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Diffstat (limited to 'include/gudhi/Skeleton_blocker_simplifiable_complex.h')
-rw-r--r-- | include/gudhi/Skeleton_blocker_simplifiable_complex.h | 467 |
1 files changed, 0 insertions, 467 deletions
diff --git a/include/gudhi/Skeleton_blocker_simplifiable_complex.h b/include/gudhi/Skeleton_blocker_simplifiable_complex.h deleted file mode 100644 index d5adb39d..00000000 --- a/include/gudhi/Skeleton_blocker_simplifiable_complex.h +++ /dev/null @@ -1,467 +0,0 @@ -/* This file is part of the Gudhi Library. The Gudhi library - * (Geometric Understanding in Higher Dimensions) is a generic C++ - * library for computational topology. - * - * Author(s): David Salinas - * - * Copyright (C) 2014 Inria - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef SKELETON_BLOCKER_SIMPLIFIABLE_COMPLEX_H_ -#define SKELETON_BLOCKER_SIMPLIFIABLE_COMPLEX_H_ - -#include <gudhi/Skeleton_blocker/Skeleton_blocker_sub_complex.h> - -#include <list> -#include <vector> -#include <set> - -namespace Gudhi { - -namespace skeleton_blocker { - -/** - * Returns true if the blocker 'sigma' is popable. - * To define popable, let us call 'L' the complex that - * consists in the current complex without the blocker 'sigma'. - * A blocker 'sigma' is then "popable" if the link of 'sigma' - * in L is reducible. - * - */ -template<typename SkeletonBlockerDS> -bool Skeleton_blocker_complex<SkeletonBlockerDS>::is_popable_blocker(Blocker_handle sigma) const { - assert(this->contains_blocker(*sigma)); - Skeleton_blocker_link_complex<Skeleton_blocker_complex> link_blocker_sigma; - build_link_of_blocker(*this, *sigma, link_blocker_sigma); - return link_blocker_sigma.is_contractible() == CONTRACTIBLE; -} - -/** - * Removes all the popable blockers of the complex and delete them. - * @returns the number of popable blockers deleted - */ -template<typename SkeletonBlockerDS> -void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_popable_blockers() { - std::list<Vertex_handle> vertex_to_check; - for (auto v : this->vertex_range()) - vertex_to_check.push_front(v); - - while (!vertex_to_check.empty()) { - Vertex_handle v = vertex_to_check.front(); - vertex_to_check.pop_front(); - - bool blocker_popable_found = true; - while (blocker_popable_found) { - blocker_popable_found = false; - for (auto block : this->blocker_range(v)) { - if (this->is_popable_blocker(block)) { - for (Vertex_handle nv : *block) - if (nv != v) vertex_to_check.push_back(nv); - this->delete_blocker(block); - blocker_popable_found = true; - break; - } - } - } - } -} - -/** - * Removes all the popable blockers of the complex passing through v and delete them. - */ -template<typename SkeletonBlockerDS> -void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_popable_blockers(Vertex_handle v) { - bool blocker_popable_found = true; - while (blocker_popable_found) { - blocker_popable_found = false; - for (auto block : this->blocker_range(v)) { - if (is_popable_blocker(block)) { - this->delete_blocker(block); - blocker_popable_found = true; - } - } - } -} - -/** - * @brief Removes all the popable blockers of the complex passing through v and delete them. - * Also remove popable blockers in the neighborhood if they became popable. - * - */ -template<typename SkeletonBlockerDS> -void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_all_popable_blockers(Vertex_handle v) { - std::list<Vertex_handle> vertex_to_check; - vertex_to_check.push_front(v); - - while (!vertex_to_check.empty()) { - Vertex_handle v = vertex_to_check.front(); - vertex_to_check.pop_front(); - - bool blocker_popable_found = true; - while (blocker_popable_found) { - blocker_popable_found = false; - for (auto block : this->blocker_range(v)) { - if (this->is_popable_blocker(block)) { - for (Vertex_handle nv : *block) - if (nv != v) vertex_to_check.push_back(nv); - this->delete_blocker(block); - blocker_popable_found = true; - break; - } - } - } - } -} - -/** - * Remove the star of the vertice 'v' - */ -template<typename SkeletonBlockerDS> -void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_star(Vertex_handle v) { - // we remove the blockers that are not consistent anymore - update_blockers_after_remove_star_of_vertex_or_edge(Simplex(v)); - while (this->degree(v) > 0) { - Vertex_handle w(* (adjacent_vertices(v.vertex, this->skeleton).first)); - this->remove_edge(v, w); - } - this->remove_vertex(v); -} - -/** - * after removing the star of a simplex, blockers sigma that contains this simplex must be removed. - * Furthermore, all simplices tau of the form sigma \setminus simplex_to_be_removed must be added - * whenever the dimension of tau is at least 2. - */ -template<typename SkeletonBlockerDS> -void Skeleton_blocker_complex<SkeletonBlockerDS>::update_blockers_after_remove_star_of_vertex_or_edge(const Simplex& simplex_to_be_removed) { - std::list <Blocker_handle> blockers_to_update; - if (simplex_to_be_removed.empty()) return; - - auto v0 = simplex_to_be_removed.first_vertex(); - for (auto blocker : this->blocker_range(v0)) { - if (blocker->contains(simplex_to_be_removed)) - blockers_to_update.push_back(blocker); - } - - for (auto blocker_to_update : blockers_to_update) { - Simplex sub_blocker_to_be_added; - bool sub_blocker_need_to_be_added = - (blocker_to_update->dimension() - simplex_to_be_removed.dimension()) >= 2; - if (sub_blocker_need_to_be_added) { - sub_blocker_to_be_added = *blocker_to_update; - sub_blocker_to_be_added.difference(simplex_to_be_removed); - } - this->delete_blocker(blocker_to_update); - if (sub_blocker_need_to_be_added) - this->add_blocker(sub_blocker_to_be_added); - } -} - -/** - * Remove the star of the edge connecting vertices a and b. - * @returns the number of blocker that have been removed - */ -template<typename SkeletonBlockerDS> -void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_star(Vertex_handle a, Vertex_handle b) { - update_blockers_after_remove_star_of_vertex_or_edge(Simplex(a, b)); - // we remove the edge - this->remove_edge(a, b); -} - -/** - * Remove the star of the edge 'e'. - */ -template<typename SkeletonBlockerDS> -void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_star(Edge_handle e) { - return remove_star(this->first_vertex(e), this->second_vertex(e)); -} - -/** - * Remove the star of the simplex 'sigma' which needs to belong to the complex - */ -template<typename SkeletonBlockerDS> -void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_star(const Simplex& sigma) { - assert(this->contains(sigma)); - if (sigma.dimension() == 0) { - remove_star(sigma.first_vertex()); - } else if (sigma.dimension() == 1) { - remove_star(sigma.first_vertex(), sigma.last_vertex()); - } else { - remove_blocker_containing_simplex(sigma); - this->add_blocker(sigma); - } -} - -template<typename SkeletonBlockerDS> -void Skeleton_blocker_complex<SkeletonBlockerDS>::add_simplex(const Simplex& sigma) { - // to add a simplex s, all blockers included in s are first removed - // and then all simplex in the coboundary of s are added as blockers - assert(!this->contains(sigma)); - assert(sigma.dimension() > 1); - if (!contains_vertices(sigma)) { - std::cerr << "add_simplex: Some vertices were not present in the complex, adding them" << std::endl; - size_t num_vertices_to_add = sigma.last_vertex() - this->num_vertices() + 1; - for (size_t i = 0; i < num_vertices_to_add; ++i) - this->add_vertex(); - } - assert(contains_vertices(sigma)); - if (!contains_edges(sigma)) - add_edge(sigma); - remove_blocker_include_in_simplex(sigma); - add_blockers_after_simplex_insertion(sigma); -} - -template<typename SkeletonBlockerDS> -void Skeleton_blocker_complex<SkeletonBlockerDS>::add_blockers_after_simplex_insertion(Simplex