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-rw-r--r--src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_blockers_iterators.h122
-rw-r--r--src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_edges_iterators.h135
-rw-r--r--src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_iterators.h20
-rw-r--r--src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_simplices_iterators.h390
-rw-r--r--src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_triangles_iterators.h214
-rw-r--r--src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_vertices_iterators.h158
6 files changed, 1039 insertions, 0 deletions
diff --git a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_blockers_iterators.h b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_blockers_iterators.h
new file mode 100644
index 00000000..4f51f572
--- /dev/null
+++ b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_blockers_iterators.h
@@ -0,0 +1,122 @@
+/* This file is part of the Gudhi Library - https://gudhi.inria.fr/ - which is released under MIT.
+ * See file LICENSE or go to https://gudhi.inria.fr/licensing/ for full license details.
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 Inria
+ *
+ * Modification(s):
+ * - YYYY/MM Author: Description of the modification
+ */
+
+#ifndef SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_BLOCKERS_ITERATORS_H_
+#define SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_BLOCKERS_ITERATORS_H_
+
+#include <boost/iterator/iterator_facade.hpp>
+
+namespace Gudhi {
+
+namespace skeleton_blocker {
+
+/**
+ * @brief Iterator through the blockers of a vertex.
+ */
+// ReturnType = const Simplex* or Simplex*
+// MapIteratorType = BlockerMapConstIterator or BlockerMapIterator
+
+template<typename MapIteratorType, typename ReturnType>
+class Blocker_iterator_internal : public boost::iterator_facade<
+Blocker_iterator_internal<MapIteratorType, ReturnType>,
+ReturnType,
+boost::forward_traversal_tag,
+ReturnType
+> {
+ private:
+ MapIteratorType current_position;
+ MapIteratorType end_of_map;
+
+ public:
+ Blocker_iterator_internal() : current_position() { }
+
+ Blocker_iterator_internal(MapIteratorType position, MapIteratorType end_of_map_) :
+ current_position(position), end_of_map(end_of_map_) { }
+
+ bool equal(const Blocker_iterator_internal& other) const {
+ return current_position == other.current_position;
+ }
+
+ void increment() {
+ goto_next_blocker();
+ }
+
+ ReturnType dereference() const {
+ return (current_position->second);
+ }
+
+ private:
+ /**
+ * Let the current pair be (v,sigma) where v is a vertex and sigma is a blocker.
+ * If v is not the first vertex of sigma then we already have seen sigma as a blocker
+ * and we look for the next one.
+ */
+ void goto_next_blocker() {
+ do {
+ ++current_position;
+ } while (!(current_position == end_of_map) && !first_time_blocker_is_seen());
+ }
+
+ bool first_time_blocker_is_seen() const {
+ return current_position->first == current_position->second->first_vertex();
+ }
+};
+
+/**
+ * @brief Iterator through the blockers of a vertex
+ */
+// ReturnType = const Simplex* or Simplex*
+// MapIteratorType = BlockerMapConstIterator or BlockerMapIterator
+
+template<typename MapIteratorType, typename ReturnType>
+class Blocker_iterator_around_vertex_internal : public boost::iterator_facade<
+Blocker_iterator_around_vertex_internal<MapIteratorType, ReturnType>,
+ReturnType,
+boost::forward_traversal_tag,
+ReturnType
+> {
+ private:
+ MapIteratorType current_position_;
+
+ public:
+ Blocker_iterator_around_vertex_internal() : current_position_() { }
+
+ Blocker_iterator_around_vertex_internal(MapIteratorType position) :
+ current_position_(position) { }
+
+ Blocker_iterator_around_vertex_internal& operator=(Blocker_iterator_around_vertex_internal other) {
+ this->current_position_ = other.current_position_;
+ return *this;
+ }
+
+ bool equal(const Blocker_iterator_around_vertex_internal& other) const {
+ return current_position_ == other.current_position_;
+ }
+
+ void increment() {
+ current_position_++;
+ }
+
+ ReturnType dereference() const {
+ return (current_position_->second);
+ }
+
+ MapIteratorType current_position() {
+ return this->current_position_;
+ }
+};
+
+} // namespace skeleton_blocker
+
+namespace skbl = skeleton_blocker;
+
+} // namespace Gudhi
+
+#endif // SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_BLOCKERS_ITERATORS_H_
diff --git a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_edges_iterators.h b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_edges_iterators.h
new file mode 100644
index 00000000..154388a1
--- /dev/null
+++ b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_edges_iterators.h
@@ -0,0 +1,135 @@
+/* This file is part of the Gudhi Library - https://gudhi.inria.fr/ - which is released under MIT.
+ * See file LICENSE or go to https://gudhi.inria.fr/licensing/ for full license details.
