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+/* This file is part of the Gudhi Library - https://gudhi.inria.fr/ - which is released under MIT.
+ * See file LICENSE or go to https://gudhi.inria.fr/licensing/ for full license details.
+ * Author(s): David Salinas
+ *
+ * Copyright (C) 2014 Inria
+ *
+ * Modification(s):
+ * - YYYY/MM Author: Description of the modification
+ */
+
+#ifndef SKELETON_BLOCKER_GEOMETRIC_COMPLEX_H_
+#define SKELETON_BLOCKER_GEOMETRIC_COMPLEX_H_
+
+#include <gudhi/Skeleton_blocker_complex.h>
+#include <gudhi/Skeleton_blocker/Skeleton_blocker_sub_complex.h>
+#include <gudhi/Debug_utils.h>
+
+namespace Gudhi {
+
+namespace skeleton_blocker {
+
+/**
+ * @brief Class that represents a geometric complex that can be simplified.
+ * The class allows access to points of vertices.
+ * @ingroup skbl
+ */
+template<typename SkeletonBlockerGeometricDS>
+class Skeleton_blocker_geometric_complex :
+public Skeleton_blocker_complex<SkeletonBlockerGeometricDS> {
+ public:
+ typedef typename SkeletonBlockerGeometricDS::GT GT;
+
+ typedef Skeleton_blocker_complex<SkeletonBlockerGeometricDS> SimplifiableSkeletonblocker;
+
+ typedef typename SimplifiableSkeletonblocker::Vertex_handle Vertex_handle;
+ typedef typename SimplifiableSkeletonblocker::Root_vertex_handle Root_vertex_handle;
+ typedef typename SimplifiableSkeletonblocker::Edge_handle Edge_handle;
+ typedef typename SimplifiableSkeletonblocker::Simplex Simplex;
+
+ typedef typename SimplifiableSkeletonblocker::Graph_vertex Graph_vertex;
+
+ typedef typename SkeletonBlockerGeometricDS::Point Point;
+
+ Skeleton_blocker_geometric_complex() { }
+
+ /**
+ * constructor given a list of points
+ */
+ template<typename PointIterator>
+ explicit Skeleton_blocker_geometric_complex(int num_vertices, PointIterator begin, PointIterator end) {
+ for (auto point = begin; point != end; ++point)
+ add_vertex(*point);
+ }
+
+ /**
+ * @brief Constructor with a list of simplices.
+ * @details is_flag_complex indicates if the complex is a flag complex or not (to know if blockers have to be
+ * computed or not).
+ */
+ template<typename SimpleHandleOutputIterator, typename PointIterator>
+ Skeleton_blocker_geometric_complex(
+ SimpleHandleOutputIterator simplex_begin, SimpleHandleOutputIterator simplex_end,
+ PointIterator points_begin, PointIterator points_end,
+ bool is_flag_complex = false)
+ : Skeleton_blocker_complex<SkeletonBlockerGeometricDS>(simplex_begin, simplex_end, is_flag_complex) {
+ unsigned current = 0;
+ for (auto point = points_begin; point != points_end; ++point)
+ (*this)[Vertex_handle(current++)].point() = Point(point->begin(), point->end());
+ }
+
+ /**
+ * @brief Constructor with a list of simplices.
+ * Points of every vertex are the point constructed with default constructor.
+ * @details is_flag_complex indicates if the complex is a flag complex or not (to know if blockers have to be computed or not).
+ */
+ template<typename SimpleHandleOutputIterator>
+ Skeleton_blocker_geometric_complex(
+ SimpleHandleOutputIterator simplex_begin, SimpleHandleOutputIterator simplex_end,
+ bool is_flag_complex = false)
+ : Skeleton_blocker_complex<SkeletonBlockerGeometricDS>(simplex_begin, simplex_end, is_flag_complex) { }
+
+ /**
+ * @brief Add a vertex to the complex with a default constructed associated point.
+ */
+ Vertex_handle add_vertex() {
+ return SimplifiableSkeletonblocker::add_vertex();
+ }
+
+ /**
+ * @brief Add a vertex to the complex with its associated point.
