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+/*
+ * Skeleton_blocker_simplifiable_complex.h
+ *
+ * Created on: Feb 4, 2014
+ * Author: dsalinas
+ */
+
+#ifndef GUDHI_SKELETON_BLOCKERS_SIMPLIFIABLE_COMPLEX_H_
+#define GUDHI_SKELETON_BLOCKERS_SIMPLIFIABLE_COMPLEX_H_
+
+#include "gudhi/Skeleton_blocker/Skeleton_blocker_sub_complex.h"
+
+namespace Gudhi{
+
+namespace skbl {
+
+/**
+ * \brief Class that allows simplification operation on a simplicial complex represented
+ * by a skeleton/blockers pair.
+ */
+template<typename SkeletonBlockerDS>
+class Skeleton_blocker_simplifiable_complex : public Skeleton_blocker_complex<SkeletonBlockerDS>
+{
+ template<class ComplexType> friend class Skeleton_blocker_sub_complex;
+
+public:
+
+ typedef Skeleton_blocker_complex<SkeletonBlockerDS> SkeletonBlockerComplex;
+
+ typedef typename SkeletonBlockerComplex::Graph_edge Graph_edge;
+
+ typedef typename SkeletonBlockerComplex::boost_adjacency_iterator boost_adjacency_iterator;
+ typedef typename SkeletonBlockerComplex::Edge_handle Edge_handle;
+ typedef typename SkeletonBlockerComplex::boost_vertex_handle boost_vertex_handle;
+ typedef typename SkeletonBlockerComplex::Vertex_handle Vertex_handle;
+ typedef typename SkeletonBlockerComplex::Root_vertex_handle Root_vertex_handle;
+ typedef typename SkeletonBlockerComplex::Simplex_handle Simplex_handle;
+ typedef typename SkeletonBlockerComplex::Root_simplex_handle Root_simplex_handle;
+ typedef typename SkeletonBlockerComplex::Blocker_handle Blocker_handle;
+
+
+ typedef typename SkeletonBlockerComplex::Root_simplex_iterator Root_simplex_iterator;
+ typedef typename SkeletonBlockerComplex::Simplex_handle_iterator Simplex_handle_iterator;
+ typedef typename SkeletonBlockerComplex::BlockerMap BlockerMap;
+ typedef typename SkeletonBlockerComplex::BlockerPair BlockerPair;
+ typedef typename SkeletonBlockerComplex::BlockerMapIterator BlockerMapIterator;
+ typedef typename SkeletonBlockerComplex::BlockerMapConstIterator BlockerMapConstIterator;
+
+ typedef typename SkeletonBlockerComplex::Visitor Visitor;
+
+
+ /** @name Constructors / Destructors / Initialization
+ */
+ //@{
+ Skeleton_blocker_simplifiable_complex(int num_vertices_ = 0,Visitor* visitor_=NULL):
+ Skeleton_blocker_complex<SkeletonBlockerDS>(num_vertices_,visitor_){ }
+
+
+ /**
+ * @brief Constructor with a list of simplices
+ * @details The list of simplices must be the list
+ * of simplices of a simplicial complex, sorted with increasing dimension.
+ * todo take iterator instead
+ */
+ Skeleton_blocker_simplifiable_complex(std::list<Simplex_handle>& simplices,Visitor* visitor_=NULL):
+ Skeleton_blocker_complex<SkeletonBlockerDS>(simplices,visitor_)
+ {}
+
+
+
+ virtual ~Skeleton_blocker_simplifiable_complex(){
+ }
+
+ //@}
+
+ /**
+ * Returns true iff the blocker 'sigma' is popable.
+ * To define popable, let us call 'L' the complex that
+ * consists in the current complex without the blocker 'sigma'.
+ * A blocker 'sigma' is then "popable" if the link of 'sigma'
+ * in L is reducible.