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 Inria
+ *
+ * Modification(s):
+ * - YYYY/MM Author: Description of the modification
+ */
+
+#ifndef SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_EDGES_ITERATORS_H_
+#define SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_EDGES_ITERATORS_H_
+
+#include <boost/iterator/iterator_facade.hpp>
+#include <boost/graph/adjacency_list.hpp>
+
+#include <utility> // for pair<>
+
+namespace Gudhi {
+
+namespace skeleton_blocker {
+
+template<typename SkeletonBlockerComplex>
+class Edge_around_vertex_iterator : public boost::iterator_facade <Edge_around_vertex_iterator<SkeletonBlockerComplex>
+, typename SkeletonBlockerComplex::Edge_handle const, boost::forward_traversal_tag
+, typename SkeletonBlockerComplex::Edge_handle const> {
+ friend class boost::iterator_core_access;
+
+ typedef SkeletonBlockerComplex Complex;
+ typedef typename Complex::boost_adjacency_iterator boost_adjacency_iterator;
+ typedef typename Complex::Vertex_handle Vertex_handle;
+ typedef typename Complex::Edge_handle Edge_handle;
+
+ private:
+ const Complex* complex;
+ Vertex_handle v;
+
+ boost_adjacency_iterator current_;
+ boost_adjacency_iterator end_;
+
+ public:
+ Edge_around_vertex_iterator() : complex(NULL) { }
+
+ Edge_around_vertex_iterator(const Complex* complex_, Vertex_handle v_) :
+ complex(complex_),
+ v(v_) {
+ tie(current_, end_) = adjacent_vertices(v.vertex, complex->skeleton);
+ }
+
+ /**
+ * returns an iterator to the end
+ */
+ Edge_around_vertex_iterator(const Complex* complex_, Vertex_handle v_, int end) :
+ complex(complex_),
+ v(v_) {
+ tie(current_, end_) = adjacent_vertices(v.vertex, complex->skeleton);
+ set_end();
+ }
+
+ bool equal(const Edge_around_vertex_iterator& other) const {
+ return (complex == other.complex) && (v == other.v) && (current_ == other.current_) && (end_ == other.end_);
+ }
+
+ void increment() {
+ if (current_ != end_)
+ ++current_;
+ }
+
+ Edge_handle dereference() const {
+ return *(*complex)[std::make_pair(v, static_cast<Vertex_handle> (*current_))];
+ }
+
+ private:
+ // remove this ugly hack
+ void set_end() {
+ current_ = end_;
+ }
+};
+
+/**
+ *@brief Iterator on the edges of a simplicial complex.
+ *
+ */
+template<typename SkeletonBlockerComplex>
+class Edge_iterator : public boost::iterator_facade <Edge_iterator<SkeletonBlockerComplex>
+, typename SkeletonBlockerComplex::Edge_handle const
+, boost::forward_traversal_tag
+, typename SkeletonBlockerComplex::Edge_handle const> {
+ friend class boost::iterator_core_access;
+
+ public:
+ typedef SkeletonBlockerComplex Complex;
+ typedef typename Complex::boost_edge_iterator boost_edge_iterator;
+ typedef typename Complex::Edge_handle Edge_handle;
+
+ const Complex* complex;
+ std::pair<boost_edge_iterator, boost_edge_iterator> edge_iterator;
+
+ Edge_iterator() : complex(NULL) { }
+
+ Edge_iterator(const SkeletonBlockerComplex* complex_) :
+ complex(complex_),
+ edge_iterator(boost::edges(complex_->skeleton)) { }
+
+ /**
+ * return an iterator to the end
+ */
+ Edge_iterator(const SkeletonBlockerComplex* complex_, int end) :
+ complex(complex_),
+ edge_iterator(boost::edges(complex_->skeleton)) {
+ edge_iterator.first = edge_iterator.second;
+ }
+
+ bool equal(const Edge_iterator& other) const {
+ return (complex == other.complex) && (edge_iterator == other.edge_iterator);
+ }
+
+ void increment() {
+ if (edge_iterator.first != edge_iterator.second) {
+ ++(edge_iterator.first);
+ }
+ }
+
+ Edge_handle dereference() const {
+ return (*(edge_iterator.first));
+ }
+};
+
+} // namespace skeleton_blocker
+
+namespace skbl = skeleton_blocker;
+
+} // namespace Gudhi
+
+#endif // SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_EDGES_ITERATORS_H_
diff --git a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_iterators.h b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_iterators.h
new file mode 100644
index 00000000..7b43e05f
--- /dev/null
+++ b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_iterators.h
@@ -0,0 +1,20 @@
+/* This file is part of the Gudhi Library - https://gudhi.inria.fr/ - which is released under MIT.
+ * See file LICENSE or go to https://gudhi.inria.fr/licensing/ for full license details.
