_blocker_link_superior<Skeleton_blocker_complex<SkeletonBlockerDS> > Superior_link;
+
+ public:
+ typedef Triangle_around_vertex_iterator<Skeleton_blocker_complex, Superior_link>
+ Superior_triangle_around_vertex_iterator;
+ typedef boost::iterator_range < Triangle_around_vertex_iterator<Skeleton_blocker_complex, Link> >
+ Complex_triangle_around_vertex_range;
+
+ /**
+ * @brief Range over triangles around a vertex of the simplicial complex.
+ * Methods .begin() and .end() return a Triangle_around_vertex_iterator.
+ *
+ */
+ Complex_triangle_around_vertex_range triangle_range(Vertex_handle v) const {
+ auto begin = Triangle_around_vertex_iterator<Skeleton_blocker_complex, Link>(this, v);
+ auto end = Triangle_around_vertex_iterator<Skeleton_blocker_complex, Link>(this, v, 0);
+ return Complex_triangle_around_vertex_range(begin, end);
+ }
+
+ typedef boost::iterator_range<Triangle_iterator<Skeleton_blocker_complex> > Complex_triangle_range;
+ typedef Triangle_iterator<Skeleton_blocker_complex> Complex_triangle_iterator;
+
+ /**
+ * @brief Range over triangles of the simplicial complex.
+ * Methods .begin() and .end() return a Triangle_around_vertex_iterator.
+ *
+ */
+ Complex_triangle_range triangle_range() const {
+ auto end = Triangle_iterator<Skeleton_blocker_complex>(this, 0);
+ if (empty()) {
+ return Complex_triangle_range(end, end);
+ } else {
+ auto begin = Triangle_iterator<Skeleton_blocker_complex>(this);
+ return Complex_triangle_range(begin, end);
+ }
+ }
+
+ //@}
+
+ /** @name Simplices iterators
+ */
+ //@{
+ typedef Simplex_around_vertex_iterator<Skeleton_blocker_complex, Link> Complex_simplex_around_vertex_iterator;
+
+ /**
+ * @brief Range over the simplices of the simplicial complex around a vertex.
+ * Methods .begin() and .end() return a Complex_simplex_around_vertex_iterator.
+ */
+ typedef boost::iterator_range < Complex_simplex_around_vertex_iterator > Complex_simplex_around_vertex_range;
+
+ /**
+ * @brief Returns a Complex_simplex_around_vertex_range over all the simplices around a vertex of the complex
+ */
+ Complex_simplex_around_vertex_range simplex_range(Vertex_handle v) const {
+ assert(contains_vertex(v));
+ return Complex_simplex_around_vertex_range(
+ Complex_simplex_around_vertex_iterator(this, v),
+ Complex_simplex_around_vertex_iterator(this, v, true));
+ }
+
+ // typedef Simplex_iterator<Skeleton_blocker_complex,Superior_link> Complex_simplex_iterator;
+ typedef Simplex_iterator<Skeleton_blocker_complex> Complex_simplex_iterator;
+
+ typedef boost::iterator_range < Complex_simplex_iterator > Complex_simplex_range;
+
+ /**
+ * @brief Returns a Complex_simplex_range over all the simplices of the complex
+ */
+ Complex_simplex_range simplex_range() const {
+ Complex_simplex_iterator end(this, true);
+ if (empty()) {
+ return Complex_simplex_range(end, end);
+ } else {
+ Complex_simplex_iterator begin(this);
+ return Complex_simplex_range(begin, end);
+ }
+ }
+
+ //@}
+
+ /** @name Blockers iterators
+ */
+ //@{
+ private:
+ /**
+ * @brief Iterator over the blockers adjacent to a vertex
+ */
+ typedef Blocker_iterator_around_vertex_internal<
+ typename std::multimap<Vertex_handle, Simplex_handle *>::iterator,
+ Blocker_handle>
+ Complex_blocker_around_vertex_iterator;
+
+ /**
+ * @brief Iterator over (constant) blockers adjacent to a vertex
+ */
+ typedef Blocker_iterator_around_vertex_internal<
+ typename std::multimap<Vertex_handle, Simplex_handle *>::const_iterator,
+ const Blocker_handle>
+ Const_complex_blocker_around_vertex_iterator;
+
+ typedef boost::iterator_range <Complex_blocker_around_vertex_iterator> Complex_blocker_around_vertex_range;
+ typedef boost::iterator_range <Const_complex_blocker_around_vertex_iterator> Const_complex_blocker_around_vertex_range;
+
+ public:
+ /**
+ * @brief Returns a range of the blockers of the complex passing through a vertex
+ */
+ Complex_blocker_around_vertex_range blocker_range(Vertex_handle v) {
+ auto begin = Complex_blocker_around_vertex_iterator(blocker_map_.lower_bound(v));
+ auto end = Complex_blocker_around_vertex_iterator(blocker_map_.upper_bound(v));
+ return Complex_blocker_around_vertex_range(begin, end);
+ }
+
+ /**
+ * @brief Returns a range of the blockers of the complex passing through a vertex
+ */
+ Const_complex_blocker_around_vertex_range const_blocker_range(Vertex_handle v) const {
+ auto begin = Const_complex_blocker_around_vertex_iterator(blocker_map_.lower_bound(v));
+ auto end = Const_complex_blocker_around_vertex_iterator(blocker_map_.upper_bound(v));
+ return Const_complex_blocker_around_vertex_range(begin, end);
+ }
+
+ private:
+ /**
+ * @brief Iterator over the blockers.
+ */
+ typedef Blocker_iterator_internal<
+ typename std::multimap<Vertex_handle, Simplex_handle *>::iterator,
+ Blocker_handle>
+ Complex_blocker_iterator;
+
+ /**
+ * @brief Iterator over the (constant) blockers.
+ */
+ typedef Blocker_iterator_internal<
+ typename std::multimap<Vertex_handle, Simplex_handle *>::const_iterator,
+ const Blocker_handle>
+ Const_complex_blocker_iterator;
+
+ typedef boost::iterator_range <Complex_blocker_iterator> Complex_blocker_range;
+ typedef boost::iterator_range <Const_complex_blocker_iterator> Const_complex_blocker_range;
+
+ public:
+ /**
+ * @brief Returns a range of the blockers of the complex
+ */
+ Complex_blocker_range blocker_range() {
+ auto begin = Complex_blocker_iterator(blocker_map_.begin(), blocker_map_.end());
+ auto end = Complex_blocker_iterator(blocker_map_.end(), blocker_map_.end());
+ return Complex_blocker_range(begin, end);
+ }
+
+ /**
+ * @brief Returns a range of the blockers of the complex
+ */
+ Const_complex_blocker_range const_blocker_range() const {
+ auto begin = Const_complex_blocker_iterator(blocker_map_.begin(), blocker_map_.end());
+ auto end = Const_complex_blocker_iterator(blocker_map_.end(), blocker_map_.end());
+ return Const_complex_blocker_range(begin, end);
+ }
+
+ //@}
+
+ /////////////////////////////////////////////////////////////////////////////
+ /** @name Print and IO methods
+ */
+ //@{
+ public:
+ std::string to_string() const {
+ std::ostringstream stream;
+ stream << num_vertices() << " vertices:\n" << vertices_to_string() << std::endl;
+ stream << num_edges() << " edges:\n" << edges_to_string() << std::endl;
+ stream << num_blockers() << " blockers:\n" << blockers_to_string() << std::endl;
+ return stream.str();
+ }
+
+ std::string vertices_to_string() const {
+ std::ostringstream stream;
+ for (auto vertex : vertex_range()) {
+ stream << "{" << (*this)[vertex].get_id() << "} ";
+ }
+ stream << std::endl;
+ return stream.str();
+ }
+
+ std::string edges_to_string() const {
+ std::ostringstream stream;
+ for (auto edge : edge_range())
+ stream << "{" << (*this)[edge].first() << "," << (*this)[edge].second() << "} ";
+ stream << std::endl;
+ return stream.str();
+ }
+
+ std::string blockers_to_string() const {
+ std::ostringstream stream;
+
+ for (auto b : const_blocker_range())
+ stream << *b << std::endl;
+ return stream.str();
+ }
+ //@}
};
-
-
/**
* build a simplicial complex from a collection
* of top faces.
