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+//----------------------------------------------------------------------
+// File: kd_search.cpp
+// Programmer: Sunil Arya and David Mount
+// Description: Standard kd-tree search
+// Last modified: 01/04/05 (Version 1.0)
+//----------------------------------------------------------------------
+// Copyright (c) 1997-2005 University of Maryland and Sunil Arya and
+// David Mount. All Rights Reserved.
+//
+// This software and related documentation is part of the Approximate
+// Nearest Neighbor Library (ANN). This software is provided under
+// the provisions of the Lesser GNU Public License (LGPL). See the
+// file ../ReadMe.txt for further information.
+//
+// The University of Maryland (U.M.) and the authors make no
+// representations about the suitability or fitness of this software for
+// any purpose. It is provided "as is" without express or implied
+// warranty.
+//----------------------------------------------------------------------
+// History:
+// Revision 0.1 03/04/98
+// Initial release
+// Revision 1.0 04/01/05
+// Changed names LO, HI to ANN_LO, ANN_HI
+// --------------------------------------------------------------------
+// 2015 - modified by A. Nigmetov to support deletion of points
+//----------------------------------------------------------------------
+
+#include "kd_search.h" // kd-search declarations
+
+namespace geom_bt {
+//----------------------------------------------------------------------
+// Approximate nearest neighbor searching by kd-tree search
+// The kd-tree is searched for an approximate nearest neighbor.
+// The point is returned through one of the arguments, and the
+// distance returned is the squared distance to this point.
+//
+// The method used for searching the kd-tree is an approximate
+// adaptation of the search algorithm described by Friedman,
+// Bentley, and Finkel, ``An algorithm for finding best matches
+// in logarithmic expected time,'' ACM Transactions on Mathematical
+// Software, 3(3):209-226, 1977).
+//
+// The algorithm operates recursively. When first encountering a
+// node of the kd-tree we first visit the child which is closest to
+// the query point. On return, we decide whether we want to visit
+// the other child. If the box containing the other child exceeds
+// 1/(1+eps) times the current best distance, then we skip it (since
+// any point found in this child cannot be closer to the query point
+// by more than this factor.) Otherwise, we visit it recursively.
+// The distance between a box and the query point is computed exactly
+// (not approximated as is often done in kd-tree), using incremental
+// distance updates, as described by Arya and Mount in ``Algorithms
+// for fast vector quantization,'' Proc. of DCC '93: Data Compression
+// Conference, eds. J. A. Storer and M. Cohn, IEEE Press, 1993,
+// 381-390.
+//
+// The main entry points is annkSearch() which sets things up and
+// then call the recursive routine ann_search(). This is a recursive
+// routine which performs the processing for one node in the kd-tree.
+// There are two versions of this virtual procedure, one for splitting
+// nodes and one for leaves. When a splitting node is visited, we
+// determine which child to visit first (the closer one), and visit
+// the other child on return. When a leaf is visited, we compute
+// the distances to the points in the buckets, and update information
+// on the closest points.
+//
+// Some trickery is used to incrementally update the distance from
+// a kd-tree rectangle to the query point. This comes about from
+// the fact that which each successive split, only one component
+// (along the dimension that is split) of the squared distance to
+// the child rectangle is different from the squared distance to
+// the parent rectangle.
+//----------------------------------------------------------------------
+
+//----------------------------------------------------------------------
+// To keep argument lists short, a number of global variables
+// are maintained which are common to all the recursive calls.
+// These are given below.
+//----------------------------------------------------------------------
+
+int ANNkdDim; // dimension of space
+ANNpoint ANNkdQ; // query point
+double ANNkdMaxErr; // max tolerable squared error
+ANNpointArray ANNkdPts; // the points
+ANNmin_k *ANNkdPointMK; // set of k closest points
+
+//----------------------------------------------------------------------
+// annkSearch - search for the k nearest neighbors
+//----------------------------------------------------------------------
+
+void ANNkd_tree::annkSearch(
+ ANNpoint q, // the query point
+ int k, // number of near neighbors to return
+ ANNidxArray nn_idx, // nearest neighbor indices (returned)
+ ANNdistArray dd, // the approximate nearest neighbor
+ double eps) // the error bound
+{
+
+ ANNkdDim = dim; // copy arguments to static equivs
+ ANNkdQ = q;
+ ANNkdPts = pts;
+ ANNptsVisited = 0; // initialize count of points visited
+
+ if (k > actual_num_points) { // too many near neighbors?