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 Inria
+ *
+ * Modification(s):
+ * - YYYY/MM Author: Description of the modification
+ */
+
+#ifndef SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_ITERATORS_H_
+#define SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_ITERATORS_H_
+
+#include <gudhi/Skeleton_blocker/iterators/Skeleton_blockers_vertices_iterators.h>
+#include <gudhi/Skeleton_blocker/iterators/Skeleton_blockers_edges_iterators.h>
+#include <gudhi/Skeleton_blocker/iterators/Skeleton_blockers_blockers_iterators.h>
+#include <gudhi/Skeleton_blocker/iterators/Skeleton_blockers_triangles_iterators.h>
+#include <gudhi/Skeleton_blocker/iterators/Skeleton_blockers_simplices_iterators.h>
+
+#endif // SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_ITERATORS_H_
diff --git a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_simplices_iterators.h b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_simplices_iterators.h
new file mode 100644
index 00000000..920f8cb6
--- /dev/null
+++ b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_simplices_iterators.h
@@ -0,0 +1,390 @@
+/* This file is part of the Gudhi Library - https://gudhi.inria.fr/ - which is released under MIT.
+ * See file LICENSE or go to https://gudhi.inria.fr/licensing/ for full license details.
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 Inria
+ *
+ * Modification(s):
+ * - YYYY/MM Author: Description of the modification
+ */
+
+#ifndef SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_SIMPLICES_ITERATORS_H_
+#define SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_SIMPLICES_ITERATORS_H_
+
+#include <gudhi/Skeleton_blocker_link_complex.h>
+#include <gudhi/Skeleton_blocker/Skeleton_blocker_link_superior.h>
+#include <gudhi/Skeleton_blocker/internal/Trie.h>
+#include <gudhi/Debug_utils.h>
+
+#include <boost/iterator/iterator_facade.hpp>
+
+#include <memory>
+#include <list>
+#include <iostream>
+
+namespace Gudhi {
+
+namespace skeleton_blocker {
+
+/**
+ * Link may be Skeleton_blocker_link_complex<SkeletonBlockerComplex> to iterate over all
+ * simplices around a vertex OR
+ * Skeleton_blocker_superior_link_complex<SkeletonBlockerComplex> to iterate over all
+ * superior vertices around a vertex.
+ * The iteration is done by computing a trie with the link and doing a breadth-first traversal
+ * of the trie.
+ */
+template<typename SkeletonBlockerComplex, typename Link>
+class Simplex_around_vertex_iterator :
+public boost::iterator_facade < Simplex_around_vertex_iterator<SkeletonBlockerComplex, Link>
+, typename SkeletonBlockerComplex::Simplex
+, boost::forward_traversal_tag
+, typename SkeletonBlockerComplex::Simplex
+> {
+ friend class boost::iterator_core_access;
+ typedef SkeletonBlockerComplex Complex;
+ typedef typename Complex::Vertex_handle Vertex_handle;
+ typedef typename Complex::Edge_handle Edge_handle;
+ typedef typename Complex::Simplex Simplex;
+
+ // Link_vertex_handle == Complex_Vertex_handle but this renaming helps avoiding confusion
+ typedef typename Link::Vertex_handle Link_vertex_handle;
+
+ typedef typename Gudhi::skeleton_blocker::Trie<Simplex> Trie;
+
+ private:
+ const Complex* complex;
+ Vertex_handle v;
+ std::shared_ptr<Link> link_v;
+ std::shared_ptr<Trie> trie;
+ // TODO(DS): use a deque instead
+ std::list<Trie*> nodes_to_be_seen;
+
+ public:
+ Simplex_around_vertex_iterator() : complex(0) { }
+
+ Simplex_around_vertex_iterator(const Complex* complex_, Vertex_handle v_) :
+ complex(complex_),
+ v(v_),
+ link_v(new Link(*complex_, v_)),
+ trie(new Trie(v_)) {
+ compute_trie_and_nodes_to_be_seen();
+ }
+
+ // TODO(DS): avoid useless copy
+ // TODO(DS): currently just work if copy begin iterator
+ Simplex_around_vertex_iterator(const Simplex_around_vertex_iterator& other) :
+ complex(other.complex),
+ v(other.v),
+ link_v(other.link_v),
+ trie(other.trie),
+ nodes_to_be_seen(other.nodes_to_be_seen) {
+ if (!other.is_end()) {
+ }
+ }
+
+ /**
+ * returns an iterator to the end
+ */
+ Simplex_around_vertex_iterator(const Complex* complex_, Vertex_handle v_, bool end) :
+ complex(complex_),
+ v(v_) {
+ set_end();
+ }
+
+ private:
+ void compute_trie_and_nodes_to_be_seen() {
+ // once we go through every simplices passing through v0
+ // we remove v0. That way, it prevents from passing a lot of times
+ // though edges leaving v0.