* return the total number of simplices
*/
template<typename Complex, typename SimplexHandleIterator>
-Complex make_complex_from_top_faces(SimplexHandleIterator simplex_begin, SimplexHandleIterator simplex_end, bool is_flag_complex = false) {
- typedef typename Complex::Simplex_handle Simplex_handle;
- std::vector<Simplex_handle> simplices;
- for (auto top_face = simplex_begin; top_face != simplex_end; ++top_face) {
- auto subfaces_topface = subfaces(*top_face);
- simplices.insert(simplices.end(),subfaces_topface.begin(),subfaces_topface.end());
- }
- return Complex(simplices.begin(),simplices.end(),is_flag_complex);
+Complex make_complex_from_top_faces(SimplexHandleIterator simplex_begin, SimplexHandleIterator simplex_end,
+ bool is_flag_complex = false) {
+ typedef typename Complex::Simplex_handle Simplex_handle;
+ std::vector<Simplex_handle> simplices;
+ for (auto top_face = simplex_begin; top_face != simplex_end; ++top_face) {
+ auto subfaces_topface = subfaces(*top_face);
+ simplices.insert(simplices.end(), subfaces_topface.begin(), subfaces_topface.end());
+ }
+ return Complex(simplices.begin(), simplices.end(), is_flag_complex);
}
} // namespace skbl
diff --git a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_geometric_complex.h b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_geometric_complex.h
index 69de1085..437482cb 100644
--- a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_geometric_complex.h
+++ b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_geometric_complex.h
@@ -37,195 +37,186 @@ namespace skbl {
*/
template<typename SkeletonBlockerGeometricDS>
class Skeleton_blocker_geometric_complex :
- public Skeleton_blocker_complex<SkeletonBlockerGeometricDS> {
- public:
- typedef typename SkeletonBlockerGeometricDS::GT GT;
-
- typedef Skeleton_blocker_complex<SkeletonBlockerGeometricDS> SimplifiableSkeletonblocker;
-
- typedef typename SimplifiableSkeletonblocker::Vertex_handle Vertex_handle;
- typedef typename SimplifiableSkeletonblocker::Root_vertex_handle Root_vertex_handle;
- typedef typename SimplifiableSkeletonblocker::Edge_handle Edge_handle;
- typedef typename SimplifiableSkeletonblocker::Simplex_handle Simplex_handle;
-
- typedef typename SimplifiableSkeletonblocker::Graph_vertex Graph_vertex;
-
- typedef typename SkeletonBlockerGeometricDS::Point Point;
-
-
-
- Skeleton_blocker_geometric_complex(){
- }
-
-
-
- /**
- * constructor given a list of points
- */
- template<typename PointIterator>
- explicit Skeleton_blocker_geometric_complex(int num_vertices,PointIterator begin,PointIterator end){
- for(auto point = begin; point != end; ++point)
- add_vertex(*point);
- }
-
-
- /**
- * @brief Constructor with a list of simplices.
- * @details is_flag_complex indicates if the complex is a flag complex or not (to know if blockers have to be computed or not).
- */
- template<typename SimpleHandleOutputIterator,typename PointIterator>
- Skeleton_blocker_geometric_complex(
- SimpleHandleOutputIterator simplex_begin, SimpleHandleOutputIterator simplex_end,
- PointIterator points_begin,PointIterator points_end,
- bool is_flag_complex = false):Skeleton_blocker_complex<SkeletonBlockerGeometricDS>(simplex_begin,simplex_end,is_flag_complex){
- unsigned current = 0;
- for(auto point = points_begin; point != points_end; ++point)
- (*this)[Vertex_handle(current++)].point() = Point(point->begin(),point->end());
- }
-
- template<typename SimpleHandleOutputIterator,typename PointIterator>
- friend Skeleton_blocker_geometric_complex make_complex_from_top_faces(
- SimpleHandleOutputIterator simplex_begin, SimpleHandleOutputIterator simplex_end,
- PointIterator points_begin,PointIterator points_end,
- bool is_flag_complex = false){
- Skeleton_blocker_geometric_complex complex;
- unsigned current = 0;
- complex=make_complex_from_top_faces<Skeleton_blocker_geometric_complex>(simplex_begin,simplex_end,is_flag_complex);
- for(auto point = points_begin; point != points_end; ++point)
- // complex.point(Vertex_handle(current++)) = Point(point->begin(),point->end());
- complex.point(Vertex_handle(current++)) = Point(*point);
- return complex;
- }
-
-
- /**
- * @brief Constructor with a list of simplices.
- * Points of every vertex are the point constructed with default constructor.
- * @details is_flag_complex indicates if the complex is a flag complex or not (to know if blockers have to be computed or not).
- */
- template<typename SimpleHandleOutputIterator>
- Skeleton_blocker_geometric_complex(
- SimpleHandleOutputIterator simplex_begin, SimpleHandleOutputIterator simplex_end,
- bool is_flag_complex = false):Skeleton_blocker_complex<SkeletonBlockerGeometricDS>(simplex_begin,simplex_end,is_flag_complex){
- }
-
-
- /**
- * @brief Add a vertex to the complex with a default constructed associated point.
- */
- Vertex_handle add_vertex() {
- return SimplifiableSkeletonblocker::add_vertex();
- }
-
- /**
- * @brief Add a vertex to the complex with its associated point.
- */
- Vertex_handle add_vertex(const Point& point) {
- Vertex_handle ad = SimplifiableSkeletonblocker::add_vertex();
- (*this)[ad].point() = point;
- return ad;
- }
-
- /**
- * @brief Returns the Point associated to the vertex v.
- */
- const Point& point(Vertex_handle v) const {
- assert(this->contains_vertex(v));
- return (*this)[v].point();
- }
-
- /**
- * @brief Returns the Point associated to the vertex v.
- */
- Point& point(Vertex_handle v) {
- assert(this->contains_vertex(v));
- return (*this)[v].point();
- }
-
- const Point& point(Root_vertex_handle global_v) const {
- Vertex_handle local_v((*this)[global_v]);
- assert(this->contains_vertex(local_v));
- return (*this)[local_v].point();
- }
-
- Point& point(Root_vertex_handle global_v) {
- Vertex_handle local_v((*this)[global_v]);
- assert(this->contains_vertex(local_v));
- return (*this)[local_v].point();
- }
-
- typedef Skeleton_blocker_link_complex<Skeleton_blocker_geometric_complex> Geometric_link;
-
- /**
- * Constructs the link of 'simplex' with points coordinates.
- */
- Geometric_link link(Vertex_handle v) const {
- Geometric_link link(*this, Simplex_handle(v));
- // we now add the point info
- add_points_to_link(link);
- return link;
- }
-
- /**
- * Constructs the link of 'simplex' with points coordinates.
- */
- Geometric_link link(const Simplex_handle& simplex) const {
- Geometric_link link(*this, simplex);
- // we now add the point info
- add_points_to_link(link);
- return link;
- }
-
- /**
- * Constructs the link of 'simplex' with points coordinates.
