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diff --git a/src/GudhUI/view/Viewer_instructor.cpp b/src/GudhUI/view/Viewer_instructor.cpp
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+/* This file is part of the Gudhi Library - https://gudhi.inria.fr/ - which is released under MIT.
+ * See file LICENSE or go to https://gudhi.inria.fr/licensing/ for full license details.
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 Inria
+ *
+ * Modification(s):
+ * - YYYY/MM Author: Description of the modification
+ */
+
+#include <utility>
+
+#include "Viewer_instructor.h"
+#include "utils/UI_utils.h"
+#include "FirstCoordProjector.h"
+
+Viewer_instructor::Viewer_instructor(QWidget* parent,
+ Viewer* viewer,
+ const Complex& mesh
+ )
+ : viewer_(viewer), mesh_(mesh), projector_(new FirstCoordProjector3D()) {
+ viewer_->set_instructor(this);
+}
+
+void Viewer_instructor::initialize_bounding_box() {
+ auto pair_bounding_box = compute_bounding_box_corners();
+ viewer_->set_bounding_box(proj(pair_bounding_box.first), proj(pair_bounding_box.second));
+ viewer_->init_scene();
+}
+
+std::pair<Complex::Point, Complex::Point> Viewer_instructor::compute_bounding_box_corners() {
+ if (mesh_.empty()) {
+ return std::make_pair(Point(-1, -1, -1, 1), Point(1, 1, 1, 1));
+ } else {
+ double x_min = 1e10;
+ double y_min = 1e10;
+ double z_min = 1e10;
+ double x_max = -1e10;
+ double y_max = -1e10;
+ double z_max = -1e10;
+ for (auto vi : mesh_.vertex_range()) {
+ auto pt = proj(mesh_.point(vi));
+ x_min = (std::min)(x_min, pt.x());
+ y_min = (std::min)(y_min, pt.y());
+ z_min = (std::min)(z_min, pt.z());
+
+ x_max = (std::max)(x_max, pt.x());
+ y_max = (std::max)(y_max, pt.y());
+ z_max = (std::max)(z_max, pt.z());
+ }
+ return std::make_pair(Point(x_min, y_min, z_min, 1.),
+ Point(x_max, y_max, z_max, 1.));
+ }
+}
+
+void Viewer_instructor::show_entire_scene() {
+ viewer_->show_entire_scene();
+}
+
+const qglviewer::Camera* Viewer_instructor::camera() const {
+ return viewer_->camera();
+}
+
+int
+Viewer_instructor::width() const {
+ return viewer_->width();
+}
+
+int
+Viewer_instructor::height() const {
+ return viewer_->height();
+}
+
+/**
+ * to change display parameters
+ */
+View_parameter& Viewer_instructor::view_params() {
+ return view_params_;
+}
+
+void
+Viewer_instructor::give_instructions() {
+ if (view_params_.relative_light)
+ viewer_->set_light_direction();
+ else
+ viewer_->set_light_direction(view_params_.theta, view_params_.phi);
+ viewer_->set_light();
+
+ if (view_params_.edge_mode) draw_edges();
+ if (view_params_.triangle_mode) draw_triangles();
+ if (view_params_.vertex_mode) draw_points();
+}
+
+void Viewer_instructor::draw_edges() {
+ viewer_->begin_draw_edges(view_params_.size_edges, false);
+
+ for (auto edge : mesh_.edge_range()) {
+ set_color_edge(edge);
+ const Point& a = mesh_.point(mesh_.first_vertex(edge));
+ const Point& b = mesh_.point(mesh_.second_vertex(edge));
+ viewer_->draw_edges(proj(a), proj(b));
+ }
+
+ viewer_->end_draw_edges();
+}
+
+void Viewer_instructor::draw_triangles() {
+ const double size_triangles = 1.0;
+ viewer_->begin_draw_triangles(size_triangles, view_params_.light);
+
+ for (const auto& fit : mesh_.triangle_range()) {
+ set_color_triangle(fit);
+ if (view_params_.triangle_mode) {
+ auto fit_it = fit.begin();
+ const Point& p1 = mesh_.point(*fit_it);
+ const Point& p2 = mesh_.point(*(++fit_it));
+ const Point& p3 = mesh_.point(*(++fit_it));
+ viewer_->draw_triangles(proj(p1), proj(p2), proj(p3));
+ }
+ }
+ viewer_->end_draw_triangles();
+}
+
+void Viewer_instructor::draw_points() {
+ viewer_->begin_draw_points(view_params_.size_vertices);
+ for (auto vi : mesh_.vertex_range()) {
+ viewer_->set_size_point(view_params_.size_vertices);
+ set_color_vertex(vi);
+ viewer_->draw_points(proj(mesh_.point(vi)));
+ }
+ viewer_->end_draw_points();
+}
+
+void Viewer_instructor::draw_edge(const Point&, const Point&) { }
+
+void Viewer_instructor::draw_point(const Point&) { }
+
+/**
+ * set the right color of vertex/edge/triangle considering the view_params choice
+ */
+void Viewer_instructor::set_color_vertex(Vertex_handle vh) {
+ viewer_->set_color(Color(view_params_.light_edges, view_params_.light_edges, view_params_.light_edges));
+}
+
+void Viewer_instructor::set_color_edge(Edge_handle eh) {
+ viewer_->set_color(Color(view_params_.light_edges, view_params_.light_edges, view_params_.light_edges));
+}
+
+void Viewer_instructor::set_color_triangle(const Simplex& triangle) {
+ viewer_->set_color(Color(view_params_.light_triangles, view_params_.light_triangles, view_params_.light_triangles));
+}
+
+Viewer_instructor::Point_3
+Viewer_instructor::proj(const Point& p) const {
+ return (*projector_)(p);
+}
+
+void Viewer_instructor::sceneChanged() {
+ UIDBG("sceneChanged");
+ viewer_->update_GL();
+}
+
+void Viewer_instructor::change_draw_vertices() {
+ view_params_.change_vertex_mode();
+}
+
+void Viewer_instructor::change_draw_edges() {
+ view_params_.change_edge_mode();
+}
+
+void Viewer_instructor::change_draw_triangles() {
+ view_params_.change_triangle_mode();
+}
+
+void Viewer_instructor::change_light() {
+ view_params_.light = !view_params_.light;
+}
+
+#include "Viewer_instructor.moc"