+ // another solution would have been to provides an adjacency iterator
+ // to superior vertices that avoids lower ones.
+ while (!link_v->empty()) {
+ auto v0 = *(link_v->vertex_range().begin());
+ trie->add_child(build_trie(v0, trie.get()));
+ link_v->remove_vertex(v0);
+ }
+ nodes_to_be_seen.push_back(trie.get());
+ }
+
+ Trie* build_trie(Link_vertex_handle link_vh, Trie* parent) {
+ Trie* res = new Trie(parent_vertex(link_vh), parent);
+ for (Link_vertex_handle nv : link_v->vertex_range(link_vh)) {
+ if (link_vh < nv) {
+ Simplex simplex_node_plus_nv(res->simplex());
+ simplex_node_plus_nv.add_vertex(parent_vertex(nv));
+ if (complex->contains(simplex_node_plus_nv)) {
+ res->add_child(build_trie(nv, res));
+ }
+ }
+ }
+ return res;
+ }
+
+ bool is_node_in_complex(Trie* trie) {
+ return true;
+ }
+
+ Vertex_handle parent_vertex(Link_vertex_handle link_vh) const {
+ return complex->convert_handle_from_another_complex(*link_v, link_vh);
+ }
+
+ public:
+ friend std::ostream& operator<<(std::ostream& stream, const Simplex_around_vertex_iterator& savi) {
+ stream << savi.trie << std::endl;
+ stream << "(" << savi.nodes_to_be_seen.size() << ") nodes to see\n";
+ return stream;
+ }
+
+ bool equal(const Simplex_around_vertex_iterator& other) const {
+ bool same_complex = (complex == other.complex);
+ if (!same_complex)
+ return false;
+
+ if (!(v == other.v))
+ return false;
+
+ bool both_empty = nodes_to_be_seen.empty() && other.nodes_to_be_seen.empty();
+ if (both_empty)
+ return true;
+
+ bool both_non_empty = !nodes_to_be_seen.empty() && !other.nodes_to_be_seen.empty();
+
+ // one is empty the other is not
+ if (!both_non_empty) return false;
+
+ bool same_node = (**(nodes_to_be_seen.begin()) == **(other.nodes_to_be_seen.begin()));
+ return same_node;
+ }
+
+ void increment() {
+ assert(!is_end());
+ Trie* first_node = nodes_to_be_seen.front();
+
+ nodes_to_be_seen.pop_front();
+
+ for (auto childs : first_node->childs) {
+ nodes_to_be_seen.push_back(childs.get());
+ }
+ }
+
+ Simplex dereference() const {
+ assert(!nodes_to_be_seen.empty());
+ Trie* first_node = nodes_to_be_seen.front();
+ return first_node->simplex();
+ }
+
+ Simplex get_trie_address() const {
+ assert(!nodes_to_be_seen.empty());
+ return nodes_to_be_seen.front();
+ }
+
+ private:
+ void set_end() {
+ nodes_to_be_seen.clear();
+ }
+
+ bool is_end() const {
+ return nodes_to_be_seen.empty();
+ }
+};
+
+template<typename SkeletonBlockerComplex>
+class Simplex_iterator :
+public boost::iterator_facade < Simplex_iterator<SkeletonBlockerComplex>
+, typename SkeletonBlockerComplex::Simplex
+, boost::forward_traversal_tag
+, typename SkeletonBlockerComplex::Simplex
+> {
+ typedef Skeleton_blocker_link_superior<SkeletonBlockerComplex> Link;
+
+ friend class boost::iterator_core_access;
+
+ template<class SkBlDS> friend class Skeleton_blocker_complex;
+
+ typedef SkeletonBlockerComplex Complex;
+ typedef typename Complex::Vertex_handle Vertex_handle;
+ typedef typename Complex::Edge_handle Edge_handle;
+ typedef typename Complex::Simplex Simplex;
+ typedef typename Complex::Complex_vertex_iterator Complex_vertex_iterator;
+ typedef typename Link::Vertex_handle Link_vertex_handle;
+
+ private:
+ const Complex* complex_;
+ Complex_vertex_iterator current_vertex_;
+
+ typedef Simplex_around_vertex_iterator<SkeletonBlockerComplex, Link> SAVI;
+ SAVI current_simplex_around_current_vertex_;
+ SAVI simplices_around_current_vertex_end_;
+
+ public:
+ Simplex_iterator() : complex_(0) { }
+
+ Simplex_iterator(const Complex* complex) :
+ complex_(complex),
+ current_vertex_(complex->vertex_range().begin()),
+ current_simplex_around_current_vertex_(complex, *current_vertex_),
+ simplices_around_current_vertex_end_(complex, *current_vertex_, true) {
+ // should not be called if the complex is empty
+ assert(!complex->empty());
+ }
+
+ private:
