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-rw-r--r--GudhUI/view/Viewer.h117
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diff --git a/GudhUI/view/Viewer.h b/GudhUI/view/Viewer.h
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-/* This file is part of the Gudhi Library. The Gudhi library
- * (Geometric Understanding in Higher Dimensions) is a generic C++
- * library for computational topology.
- *
- * Author(s): David Salinas
- *
- * Copyright (C) 2014 Inria
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
-
-#ifndef VIEW_VIEWER_H_
-#define VIEW_VIEWER_H_
-
-#include <QGLViewer/qglviewer.h>
-
-#include <vector>
-
-#include "View_parameter.h"
-#include "model/Complex_typedefs.h"
-#include "Color.h"
-#include "Viewer_instructor.h"
-
-class Viewer_instructor;
-
-class Viewer : public QGLViewer {
- Q_OBJECT
-
- Viewer_instructor * instructor;
-
- /**
- * light angles
- */
- double theta, phi;
- typedef Complex::GT Gudhi_kernel;
- typedef Gudhi_kernel::Point_3 Point_3;
-
- public:
- Viewer(QWidget* parent);
-
- void set_instructor(Viewer_instructor* instructor_);
-
- void show_entire_scene();
-
- void draw();
-
- void set_bounding_box(const Point_3 & lower_left, const Point_3 & upper_right);
-
- void update_GL();
-
- void init_scene();
-
- void init_light();
-
- void set_light();
-
- void set_light_direction(double theta, double phi);
-
- /**
- * set the light in the direction of the observer
- */
- void set_light_direction();
-
- protected:
- virtual void postSelection(const QPoint& point);
-
- public:
- ////////////////////////
- // draw
- ////////////////////////
- void set_size_point(double size_points);
-
- void set_color(const Color& color);
-
- void draw_point(const Point_3& p, const Color& color, double size_points);
-
- void begin_draw_points(double size, bool light = false);
-
- void draw_points(const Point_3 & point);
-
- void end_draw_points();
-
- void draw_edge(const Point_3 &a, const Point_3 &b, const Color& color, double size);
-
- void begin_draw_edges(double size, bool light = false);
-
- void draw_edges(const Point_3 &a, const Point_3 &b);
-
- void end_draw_edges();
-
- void begin_draw_triangles(double size, bool light, bool transparent = false);
-
- void draw_triangles(const Point_3& p1, const Point_3& p2, const Point_3& p3);
-
- // todo remove
- void draw_triangles(const std::vector<Point_3*>& points);
-
- void end_draw_triangles();
-
-
- signals:
- void click(const Point_3& position);
-};
-
-#endif // VIEW_VIEWER_H_