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+/* This file is part of the Gudhi Library - https://gudhi.inria.fr/ - which is released under MIT.
+ * See file LICENSE or go to https://gudhi.inria.fr/licensing/ for full license details.
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 Inria
+ *
+ * Modification(s):
+ * - YYYY/MM Author: Description of the modification
+ */
+
+#ifndef VIEW_VIEWER_INSTRUCTOR_H_
+#define VIEW_VIEWER_INSTRUCTOR_H_
+
+// todo do a viewer instructor that have directely a pointer to a QGLviewer and buffer ot not triangles
+
+#include <QFileDialog>
+#include <QKeyEvent>
+#include <QGLViewer/camera.h>
+
+#include <memory>
+#include <utility> // for pair<>
+
+#include "model/Complex_typedefs.h"
+
+#include "Projector3D.h"
+#include "View_parameter.h"
+#include "Viewer.h"
+
+class Viewer;
+class Viewer_parameter;
+
+class Viewer_instructor : public QWidget {
+ Q_OBJECT
+
+ typedef Geometry_trait::Point_3 Point_3;
+ typedef Complex::Point Point;
+ typedef Complex::Vertex_handle Vertex_handle;
+ typedef Complex::Edge_handle Edge_handle;
+ typedef Complex::Simplex Simplex;
+
+ Viewer* viewer_;
+ View_parameter view_params_;
+ const Complex& mesh_;
+ std::unique_ptr<Projector3D> projector_;
+
+ public:
+ Viewer_instructor(QWidget* parent, Viewer* viewer, const Complex& mesh);
+
+ void initialize_bounding_box();
+
+ std::pair<Point, Point> compute_bounding_box_corners();
+
+ void show_entire_scene();
+
+ const qglviewer::Camera* camera() const;
+
+ int width() const;
+ int height() const;
+
+ /**
+ * to change display parameters
+ */
+ View_parameter& view_params();
+
+ public:
+ /**
+ * gives instructions to the viewer
+ */
+ void give_instructions();
+
+ void draw_edges();
+ void draw_triangles();
+ void draw_points();
+
+ void draw_edge(const Point&, const Point&);
+
+ void draw_point(const Point&);
+
+ /**
+ * set the right color of vertex/edge/triangle considering the view_params choice
+ */
+ void set_color_vertex(Vertex_handle vh);
+ void set_color_edge(Edge_handle eh);
+
+ void set_color_triangle(const Simplex& triangle);
+
+ private:
+ /**
+ * Projection to 3D needed for the viewer.
+ */
+ Point_3 proj(const Point& p) const;
+
+ public slots:
+ void sceneChanged();
+ void change_draw_vertices();
+ void change_draw_edges();
+ void change_draw_triangles();
+ void change_light();
+};
+
+#endif // VIEW_VIEWER_INSTRUCTOR_H_