+ Simplex_iterator(const Complex* complex, bool end) :
+ complex_(complex) {
+ set_end();
+ }
+
+ public:
+ Simplex_iterator(const Simplex_iterator& other)
+ :
+ complex_(other.complex_),
+ current_vertex_(other.current_vertex_),
+ current_simplex_around_current_vertex_(other.current_simplex_around_current_vertex_),
+ simplices_around_current_vertex_end_(other.simplices_around_current_vertex_end_) { }
+
+ friend Simplex_iterator make_begin_iterator(const Complex* complex) {
+ if (complex->empty())
+ return make_end_simplex_iterator(complex);
+ else
+ return Simplex_iterator(complex);
+ }
+
+ friend Simplex_iterator make_end_simplex_iterator(const Complex* complex) {
+ return Simplex_iterator(complex, true);
+ }
+
+ bool equal(const Simplex_iterator& other) const {
+ if (complex_ != other.complex_) return false;
+ if (current_vertex_ != other.current_vertex_) return false;
+ if (is_end() && other.is_end()) return true;
+ if (current_simplex_around_current_vertex_ != other.current_simplex_around_current_vertex_)
+ return false;
+ return true;
+ }
+
+ void increment() {
+ if (current_simplex_around_current_vertex_ != simplices_around_current_vertex_end_) {
+ current_simplex_around_current_vertex_.increment();
+ if (current_simplex_around_current_vertex_ == simplices_around_current_vertex_end_)
+ goto_next_vertex();
+ } else {
+ goto_next_vertex();
+ }
+ }
+
+ void goto_next_vertex() {
+ current_vertex_.increment();
+ if (!is_end()) {
+ current_simplex_around_current_vertex_ = SAVI(complex_, *current_vertex_);
+ simplices_around_current_vertex_end_ = SAVI(complex_, *current_vertex_, true);
+ }
+ }
+
+ Simplex dereference() const {
+ return current_simplex_around_current_vertex_.dereference();
+ }
+
+ private:
+ void set_end() {
+ current_vertex_ = complex_->vertex_range().end();
+ }
+
+ bool is_end() const {
+ return (current_vertex_ == complex_->vertex_range().end());
+ }
+};
+
+/**
+ * Iterator through the maximal faces of the coboundary of a simplex.
+ */
+template<typename SkeletonBlockerComplex, typename Link>
+class Simplex_coboundary_iterator :
+public boost::iterator_facade < Simplex_coboundary_iterator<SkeletonBlockerComplex, Link>
+, typename SkeletonBlockerComplex::Simplex, boost::forward_traversal_tag, typename SkeletonBlockerComplex::Simplex> {
+ friend class boost::iterator_core_access;
+ typedef SkeletonBlockerComplex Complex;
+ typedef typename Complex::Vertex_handle Vertex_handle;
+ typedef typename Complex::Edge_handle Edge_handle;
+ typedef typename Complex::Simplex Simplex;
+ typedef typename Complex::Complex_vertex_iterator Complex_vertex_iterator;
+
+ // Link_vertex_handle == Complex_Vertex_handle but this renaming helps avoiding confusion
+ typedef typename Link::Vertex_handle Link_vertex_handle;
+
+ private:
+ const Complex* complex;
+ const Simplex& sigma;
+ std::shared_ptr<Link> link;
+ Complex_vertex_iterator current_vertex;
+ Complex_vertex_iterator link_vertex_end;
+
+ public:
+ Simplex_coboundary_iterator() : complex(0) { }
+
+ Simplex_coboundary_iterator(const Complex* complex_, const Simplex& sigma_) :
+ complex(complex_),
+ sigma(sigma_),
+ // need only vertices of the link hence the true flag
+ link(new Link(*complex_, sigma_, false, true)) {
+ auto link_vertex_range = link->vertex_range();
+ current_vertex = link_vertex_range.begin();
+ link_vertex_end = link_vertex_range.end();
+ }
+
+ Simplex_coboundary_iterator(const Simplex_coboundary_iterator& other) :
+ complex(other.complex),
+ sigma(other.sigma),
+ link(other.link),
+ current_vertex(other.current_vertex),
+ link_vertex_end(other.link_vertex_end) { }
+
+ // returns an iterator to the end
+ Simplex_coboundary_iterator(const Complex* complex_, const Simplex& sigma_, bool end) :
+ complex(complex_),
+ sigma(sigma_) {
+ // to represent an end iterator without having to build a useless link, we use
+ // the convection that link is not initialized.