+ *
+ */
+ virtual bool is_popable_blocker(Blocker_handle sigma) const{
+ assert(this->contains_blocker(*sigma));
+ Skeleton_blocker_link_complex<Skeleton_blocker_simplifiable_complex> link_blocker_sigma;
+ build_link_of_blocker(*this,*sigma,link_blocker_sigma);
+
+ bool res = link_blocker_sigma.is_contractible()==CONTRACTIBLE;
+ return res;
+ }
+
+
+
+
+private:
+ /**
+ * @returns the list of blockers of the simplex
+ *
+ * @todo a enlever et faire un iterateur sur tous les blockers a la place
+ */
+ std::list<Blocker_handle> get_blockers(){
+ std::list<Blocker_handle> res;
+ for (auto blocker : this->blocker_range()){
+ res.push_back(blocker);
+ }
+ return res;
+ }
+
+
+
+public:
+
+ /**
+ * Removes all the popable blockers of the complex and delete them.
+ * @returns the number of popable blockers deleted
+ */
+ void remove_popable_blockers(){
+ std::list<Vertex_handle> vertex_to_check;
+ for(auto v : this->vertex_range())
+ vertex_to_check.push_front(v);
+
+ while(!vertex_to_check.empty()){
+ Vertex_handle v = vertex_to_check.front();
+ vertex_to_check.pop_front();
+
+ bool blocker_popable_found=true;
+ while (blocker_popable_found){
+ blocker_popable_found = false;
+ for(auto block : this->blocker_range(v)){
+ if (this->is_popable_blocker(block)) {
+ for(Vertex_handle nv : *block)
+ if(nv!=v) vertex_to_check.push_back(nv);
+ this->delete_blocker(block);
+ blocker_popable_found = true;
+ break;
+ }
+ }
+ }
+ }
+ }
+
+
+ /**
+ * Removes all the popable blockers of the complex passing through v and delete them.
+ */
+ void remove_popable_blockers(Vertex_handle v){
+ bool blocker_popable_found=true;
+ while (blocker_popable_found){
+ blocker_popable_found = false;
+ for(auto block : this->blocker_range(v)){
+ if (is_popable_blocker(block)) {
+ this->delete_blocker(block);
+ blocker_popable_found = true;
+ }
+ }
+ }
+ }
+
+
+ /**
+ * Remove the star of the vertex 'v'
+ */
+ void remove_star(Vertex_handle v){
+ // we remove the blockers that are not consistent anymore
+
+ update_blockers_after_remove_star_of_vertex_or_edge(v);
+
+ while (this->degree(v) > 0)
+ {
+ Vertex_handle w( * (adjacent_vertices(v.vertex, this->skeleton).first));
+ this->remove_edge(v,w);
+ }
+ this->remove_vertex(v);
+ }
+
+private:
+ /**
+ * after removing the star of a simplex, blockers sigma that contains this simplex must be removed.
+ * Furthermore, all simplices tau of the form sigma \setminus simplex_to_be_removed must be added
+ * whenever the dimension of tau is at least 2.
+ */
+ void update_blockers_after_remove_star_of_vertex_or_edge(const Simplex_handle& simplex_to_be_removed){
+ std::list <Blocker_handle> blockers_to_update;
+ if(simplex_to_be_removed.empty()) return;
+
+ auto v0 = simplex_to_be_removed.first_vertex();
+ for (auto blocker : this->blocker_range(v0)){
+ if(blocker->contains(simplex_to_be_removed))
+ blockers_to_update.push_back(blocker);
+ }
+
+ for(auto blocker_to_update : blockers_to_update){
+ Simplex_handle sub_blocker_to_be_added;
+ bool sub_blocker_need_to_be_added =
+ (blocker_to_update->dimension()-simplex_to_be_removed.dimension()) >= 2;
+ if(sub_blocker_need_to_be_added){
+ sub_blocker_to_be_added = *blocker_to_update;
+ sub_blocker_to_be_added.difference(simplex_to_be_removed);
+ }
+ this->delete_blocker(blocker_to_update);
+ if(sub_blocker_need_to_be_added)
+ this->add_blocker(sub_blocker_to_be_added);
+ }
+ }
+
+
+
+public:
+ /**
+ * Remove the star of the edge connecting vertices a and b.