- */
- Geometric_link link(Edge_handle edge) const {
- Geometric_link link(*this, edge);
- // we now add the point info
- add_points_to_link(link);
- return link;
- }
-
- typedef Skeleton_blocker_link_complex<Skeleton_blocker_complex<SkeletonBlockerGeometricDS>> Abstract_link;
-
- /**
- * Constructs the abstract link of v (without points coordinates).
- */
- Abstract_link abstract_link(Vertex_handle v) const {
- return Abstract_link(*this, Simplex_handle(v));
- }
-
- /**
- * Constructs the link of 'simplex' with points coordinates.
- */
- Abstract_link abstract_link(const Simplex_handle& simplex) const {
- return Abstract_link(*this, simplex);
- }
-
- /**
- * Constructs the link of 'simplex' with points coordinates.
- */
- Abstract_link abstract_link(Edge_handle edge) const {
- return Abstract_link(*this, edge);
- }
-
-
-
- private:
-
- void add_points_to_link(Geometric_link& link) const {
- for (Vertex_handle v : link.vertex_range()) {
- Root_vertex_handle v_root(link.get_id(v));
- link.point(v) = (*this).point(v_root);
- }
- }
-
-
-
+public Skeleton_blocker_complex<SkeletonBlockerGeometricDS> {
+ public:
+ typedef typename SkeletonBlockerGeometricDS::GT GT;
+
+ typedef Skeleton_blocker_complex<SkeletonBlockerGeometricDS> SimplifiableSkeletonblocker;
+
+ typedef typename SimplifiableSkeletonblocker::Vertex_handle Vertex_handle;
+ typedef typename SimplifiableSkeletonblocker::Root_vertex_handle Root_vertex_handle;
+ typedef typename SimplifiableSkeletonblocker::Edge_handle Edge_handle;
+ typedef typename SimplifiableSkeletonblocker::Simplex_handle Simplex_handle;
+
+ typedef typename SimplifiableSkeletonblocker::Graph_vertex Graph_vertex;
+
+ typedef typename SkeletonBlockerGeometricDS::Point Point;
+
+ Skeleton_blocker_geometric_complex() { }
+
+ /**
+ * constructor given a list of points
+ */
+ template<typename PointIterator>
+ explicit Skeleton_blocker_geometric_complex(int num_vertices, PointIterator begin, PointIterator end) {
+ for (auto point = begin; point != end; ++point)
+ add_vertex(*point);
+ }
+
+ /**
+ * @brief Constructor with a list of simplices.
+ * @details is_flag_complex indicates if the complex is a flag complex or not (to know if blockers have to be
+ * computed or not).
+ */
+ template<typename SimpleHandleOutputIterator, typename PointIterator>
+ Skeleton_blocker_geometric_complex(
+ SimpleHandleOutputIterator simplex_begin, SimpleHandleOutputIterator simplex_end,
+ PointIterator points_begin, PointIterator points_end,
+ bool is_flag_complex = false)
+ : Skeleton_blocker_complex<SkeletonBlockerGeometricDS>(simplex_begin, simplex_end, is_flag_complex) {
+ unsigned current = 0;
+ for (auto point = points_begin; point != points_end; ++point)
+ (*this)[Vertex_handle(current++)].point() = Point(point->begin(), point->end());
+ }
+
+ template<typename SimpleHandleOutputIterator, typename PointIterator>
+ friend Skeleton_blocker_geometric_complex make_complex_from_top_faces(
+ SimpleHandleOutputIterator simplex_begin,
+ SimpleHandleOutputIterator simplex_end,
+ PointIterator points_begin,
+ PointIterator points_end,
+ bool is_flag_complex = false) {
+ Skeleton_blocker_geometric_complex complex;
+ unsigned current = 0;
+ complex =
+ make_complex_from_top_faces<Skeleton_blocker_geometric_complex>(simplex_begin, simplex_end, is_flag_complex);
+ for (auto point = points_begin; point != points_end; ++point)
+ // complex.point(Vertex_handle(current++)) = Point(point->begin(),point->end());
+ complex.point(Vertex_handle(current++)) = Point(*point);
+ return complex;
+ }
+
+ /**
+ * @brief Constructor with a list of simplices.
+ * Points of every vertex are the point constructed with default constructor.
+ * @details is_flag_complex indicates if the complex is a flag complex or not (to know if blockers have to be computed or not).
+ */
+ template<typename SimpleHandleOutputIterator>
+ Skeleton_blocker_geometric_complex(
+ SimpleHandleOutputIterator simplex_begin, SimpleHandleOutputIterator simplex_end,
+ bool is_flag_complex = false)
+ : Skeleton_blocker_complex<SkeletonBlockerGeometricDS>(simplex_begin, simplex_end, is_flag_complex) { }
+
+ /**
+ * @brief Add a vertex to the complex with a default constructed associated point.
+ */
+ Vertex_handle add_vertex() {
+ return SimplifiableSkeletonblocker::add_vertex();
+ }
+
+ /**
+ * @brief Add a vertex to the complex with its associated point.
+ */
+ Vertex_handle add_vertex(const Point& point) {
+ Vertex_handle ad = SimplifiableSkeletonblocker::add_vertex();
+ (*this)[ad].point() = point;
+ return ad;
+ }
+
+ /**
+ * @brief Returns the Point associated to the vertex v.
+ */
+ const Point& point(Vertex_handle v) const {
+ assert(this->contains_vertex(v));
+ return (*this)[v].point();
+ }
+
+ /**
+ * @brief Returns the Point associated to the vertex v.
+ */
+ Point& point(Vertex_handle v) {
+ assert(this->contains_vertex(v));
+ return (*this)[v].point();
+ }
+
+ const Point& point(Root_vertex_handle global_v) const {
+ Vertex_handle local_v((*this)[global_v]);
+ assert(this->contains_vertex(local_v));
+ return (*this)[local_v].point();
+ }
+
+ Point& point(Root_vertex_handle global_v) {
+ Vertex_handle local_v((*this)[global_v]);
+ assert(this->contains_vertex(local_v));
+ return (*this)[local_v].point();
+ }
+
+ typedef Skeleton_blocker_link_complex<Skeleton_blocker_geometric_complex> Geometric_link;
+
+ /**
+ * Constructs the link of 'simplex' with points coordinates.
+ */
+ Geometric_link link(Vertex_handle v) const {
+ Geometric_link link(*this, Simplex_handle(v));
+ // we now add the point info
+ add_points_to_link(link);
+ return link;
+ }
+
+ /**
+ * Constructs the link of 'simplex' with points coordinates.
+ */
+ Geometric_link link(const Simplex_handle& simplex) const {
+ Geometric_link link(*this, simplex);
+ // we now add the point info
+ add_points_to_link(link);
+ return link;
+ }
+
+ /**
+ * Constructs the link of 'simplex' with points coordinates.
+ */
+ Geometric_link link(Edge_handle edge) const {
+ Geometric_link link(*this, edge);
+ // we now add the point info
+ add_points_to_link(link);
+ return link;
+ }
+
+ typedef Skeleton_blocker_link_complex<Skeleton_blocker_complex<SkeletonBlockerGeometricDS>> Abstract_link;
+
+ /**
+ * Constructs the abstract link of v (without points coordinates).
+ */
+ Abstract_link abstract_link(Vertex_handle v) const {
+ return Abstract_link(*this, Simplex_handle(v));
+ }
+
+ /**
+ * Constructs the link of 'simplex' with points coordinates.
+ */
+ Abstract_link abstract_link(const Simplex_handle& simplex) const {
+ return Abstract_link(*this, simplex);
+ }
+
+ /**
+ * Constructs the link of 'simplex' with points coordinates.