+ }
+
+ private:
+ Vertex_handle parent_vertex(Link_vertex_handle link_vh) const {
+ return complex->convert_handle_from_another_complex(*link, link_vh);
+ }
+
+ public:
+ friend std::ostream& operator<<(std::ostream& stream, const Simplex_coboundary_iterator& sci) {
+ return stream;
+ }
+
+ // assume that iterator points to the same complex and comes from the same simplex
+ bool equal(const Simplex_coboundary_iterator& other) const {
+ assert(complex == other.complex && sigma == other.sigma);
+ if (is_end()) return other.is_end();
+ if (other.is_end()) return is_end();
+ return *current_vertex == *(other.current_vertex);
+ }
+
+ void increment() {
+ ++current_vertex;
+ }
+
+ Simplex dereference() const {
+ Simplex res(sigma);
+ res.add_vertex(parent_vertex(*current_vertex));
+ return res;
+ }
+
+ private:
+ bool is_end() const {
+ return !link || current_vertex == link_vertex_end;
+ }
+};
+
+} // namespace skeleton_blocker
+
+namespace skbl = skeleton_blocker;
+
+} // namespace Gudhi
+
+#endif // SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_SIMPLICES_ITERATORS_H_
diff --git a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_triangles_iterators.h b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_triangles_iterators.h
new file mode 100644
index 00000000..37c0b4d3
--- /dev/null
+++ b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_triangles_iterators.h
@@ -0,0 +1,214 @@
+/* This file is part of the Gudhi Library - https://gudhi.inria.fr/ - which is released under MIT.
+ * See file LICENSE or go to https://gudhi.inria.fr/licensing/ for full license details.
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 Inria
+ *
+ * Modification(s):
+ * - YYYY/MM Author: Description of the modification
+ */
+
+#ifndef SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_TRIANGLES_ITERATORS_H_
+#define SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_TRIANGLES_ITERATORS_H_
+
+#include <boost/iterator/iterator_facade.hpp>
+#include <memory>
+
+namespace Gudhi {
+
+namespace skeleton_blocker {
+
+/**
+ * \brief Iterator over the triangles that are
+ * adjacent to a vertex of the simplicial complex.
+ * \remark Will be removed soon -> dont look
+ */
+template<typename Complex, typename LinkType>
+class Triangle_around_vertex_iterator : public boost::iterator_facade
+< Triangle_around_vertex_iterator <Complex, LinkType>
+, typename Complex::Simplex const
+, boost::forward_traversal_tag
+, typename Complex::Simplex const> {
+ friend class boost::iterator_core_access;
+ template<typename T> friend class Triangle_iterator;
+ private:
+ typedef typename LinkType::Vertex_handle Vertex_handle;
+ typedef typename LinkType::Root_vertex_handle Root_vertex_handle;
+ typedef typename LinkType::Simplex Simplex;
+ typedef typename Complex::Complex_edge_iterator Complex_edge_iterator_;
+
+ const Complex* complex_;
+ Vertex_handle v_;
+ std::shared_ptr<LinkType> link_;
+ Complex_edge_iterator_ current_edge_;
+ bool is_end_;
+
+ public:
+ Triangle_around_vertex_iterator(const Complex* complex, Vertex_handle v) :
+ complex_(complex), v_(v), link_(new LinkType(*complex, v_)),
+ current_edge_(link_->edge_range().begin()),
+ is_end_(current_edge_ == link_->edge_range().end()) { }
+
+ /**
+ * @brief ugly hack to get an iterator to the end
+ */
+ Triangle_around_vertex_iterator(const Complex* complex, Vertex_handle v, bool is_end) :
+ complex_(complex), v_(v), link_(0), is_end_(true) { }
+
+ /**
+ * @brief ugly hack to get an iterator to the end
+ */
+ Triangle_around_vertex_iterator() :
+ complex_(0), v_(-1), link_(0), is_end_(true) { }
+
+ Triangle_around_vertex_iterator(const Triangle_around_vertex_iterator& other) {
+ v_ = other.v_;
+ complex_ = other.complex_;
+ is_end_ = other.is_end_;
+
+ if (!is_end_) {
+ link_ = other.link_;
+ current_edge_ = other.current_edge_;
+ }
+ }
+
+ bool equal(const Triangle_around_vertex_iterator& other) const {
+ return (complex_ == other.complex_) && ((finished() && other.finished()) || current_edge_ == other.current_edge_);
+ }
+
+ Simplex dereference() const {
+ Root_vertex_handle v1 = (*link_)[*current_edge_].first();
+ Root_vertex_handle v2 = (*link_)[*current_edge_].second();
+ return Simplex(v_, *(complex_->get_address(v1)), *(complex_->get_address(v2)));
+ }
+
+ void increment() {
+ ++current_edge_;
+ }
+
+ private:
+ bool finished() const {
+ return is_end_ || (current_edge_ == link_->edge_range().end());
+ }
+};
+
+/**
+ * \brief Iterator over the triangles of the
+ * simplicial complex.