+ * @returns the number of blocker that have been removed
+ */
+ void remove_star(Vertex_handle a, Vertex_handle b){
+ update_blockers_after_remove_star_of_vertex_or_edge(Simplex_handle(a,b));
+ // we remove the edge
+ this->remove_edge(a,b);
+ }
+
+
+ /**
+ * Remove the star of the edge 'e'.
+ */
+ void remove_star(Edge_handle e){
+ return remove_star(this->first_vertex(e),this->second_vertex(e));
+ }
+
+ /**
+ * Remove the star of the simplex 'sigma' which needs to belong to the complex
+ */
+ void remove_star(const Simplex_handle& sigma){
+ assert(this->contains(sigma));
+ if (sigma.dimension()==0)
+ remove_star(sigma.first_vertex());
+ else
+ if (sigma.dimension()==1)
+ remove_star(sigma.first_vertex(),sigma.last_vertex());
+ else
+ update_blockers_after_remove_star_of_simplex(sigma);
+ }
+
+private:
+ void update_blockers_after_remove_star_of_simplex(const Simplex_handle& sigma){
+ std::list <Blocker_handle> blockers_to_remove;
+ for (auto blocker : this->blocker_range(sigma.first_vertex())){
+ if(blocker->contains(sigma))
+ blockers_to_remove.push_back(blocker);
+ }
+ for(auto blocker_to_update : blockers_to_remove)
+ this->delete_blocker(blocker_to_update);
+ this->add_blocker(sigma);
+ }
+
+public:
+
+ enum simplifiable_status{ NOT_HOMOTOPY_EQ,MAYBE_HOMOTOPY_EQ,HOMOTOPY_EQ};
+ simplifiable_status is_remove_star_homotopy_preserving(const Simplex_handle& simplex){
+ return MAYBE_HOMOTOPY_EQ;
+ }
+
+
+
+ enum contractible_status{ NOT_CONTRACTIBLE,MAYBE_CONTRACTIBLE,CONTRACTIBLE};
+ /**
+ * @brief %Test if the complex is reducible using a strategy defined in the class
+ * (by default it tests if the complex is a cone)
+ * @details Note that NO could be returned if some invariant ensures that the complex
+ * is not a point (for instance if the euler characteristic is different from 1).
+ * This function will surely have to return MAYBE in some case because the
+ * associated problem is undecidable but it in practice, it can often
+ * be solved with the help of geometry.
+ */
+ virtual contractible_status is_contractible() const{
+ if (this->is_cone()) return CONTRACTIBLE;
+ else return MAYBE_CONTRACTIBLE;
+ // return this->is_cone();
+ }
+
+
+ /** @Edge contraction operations
+ */
+ //@{
+
+
+
+ /**
+ * @return If ignore_popable_blockers is true
+ * then the result is true iff the link condition at edge ab is satisfied
+ * or equivalently iff no blocker contains ab.
+ * If ignore_popable_blockers is false then the
+ * result is true iff all blocker containing ab are popable.
+ */
+ bool link_condition(Vertex_handle a, Vertex_handle b,bool ignore_popable_blockers = false) const{
+ for (auto blocker : this->const_blocker_range(a))
+ if ( blocker->contains(b) ){
+ // false if ignore_popable_blockers is false
+ // otherwise the blocker has to be popable
+ return ignore_popable_blockers && is_popable_blocker(blocker);
+ }
+ return true;
+ }
+
+ /**
+ * @return If ignore_popable_blockers is true
+ * then the result is true iff the link condition at edge ab is satisfied
+ * or equivalently iff no blocker contains ab.
+ * If ignore_popable_blockers is false then the
+ * result is true iff all blocker containing ab are popable.