+ */
+ Abstract_link abstract_link(Edge_handle edge) const {
+ return Abstract_link(*this, edge);
+ }
+
+ private:
+ void add_points_to_link(Geometric_link& link) const {
+ for (Vertex_handle v : link.vertex_range()) {
+ Root_vertex_handle v_root(link.get_id(v));
+ link.point(v) = (*this).point(v_root);
+ }
+ }
};
-} // namespace skbl
+} // namespace skbl
-} // namespace Gudhi
+} // namespace Gudhi
#endif // SRC_SKELETON_BLOCKER_INCLUDE_GUDHI_SKELETON_BLOCKER_GEOMETRIC_COMPLEX_H_
diff --git a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_simplifiable_complex.h b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_simplifiable_complex.h
index 9eab7f1e..86a12d90 100644
--- a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_simplifiable_complex.h
+++ b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker_simplifiable_complex.h
@@ -32,316 +32,52 @@ namespace Gudhi {
namespace skbl {
-///**
-// * \brief Class that allows simplification operation on a simplicial complex represented
-// * by a skeleton/blockers pair.
-// * \ingroup skbl
-// * @extends Skeleton_blocker_complex
-// */
-//template<typename SkeletonBlockerDS>
-//class Skeleton_blocker_complex : public Skeleton_blocker_complex<SkeletonBlockerDS> {
-// template<class ComplexType> friend class Skeleton_blocker_sub_complex;
-//
-//public:
-// typedef Skeleton_blocker_complex<SkeletonBlockerDS> SkeletonBlockerComplex;
-//
-// typedef typename SkeletonBlockerComplex::Graph_edge Graph_edge;
-//
-// typedef typename SkeletonBlockerComplex::boost_adjacency_iterator boost_adjacency_iterator;
-// typedef typename SkeletonBlockerComplex::Edge_handle Edge_handle;
-// typedef typename SkeletonBlockerComplex::boost_vertex_handle boost_vertex_handle;
-// typedef typename SkeletonBlockerComplex::Vertex_handle Vertex_handle;
-// typedef typename SkeletonBlockerComplex::Root_vertex_handle Root_vertex_handle;
-// typedef typename SkeletonBlockerComplex::Simplex_handle Simplex_handle;
-// typedef typename SkeletonBlockerComplex::Root_simplex_handle Root_simplex_handle;
-// typedef typename SkeletonBlockerComplex::Blocker_handle Blocker_handle;
-//
-//
-// typedef typename SkeletonBlockerComplex::Root_simplex_iterator Root_simplex_iterator;
-// typedef typename SkeletonBlockerComplex::Simplex_handle_iterator Simplex_handle_iterator;
-// typedef typename SkeletonBlockerComplex::BlockerMap BlockerMap;
-// typedef typename SkeletonBlockerComplex::BlockerPair BlockerPair;
-// typedef typename SkeletonBlockerComplex::BlockerMapIterator BlockerMapIterator;
-// typedef typename SkeletonBlockerComplex::BlockerMapConstIterator BlockerMapConstIterator;
-//
-// typedef typename SkeletonBlockerComplex::Visitor Visitor;
-//
-//
-// /** @name Constructors / Destructors / Initialization
-// */
-// //@{
-//
-// explicit Skeleton_blocker_complex(int num_vertices_ = 0, Visitor* visitor_ = NULL) :
-// Skeleton_blocker_complex<SkeletonBlockerDS>(num_vertices_, visitor_) { }
-//
-// /**
-// * @brief Constructor with a list of simplices
-// * @details The list of simplices must be the list
-// * of simplices of a simplicial complex, sorted with increasing dimension.
-// */
-// //soon deprecated
-// explicit Skeleton_blocker_complex(std::list<Simplex_handle>& simplices, Visitor* visitor_ = NULL) :
-// Skeleton_blocker_complex<SkeletonBlockerDS>(simplices, visitor_) { }
-//
-// /**
-// * @brief Constructor with a list of simplices
-// * @details The list of simplices must be the list of simplices of a simplicial complex.
-// */
-// template<typename SimpleHandleOutputIterator>
-// explicit Skeleton_blocker_complex(SimpleHandleOutputIterator simplex_begin,SimpleHandleOutputIterator simplex_end,bool is_flag_complex = false,Visitor* visitor_ = NULL) :
-// Skeleton_blocker_complex<SkeletonBlockerDS>(simplex_begin,simplex_end,is_flag_complex, visitor_) { }
-//
-//
-// virtual ~Skeleton_blocker_complex() { }
-//
-// //@}
-//
-// /**
-// * Returns true iff the blocker 'sigma' is popable.
-// * To define popable, let us call 'L' the complex that
-// * consists in the current complex without the blocker 'sigma'.
-// * A blocker 'sigma' is then "popable" if the link of 'sigma'
-// * in L is reducible.
-// *
-// */
-// bool is_popable_blocker(Blocker_handle sigma) const;
-//
-// /**
-// * Removes all the popable blockers of the complex and delete them.
-// * @returns the number of popable blockers deleted
-// */
-// void remove_popable_blockers();
-//
-// /**
-// * Removes all the popable blockers of the complex passing through v and delete them.
-// */
-// void remove_popable_blockers(Vertex_handle v);
-//
-// /**
-// * @brief Removes all the popable blockers of the complex passing through v and delete them.
-// * Also remove popable blockers in the neighborhood if they became popable.
-// *
-// */
-// void remove_all_popable_blockers(Vertex_handle v);
-//
-// /**
-// * Remove the star of the vertex 'v'
-// */
-// void remove_star(Vertex_handle v) ;
-//
-//private:
-// /**
-// * after removing the star of a simplex, blockers sigma that contains this simplex must be removed.
-// * Furthermore, all simplices tau of the form sigma \setminus simplex_to_be_removed must be added
-// * whenever the dimension of tau is at least 2.
-// */
-// void update_blockers_after_remove_star_of_vertex_or_edge(const Simplex_handle& simplex_to_be_removed);
-//
-//public:
-// /**
-// * Remove the star of the edge connecting vertices a and b.
-// * @returns the number of blocker that have been removed
-// */
-// void remove_star(Vertex_handle a, Vertex_handle b) ;
-//
-// /**
-// * Remove the star of the edge 'e'.
-// */
-// void remove_star(Edge_handle e) ;
-//
-// /**
-// * Remove the star of the simplex 'sigma' which needs to belong to the complex
-// */
-// void remove_star(const Simplex_handle& sigma);
-//
-// /**
-// * @brief add a maximal simplex plus all its cofaces.
-// * @details the simplex must have dimension greater than one (otherwise use add_vertex or add_edge).
-// */
-// void add_simplex(const Simplex_handle& sigma);
-//
-//private:
-// /**
-// * remove all blockers that contains sigma
-// */
-// void remove_blocker_containing_simplex(const Simplex_handle& sigma) ;
-//
-// /**
-// * remove all blockers that contains sigma
-// */
-// void remove_blocker_include_in_simplex(const Simplex_handle& sigma);
-//
-//public:
-// enum simplifiable_status {
-// NOT_HOMOTOPY_EQ, MAYBE_HOMOTOPY_EQ, HOMOTOPY_EQ
-// };
-//
-// simplifiable_status is_remove_star_homotopy_preserving(const Simplex_handle& simplex) {
-// // todo write a virtual method 'link' in Skeleton_blocker_complex which will be overloaded by the current one of Skeleton_blocker_geometric_complex
-// // then call it there to build the link and return the value of link.is_contractible()
-// return MAYBE_HOMOTOPY_EQ;
-// }
-//
-// enum contractible_status {
-// NOT_CONTRACTIBLE, MAYBE_CONTRACTIBLE, CONTRACTIBLE
-// };
-//
-// /**
-// * @brief %Test if the complex is reducible using a strategy defined in the class
-// * (by default it tests if the complex is a cone)
-// * @details Note that NO could be returned if some invariant ensures that the complex
-// * is not a point (for instance if the euler characteristic is different from 1).