+ * \remark Will be removed soon -> dont look
+ *
+ */
+template<typename SkeletonBlockerComplex>
+class Triangle_iterator : public boost::iterator_facade<
+Triangle_iterator <SkeletonBlockerComplex>,
+typename SkeletonBlockerComplex::Simplex const
+, boost::forward_traversal_tag
+, typename SkeletonBlockerComplex::Simplex const> {
+ friend class boost::iterator_core_access;
+ private:
+ typedef typename SkeletonBlockerComplex::Vertex_handle Vertex_handle;
+ typedef typename SkeletonBlockerComplex::Root_vertex_handle Root_vertex_handle;
+ typedef typename SkeletonBlockerComplex::Simplex Simplex;
+ typedef typename SkeletonBlockerComplex::Superior_triangle_around_vertex_iterator STAVI;
+ typedef typename SkeletonBlockerComplex::Complex_vertex_iterator Complex_vertex_iterator;
+
+ const SkeletonBlockerComplex* complex_;
+ Complex_vertex_iterator current_vertex_;
+ STAVI current_triangle_;
+ bool is_end_;
+
+ public:
+ /*
+ * @remark assume that the complex is non-empty
+ */
+ Triangle_iterator(const SkeletonBlockerComplex* complex) :
+ complex_(complex),
+ current_vertex_(complex->vertex_range().begin()),
+ current_triangle_(complex, *current_vertex_), // this line is problematic is the complex is empty
+ is_end_(false) {
+ assert(!complex->empty());
+ gotoFirstTriangle();
+ }
+
+ private:
+ // goto to the first triangle or to the end if none
+ void gotoFirstTriangle() {
+ if (!is_finished() && current_triangle_.finished()) {
+ goto_next_vertex();
+ }
+ }
+
+ public:
+ /**
+ * @brief ugly hack to get an iterator to the end
+ * @remark assume that the complex is non-empty
+ */
+ Triangle_iterator(const SkeletonBlockerComplex* complex, bool is_end) :
+ complex_(complex),
+ current_vertex_(complex->vertex_range().end()),
+ current_triangle_(), // xxx this line is problematic is the complex is empty
+ is_end_(true) { }
+
+ Triangle_iterator& operator=(const Triangle_iterator & other) {
+ complex_ = other.complex_;
+ Complex_vertex_iterator current_vertex_;
+ STAVI current_triangle_;
+ return *this;
+ }
+
+ bool equal(const Triangle_iterator& other) const {
+ bool both_are_finished = is_finished() && other.is_finished();
+ bool both_arent_finished = !is_finished() && !other.is_finished();
+ // if the two iterators are not finished, they must have the same state
+ return (complex_ == other.complex_) && (both_are_finished || ((both_arent_finished) &&
+ current_vertex_ == other.current_vertex_ &&
+ current_triangle_ == other.current_triangle_));
+ }
+
+ Simplex dereference() const {
+ return *current_triangle_;
+ }
+
+ private:
+ // goto the next vertex that has a triangle pending or the
+ // end vertex iterator if none exists
+ void goto_next_vertex() {
+ // we must have consume all triangles passing through the vertex
+ assert(current_triangle_.finished());
+ // we must not be done
+ assert(!is_finished());
+
+ ++current_vertex_;
+
+ if (!is_finished()) {
+ current_triangle_ = STAVI(complex_, *current_vertex_);
+ if (current_triangle_.finished())
+ goto_next_vertex();
+ }
+ }
+
+ public:
+ void increment() {
+ if (!current_triangle_.finished()) {
+ ++current_triangle_; // problem here
+ if (current_triangle_.finished())
+ goto_next_vertex();
+ } else {
+ assert(!is_finished());
+ goto_next_vertex();
+ }
+ }
+
+ private:
+ bool is_finished() const {
+ return is_end_ || current_vertex_ == complex_->vertex_range().end();
+ }
+};
+
+} // namespace skeleton_blocker
+
+namespace skbl = skeleton_blocker;
+
+} // namespace Gudhi
+
+#endif // SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_TRIANGLES_ITERATORS_H_
diff --git a/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_vertices_iterators.h b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_vertices_iterators.h
new file mode 100644
index 00000000..49e94256
--- /dev/null
+++ b/src/Skeleton_blocker/include/gudhi/Skeleton_blocker/iterators/Skeleton_blockers_vertices_iterators.h
@@ -0,0 +1,158 @@
+/* This file is part of the Gudhi Library - https://gudhi.inria.fr/ - which is released under MIT.
+ * See file LICENSE or go to https://gudhi.inria.fr/licensing/ for full license details.
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 Inria
+ *
+ * Modification(s):
+ * - YYYY/MM Author: Description of the modification
+ */
+
+#ifndef SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_VERTICES_ITERATORS_H_
+#define SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_VERTICES_ITERATORS_H_
+
+#include <boost/iterator/iterator_facade.hpp>
+
+#include <utility> // for pair<>
+
+namespace Gudhi {
+
+namespace skeleton_blocker {
+
+/**
+ *@brief Iterator on the vertices of a simplicial complex
+ *@remark The increment operator go to the next active vertex.