+ */
+ bool link_condition(Edge_handle & e,bool ignore_popable_blockers = false) const{
+ const Graph_edge& edge = (*this)[e];
+ assert(this->get_address(edge.first()));
+ assert(this->get_address(edge.second()));
+ Vertex_handle a(*this->get_address(edge.first()));
+ Vertex_handle b(*this->get_address(edge.second()));
+ return link_condition(a,b,ignore_popable_blockers);
+ }
+
+
+protected:
+ /**
+ * Compute simplices beta such that a.beta is an order 0 blocker
+ * that may be used to construct a new blocker after contracting ab.
+ * Suppose that the link condition Link(ab) = Link(a) inter Link(b)
+ * is satisfied.
+ */
+ void tip_blockers(Vertex_handle a, Vertex_handle b, std::vector<Simplex_handle> & buffer) const{
+ for (auto const & blocker : this->const_blocker_range(a))
+ {
+ Simplex_handle beta = (*blocker);
+ beta.remove_vertex(a);
+ buffer.push_back(beta);
+ }
+
+ Simplex_handle n;
+ this->add_neighbours(b,n);
+ this->remove_neighbours(a,n);
+ n.remove_vertex(a);
+
+
+ for (Vertex_handle y : n)
+ {
+ Simplex_handle beta;
+ beta.add_vertex( y );
+ buffer.push_back(beta);
+ }
+ }
+
+
+private:
+
+ /**
+ * @brief "Replace" the edge 'bx' by the edge 'ax'.
+ * Assume that the edge 'bx' was present whereas 'ax' was not.
+ * Precisely, it does not replace edges, but remove 'bx' and then add 'ax'.
+ * The visitor 'on_swaped_edge' is called just after edge 'ax' had been added
+ * and just before edge 'bx' had been removed. That way, it can
+ * eventually access to information of 'ax'.
+ */
+ void swap_edge(Vertex_handle a,Vertex_handle b,Vertex_handle x){
+ this->add_edge(a,x);
+ if (this->visitor) this->visitor->on_swaped_edge(a,b,x);
+ this->remove_edge(b,x);
+ }
+
+
+private:
+ /**
+ * @brief removes all blockers passing through the edge 'ab'
+ */
+ void delete_blockers_around_vertex(Vertex_handle v){
+ std::list <Blocker_handle> blockers_to_delete;
+ for (auto blocker : this->blocker_range(v)){
+ blockers_to_delete.push_back(blocker);
+ }
+ while (!blockers_to_delete.empty()){
+ this->remove_blocker(blockers_to_delete.back());
+ blockers_to_delete.pop_back();
+ }
+
+ }
+ /**
+ * @brief removes all blockers passing through the edge 'ab'
+ */
+ void delete_blockers_around_edge(Vertex_handle a, Vertex_handle b){
+ std::list<Blocker_handle> blocker_to_delete;
+ for (auto blocker : this->blocker_range(a))
+ if (blocker->contains(b)) blocker_to_delete.push_back(blocker);
+ while (!blocker_to_delete.empty())
+ {
+ this->delete_blocker(blocker_to_delete.back());
+ blocker_to_delete.pop_back();
+ }
+ }
+
+public:
+
+ /**
+ * Contracts the edge.
+ * @remark If the link condition Link(ab) = Link(a) inter Link(b) is not satisfied,
+ * it removes first all blockers passing through 'ab'
+ */
+ void contract_edge(Edge_handle edge){
+ contract_edge(this->first_vertex(edge),this->second_vertex(edge));
+ }
+
+
+ /**
+ * Contracts the edge connecting vertices a and b.
+ * @remark If the link condition Link(ab) = Link(a) inter Link(b) is not satisfied,
+ * it removes first all blockers passing through 'ab'
+ */
+ void contract_edge(Vertex_handle a, Vertex_handle b){
+ assert(this->contains_vertex(a));
+ assert(this->contains_vertex(b));
+ assert(this->contains_edge(a,b));
+
+ // if some blockers passes through 'ab', we remove them.