-// * This function will surely have to return MAYBE in some case because the
-// * associated problem is undecidable but it in practice, it can often
-// * be solved with the help of geometry.
-// */
-// virtual contractible_status is_contractible() const {
-// if (this->is_cone()) {
-// return CONTRACTIBLE;
-// } else {
-// return MAYBE_CONTRACTIBLE;
-// }
-// }
-//
-// /** @Edge contraction operations
-// */
-// //@{
-//
-// /**
-// * @return If ignore_popable_blockers is true
-// * then the result is true iff the link condition at edge ab is satisfied
-// * or equivalently iff no blocker contains ab.
-// * If ignore_popable_blockers is false then the
-// * result is true iff all blocker containing ab are popable.
-// */
-// bool link_condition(Vertex_handle a, Vertex_handle b, bool ignore_popable_blockers = false) const{
-// for (auto blocker : this->const_blocker_range(a))
-// if (blocker->contains(b)) {
-// // false if ignore_popable_blockers is false
-// // otherwise the blocker has to be popable
-// return ignore_popable_blockers && is_popable_blocker(blocker);
-// }
-// return true;
-//
-// }
-//
-// /**
-// * @return If ignore_popable_blockers is true
-// * then the result is true iff the link condition at edge ab is satisfied
-// * or equivalently iff no blocker contains ab.
-// * If ignore_popable_blockers is false then the
-// * result is true iff all blocker containing ab are popable.
-// */
-// bool link_condition(Edge_handle e, bool ignore_popable_blockers = false) const {
-// const Graph_edge& edge = (*this)[e];
-// assert(this->get_address(edge.first()));
-// assert(this->get_address(edge.second()));
-// Vertex_handle a(*this->get_address(edge.first()));
-// Vertex_handle b(*this->get_address(edge.second()));
-// return link_condition(a, b, ignore_popable_blockers);
-// }
-//
-//protected:
-// /**
-// * Compute simplices beta such that a.beta is an order 0 blocker
-// * that may be used to construct a new blocker after contracting ab.
-// * It requires that the link condition is satisfied.
-// */
-// void tip_blockers(Vertex_handle a, Vertex_handle b, std::vector<Simplex_handle> & buffer) const;
-//
-//private:
-// /**
-// * @brief "Replace" the edge 'bx' by the edge 'ax'.
-// * Assume that the edge 'bx' was present whereas 'ax' was not.
-// * Precisely, it does not replace edges, but remove 'bx' and then add 'ax'.
-// * The visitor 'on_swaped_edge' is called just after edge 'ax' had been added
-// * and just before edge 'bx' had been removed. That way, it can
-// * eventually access to information of 'ax'.
-// */
-// void swap_edge(Vertex_handle a, Vertex_handle b, Vertex_handle x);
-//
-//private:
-// /**
-// * @brief removes all blockers passing through the edge 'ab'
-// */
-// void delete_blockers_around_vertex(Vertex_handle v);
-//
-// /**
-// * @brief removes all blockers passing through the edge 'ab'
-// */
-// void delete_blockers_around_edge(Vertex_handle a, Vertex_handle b);
-//
-//public:
-// /**
-// * Contracts the edge.
-// * @remark If the link condition Link(ab) = Link(a) inter Link(b) is not satisfied,
-// * it removes first all blockers passing through 'ab'
-// */
-// void contract_edge(Edge_handle edge) {
-// contract_edge(this->first_vertex(edge), this->second_vertex(edge));
-// }
-//
-// /**
-// * Contracts the edge connecting vertices a and b.
-// * @remark If the link condition Link(ab) = Link(a) inter Link(b) is not satisfied,
-// * it removes first all blockers passing through 'ab'
-// */
-// void contract_edge(Vertex_handle a, Vertex_handle b);
-//
-//private:
-// void get_blockers_to_be_added_after_contraction(Vertex_handle a, Vertex_handle b, std::set<Simplex_handle>& blockers_to_add);
-//
-// /**
-// * delete all blockers that passes through a or b
-// */
-// void delete_blockers_around_vertices(Vertex_handle a, Vertex_handle b);
-// void update_edges_after_contraction(Vertex_handle a, Vertex_handle b) ;
-//
-// void notify_changed_edges(Vertex_handle a) ;
-// //@}
-//};
-
-
-
+/**
+ * Returns true iff the blocker 'sigma' is popable.
+ * To define popable, let us call 'L' the complex that
+ * consists in the current complex without the blocker 'sigma'.
+ * A blocker 'sigma' is then "popable" if the link of 'sigma'
+ * in L is reducible.
+ *
+ */
template<typename SkeletonBlockerDS>
bool Skeleton_blocker_complex<SkeletonBlockerDS>::is_popable_blocker(Blocker_handle sigma) const {
- assert(this->contains_blocker(*sigma));
- Skeleton_blocker_link_complex<Skeleton_blocker_complex> link_blocker_sigma;
- build_link_of_blocker(*this, *sigma, link_blocker_sigma);
+ assert(this->contains_blocker(*sigma));
+ Skeleton_blocker_link_complex<Skeleton_blocker_complex> link_blocker_sigma;
+ build_link_of_blocker(*this, *sigma, link_blocker_sigma);
- bool res = link_blocker_sigma.is_contractible() == CONTRACTIBLE;
- return res;
+ bool res = link_blocker_sigma.is_contractible() == CONTRACTIBLE;
+ return res;
}
-
/**
* Removes all the popable blockers of the complex and delete them.