sigma) { - if (sigma.dimension() < 1) return; - - for (auto s : coboundary_range(sigma)) { - this->add_blocker(s); - } -} - -/** - * remove all blockers that contains sigma - */ -template<typename SkeletonBlockerDS> -void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_blocker_containing_simplex(const Simplex& sigma) { - std::vector <Blocker_handle> blockers_to_remove; - for (auto blocker : this->blocker_range(sigma.first_vertex())) { - if (blocker->contains(sigma)) - blockers_to_remove.push_back(blocker); - } - for (auto blocker_to_update : blockers_to_remove) - this->delete_blocker(blocker_to_update); -} - -/** - * remove all blockers that contains sigma - */ -template<typename SkeletonBlockerDS> -void Skeleton_blocker_complex<SkeletonBlockerDS>::remove_blocker_include_in_simplex(const Simplex& sigma) { - // TODO(DS): write efficiently by using only superior blockers - // eg for all s, check blockers whose vertices are all greater than s - std::set <Blocker_handle> blockers_to_remove; - for (auto s : sigma) { - for (auto blocker : this->blocker_range(s)) { - if (sigma.contains(*blocker)) - blockers_to_remove.insert(blocker); - } - } - for (auto blocker_to_update : blockers_to_remove) { - auto s = *blocker_to_update; - this->delete_blocker(blocker_to_update); - // now if there is a vertex v in the link of s - // and v is not included in sigma then v.s is a blocker - // (all faces of v.s are there since v belongs to the link of s) - for (const auto& b : coboundary_range(s)) - if (!sigma.contains(b)) - this->add_blocker(b); - } -} - -/** - * Compute simplices beta such that a.beta is an order 0 blocker - * that may be used to construct a new blocker after contracting ab. - * It requires that the link condition is satisfied. - */ -template<typename SkeletonBlockerDS> -void Skeleton_blocker_complex<SkeletonBlockerDS>::tip_blockers(Vertex_handle a, Vertex_handle b, - std::vector<Simplex> & buffer) const { - for (auto const & blocker : this->const_blocker_range(a)) { - Simplex beta = (*blocker); - beta.remove_vertex(a); - buffer.push_back(beta); - } - - Simplex n; - this->add_neighbours(b, n); - this->remove_neighbours(a, n); - n.remove_vertex(a); - - - for (Vertex_handle y : n) { - Simplex beta; - beta.add_vertex(y); - buffer.push_back(beta); - } -} - -/** - * @brief "Replace" the edge 'bx' by the edge 'ax'. - * Assume that the edge 'bx' was present whereas 'ax' was not. - * Precisely, it does not replace edges, but remove 'bx' and then add 'ax'. - * The visitor 'on_swaped_edge' is called just after edge 'ax' had been added - * and just before edge 'bx' had been removed. That way, it can - * eventually access to information of 'ax'. - */ -template<typename SkeletonBlockerDS> -void -Skeleton_blocker_complex<SkeletonBlockerDS>::swap_edge(Vertex_handle a, Vertex_handle b, Vertex_handle x) { - this->add_edge_without_blockers(a, x); - if (this->visitor) this->visitor->on_swaped_edge(a, b, x); - this->remove_edge(b, x); -} - -template<typename SkeletonBlockerDS> -void -Skeleton_blocker_complex<SkeletonBlockerDS>::delete_blockers_around_vertex(Vertex_handle v) { - std::list <Blocker_handle> blockers_to_delete; - for (auto blocker : this->blocker_range(v)) { - blockers_to_delete.push_back(blocker); - } - while (!blockers_to_delete.empty()) { - this->remove_blocker(blockers_to_delete.back()); - blockers_to_delete.pop_back(); - } -} - -/** - * @brief removes all blockers passing through the edge 'ab' - */ -template<typename SkeletonBlockerDS> -void -Skeleton_blocker_complex<SkeletonBlockerDS>::delete_blockers_around_edge(Vertex_handle a, Vertex_handle b) { - std::list<Blocker_handle> blocker_to_delete; - for (auto blocker : this->blocker_range(a)) - if (blocker->contains(b)) blocker_to_delete.push_back(blocker); - while (!blocker_to_delete.empty()) { - this->delete_blocker(blocker_to_delete.back()); - blocker_to_delete.pop_back(); - } -} - -/** - * Contracts the edge connecting vertices a and b. - * @remark If the link condition Link(ab) = Link(a) inter Link(b) is not satisfied, - * it removes first all blockers passing through 'ab' - */ -template<typename SkeletonBlockerDS> -void -Skeleton_blocker_complex<SkeletonBlockerDS>::contract_edge(Vertex_handle a, Vertex_handle b) { - assert(this->contains_vertex(a)); - assert(this->contains_vertex(b)); - - if (this->contains_edge(a, b)) - this->add_edge_without_blockers(a, b); - - // if some blockers passes through 'ab', we need to remove them. - if (!link_condition(a, b)) - delete_blockers_around_edge(a, b); - - std::set<Simplex> blockers_to_add; - - get_blockers_to_be_added_after_contraction(a, b, blockers_to_add); - - delete_blockers_around_vertices(a, b); - - update_edges_after_contraction(a, b); - - this->remove_vertex(b); - - notify_changed_edges(a); - - for (auto block : blockers_to_add) - this->add_blocker(block); - - assert(this->contains_vertex(a)); - assert(!this->contains_vertex(b)); -} - -template<typename SkeletonBlockerDS> -void Skeleton_blocker_complex<SkeletonBlockerDS>::get_blockers_to_be_added_after_contraction(Vertex_handle a, - Vertex_handle b, - std::set<Simplex>& blockers_to_add) { - blockers_to_add.clear(); - - typedef Skeleton_blocker_link_complex<Skeleton_blocker_complex<SkeletonBlockerDS> > LinkComplexType; - - LinkComplexType link_a(*this, a); - LinkComplexType link_b(*this, b); - - std::vector<Simplex> vector_alpha, vector_beta; - - tip_blockers(a, b, vector_alpha); - tip_blockers(b, a, vector_beta); - - for (auto alpha = vector_alpha.begin(); alpha != vector_alpha.end(); ++alpha) { - for (auto beta = vector_beta.begin(); beta != vector_beta.end(); ++beta) { - Simplex sigma = *alpha; - sigma.union_vertices(*beta); - Root_simplex_handle sigma_id = this->get_id(sigma); - if (this->contains(sigma) && - proper_faces_in_union<Skeleton_blocker_complex < SkeletonBlockerDS >> (sigma_id, link_a, link_b)) { - // Blocker_handle blocker = new Simplex(sigma); - sigma.add_vertex(a); - blockers_to_add.insert(sigma); - } - } - } -} - -/** - * delete all blockers that passes through a or b - */ -template<typename SkeletonBlockerDS> -void -Skeleton_blocker_complex<SkeletonBlockerDS>::delete_blockers_around_vertices(Vertex_handle a, Vertex_handle b) { - std::vector<Blocker_handle> blocker_to_delete; - for (auto bl : this->blocker_range(a)) - blocker_to_delete.push_back(bl); - for (auto bl : this->blocker_range(b)) - blocker_to_delete.push_back(bl); - while (!blocker_to_delete.empty()) { - this->delete_blocker(blocker_to_delete.back()); - blocker_to_delete.pop_back(); - } -} - -template<typename SkeletonBlockerDS> -void -Skeleton_blocker_complex<SkeletonBlockerDS>::update_edges_after_contraction(Vertex_handle a, Vertex_handle b) { - // We update the set of edges - this->remove_edge(a, b); - - // For all edges {b,x} incident to b, - // we remove {b,x} and add {a,x} if not already there. - while (this->degree(b) > 0) { - Vertex_handle x(*(adjacent_vertices(b.vertex, this->skeleton).first)); - if (!this->contains_edge(a, x)) - // we 'replace' the edge 'bx' by the edge 'ax' - this->swap_edge(a, b, x); - else - this->remove_edge(b, x); - } -} - -template<typename SkeletonBlockerDS> -void -Skeleton_blocker_complex<SkeletonBlockerDS>::notify_changed_edges(Vertex_handle a) { - // We notify the visitor that all edges incident to 'a' had changed - boost_adjacency_iterator v, v_end; - - for (tie(v, v_end) = adjacent_vertices(a.vertex, this->skeleton); v != v_end; ++v) - if (this->visitor) this->visitor->on_changed_edge(a, Vertex_handle(*v)); -} - - -} // namespace skeleton_blocker - -namespace skbl = skeleton_blocker; - -} // namespace Gudhi - -#endif // SKELETON_BLOCKER_SIMPLIFIABLE_COMPLEX_H_ |