+ annError("Requesting more near neighbors than data points", ANNabort);
+ }
+
+ ANNkdMaxErr = ANN_POW(1.0 + eps);
+ ANN_FLOP(2) // increment floating op count
+
+ ANNkdPointMK = new ANNmin_k(k); // create set for closest k points
+ // search starting at the root
+ root->ann_search(annBoxDistance(q, bnd_box_lo, bnd_box_hi, dim));
+
+ for (int i = 0; i < k; i++) { // extract the k-th closest points
+ dd[i] = ANNkdPointMK->ith_smallest_key(i);
+ nn_idx[i] = ANNkdPointMK->ith_smallest_info(i);
+ }
+ delete ANNkdPointMK; // deallocate closest point set
+}
+
+//----------------------------------------------------------------------
+// kd_split::ann_search - search a splitting node
+//----------------------------------------------------------------------
+
+void ANNkd_split::ann_search(ANNdist box_dist)
+{
+ // check if the subtree is empty
+ if (0 == actual_num_points) return;
+ // check dist calc term condition
+ if (ANNmaxPtsVisited != 0 && ANNptsVisited > ANNmaxPtsVisited) return;
+
+ // distance to cutting plane
+ ANNcoord cut_diff = ANNkdQ[cut_dim] - cut_val;
+
+ if (cut_diff < 0) { // left of cutting plane
+ child[ANN_LO]->ann_search(box_dist);// visit closer child first
+
+ ANNcoord box_diff = cd_bnds[ANN_LO] - ANNkdQ[cut_dim];
+ if (box_diff < 0) // within bounds - ignore
+ box_diff = 0;
+ // distance to further box
+ box_dist = (ANNdist) ANN_SUM(box_dist,
+ ANN_DIFF(ANN_POW(box_diff), ANN_POW(cut_diff)));
+
+ // visit further child if close enough
+ if (box_dist * ANNkdMaxErr < ANNkdPointMK->max_key())
+ child[ANN_HI]->ann_search(box_dist);
+
+ }
+ else { // right of cutting plane
+ child[ANN_HI]->ann_search(box_dist);// visit closer child first
+
+ ANNcoord box_diff = ANNkdQ[cut_dim] - cd_bnds[ANN_HI];
+ if (box_diff < 0) // within bounds - ignore
+ box_diff = 0;
+ // distance to further box
+ box_dist = (ANNdist) ANN_SUM(box_dist,
+ ANN_DIFF(ANN_POW(box_diff), ANN_POW(cut_diff)));
+
+ // visit further child if close enough
+ if (box_dist * ANNkdMaxErr < ANNkdPointMK->max_key())
+ child[ANN_LO]->ann_search(box_dist);
+
+ }
+ ANN_FLOP(10) // increment floating ops
+ ANN_SPL(1) // one more splitting node visited
+}
+
+//----------------------------------------------------------------------
+// kd_leaf::ann_search - search points in a leaf node
+// Note: The unreadability of this code is the result of
+// some fine tuning to replace indexing by pointer operations.
+//----------------------------------------------------------------------
+
+void ANNkd_leaf::ann_search(ANNdist box_dist)
+{
+ register ANNdist dist; // distance to data point
+ register ANNcoord* pp; // data coordinate pointer
+ register ANNcoord* qq; // query coordinate pointer
+ register ANNdist min_dist; // distance to k-th closest point
+ register ANNcoord t;
+ register int d;
+
+ min_dist = ANNkdPointMK->max_key(); // k-th smallest distance so far
+
+ for (int i = 0; i < n_pts; i++) { // check points in bucket
+
+ pp = ANNkdPts[bkt[i]]; // first coord of next data point
+ qq = ANNkdQ; // first coord of query point
+ dist = 0;
+
+ for(d = 0; d < ANNkdDim; d++) {
+ ANN_COORD(1) // one more coordinate hit
+ ANN_FLOP(4) // increment floating ops
+
+ t = *(qq++) - *(pp++); // compute length and adv coordinate
+ // exceeds dist to k-th smallest?