* @returns the number of popable blockers deleted
*/
template<typename SkeletonBlockerDS>
void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_popable_blockers() {
- std::list<Vertex_handle> vertex_to_check;
- for (auto v : this->vertex_range())
- vertex_to_check.push_front(v);
-
- while (!vertex_to_check.empty()) {
- Vertex_handle v = vertex_to_check.front();
- vertex_to_check.pop_front();
-
- bool blocker_popable_found = true;
- while (blocker_popable_found) {
- blocker_popable_found = false;
- for (auto block : this->blocker_range(v)) {
- if (this->is_popable_blocker(block)) {
- for (Vertex_handle nv : *block)
- if (nv != v) vertex_to_check.push_back(nv);
- this->delete_blocker(block);
- blocker_popable_found = true;
- break;
- }
- }
- }
- }
+ std::list<Vertex_handle> vertex_to_check;
+ for (auto v : this->vertex_range())
+ vertex_to_check.push_front(v);
+
+ while (!vertex_to_check.empty()) {
+ Vertex_handle v = vertex_to_check.front();
+ vertex_to_check.pop_front();
+
+ bool blocker_popable_found = true;
+ while (blocker_popable_found) {
+ blocker_popable_found = false;
+ for (auto block : this->blocker_range(v)) {
+ if (this->is_popable_blocker(block)) {
+ for (Vertex_handle nv : *block)
+ if (nv != v) vertex_to_check.push_back(nv);
+ this->delete_blocker(block);
+ blocker_popable_found = true;
+ break;
+ }
+ }
+ }
+ }
}
/**
@@ -349,16 +85,16 @@ void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_popable_blockers() {
*/
template<typename SkeletonBlockerDS>
void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_popable_blockers(Vertex_handle v) {
- bool blocker_popable_found = true;
- while (blocker_popable_found) {
- blocker_popable_found = false;
- for (auto block : this->blocker_range(v)) {
- if (is_popable_blocker(block)) {
- this->delete_blocker(block);
- blocker_popable_found = true;
- }
- }
- }
+ bool blocker_popable_found = true;
+ while (blocker_popable_found) {
+ blocker_popable_found = false;
+ for (auto block : this->blocker_range(v)) {
+ if (is_popable_blocker(block)) {
+ this->delete_blocker(block);
+ blocker_popable_found = true;
+ }
+ }
+ }
}
/**
@@ -368,73 +104,83 @@ void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_popable_blockers(Vertex
*/
template<typename SkeletonBlockerDS>
void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_all_popable_blockers(Vertex_handle v) {
- std::list<Vertex_handle> vertex_to_check;
- vertex_to_check.push_front(v);
-
- while (!vertex_to_check.empty()) {
- Vertex_handle v = vertex_to_check.front();
- vertex_to_check.pop_front();
-
- bool blocker_popable_found = true;
- while (blocker_popable_found) {
- blocker_popable_found = false;
- for (auto block : this->blocker_range(v)) {
- if (this->is_popable_blocker(block)) {
- for (Vertex_handle nv : *block)
- if (nv != v) vertex_to_check.push_back(nv);
- this->delete_blocker(block);
- blocker_popable_found = true;
- break;
- }
- }
- }
- }
+ std::list<Vertex_handle> vertex_to_check;
+ vertex_to_check.push_front(v);
+
+ while (!vertex_to_check.empty()) {
+ Vertex_handle v = vertex_to_check.front();
+ vertex_to_check.pop_front();
+
+ bool blocker_popable_found = true;
+ while (blocker_popable_found) {
+ blocker_popable_found = false;
+ for (auto block : this->blocker_range(v)) {
+ if (this->is_popable_blocker(block)) {
+ for (Vertex_handle nv : *block)
+ if (nv != v) vertex_to_check.push_back(nv);
+ this->delete_blocker(block);
+ blocker_popable_found = true;
+ break;
+ }
+ }
+ }
+ }
}
-
-
+/**
+ * Remove the star of the vertice 'v'
+ */
template<typename SkeletonBlockerDS>
void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_star(Vertex_handle v) {
- // we remove the blockers that are not consistent anymore
- update_blockers_after_remove_star_of_vertex_or_edge(Simplex_handle(v));
- while (this->degree(v) > 0) {
- Vertex_handle w(* (adjacent_vertices(v.vertex, this->skeleton).first));
- this->remove_edge(v, w);
- }
- this->remove_vertex(v);
+ // we remove the blockers that are not consistent anymore
+ update_blockers_after_remove_star_of_vertex_or_edge(Simplex_handle(v));
+ while (this->degree(v) > 0) {
+ Vertex_handle w(* (adjacent_vertices(v.vertex, this->skeleton).first));
+ this->remove_edge(v, w);
+ }
+ this->remove_vertex(v);
}
+/**
+ * after removing the star of a simplex, blockers sigma that contains this simplex must be removed.
+ * Furthermore, all simplices tau of the form sigma \setminus simplex_to_be_removed must be added
+ * whenever the dimension of tau is at least 2.
+ */
template<typename SkeletonBlockerDS>
-void Skeleton_blocker_complex<SkeletonBlockerDS>::update_blockers_after_remove_star_of_vertex_or_edge(const Simplex_handle& simplex_to_be_removed) {
- std::list <Blocker_handle> blockers_to_update;
- if (simplex_to_be_removed.empty()) return;
-
- auto v0 = simplex_to_be_removed.first_vertex();
- for (auto blocker : this->blocker_range(v0)) {
- if (blocker->contains(simplex_to_be_removed))
- blockers_to_update.push_back(blocker);
- }
-
- for (auto blocker_to_update : blockers_to_update) {
- Simplex_handle sub_blocker_to_be_added;
- bool sub_blocker_need_to_be_added =
- (blocker_to_update->dimension() - simplex_to_be_removed.dimension()) >= 2;
- if (sub_blocker_need_to_be_added) {
- sub_blocker_to_be_added = *blocker_to_update;
- sub_blocker_to_be_added.difference(simplex_to_be_removed);
- }
- this->delete_blocker(blocker_to_update);
- if (sub_blocker_need_to_be_added)
- this->add_blocker(sub_blocker_to_be_added);
- }
+void Skeleton_blocker_complex<SkeletonBlockerDS>::update_blockers_after_remove_star_of_vertex_or_edge(
+ const Simplex_handle& simplex_to_be_removed) {
+ std::list <Blocker_handle> blockers_to_update;
+ if (simplex_to_be_removed.empty()) return;
+
+ auto v0 = simplex_to_be_removed.first_vertex();
+ for (auto blocker : this->blocker_range(v0)) {
+ if (blocker->contains(simplex_to_be_removed))
+ blockers_to_update.push_back(blocker);
+ }
+
+ for (auto blocker_to_update : blockers_to_update) {
+ Simplex_handle sub_blocker_to_be_added;
+ bool sub_blocker_need_to_be_added =
+ (blocker_to_update->dimension() - simplex_to_be_removed.dimension()) >= 2;
+ if (sub_blocker_need_to_be_added) {
+ sub_blocker_to_be_added = *blocker_to_update;
+ sub_blocker_to_be_added.difference(simplex_to_be_removed);
+ }
+ this->delete_blocker(blocker_to_update);
+ if (sub_blocker_need_to_be_added)
+ this->add_blocker(sub_blocker_to_be_added);
+ }
}
-
+/**
+ * Remove the star of the edge connecting vertices a and b.