+ if (!link_condition(a,b))
+ delete_blockers_around_edge(a,b);
+
+ std::set<Simplex_handle> blockers_to_add;
+
+ get_blockers_to_be_added_after_contraction(a,b,blockers_to_add);
+
+ delete_blockers_around_vertices(a,b);
+
+ update_edges_after_contraction(a,b);
+
+ this->remove_vertex(b);
+
+ notify_changed_edges(a);
+
+ for(auto block : blockers_to_add)
+ this->add_blocker(block);
+
+ assert(this->contains_vertex(a));
+ assert(!this->contains_vertex(b));
+ }
+
+
+private:
+
+ void get_blockers_to_be_added_after_contraction(Vertex_handle a,Vertex_handle b,std::set<Simplex_handle>& blockers_to_add){
+ blockers_to_add.clear();
+
+ typedef Skeleton_blocker_link_complex<Skeleton_blocker_complex<SkeletonBlockerDS> > LinkComplexType;
+
+ LinkComplexType link_a(*this,a);
+ LinkComplexType link_b(*this,b);
+
+ std::vector<Simplex_handle> vector_alpha, vector_beta;
+
+ tip_blockers(a,b,vector_alpha);
+ tip_blockers(b,a,vector_beta);
+
+ for (auto alpha = vector_alpha.begin(); alpha != vector_alpha.end(); ++alpha){
+ for (auto beta = vector_beta.begin(); beta != vector_beta.end(); ++beta)
+ {
+ Simplex_handle sigma = *alpha; sigma.union_vertices(*beta);
+ Root_simplex_handle sigma_id = this->get_id(sigma);
+ if ( this->contains(sigma) &&
+ proper_faces_in_union<SkeletonBlockerComplex>(sigma_id,link_a,link_b))
+ {
+ // Blocker_handle blocker = new Simplex_handle(sigma);
+ sigma.add_vertex(a);
+ blockers_to_add.insert(sigma);
+ }
+ }
+ }
+ }
+
+
+ /**
+ * delete all blockers that passes through a or b
+ */
+ void delete_blockers_around_vertices(Vertex_handle a,Vertex_handle b){
+ std::vector<Blocker_handle> blocker_to_delete;
+ for(auto bl : this->blocker_range(a))
+ blocker_to_delete.push_back(bl);
+ for(auto bl : this->blocker_range(b))
+ blocker_to_delete.push_back(bl);
+ while (!blocker_to_delete.empty())
+ {
+ this->delete_blocker(blocker_to_delete.back());
+ blocker_to_delete.pop_back();
+ }
+ }
+
+
+ void update_edges_after_contraction(Vertex_handle a,Vertex_handle b){
+ // We update the set of edges
+ this->remove_edge(a,b);
+
+ // For all edges {b,x} incident to b,
+ // we remove {b,x} and add {a,x} if not already there.
+ while (this->degree(b)> 0)
+ {
+ Vertex_handle x(*(adjacent_vertices(b.vertex, this->skeleton).first));
+ if(!this->contains_edge(a,x))
+ // we 'replace' the edge 'bx' by the edge 'ax'
+ this->swap_edge(a,b,x);
+ else
+ this->remove_edge(b,x);
+ }
+ }
+
+ void notify_changed_edges(Vertex_handle a){
+ // We notify the visitor that all edges incident to 'a' had changed
+ boost_adjacency_iterator v, v_end;
+
+ for (tie(v, v_end) = adjacent_vertices(a.vertex, this->skeleton); v != v_end; ++v)
+ if (this->visitor) this->visitor->on_changed_edge(a,Vertex_handle(*v));
+ }
+
+ //@}
+
+
+};
+
+}
+
+} // namespace GUDHI
+
+#endif /* GUDHI_SKELETON_BLOCKERS_SIMPLIFIABLE_COMPLEX_H_ */