+ if( (dist = ANN_SUM(dist, ANN_POW(t))) > min_dist) {
+ break;
+ }
+ }
+
+ if (d >= ANNkdDim && // among the k best?
+ (ANN_ALLOW_SELF_MATCH || dist!=0)) { // and no self-match problem
+ // add it to the list
+ ANNkdPointMK->insert(dist, bkt[i]);
+ min_dist = ANNkdPointMK->max_key();
+ }
+ }
+ ANN_LEAF(1) // one more leaf node visited
+ ANN_PTS(n_pts) // increment points visited
+ ANNptsVisited += n_pts; // increment number of points visited
+}
+
+
+
+////////////////////////////////////////////////
+// range search
+// ////////////////////////////////////////////
+
+void ANNkd_tree::range_search(const ANNorthRect& region,
+ std::vector<size_t>& point_indices)
+{
+
+ // get bounding box of the root
+ ANNorthRect bnd_box = ANNorthRect(dim, bnd_box_lo, bnd_box_hi);
+ root->range_search(region, dim, pts, bnd_box, point_indices);
+}
+
+void ANNkd_split::range_search(const ANNorthRect& region,
+ int ANNkdDim,
+ ANNpointArray ANNkdPts,
+ ANNorthRect& bnd_box,
+ std::vector<size_t>& point_indices)
+{
+ // check if the subtree is empty
+ if (0 == actual_num_points) return;
+
+ // process left child
+ ANNcoord old_bnd_box_val = bnd_box.hi[cut_dim];
+ bnd_box.hi[cut_dim] = cut_val;
+ if (region.contains(ANNkdDim, bnd_box)) {
+ child[ANN_LO]->range_search_add(point_indices);
+ } else if (region.intersects(ANNkdDim, bnd_box)) {
+ child[ANN_LO]->range_search(region, ANNkdDim, ANNkdPts, bnd_box, point_indices);
+ }
+ // restore bounding box
+ bnd_box.hi[cut_dim] = old_bnd_box_val;
+ // process right child
+ old_bnd_box_val = bnd_box.lo[cut_dim];
+ bnd_box.lo[cut_dim] = cut_val;
+ if (region.contains(ANNkdDim, bnd_box)) {
+ child[ANN_HI]->range_search_add(point_indices);
+ } else if (region.intersects(ANNkdDim, bnd_box)) {
+ child[ANN_HI]->range_search(region, ANNkdDim, ANNkdPts, bnd_box, point_indices);
+ }
+ // restore bounding box
+ bnd_box.lo[cut_dim] = old_bnd_box_val;
+}
+
+void ANNkd_leaf::range_search(const ANNorthRect& region,
+ int ANNkdDim,
+ ANNpointArray ANNkdPts,
+ ANNorthRect&, // nameless parameter to suppress
+ // warnings and allow recursion
+ // in splitting node
+ std::vector<size_t>& point_indices)
+{
+ for (int i = 0; i < n_pts; i++) { // check points in bucket
+ if (region.inside(ANNkdDim, ANNkdPts[bkt[i]]) == ANNtrue) {
+ //std::cout << "adding point, i = " << i;
+ //std::cout << ", x = " << ANNkdPts[bkt[i]][0];
+ //std::cout << ", y = " << ANNkdPts[bkt[i]][1] << std::endl;
+ point_indices.push_back(bkt[i]);
+ }
+ }
+}
+
+void ANNkd_split::range_search_add(std::vector<size_t>& point_indices)
+{
+ if ( 0 == actual_num_points )
+ return;
+ child[ANN_LO]->range_search_add(point_indices);
+ child[ANN_HI]->range_search_add(point_indices);
+}
+
+void ANNkd_leaf::range_search_add(std::vector<size_t>& point_indices)
+{
+ if ( 0 == actual_num_points )
+ return;
+ for (int i = 0; i < n_pts; i++) { // add all points in a bucket
+ //std::cout << "adding point without checking, i = " << i <<", bkt[i] = " << bkt[i] << std::endl;
+ point_indices.push_back(bkt[i]);
+ }
+}
+}