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-rw-r--r--geom_matching/wasserstein/include/spdlog/sinks/wincolor_sink.h117
1 files changed, 117 insertions, 0 deletions
diff --git a/geom_matching/wasserstein/include/spdlog/sinks/wincolor_sink.h b/geom_matching/wasserstein/include/spdlog/sinks/wincolor_sink.h
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+++ b/geom_matching/wasserstein/include/spdlog/sinks/wincolor_sink.h
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+//
+// Copyright(c) 2016 spdlog
+// Distributed under the MIT License (http://opensource.org/licenses/MIT)
+//
+
+#pragma once
+
+#include "spdlog/sinks/base_sink.h"
+#include "spdlog/details/null_mutex.h"
+#include "spdlog/common.h"
+
+#include <mutex>
+#include <string>
+#include <map>
+#include <wincon.h>
+
+namespace spdlog
+{
+namespace sinks
+{
+/*
+ * Windows color console sink. Uses WriteConsoleA to write to the console with colors
+ */
+template<class Mutex>
+class wincolor_sink: public base_sink<Mutex>
+{
+public:
+ const WORD BOLD = FOREGROUND_INTENSITY;
+ const WORD RED = FOREGROUND_RED;
+ const WORD CYAN = FOREGROUND_GREEN | FOREGROUND_BLUE;
+ const WORD WHITE = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
+ const WORD YELLOW = FOREGROUND_RED | FOREGROUND_GREEN;
+
+ wincolor_sink(HANDLE std_handle): out_handle_(std_handle)
+ {
+ colors_[level::trace] = CYAN;
+ colors_[level::debug] = CYAN;
+ colors_[level::info] = WHITE | BOLD;
+ colors_[level::warn] = YELLOW | BOLD;
+ colors_[level::err] = RED | BOLD; // red bold
+ colors_[level::critical] = BACKGROUND_RED | WHITE | BOLD; // white bold on red background
+ colors_[level::off] = 0;
+ }
+
+ virtual ~wincolor_sink()
+ {
+ this->flush();
+ }
+
+ wincolor_sink(const wincolor_sink& other) = delete;
+ wincolor_sink& operator=(const wincolor_sink& other) = delete;
+
+protected:
+ virtual void _sink_it(const details::log_msg& msg) override
+ {
+ auto color = colors_[msg.level];
+ auto orig_attribs = set_console_attribs(color);
+ WriteConsoleA(out_handle_, msg.formatted.data(), static_cast<DWORD>(msg.formatted.size()), nullptr, nullptr);
+ SetConsoleTextAttribute(out_handle_, orig_attribs); //reset to orig colors
+ }
+
+ virtual void _flush() override
+ {
+ // windows console always flushed?
+ }
+
+ // change the color for the given level
+ void set_color(level::level_enum level, WORD color)
+ {
+ std::lock_guard<Mutex> lock(base_sink<Mutex>::_mutex);
+ colors_[level] = color;
+ }
+
+private:
+ HANDLE out_handle_;
+ std::map<level::level_enum, WORD> colors_;
+
+ // set color and return the orig console attributes (for resetting later)
+ WORD set_console_attribs(WORD attribs)
+ {
+ CONSOLE_SCREEN_BUFFER_INFO orig_buffer_info;
+ GetConsoleScreenBufferInfo(out_handle_, &orig_buffer_info);
+ SetConsoleTextAttribute(out_handle_, attribs);
+ return orig_buffer_info.wAttributes; //return orig attribs
+ }
+};
+
+//
+// windows color console to stdout
+//
+template<class Mutex>
+class wincolor_stdout_sink: public wincolor_sink<Mutex>
+{
+public:
+ wincolor_stdout_sink() : wincolor_sink<Mutex>(GetStdHandle(STD_OUTPUT_HANDLE))
+ {}
+};
+
+typedef wincolor_stdout_sink<std::mutex> wincolor_stdout_sink_mt;
+typedef wincolor_stdout_sink<details::null_mutex> wincolor_stdout_sink_st;
+
+//
+// windows color console to stderr
+//
+template<class Mutex>
+class wincolor_stderr_sink: public wincolor_sink<Mutex>
+{
+public:
+ wincolor_stderr_sink() : wincolor_sink<Mutex>(GetStdHandle(STD_ERROR_HANDLE))
+ {}
+};
+
+typedef wincolor_stderr_sink<std::mutex> wincolor_stderr_sink_mt;
+typedef wincolor_stderr_sink<details::null_mutex> wincolor_stderr_sink_st;
+
+}
+}