+ */
+ Vertex_handle add_vertex(const Point& point) {
+ Vertex_handle ad = SimplifiableSkeletonblocker::add_vertex();
+ (*this)[ad].point() = point;
+ return ad;
+ }
+
+ /**
+ * @brief Returns the Point associated to the vertex v.
+ */
+ const Point& point(Vertex_handle v) const {
+ assert(this->contains_vertex(v));
+ return (*this)[v].point();
+ }
+
+ /**
+ * @brief Returns the Point associated to the vertex v.
+ */
+ Point& point(Vertex_handle v) {
+ assert(this->contains_vertex(v));
+ return (*this)[v].point();
+ }
+
+ const Point& point(Root_vertex_handle global_v) const {
+ Vertex_handle local_v((*this)[global_v]);
+ assert(this->contains_vertex(local_v));
+ return (*this)[local_v].point();
+ }
+
+ Point& point(Root_vertex_handle global_v) {
+ Vertex_handle local_v((*this)[global_v]);
+ assert(this->contains_vertex(local_v));
+ return (*this)[local_v].point();
+ }
+
+ typedef Skeleton_blocker_link_complex<Skeleton_blocker_geometric_complex> Geometric_link;
+
+ /**
+ * Constructs the link of 'simplex' with points coordinates.
+ */
+ Geometric_link link(Vertex_handle v) const {
+ Geometric_link link(*this, Simplex(v));
+ // we now add the point info
+ add_points_to_link(link);
+ return link;
+ }
+
+ /**
+ * Constructs the link of 'simplex' with points coordinates.
+ */
+ Geometric_link link(const Simplex& simplex) const {
+ Geometric_link link(*this, simplex);
+ // we now add the point info
+ add_points_to_link(link);
+ return link;
+ }
+
+ /**
+ * Constructs the link of 'simplex' with points coordinates.
+ */
+ Geometric_link link(Edge_handle edge) const {
+ Geometric_link link(*this, edge);
+ // we now add the point info
+ add_points_to_link(link);
+ return link;
+ }
+
+ typedef Skeleton_blocker_link_complex<Skeleton_blocker_complex<SkeletonBlockerGeometricDS>> Abstract_link;
+
+ /**
+ * Constructs the abstract link of v (without points coordinates).
+ */
+ Abstract_link abstract_link(Vertex_handle v) const {
+ return Abstract_link(*this, Simplex(v));
+ }
+
+ /**
+ * Constructs the link of 'simplex' with points coordinates.
+ */
+ Abstract_link abstract_link(const Simplex& simplex) const {
+ return Abstract_link(*this, simplex);
+ }
+
+ /**
+ * Constructs the link of 'simplex' with points coordinates.
+ */
+ Abstract_link abstract_link(Edge_handle edge) const {
+ return Abstract_link(*this, edge);
+ }
+
+ private:
+ void add_points_to_link(Geometric_link& link) const {
+ for (Vertex_handle v : link.vertex_range()) {
+ Root_vertex_handle v_root(link.get_id(v));
+ link.point(v) = (*this).point(v_root);
+ }
+ }
+};
+
+
+template<typename SkeletonBlockerGeometricComplex, typename SimpleHandleOutputIterator, typename PointIterator>
+SkeletonBlockerGeometricComplex make_complex_from_top_faces(
+ SimpleHandleOutputIterator simplex_begin,
+ SimpleHandleOutputIterator simplex_end,
+ PointIterator points_begin,
+ PointIterator points_end,
+ bool is_flag_complex = false) {
+ typedef SkeletonBlockerGeometricComplex SBGC;
+ SkeletonBlockerGeometricComplex complex;
+ unsigned current = 0;
+ complex =
+ make_complex_from_top_faces<SBGC>(simplex_begin, simplex_end, is_flag_complex);
+ for (auto point = points_begin; point != points_end; ++point)
+ // complex.point(Vertex_handle(current++)) = Point(point->begin(),point->end());
+ complex.point(typename SBGC::Vertex_handle(current++)) = typename SBGC::Point(*point);
+ return complex;
+}
+
+} // namespace skeleton_blocker
+
+namespace skbl = skeleton_blocker;
+
+} // namespace Gudhi
+
+#endif // SKELETON_BLOCKER_GEOMETRIC_COMPLEX_H_