+ *@remark Incrementation increases Vertex_handle.
+ */
+template<typename SkeletonBlockerComplex>
+class Vertex_iterator : public boost::iterator_facade< Vertex_iterator <SkeletonBlockerComplex>
+, typename SkeletonBlockerComplex::Vertex_handle const
+, boost::forward_traversal_tag
+, typename SkeletonBlockerComplex::Vertex_handle const> {
+ friend class boost::iterator_core_access;
+
+ typedef typename SkeletonBlockerComplex::boost_vertex_iterator boost_vertex_iterator;
+ typedef typename SkeletonBlockerComplex::Vertex_handle Vertex_handle;
+ private:
+ const SkeletonBlockerComplex* complex;
+ std::pair<boost_vertex_iterator, boost_vertex_iterator> vertexIterator;
+
+
+ public:
+ Vertex_iterator() : complex(NULL) { }
+
+ Vertex_iterator(const SkeletonBlockerComplex* complex_) :
+ complex(complex_),
+ vertexIterator(vertices(complex_->skeleton)) {
+ if (!finished() && !is_active()) {
+ goto_next_valid();
+ }
+ }
+
+ /**
+ * return an iterator to the end.
+ */
+ Vertex_iterator(const SkeletonBlockerComplex* complex_, int end) :
+ complex(complex_), vertexIterator(vertices(complex_->skeleton)) {
+ vertexIterator.first = vertexIterator.second;
+ }
+
+ public:
+ void increment() {
+ goto_next_valid();
+ }
+
+ Vertex_handle dereference() const {
+ return (Vertex_handle(*(vertexIterator.first)));
+ }
+
+ bool equal(const Vertex_iterator& other) const {
+ return vertexIterator == other.vertexIterator && complex == other.complex;
+ }
+
+ bool operator<(const Vertex_iterator& other) const {
+ return dereference() < other.dereference();
+ }
+
+ private:
+ bool finished() const {
+ return vertexIterator.first == vertexIterator.second;
+ }
+
+ void goto_next_valid() {
+ ++vertexIterator.first;
+ if (!finished() && !is_active()) {
+ goto_next_valid();
+ }
+ }
+
+ bool is_active() const {
+ return ((*complex)[Vertex_handle(*vertexIterator.first)]).is_active();
+ }
+};
+
+template<typename SkeletonBlockerComplex>
+class Neighbors_vertices_iterator : public boost::iterator_facade < Neighbors_vertices_iterator<SkeletonBlockerComplex>
+, typename SkeletonBlockerComplex::Vertex_handle const
+, boost::forward_traversal_tag
+, typename SkeletonBlockerComplex::Vertex_handle const> {
+ friend class boost::iterator_core_access;
+
+ typedef SkeletonBlockerComplex Complex;
+ typedef typename Complex::boost_adjacency_iterator boost_adjacency_iterator;
+ typedef typename Complex::Vertex_handle Vertex_handle;
+ typedef typename Complex::Edge_handle Edge_handle;
+
+ private:
+ const Complex* complex;
+ Vertex_handle v;
+
+ boost_adjacency_iterator current_;
+ boost_adjacency_iterator end_;
+
+ public:
+ Neighbors_vertices_iterator() : complex(NULL) { }
+
+ Neighbors_vertices_iterator(const Complex* complex_, Vertex_handle v_) :
+ complex(complex_),
+ v(v_) {
+ tie(current_, end_) = adjacent_vertices(v.vertex, complex->skeleton);
+ }
+
+ /**
+ * returns an iterator to the end
+ */
+ Neighbors_vertices_iterator(const Complex* complex_, Vertex_handle v_, int end) :
+ complex(complex_),
+ v(v_) {
+ tie(current_, end_) = adjacent_vertices(v.vertex, complex->skeleton);
+ set_end();
+ }
+
+ void increment() {
+ if (current_ != end_)
+ ++current_;
+ }
+
+ Vertex_handle dereference() const {
+ return (Vertex_handle(*current_));
+ }
+
+ bool equal(const Neighbors_vertices_iterator& other) const {
+ return (complex == other.complex) && (v == other.v) && (current_ == other.current_) && (end_ == other.end_);
+ }
+
+ private:
+ // TODO(DS): remove this ugly hack
+ void set_end() {
+ current_ = end_;
+ }
+};
+
+} // namespace skeleton_blocker
+
+namespace skbl = skeleton_blocker;
+
+} // namespace Gudhi
+
+#endif // SKELETON_BLOCKER_ITERATORS_SKELETON_BLOCKERS_VERTICES_ITERATORS_H_