+ * @returns the number of blocker that have been removed
+ */
template<typename SkeletonBlockerDS>
void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_star(Vertex_handle a, Vertex_handle b) {
- update_blockers_after_remove_star_of_vertex_or_edge(Simplex_handle(a, b));
- // we remove the edge
- this->remove_edge(a, b);
+ update_blockers_after_remove_star_of_vertex_or_edge(Simplex_handle(a, b));
+ // we remove the edge
+ this->remove_edge(a, b);
}
/**
@@ -442,22 +188,23 @@ void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_star(Vertex_handle a, V
*/
template<typename SkeletonBlockerDS>
void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_star(Edge_handle e) {
- return remove_star(this->first_vertex(e), this->second_vertex(e));
+ return remove_star(this->first_vertex(e), this->second_vertex(e));
}
-
-
+/**
+ * Remove the star of the simplex 'sigma' which needs to belong to the complex
+ */
template<typename SkeletonBlockerDS>
void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_star(const Simplex_handle& sigma) {
- assert(this->contains(sigma));
- if (sigma.dimension() == 0) {
- remove_star(sigma.first_vertex());
- } else if (sigma.dimension() == 1) {
- remove_star(sigma.first_vertex(), sigma.last_vertex());
- } else {
- remove_blocker_containing_simplex(sigma);
- this->add_blocker(sigma);
- }
+ assert(this->contains(sigma));
+ if (sigma.dimension() == 0) {
+ remove_star(sigma.first_vertex());
+ } else if (sigma.dimension() == 1) {
+ remove_star(sigma.first_vertex(), sigma.last_vertex());
+ } else {
+ remove_blocker_containing_simplex(sigma);
+ this->add_blocker(sigma);
+ }
}
/**
@@ -466,35 +213,34 @@ void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_star(const Simplex_hand
*/
template<typename SkeletonBlockerDS>
void Skeleton_blocker_complex<SkeletonBlockerDS>::add_simplex(const Simplex_handle& sigma) {
- assert(!this->contains(sigma));
- assert(sigma.dimension() > 1);
-
- int num_vertex_to_add = 0;
- for(auto v : sigma)
- if(!contains_vertex(v)) ++num_vertex_to_add;
- while(num_vertex_to_add--) add_vertex();
-
- for(auto u_it = sigma.begin(); u_it != sigma.end(); ++u_it)
- for(auto v_it = u_it; ++v_it != sigma.end(); /**/){
- std::cout <<"add edge"<<*u_it<<" "<<*v_it<<std::endl;
- add_edge(*u_it,*v_it);
- }
- remove_blocker_include_in_simplex(sigma);
+ assert(!this->contains(sigma));
+ assert(sigma.dimension() > 1);
+
+ int num_vertex_to_add = 0;
+ for (auto v : sigma)
+ if (!contains_vertex(v)) ++num_vertex_to_add;
+ while (num_vertex_to_add--) add_vertex();
+
+ for (auto u_it = sigma.begin(); u_it != sigma.end(); ++u_it)
+ for (auto v_it = u_it; ++v_it != sigma.end(); /**/) {
+ std::cout << "add edge" << *u_it << " " << *v_it << std::endl;
+ add_edge(*u_it, *v_it);
+ }
+ remove_blocker_include_in_simplex(sigma);
}
-
/**
* remove all blockers that contains sigma
*/
template<typename SkeletonBlockerDS>
void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_blocker_containing_simplex(const Simplex_handle& sigma) {
- std::vector <Blocker_handle> blockers_to_remove;
- for (auto blocker : this->blocker_range(sigma.first_vertex())) {
- if (blocker->contains(sigma))
- blockers_to_remove.push_back(blocker);
- }
- for (auto blocker_to_update : blockers_to_remove)
- this->delete_blocker(blocker_to_update);
+ std::vector <Blocker_handle> blockers_to_remove;
+ for (auto blocker : this->blocker_range(sigma.first_vertex())) {
+ if (blocker->contains(sigma))
+ blockers_to_remove.push_back(blocker);
+ }
+ for (auto blocker_to_update : blockers_to_remove)
+ this->delete_blocker(blocker_to_update);
}
/**
@@ -502,173 +248,195 @@ void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_blocker_containing_simp
*/
template<typename SkeletonBlockerDS>
void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_blocker_include_in_simplex(const Simplex_handle& sigma) {
- std::vector <Blocker_handle> blockers_to_remove;
- for (auto blocker : this->blocker_range(sigma.first_vertex())) {
- if (sigma.contains(*blocker))
- blockers_to_remove.push_back(blocker);
- }
- for (auto blocker_to_update : blockers_to_remove)
- this->delete_blocker(blocker_to_update);
+ std::vector <Blocker_handle> blockers_to_remove;
+ for (auto blocker : this->blocker_range(sigma.first_vertex())) {
+ if (sigma.contains(*blocker))
+ blockers_to_remove.push_back(blocker);
+ }
+ for (auto blocker_to_update : blockers_to_remove)
+ this->delete_blocker(blocker_to_update);
}
-
+/**
+ * Compute simplices beta such that a.beta is an order 0 blocker
+ * that may be used to construct a new blocker after contracting ab.
+ * It requires that the link condition is satisfied.
+ */
template<typename SkeletonBlockerDS>
-void Skeleton_blocker_complex<SkeletonBlockerDS>::tip_blockers(Vertex_handle a, Vertex_handle b, std::vector<Simplex_handle> & buffer) const {
- for (auto const & blocker : this->const_blocker_range(a)) {
- Simplex_handle beta = (*blocker);
- beta.remove_vertex(a);
- buffer.push_back(beta);
- }
-
- Simplex_handle n;
- this->add_neighbours(b, n);
- this->remove_neighbours(a, n);
- n.remove_vertex(a);
-
-
- for (Vertex_handle y : n) {
- Simplex_handle beta;
- beta.add_vertex(y);
- buffer.push_back(beta);
- }
+void Skeleton_blocker_complex<SkeletonBlockerDS>::tip_blockers(Vertex_handle a, Vertex_handle b,
+ std::vector<Simplex_handle> & buffer) const {
+ for (auto const & blocker : this->const_blocker_range(a)) {
+ Simplex_handle beta = (*blocker);
+ beta.remove_vertex(a);
+ buffer.push_back(beta);
+ }
+
+ Simplex_handle n;
+ this->add_neighbours(b, n);
+ this->remove_neighbours(a, n);
+ n.remove_vertex(a);
+
+
+ for (Vertex_handle y : n) {
+ Simplex_handle beta;
+ beta.add_vertex(y);
+ buffer.push_back(beta);
+ }
}
+/**
+ * @brief "Replace" the edge 'bx' by the edge 'ax'.
+ * Assume that the edge 'bx' was present whereas 'ax' was not.
+ * Precisely, it does not replace edges, but remove 'bx' and then add 'ax'.
+ * The visitor 'on_swaped_edge' is called just after edge 'ax' had been added
+ * and just before edge 'bx' had been removed. That way, it can
+ * eventually access to information of 'ax'.
+ */
template<typename SkeletonBlockerDS>
void
Skeleton_blocker_complex<SkeletonBlockerDS>::swap_edge(Vertex_handle a, Vertex_handle b, Vertex_handle x) {
- this->add_edge(a, x);
- if (this->visitor) this->visitor->on_swaped_edge(a, b, x);
- this->remove_edge(b, x);
+ this->add_edge(a, x);
+ if (this->visitor) this->visitor->on_swaped_edge(a, b, x);
+ this->remove_edge(b, x);
}
template<typename SkeletonBlockerDS>
void
Skeleton_blocker_complex<SkeletonBlockerDS>::delete_blockers_around_vertex(Vertex_handle v) {
- std::list <Blocker_handle> blockers_to_delete;
- for (auto blocker : this->blocker_range(v)) {
- blockers_to_delete.push_back(blocker);
- }
- while (!blockers_to_delete.empty()) {
- this->remove_blocker(blockers_to_delete.back());
- blockers_to_delete.pop_back();
- }
+ std::list <Blocker_handle> blockers_to_delete;
+ for (auto blocker : this->blocker_range(v)) {
+ blockers_to_delete.push_back(blocker);
+ }
+ while (!blockers_to_delete.empty()) {
+ this->remove_blocker(blockers_to_delete.back());
+ blockers_to_delete.pop_back();
+ }
}
+/**
+ * @brief removes all blockers passing through the edge 'ab'
+ */
template<typename SkeletonBlockerDS>
void
Skeleton_blocker_complex<SkeletonBlockerDS>::delete_blockers_around_edge(Vertex_handle a, Vertex_handle b) {
- std::list<Blocker_handle> blocker_to_delete;
- for (auto blocker : this->blocker_range(a))
- if (blocker->contains(b)) blocker_to_delete.push_back(blocker);
- while (!blocker_to_delete.empty()) {
- this->delete_blocker(blocker_to_delete.back());
- blocker_to_delete.pop_back();
- }
+ std::list<Blocker_handle> blocker_to_delete;
+ for (auto blocker : this->blocker_range(a))
+ if (blocker->contains(b)) blocker_to_delete.push_back(blocker);
+ while (!blocker_to_delete.empty()) {
+ this->delete_blocker(blocker_to_delete.back());
+ blocker_to_delete.pop_back();
+ }
}
+/**
+ * Contracts the edge connecting vertices a and b.
+ * @remark If the link condition Link(ab) = Link(a) inter Link(b) is not satisfied,
+ * it removes first all blockers passing through 'ab'
+ */
template<typename SkeletonBlockerDS>
void
Skeleton_blocker_complex<SkeletonBlockerDS>::contract_edge(Vertex_handle a, Vertex_handle b) {
- assert(this->contains_vertex(a));
- assert(this->contains_vertex(b));
- assert(this->contains_edge(a, b));
+ assert(this->contains_vertex(a));
+ assert(this->contains_vertex(b));
+ assert(this->contains_edge(a, b));
- // if some blockers passes through 'ab', we remove them.
- if (!link_condition(a, b))
- delete_blockers_around_edge(a, b);
+ // if some blockers passes through 'ab', we remove them.
+ if (!link_condition(a, b))
+ delete_blockers_around_edge(a, b);
- std::set<Simplex_handle> blockers_to_add;
+ std::set<Simplex_handle> blockers_to_add;
- get_blockers_to_be_added_after_contraction(a, b, blockers_to_add);
+ get_blockers_to_be_added_after_contraction(a, b, blockers_to_add);
- delete_blockers_around_vertices(a, b);
+ delete_blockers_around_vertices(a, b);
- update_edges_after_contraction(a, b);
+ update_edges_after_contraction(a, b);
- this->remove_vertex(b);
+ this->remove_vertex(b);
- notify_changed_edges(a);
+ notify_changed_edges(a);
- for (auto block : blockers_to_add)
- this->add_blocker(block);
+ for (auto block : blockers_to_add)
+ this->add_blocker(block);
- assert(this->contains_vertex(a));
- assert(!this->contains_vertex(b));
+ assert(this->contains_vertex(a));
+ assert(!this->contains_vertex(b));
}
template<typename SkeletonBlockerDS>
void
-Skeleton_blocker_complex<SkeletonBlockerDS>::get_blockers_to_be_added_after_contraction(Vertex_handle a, Vertex_handle b, std::set<Simplex_handle>& blockers_to_add) {
- blockers_to_add.clear();
-
- typedef Skeleton_blocker_link_complex<Skeleton_blocker_complex<SkeletonBlockerDS> > LinkComplexType;
-
- LinkComplexType link_a(*this, a);
- LinkComplexType link_b(*this, b);
-
- std::vector<Simplex_handle> vector_alpha, vector_beta;
-
- tip_blockers(a, b, vector_alpha);
- tip_blockers(b, a, vector_beta);
-
- for (auto alpha = vector_alpha.begin(); alpha != vector_alpha.end(); ++alpha) {
- for (auto beta = vector_beta.begin(); beta != vector_beta.end(); ++beta) {
- Simplex_handle sigma = *alpha;
- sigma.union_vertices(*beta);
- Root_simplex_handle sigma_id = this->get_id(sigma);
- if (this->contains(sigma) &&
- proper_faces_in_union<Skeleton_blocker_complex<SkeletonBlockerDS>>(sigma_id, link_a, link_b)) {
- // Blocker_handle blocker = new Simplex_handle(sigma);
- sigma.add_vertex(a);
- blockers_to_add.insert(sigma);
- }
- }
- }
+Skeleton_blocker_complex<SkeletonBlockerDS>::get_blockers_to_be_added_after_contraction(Vertex_handle a, Vertex_handle b,
+ std::set<Simplex_handle>& blockers_to_add) {
+ blockers_to_add.clear();
+
+ typedef Skeleton_blocker_link_complex<Skeleton_blocker_complex<SkeletonBlockerDS> > LinkComplexType;
+
+ LinkComplexType link_a(*this, a);
+ LinkComplexType link_b(*this, b);
+
+ std::vector<Simplex_handle> vector_alpha, vector_beta;
+
+ tip_blockers(a, b, vector_alpha);
+ tip_blockers(b, a, vector_beta);
+
+ for (auto alpha = vector_alpha.begin(); alpha != vector_alpha.end(); ++alpha) {
+ for (auto beta = vector_beta.begin(); beta != vector_beta.end(); ++beta) {
+ Simplex_handle sigma = *alpha;
+ sigma.union_vertices(*beta);
+ Root_simplex_handle sigma_id = this->get_id(sigma);
+ if (this->contains(sigma) &&
+ proper_faces_in_union<Skeleton_blocker_complex < SkeletonBlockerDS >> (sigma_id, link_a, link_b)) {
+ // Blocker_handle blocker = new Simplex_handle(sigma);
+ sigma.add_vertex(a);
+ blockers_to_add.insert(sigma);
+ }
+ }
+ }
}
+/**
+ * delete all blockers that passes through a or b
+ */
template<typename SkeletonBlockerDS>
void
Skeleton_blocker_complex<SkeletonBlockerDS>::delete_blockers_around_vertices(Vertex_handle a, Vertex_handle b) {
- std::vector<Blocker_handle> blocker_to_delete;
- for (auto bl : this->blocker_range(a))
- blocker_to_delete.push_back(bl);
- for (auto bl : this->blocker_range(b))
- blocker_to_delete.push_back(bl);
- while (!blocker_to_delete.empty()) {
- this->delete_blocker(blocker_to_delete.back());
- blocker_to_delete.pop_back();
- }
+ std::vector<Blocker_handle> blocker_to_delete;
+ for (auto bl : this->blocker_range(a))
+ blocker_to_delete.push_back(bl);
+ for (auto bl : this->blocker_range(b))
+ blocker_to_delete.push_back(bl);
+ while (!blocker_to_delete.empty()) {
+ this->delete_blocker(blocker_to_delete.back());
+ blocker_to_delete.pop_back();
+ }
}
-
-
template<typename SkeletonBlockerDS>
void
Skeleton_blocker_complex<SkeletonBlockerDS>::update_edges_after_contraction(Vertex_handle a, Vertex_handle b) {
- // We update the set of edges
- this->remove_edge(a, b);
-
- // For all edges {b,x} incident to b,
- // we remove {b,x} and add {a,x} if not already there.
- while (this->degree(b) > 0) {
- Vertex_handle x(*(adjacent_vertices(b.vertex, this->skeleton).first));
- if (!this->contains_edge(a, x))
- // we 'replace' the edge 'bx' by the edge 'ax'
- this->swap_edge(a, b, x);
- else
- this->remove_edge(b, x);
- }
+ // We update the set of edges
+ this->remove_edge(a, b);
+
+ // For all edges {b,x} incident to b,
+ // we remove {b,x} and add {a,x} if not already there.
+ while (this->degree(b) > 0) {
+ Vertex_handle x(*(adjacent_vertices(b.vertex, this->skeleton).first));
+ if (!this->contains_edge(a, x))
+ // we 'replace' the edge 'bx' by the edge 'ax'
+ this->swap_edge(a, b, x);
+ else
+ this->remove_edge(b, x);
+ }
}
template<typename SkeletonBlockerDS>
void
-Skeleton_blocker_complex<SkeletonBlockerDS>::notify_changed_edges(Vertex_handle a){
- // We notify the visitor that all edges incident to 'a' had changed
- boost_adjacency_iterator v, v_end;
-
- for (tie(v, v_end) = adjacent_vertices(a.vertex, this->skeleton); v != v_end; ++v)
- if (this->visitor) this->visitor->on_changed_edge(a, Vertex_handle(*v));
+Skeleton_blocker_complex<SkeletonBlockerDS>::notify_changed_edges(Vertex_handle a) {
+ // We notify the visitor that all edges incident to 'a' had changed
+ boost_adjacency_iterator v, v_end;
+ for (tie(v, v_end) = adjacent_vertices(a.vertex, this->skeleton); v != v_end; ++v)
+ if (this->visitor) this->visitor->on_changed_edge(a, Vertex_handle(*v));
}